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Some Spotting Fun


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unlikely_spider
Posted

I disagree

=362nd_FS=RoflSeal
Posted

What did he mean by this?

unlikely_spider
Posted
1 minute ago, =362nd_FS=RoflSeal said:

What did he mean by this?

The three periods represent Tripoli. Next theater confirmed.

  • Haha 2
Posted

Hahahaha, I'd laugh extra hard if this is the "tease"

 

Would be the best trolling

Posted

Lol code for Climb Mount Niitaka... one can only wish 

Posted

It is SFW version of WTF ...

:ph34r:

Posted

This mean tricolor. 
Battle of France next

  • Like 5
Posted

Karelia Map Project ??

  • Upvote 1
Posted

Gimme gimme gimme I need, I need.

Mitthrawnuruodo
Posted

If it's Morse code again, "..." is "S".

 

What could that mean?

Posted (edited)

No, its the new game engine for BoX designed by Asobo. 

Edited by Dutch2
Posted

... in morse code is S so it's either Spanish civil war or Battle of Saipan ?

Posted

Seriously, three dots could be anything?

Posted

C'mon, Mr. Williams, you are killing us!

Posted (edited)
10 minutes ago, Archie said:

... in morse code is S so it's either Spanish civil war or Battle of Saipan ?

Salute?

(and I can think of many other words that begin with "S"... some not publishable...) ?

Edited by JG1_Vonrd
Posted

Maybe they are just dots to reserve that space in the thread for a later post.

 

Teaser look at Air Marshall? It has to be something different from normal dev updates. I'm excited. 

 

The cryptic marketing is working.

Posted

... --- ... = SOS

 

Jason has locked himself in the attic, and can only communicate by banging on the floor. 

 

  • Like 1
  • Haha 4
  • Confused 1
Posted

He said we might get a teaser... and I suppose this qualifies... and I'm not sure whether I should feel disappointed or just excited that there are [...] in the future somewhere.

 

Teasing us with the future potential for teasers?

Atomic_Spaniel
Posted

Good Grief - I can actually see some of the aircraft!   

  • Like 3
Jason_Williams
Posted

Just as an example of how crappy video degradation can be -  at 13:38 I turn on labels to check the distances to the multiple planes I could see in the frame at that point, but in the video they are very hard to see at that instant. So "invisible planes" there are not. 

 

Jason

  • Like 2
  • Thanks 1
  • Upvote 2
Posted

Awesome !
But suddenly I'm going to have to find a new excuse to justify my poor level of aerial combat.

  • Like 1
  • Upvote 2
Posted

Even with the video degradation, I am able to make all the contacts in the scene with ease. This thing looks phenomenal. Great work!

Posted

This looks very promising indeed Jason.  Thanks for showing us this.:salute:

 

btw;  for this sort of stuff check out Nvidia Shadowplay.  Loads direct to YouTube without the quality loss of editing and compressing.

9./JG52_J-HAT
Posted

Even watching the video in 1080p, not in full screen and with visible quality reductions due to YouTube compression I can actually see a lot of contacts around the Mustang. Looking good! Thanks for that. And also the tracers seem a lot more subtle.

  • Upvote 1
Posted

Thanks for the demo Jason. I'm really looking forward to trying out the fix when it's ready to go. It will be great to actually see the plane that goes with the flak. Major kudos to the team for this effort.  :salute:

Jason_Williams
Posted
7 minutes ago, DD_Arthur said:

This looks very promising indeed Jason.  Thanks for showing us this.:salute:

 

btw;  for this sort of stuff check out Nvidia Shadowplay.  Loads direct to YouTube without the quality loss of editing and compressing.

 

I've used Shadowplay in the past, but honestly DXtory give me the smoothest playback still to this day.

 

Jason

Posted

I know I and many of us appreciate the early look to see what's coming, so thanks for that. The relative movement was definitely easier to catch while watching. I'm interested to see this in motion myself to check it out without the video compression but it's looking promising in the close range :)

  • Like 2
FTC_DerSheriff
Posted
2 minutes ago, Jason_Williams said:

 

I've used Shadowplay in the past, but honestly DXtory give me the smoothest playback still to this day.

 

Jason


either record in 1440p or higher or upscale it. Other wise YT butchers the quality. but the video looks blurry anyhow. Maybe a low bitrate was used. Dunno.
Good insight anyhow.

  • Upvote 1
[DBS]Browning
Posted

Youtube issues aside, this looks like you might have nailed it. NICE!

Jason_Williams
Posted
3 minutes ago, DerSheriff said:


either record in 1440p or higher or upscale it. Other wise YT butchers the quality. but the video looks blurry anyhow. Maybe a low bitrate was used. Dunno.
Good insight anyhow.

 

My point was to record it in 1080p which is the crappiest res most play at with the crappiest AA (FXAA) and make a video that demonstrates that even then you can still see other planes. In a higher res with better AA and actually looking at your screen its even better.

 

Jason

  • Like 9
  • Thanks 3
  • Upvote 4
Posted

Super promising. High hopes for similar results in 4k...

[DBS]Browning
Posted

Anyone remember when we had the improved long range spotting and Jason posted a .jpg of the improvements, but no one could see any of the planes in the compression? 

Well, now it's YouTube compression, which is even worse, but we can see all the planes. 

Excellent work Jason and team! This is the reason I'm buying Normandy this week. 

  • Haha 1
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