E69_Luke Posted April 26, 2021 Posted April 26, 2021 8 hours ago, c6_lefuneste said: Can you try to disable MSAA ? I did some testing, maybe I forget to remove them... Red part should be where MSAA is done by the game. Yes!!! That was the problem. Disabling AA completely, the red outlines disappear. I didn't tested FXAA because the quality is awful. I tested some settings on the mod menu and everything is working really nice. BTW, now, I realize how MSAA in VR is only necessary for the terrain, specially in the cities, so they don't appear "jagged" in contrast to the terrain. Maybe tweaking some nvidia settings I can leave MSAA off and improve the cities AA. The performance is very good disabling MSAA, but not really so different from enabling it, at least on my PC. Thanks lefuneste. I hope you solve the problem, even when MSAA is on.
C6_lefuneste Posted April 26, 2021 Author Posted April 26, 2021 (edited) 4 hours ago, E69_Luke said: I didn't tested FXAA because the quality is awful. BTW, now, I realize how MSAA in VR is only necessary for the terrain, specially in the cities, so they don't appear "jagged" in contrast to the terrain. Maybe tweaking Problem wiht MSAAx2 fixed in 5.1, available in first post. You should try FXAA, I'm flying only with this AA. It's not so awfull than you though, and if you want to do a fair comparison with MSAA you should add some supersampling with steam (even if SS is creating some spotting issue for far contacts). Because the big drawback of MSAA is the increase of rendering resolution : x2 for MSAAx2 and x4 for MSAAx4 ! FXAA does not change the render resolution, so it should avoid to put your graphic card out of its capacities. I will have a deeper look to optimize AA around far contact, so you will have the same spotting than without AA but without the jaggies... in cockpit to avoid to break sharpen by AA At first I need to see if it's worth, that's why I did some testing to enlight areas where AA is done. Edited April 26, 2021 by c6_lefuneste
Mike2945 Posted April 27, 2021 Posted April 27, 2021 Hi, Although I fly in 2D, I found the previous version of this MOD useful for 1. Adjusting sight illumination 2. Adjusting the sub glare 3. Avoiding icons did not show through the aircraft frame Having downloaded this latest version, it seems as if No. 3 isn't working now - despite the defualt being 'on', the destination icons continue to show through the aircraft frame. Is this me or is there a glitch in the revised MOD? Mike
blue_max Posted May 5, 2021 Posted May 5, 2021 (edited) Hi, I just tried the latest version of the mod, but the menu does not work for me. It shows, but the letters are all warped and unreadable. Any idea what is causing this? My GPU is a 5700XT with the latest drivers. Thanks! Edited May 5, 2021 by blue_max
C6_lefuneste Posted May 12, 2021 Author Posted May 12, 2021 (edited) Hello, sorry I did not have any notification for your posts. @Mike2945: It's possible I broke the feature...Can you post a track or a quick way to see the problem, it mat help me to reproduce ? @blue_max: can you post a screenshot and the graphic part of your startup.cfg ? Did you try to modify menu size coordinates in user_setting.ini (section [ResourceSettingCoord]) ? Edited May 12, 2021 by c6_lefuneste
C6_lefuneste Posted May 14, 2021 Author Posted May 14, 2021 (edited) 10 hours ago, Mike2945 said: Here you go as requested: Well, just the QMB displayed a waypoint icon, so I can reproduce it. But the problem should have been present for long time ago...very strange. Can you try by putting this updated shader 0e7f95e10edfcbc5-ps_replace.txt into ShaderFixes directory and confirm it is fixed ? Edited May 14, 2021 by c6_lefuneste
Mike2945 Posted May 14, 2021 Posted May 14, 2021 Hi, Thanks for the fix - the icons for ground and air units are hidden, but I'm afraid the navigation icons are still showing through (I've tried both QMB and SP missions). As you can see I'm using a modded icon but it worked fine with the previous version of your mod so I don't think it's that! Of course I can switch off all icons, but my skill at distinguishing hostile/friendly planes and locating ground units are woefully lacking! Mike
C6_lefuneste Posted May 14, 2021 Author Posted May 14, 2021 4 hours ago, Mike2945 said: I'm afraid the navigation icons are still showing through (I've tried both QMB and SP missions). That's not the case for me, maybe you did not install the fixed shader in the good place ? See attached picture, the waypoint is partially masked. Anyway, the 5.2 version is online in first post, it fix the problem at least for me...
Mike2945 Posted May 15, 2021 Posted May 15, 2021 Thank you - version 5.2 did the trick so I must have misplaced the file as you said. I know it's a minor issue, but it can be very irritating and annoying so, again, many thanks for the quick fix. Mike
C6_lefuneste Posted May 24, 2021 Author Posted May 24, 2021 Hello. I discovered that shadow handling for convergence is creating some fps loss and is not working well... So I wonder if someone is still using convergence feature ?
Vishnu Posted June 12, 2021 Posted June 12, 2021 (edited) ..found VR forum Edited June 12, 2021 by Vishnu
=RS=rulezcz Posted June 13, 2021 Posted June 13, 2021 (edited) This is a fantastic mod. When I turn it off I feel like the game is black and white now. I can't believe there are no options anywhere in Oculus or Nvidia or the game itself to increase VR saturation. I thought it was somehow impossible and now I see a modder can do it. The VR experience is so much better now ! Edited June 13, 2021 by =RS=rulezcz
C6_lefuneste Posted June 13, 2021 Author Posted June 13, 2021 3 hours ago, =RS=rulezcz said: This is a fantastic mod. When I turn it off I feel like the game is black and white now. I can't believe there are no options anywhere in Oculus or Nvidia or the game itself to increase VR saturation. I thought it was somehow impossible and now I see a modder can do it. The VR experience is so much better now ! Maybe you would find more various color options with reshade for steamVR. But the mod provide different setting for cockpit and "outside" (color, sharpen, FXAA,...) plus all other features. I will soon release a new version with no more settings for convergence (it looks like new world scale feature of steamVR is doing the job) but with some little improvement for AA and a menu option to select eye for sight. The idea is to avoid to have AA on other planes (including when they are very far), as if you did not have the AA option. It maintains same capacity to spot, without having the jaggies of no AA options. It makes also FXAA more usable. 1
Vishnu Posted June 17, 2021 Posted June 17, 2021 (edited) On 6/13/2021 at 1:00 PM, c6_lefuneste said: Maybe you would find more various color options with reshade for steamVR. But the mod provide different setting for cockpit and "outside" (color, sharpen, FXAA,...) plus all other features. I will soon release a new version with no more settings for convergence (it looks like new world scale feature of steamVR is doing the job) but with some little improvement for AA and a menu option to select eye for sight. The idea is to avoid to have AA on other planes (including when they are very far), as if you did not have the AA option. It maintains same capacity to spot, without having the jaggies of no AA options. It makes also FXAA more usable. I totally screwed up my saturation....I have one delete/insert button and for some reason couldn't adjust it the other way and had to disable the mod.....is there a reset to default button? I couldn't seem to find it....mind you I lose my keys all the time and my wife has to find them for me all time lol! Edited June 17, 2021 by Vishnu
C6_lefuneste Posted June 17, 2021 Author Posted June 17, 2021 (edited) 17 hours ago, Vishnu said: I totally screwed up my saturation....I have one delete/insert button and for some reason couldn't adjust it the other way and had to disable the mod.....is there a reset to default button? I couldn't seem to find it....mind you I lose my keys all the time and my wife has to find them for me all time lol! Try ctrl alt F12, it should reset all variables to default value. You can change key binding if you don't have insert or delete key. Edited June 17, 2021 by c6_lefuneste 2
Vishnu Posted June 19, 2021 Posted June 19, 2021 On 6/17/2021 at 11:38 AM, c6_lefuneste said: Try ctrl alt F12, it should reset all variables to default value. You can change key binding if you don't have insert or delete key. Forgive my ignorance, I look on the menu, there doesn't seem to be a change binding feature, perhaps i'm not looking in the right spot
C6_lefuneste Posted June 20, 2021 Author Posted June 20, 2021 15 hours ago, Vishnu said: Forgive my ignorance, I look on the menu, there doesn't seem to be a change binding feature, perhaps i'm not looking in the right spot It's not documented and can not be changed in menu. It will be really to hard to setup for very few demands. If you just want to modify key binding but keep menu as it is, go to IL-2 Sturmovik Battle of Stalingrad BETA\bin\game\users_settings edit file user_keymapping_setup.ini modify lines "Key =" in the following sections: [Key2] ;first setting + ; Key = NO_MODIFIERS VK_INSERT Key = VK_INSERT type = hold run = CommandListIncreaseFirst [Key3] ;first setting - ; Key = NO_MODIFIERS VK_DELETE Key = VK_DELETE type = hold run = CommandListDecreaseFirst [Key8] ;4th setting + Key = SHIFT VK_INSERT type = hold run = CommandListIncreaseFourth [Key9] ;4th setting - Key = SHIFT VK_DELETE type = hold run = CommandListDecreaseFourth Put the key you want instead of VK_INSERT or VK_DELETE (see http://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx ) If you want to update the menu, you will have to update file zoom_settings.dds in folder ReplacementTextures. Replace the line containing INs or DEL with the new key, but you will have to use same position and height. 2
Impalor Posted August 19, 2021 Posted August 19, 2021 @c6_lefuneste Hello! 1. I am getting this for Alt-F1 menu on 5.2 / 4.603 / Windows 11. What can be wrong? Current setting....: Current setting....: Current setting....: ... Current setting....: 2. My IL2 in Reverb G2 looks extremely crossed-eyed and I cannot fix it with in-game IPD adjustment. Hope your mod can help. Manual says "Must be set to the proper value, see customization section", but that section only talks about Rotation and Zoom?! Can I find and set proper value via the menu? DCS and Skyrim VR look fine... Thanks! PS. Screenshot .png 700kb won't upload (Error code: -200)! Horrible forum...
C6_lefuneste Posted August 19, 2021 Author Posted August 19, 2021 44 minutes ago, Impalor said: @c6_lefuneste Hello! 1. I am getting this for Alt-F1 menu on 5.2 / 4.603 / Windows 11. What can be wrong? Current setting....: Current setting....: Current setting....: ... Current setting....: 2. My IL2 in Reverb G2 looks extremely crossed-eyed and I cannot fix it with in-game IPD adjustment. Hope your mod can help. Manual says "Must be set to the proper value, see customization section", but that section only talks about Rotation and Zoom?! Can I find and set proper value via the menu? DCS and Skyrim VR look fine... Thanks! PS. Screenshot .png 700kb won't upload (Error code: -200)! Horrible forum... Hello, for 1) I'll check with the last Il2 and the 5.2, as I'm now validating the 6.0 on my rig. But it looks strange to me. for 2) I did not manage to get a proper fix for shadows and reflects, moreover, there is an IPD setting in WMR and a new "world scale" setting in steamVR that should help to fix your issue...So I gave up and remove all view changes in the next version of the mod. It is likelly that 5.2 will have some glitches with the last il2 version, even if you make the menu working...
C6_lefuneste Posted August 19, 2021 Author Posted August 19, 2021 (edited) 3 hours ago, c6_lefuneste said: Hello, for 1) I'll check with the last Il2 and the 5.2, as I'm now validating the 6.0 on my rig. But it looks strange to me. I checked and the 5.2 is still displaying menu in my config... Edited August 19, 2021 by c6_lefuneste
Impalor Posted August 20, 2021 Posted August 20, 2021 10 hours ago, c6_lefuneste said: I checked and the 5.2 is still displaying menu in my config... Thanks. Did you test on Windows 11?
C6_lefuneste Posted August 20, 2021 Author Posted August 20, 2021 3 hours ago, Impalor said: Thanks. Did you test on Windows 11? I'm using windows 10, but I do not think this kind of problem may be linked with OS, in this case it should be working or not...
C6_lefuneste Posted September 3, 2021 Author Posted September 3, 2021 Hello, New V6.0 version uploaded: No more convergence settings (I did not manage to fix shadows and reflections...) Eye for sight rendering option (left/right/both) improvement of AA for spotting and cockpit 1
Pastrana Posted September 5, 2021 Posted September 5, 2021 (edited) On 8/19/2021 at 2:37 PM, Impalor said: @c6_lefuneste Hello! 1. I am getting this for Alt-F1 menu on 5.2 / 4.603 / Windows 11. What can be wrong? Current setting....: Current setting....: Current setting....: ... Current setting....: 2. My IL2 in Reverb G2 looks extremely crossed-eyed and I cannot fix it with in-game IPD adjustment. Hope your mod can help. Manual says "Must be set to the proper value, see customization section", but that section only talks about Rotation and Zoom?! Can I find and set proper value via the menu? DCS and Skyrim VR look fine... Thanks! PS. Screenshot .png 700kb won't upload (Error code: -200)! Horrible forum... same problem 1) and last version 6.00 Edited September 5, 2021 by Pastrana
C6_lefuneste Posted September 5, 2021 Author Posted September 5, 2021 1 hour ago, Pastrana said: same problem 1) and last version 6.00 That's strange. Can you post here your startup.cfg ?
Pastrana Posted September 5, 2021 Posted September 5, 2021 (edited) Yes, I upload it here 43 minutes ago, c6_lefuneste said: That's strange. Can you post here your startup.cfg ? It is already solved, the configuration runs once flying on the plane. Edited September 5, 2021 by Pastrana
Pastrana Posted September 5, 2021 Posted September 5, 2021 I do not notice any change, no matter what option I touch.
C6_lefuneste Posted September 6, 2021 Author Posted September 6, 2021 9 hours ago, Pastrana said: Yes, I upload it here It is already solved, the configuration runs once flying on the plane. I just did not think of it...I'l add a note in the first post.
C6_lefuneste Posted September 6, 2021 Author Posted September 6, 2021 13 hours ago, Pastrana said: I do not notice any change, no matter what option I touch. Did you press Alt+F12 to create default settings ? Maybe it will help, as you never used the mod before... At first, try with cockpit colors, activate them (there is an option for that in cockpit menu lines), put the mul factor to zero . your cockpit should be black. Do some testing with icons too. Set the remove the color option. If it's not working, put your startup.cfg here.
FupDuck Posted October 23, 2021 Posted October 23, 2021 Hi @C6_lefuneste! I was just wondering if this mod has the ability to increase/decrease canopy reflections, like your DCS mod does? Thanks!
C6_lefuneste Posted October 24, 2021 Author Posted October 24, 2021 11 hours ago, sandmonkee said: Hi @C6_lefuneste! I was just wondering if this mod has the ability to increase/decrease canopy reflections, like your DCS mod does? Thanks! Hello. No because reflection can be toggled off in game menu, unlike in DCS.
FupDuck Posted October 24, 2021 Posted October 24, 2021 13 hours ago, C6_lefuneste said: Hello. No because reflection can be toggled off in game menu, unlike in DCS. True enough. I was thinking more of the ability to adjust it in increments between on and off. So maybe some reflections, but not as strong as when it's just "on". Like you can with your mod in DCS ?
Angry_Russian Posted December 9, 2021 Posted December 9, 2021 (edited) Does this still work? I'm getting same "Current setting" thing no matter where I am, in a hangar or in a cockpit. Also if I then push Alt+F12 I get "error compiling custom shader", please see below. Edited December 9, 2021 by Angry_Russian
C6_lefuneste Posted December 9, 2021 Author Posted December 9, 2021 (edited) 3 hours ago, Angry_Russian said: Does this still work? I'm getting same "Current setting" thing no matter where I am, in a hangar or in a cockpit. Also if I then push Alt+F12 I get "error compiling custom shader", please see below. Hello, that's strange. I'm still using it and did not have any issue, but I dis not check with yesterday game release. Menu should work in cockpit. Are you using all files of the last version without any modification ? Edited December 9, 2021 by C6_lefuneste
Angry_Russian Posted December 9, 2021 Posted December 9, 2021 2 hours ago, C6_lefuneste said: Hello, that's strange. I'm still using it and did not have any issue, but I dis not check with yesterday game release. Menu should work in cockpit. Are you using all files of the last version without any modification ? Yes, I did get the files from here. I'll try tomorrow to do files recheck through steam just to be sure and then apply it again.
C6_lefuneste Posted December 9, 2021 Author Posted December 9, 2021 3 minutes ago, Angry_Russian said: Yes, I did get the files from here. I'll try tomorrow to do files recheck through steam just to be sure and then apply it again. The files of the last version of the mod, I mean. You may try to uninstall it totally (check that no files are remaining, especially directories user_settings, shaderfixes directories and d3dx.ini file) and install it again.
Angry_Russian Posted December 9, 2021 Posted December 9, 2021 3 minutes ago, C6_lefuneste said: The files of the last version of the mod, I mean. You may try to uninstall it totally (check that no files are remaining, especially directories user_settings, shaderfixes directories and d3dx.ini file) and install it again. OK, thanks, will try and write back tomorrow. I mean also checking game files as I had some mods installed before update, so something might got messed up during update, and if that's the case steam files check should fix it. Of course I didn't mean check your files through steam, sorry for confusion ?
C6_lefuneste Posted December 10, 2021 Author Posted December 10, 2021 You are right, there is an issue with the new IL2 version. I'm on it. 2
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