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Anti aliasing no longer working


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VR_Dogfighter
Posted

Changes to antialiasing setting within game of in Nvidia conrtol panel don't seem to have any effect.

 

I'm sure they used to, but for some reason I can no longer get a good image. 

 

Any ideas please?

=TBAS=Sshadow14
Posted

They have not worked for about last 2.5 years or more.
There is little point as they only off Hardware Anti Aliasing which is slow and low quality.

If you dont want to use ingame MSAA 2 , 4 x ,Then you can force FXAA via control panel (tho its a bit blury) 
Or better like many players do install Reshade and use far superior SMAA. 
Or you can run game at 4K using DSR on 1080P screen and need No Anti Aliasing 

ingame or Nvidia control panel Anti A is very expensive fps wise


 

VR_Dogfighter
Posted
7 minutes ago, =TBAS=Sschatten14 said:

They have not worked for about last 2.5 years or more.
There is little point as they only off Hardware Anti Aliasing which is slow and low quality.

If you dont want to use ingame MSAA 2 , 4 x ,Then you can force FXAA via control panel (tho its a bit blury) 
Or better like many players do install Reshade and use far superior SMAA. 
Or you can run game at 4K using DSR on 1080P screen and need No Anti Aliasing 

ingame or Nvidia control panel Anti A is very expensive fps wise


 

Sorry, just to clarify, The ingame AA does not work at all ??

 

I'l reinstall reshade as you suggested anyway.

 

Many thanks 

Posted (edited)

Or better like many players do install Reshade and use far superior SMAA

 

?

Anyone have the actual settings in the preset SMAA in ReShade that work well with BOS?

Edited by 69th_Panp
  • Upvote 1
Posted
11 hours ago, Nake350 said:

Sorry, just to clarify, The ingame AA does not work at all ?

 

The in-game AA works fine.

=TBAS=Sshadow14
Posted

Ingame MSAA works fine its just Very old school Hardware GPU BASED method (like 15+ years old) of Anti Aliasing.
It has a very high FPS / GPU Load and only does Hard/Solid Geometry Objects outside of the plane and like handles inside and misses about 65% of the world. 
(eg it cannot do camo nets mesh or wires properly or bushes)

Where as SMAA, FXAA, TXAA and others are Post Processing Anti Aliasing (PPAA) and Work After everything is rendered and does the ENTIRE SCREEN. 
They smooth the following things ingame MSAA Cannot.
- Text & Map Details (including HUD) 
- Cockpit Text Gauges & Needles.
- Clouds, Shadows, Smoke & Effects.
- Nets, Wires, Grass. 

PPAA also Often have a much lower FPS hit at similar Quality to MSAA.
Eg, SMAA HIGH PRESET is the Same Quality as MSAA X1 ingame but has only 3-5fps Hit.
While MSAA x1 ingame on same system has over 15fps hit.

Notes:
- You can run SMAA and ingame MSAA (tho on some systems it might causes crashes)
- In some cases SMAA can cause blurring which can be fixed with using a Sharpening Filter. 
- High SMAA Settings (specifically "corner rounding") can cause artifacts on text on some systems.

Below are some SMAA Presets. (i use ultra) 
************************************************
SMAA - ULTRA PRESET (5-8 FPS HIT GTX1060)

[SMAA.fx]
EdgeDetectionType=0.000000
EdgeDetectionThreshold=0.050000
MaxSearchSteps=96.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=100.000000
DebugOutput=0.000000

************************************************
SMAA - MEDIUM PRESET (3-5 FPS HIT GTX1060)

[SMAA.fx]
EdgeDetectionType=0.000000
EdgeDetectionThreshold=0.150000
MaxSearchSteps=64.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=50.000000
DebugOutput=0.000000

***********************************************
SMAA - ULTRA LOW PRESET WILL ONLY REMOVE LARGE JAGGIES (0-3 FPS HIT GTX1060)

[SMAA.fx]
EdgeDetectionType=0.000000
EdgeDetectionThreshold=0.250000
MaxSearchSteps=16.000000
MaxSearchStepsDiagonal=8.000000
CornerRounding=0.000000
DebugOutput=0.000000

Happy Flying. 

 

  • Thanks 4
  • Upvote 1
Bilbo_Baggins
Posted (edited)
23 hours ago, =TBAS=Sschatten14 said:

They have not worked for about last 2.5 years or more.
There is little point as they only off Hardware Anti Aliasing which is slow and low quality.

If you dont want to use ingame MSAA 2 , 4 x ,Then you can force FXAA via control panel (tho its a bit blury) 
Or better like many players do install Reshade and use far superior SMAA. 
Or you can run game at 4K using DSR on 1080P screen and need No Anti Aliasing 

ingame or Nvidia control panel Anti A is very expensive fps wise


 

 

Just tried DSR on a 1080p at 2x native resolution and no AA. DSR smoothening on high. Fantastic!

 

Looks like AA really is FPS demanding. 

Edited by Bilbo_Baggins
=TBAS=Sshadow14
Posted (edited)
1 hour ago, Bilbo_Baggins said:

 

Just tried DSR on a 1080p at 2x native resolution and no AA. DSR smoothening on high. Fantastic!

 

Looks like AA really is FPS demanding. 

Ok well, yes tho that is technically incorrect settings did you use 2.0X what res did you get from 1080p? something ODD? 

Best options for DSR on 1080P According to NVIDIA Staff Directly.

1.78X DSR  = 2560 x 1440P
(Corract Aspect Ratio but Incorrect pixel ratio so 33%smoothing Needed)

4.00x DSR  = 3840 x 2160P
(Correct Aspect Ration & Correct Pixel ratio So No smoothing needed) 

Nvidia does not recommend using more than 33% smoothness. 

Also yes in most games for last 15 years or so Hardware based MSAA is very Taxing and frame rate intensive
_________----------------_________-------------____________------------__________--------------____________---------------

 

1 hour ago, Niiranen-VR said:

This program for  making SMAA : https://www.guru3d.com/files-details/reshade-download.html   ????


The correct Direct Link to Correct Website without spyware or anything is 
https://reshade.me

I cant even load Guru3d.com without alarms going off. 

 

Edited by =TBAS=Sschatten14
  • Like 1
VR_Dogfighter
Posted (edited)
2 hours ago, Bilbo_Baggins said:

 

Just tried DSR on a 1080p at 2x native resolution and no AA. DSR smoothening on high. Fantastic!

 

Looks like AA really is FPS demanding. 

Sorry what's DSR please?

 

PS this info is awesome.. Thanks for sharing guys! 

 

Edit Found it... Nvidias Dynamic Super Resolution. I didn't even know that existed until now, so will have a go later.

Edited by Nake350
  • Like 1
Posted

Are these settings best used for older gpu’s or will newer ones ( like a 2080) show benefits?

VR_Dogfighter
Posted (edited)

No DSR option for me.. Will try the Reshade SMAA 

 

Edit: Reshade didn't do much for me so experimented more with Nividia settings. I found super sampling under transarency.

I settled on the attached which worked wonders once I'd set MSAA to 4 x in game and found any change in Nvidia control panel I had to restart the game for them to take effect.

Nvidia Settings.JPG

Edited by Nake350
=TBAS=Sshadow14
Posted (edited)

@Nake350 

No the DSR Settings are in Global profile as it enables new resolutions on your monitor and for all games,. 

You just goto global settings then turn on 1.78x and 4.00x and set 33% smoothness.
Launch game or launcher and set resolution to 2560x1440P or 3840x2160P 

Also setting any kind of Anti aliasing in control panel is ignored by IL2.exe except FXAA.
That setting you entered of 4 x and 4 x supersample are not working and you are only seeing placebo effect. 

if it were working you would be getting horrible frames as 4 x supersample would be rendering the game at 7120x4320 resolution.

You cannot Enhance or Override ingame Anti aliasing with Nvidia control panel at all except FXAA as mentioned. 

@DragonDaddy
All systems with say a 1080P screen will benefit from Nvidia DSR
All systems regardless of GPU SMAA is far superior to ingame MSAA anti Aliasing. 

 

Edited by =TBAS=Sschatten14
VR_Dogfighter
Posted
8 hours ago, =TBAS=Sschatten14 said:

@Nake350 

No the DSR Settings are in Global profile as it enables new resolutions on your monitor and for all games,. 

You just goto global settings then turn on 1.78x and 4.00x and set 33% smoothness.
Launch game or launcher and set resolution to 2560x1440P or 3840x2160P 

Also setting any kind of Anti aliasing in control panel is ignored by IL2.exe except FXAA.
That setting you entered of 4 x and 4 x supersample are not working and you are only seeing placebo effect. 

if it were working you would be getting horrible frames as 4 x supersample would be rendering the game at 7120x4320 resolution.

You cannot Enhance or Override ingame Anti aliasing with Nvidia control panel at all except FXAA as mentioned. 
 

 

 

I do not see DSR in my global or program settings (see image attached). I think it's only there for supported GPUs?

 

For me, adjusting the AA settings and especially the transparency one in Nvidia makes a huge difference. I tried 8 x supersample, but it made everything super smooth looking and unrealsistic.

 

I know the Nvidia settings did not make any difference if AA is turned off in game, but AA in game alone made no difference for me at all. 

 

Maybe these things work differently/ have different effectiveness with different GPUs?

 

 

Nvidia Settings Global.JPG

Posted (edited)
Quote

You just goto global settings then turn on 1.78x and 4.00x and set 33% smoothness.
Launch game or launcher and set resolution to 2560x1440P or 3840x2160P 

 

I quickly test DSR 1.78x and 33% smoothness, but still got liaising on the ground with MSAA 4x ingame (no AA Nvidia)

I got better results with 2x and 33% smoothness, like Bilbo_baggins said.

 

 

Quote

Launch game or launcher and set resolution to 2560x1440P or 3840x2160P 

 

Are your sure about that Sschatten14 ?

I first set the DSR 1.78x and after 2X without changing the resolution ingame : No problem.

But when you put ingame your resolution to 2560x1440p, the image appears bigger than your screen can shows (you cannot see all the buttons to switch back).

 

Am I missing something ? ?

 

 

 

 

For DSR option availability :

I previously owned a 1070 and i haven't got DSR option, I assume that only the generation of 1080 and 2XXX has DSR.


 

PC :

1920x1080px

GTX 2080

 

PS

Thanks for your contributions Sschatten !

Edited by JG300_Egon
VR_Dogfighter
Posted (edited)
58 minutes ago, JG300_Egon said:

 

 

 

 

For DSR option availability :

I previously owned a 1070 and i haven't got DSR option, I assume that only the generation of 1080 and 2XXX has DSR.


 

PC :

1920x1080px

GTX 2080

 

PS

Thanks for your contributions Sschatten !

I have RTX2080 but no DSR??

Edited by Nake350
=TBAS=Sshadow14
Posted

Sorry guys.
im not sure as to why no DSR option for some of you, Do you have HDR Screens? 
Or its something on new drivers or something with rtx cards, 

Nvidia Says
https://www.geforce.com/hardware/technology/dsr/supported-gpus

https://www.nvidia.com/en-us/geforce/news/dynamic-super-resolution-instantly-improves-your-games-with-4k-quality-graphics/


I have GTX1060
Windows 7 Pro
Drivers 399.07 (2018 pre RTX) 

  • Thanks 1
VR_Dogfighter
Posted

Looks like DSR support stopped at GTX1060 for PCI slot/ desktop cards. 

 

May Transparacy super sampling replaced this in later cards, or is it there for the 1060 too? 

Posted (edited)

@Nake350 : Hum strange, could it be from the Nvidia driver ? Have you desinstalled/reinstalled the Nvidia driver when you changed the card ?

 

We have the same card, so you should have it too...

 

@Sschatten14 : Got a question for you in my last post ;)

 

 

Edited by JG300_Egon
itsbillyfrazier
Posted

@JG300_Egon for DSR to scale correctly to your screen you must ensure full-screen mode is enabled in the game settings. 

 

Enabling DSR resolutions without full-screen mode selected will over-scale when the game restarts causing the problem you highlighted above (at least in my experience). 

 

 

  • Upvote 1
Posted

OK thanks

 

I desactivated the full-screen mode because I got screen-tearing with Vsync desactivated

VR_Dogfighter
Posted

@JG300_Egon

I'm not sure why DSR options is not showing for me then because I'm running the latest driver 442.19 and according to their website it covers most, if not all hardware, so we should be running the same thing. 

itsbillyfrazier
Posted (edited)

@JG300_Egon So I use fullscreen mode with DSR @ 2560x1440p and vsync off in the game settings. However, i do enable Fast sync in nVidia CP settings and i don't get any screen tears.

 

I find it useful to lock FPS in Nvidia control panel (i lock my FPS to 61FPS). This can help smooth input lag in GPU intensive scenarios (low flying over cities etc) 

 

The above can also be achieved with Riva tuner, lock FPS @ 61 and use scan-line sync at say -20 (or adjusting to where the tear is less noticeable on your screen). Riva tuner is also great for monitoring graphical performance and can help make better adjustments when paired with Msi Afterburner.

It helped me achieve the best performance I am going to get on my current hardware (980ti & i7 6700k)

Edited by itsbillyfrazier
  • 1 year later...
peteboule06
Posted

au prix ou coute le jeux, pour qu'il tourne correctement, faut le bidouiller de partout !

 

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