SharpeXB Posted March 26, 2019 Posted March 26, 2019 (edited) It’s funny people are so concerned about “realism” in MP which is itself the least realistic game mode imaginable ? Because WWII was fought by lone wolf bombers and lone wolf fighters flying in circles trying to find other lone wolves... dying and then respawning in endless battles. Edited March 26, 2019 by SharpeXB 1
BraveSirRobin Posted March 26, 2019 Posted March 26, 2019 1 hour ago, SharpeXB said: Whatever. Like most requests people probably wouldn’t use the feature. Have you ever seen anyone in MP land? No. They’ll just airquake until shot down and respawn. And then take off across the field instead of using the runway... just like full realism! You’re flying on the wrong server. I see people land all the time in WoL.
69th_Mobile_BBQ Posted March 26, 2019 Posted March 26, 2019 (edited) 12 hours ago, 56RAF_Roblex said: I have to admit that I have accidentally landed the wrong way a couple of times. On some fields, if there is no one spawned, there is no obvious spawn area and there is not enough wind to move the windsock or smoke then it can be difficult to see which runway is active. Of course, server creators could help by using runway Ts or perhaps not using identical beacons/flares at both ends of the runway. Don't worry. I've pulled some truly jackass landing stunts on airfields when I was sure nobody else was present. lol It's really more of an issue when players land against a large or steady flow of planes taking off, then claiming "landing planes get right-of-way" which is true *if* they are landing with the direction flow of planes taking off. The only time that landing against traffic should be o.k. is emergency landing with only one chance to put the plane down safely. Please do try to fire flares or declare in chat the emergency before landing. OK enough about that, back to the topic.... The moment high altitude spawn bombers (yes there are such people) start zeroing-in on the maintenance points on the airfield, the "RR = Really Realism" group will de-spawn just like everybody else when they become aware that the ground crew can't reconstitute a plane from scattered parts in a hole in the ground. I GUARRANTEE it. Edited March 26, 2019 by =AVG77=Mobile_BBQ
SharpeXB Posted March 27, 2019 Posted March 27, 2019 4 hours ago, BraveSirRobin said: You’re flying on the wrong server. I see people land all the time in WoL. Of course I’m talking about WoL, it’s the only MP server in this game that ever has players. Half the players there take off straight across the field because they don’t know how to taxi. Since we’re so concerned about “realism” in MP what about the arcade “my plane” icon on this “Expert” server?
BraveSirRobin Posted March 27, 2019 Posted March 27, 2019 7 minutes ago, SharpeXB said: blah...blah...blah... Dude, you said "Have you ever seen anyone land?" I see it all the time. In any case, you are on the wrong thread. This is the "R&R is more realistic so we must have it" thread. You need to find the "no one cares about realism, so we must have R&R" thread.
SharpeXB Posted March 27, 2019 Posted March 27, 2019 34 minutes ago, BraveSirRobin said: Dude, you said "Have you ever seen anyone land?" I see it all the time. In any case, you are on the wrong thread. This is the "R&R is more realistic so we must have it" thread. You need to find the "no one cares about realism, so we must have R&R" thread. Honestly I don’t think “realism” matters with this one way or the other. Maybe the feature would be a waste of time to implement? Maybe it would create new mission design opportunities? But realism? In Multiplayer? Seriously? Figure out another reason...
BraveSirRobin Posted March 27, 2019 Posted March 27, 2019 Not sure why you think realism should be discouraged, but that isn't my problem.
Legioneod Posted March 27, 2019 Posted March 27, 2019 36 minutes ago, BraveSirRobin said: Not sure why you think realism should be discouraged, but that isn't my problem. Well realism isn't exactly encouraged in this game either. They make an attempt at it but end up falling short in quite a few areas. Great game but the realism department needs alot of improvement. RR could potentially encourage realistic behavior even if the system itself isn't realistic.
BraveSirRobin Posted March 27, 2019 Posted March 27, 2019 1 hour ago, Legioneod said: RR could potentially encourage realistic behavior even if the system itself isn't realistic. It would encourage me to taxi into people who are trying to hoard the better fighters, so maybe not.
Legioneod Posted March 27, 2019 Posted March 27, 2019 22 minutes ago, BraveSirRobin said: It would encourage me to taxi into people who are trying to hoard the better fighters, so maybe not. That's your choice bud, kinda strange that you would destroy your own team just because you didn't get a "good" aircraft.
BraveSirRobin Posted March 27, 2019 Posted March 27, 2019 Kinda strange that people on my team feel the need to hoard the best aircraft, so @#&* them.
Legioneod Posted March 27, 2019 Posted March 27, 2019 2 hours ago, BraveSirRobin said: Kinda strange that people on my team feel the need to hoard the best aircraft, so @#&* them. If they had the aircraft first and worked to keep it safe why should they give it to you? First come first serve, it's always been that way in Il2. Honestly I think you just look for things to complain about. 1
BraveSirRobin Posted March 27, 2019 Posted March 27, 2019 8 hours ago, Legioneod said: If they had the aircraft first and worked to keep it safe why should they give it to you? First come first serve, it's always been that way in Il2. Honestly I think you just look for things to complain about. Yeah, I get it. ‘I got mine and F everyone else” is how a lot of people play this game. Well, F you too. I like the current system where it’s slightly more difficult to screw over the rest of the guys on your side. Honestly, I think you just look for things to complain about.
Guest deleted@83466 Posted March 27, 2019 Posted March 27, 2019 Landing and re-arming is fine if it's there, and fine if it isn't. It's not like "oooh we get to rearm/refuel, this game just became so much better!" Since it isn't there , there are probably about a dozen things that I'd rather see the developers take their time with.
ZachariasX Posted March 27, 2019 Posted March 27, 2019 As long as there wouldn't be a "repair" function as well, it would be bloody usesless of a feature in WoL. How fast would that happen? If you're just a click away from being refuelled and rearmed and patching up all those holes, cleaning the blood from the seats and windscreen etc., then in practise it is just about "keeping your A/C" instead of potentially seeing the dreaded "airfield conditions have changed" pop up. I mean, thinking of it: if there would be a time requirement (like DCS, even though it is a short time there) for getting your A/C ready again whlie your bird sits on the ground, that would be vulchers paradise. Just think of how many more targets there would be at the maintenance points. An 1.8 ton cracker would be great for stats then. Or maybe peeps would require to have an aircraft ready in 10 seconds for da grand real realism mode?
Legioneod Posted March 27, 2019 Posted March 27, 2019 6 hours ago, SeaSerpent said: Landing and re-arming is fine if it's there, and fine if it isn't. It's not like "oooh we get to rearm/refuel, this game just became so much better!" Since it isn't there , there are probably about a dozen things that I'd rather see the developers take their time with. I agree, much more important things I'd like to see implemented/improved first.
Gambit21 Posted March 28, 2019 Posted March 28, 2019 (edited) 21 hours ago, Legioneod said: Honestly I think you just look for things to complain about. It's more of a pathological contrarianism...he's always been that way. The best thing to do is decide to find it amusing. He's harmless to have around most of the time if not beneficial in anyway. Re-arm and refuel is one of his "trigger terms" The other big one is "Hyperlobby CoOps" Hey, I think we really need rearm/refuel AND Hyperlobby! ...and I think they both should be priorities that the devs should spend a ton of time on them. See now he's torn between reacting in his normal predicable (amusing) way, and not wanting to look like he's so easy to predict. I have him on ignore since most days I just can't handle that much amusement. Also you know you've gotten to him if he posts a "lol" reaction. Now he's also torn what to do there as well for the same reason noted above. See?...amusing. Edited March 28, 2019 by Gambit21 1 1
BraveSirRobin Posted March 28, 2019 Posted March 28, 2019 37 minutes ago, Gambit21 said: I have him on ignore No, you don't.
ZachariasX Posted March 28, 2019 Posted March 28, 2019 On 3/24/2019 at 2:06 PM, PerfectionMan said: as well as damage repair While being open to such functionality, how would that look like? In the real world, you‘d be issued another aircraft from the ones that were available at the moment. Almost like we have it now. So, what would be the difference?
56RAF_Roblex Posted March 28, 2019 Posted March 28, 2019 (edited) 15 hours ago, SeaSerpent said: Landing and re-arming is fine if it's there, and fine if it isn't. It's not like "oooh we get to rearm/refuel, this game just became so much better!" Since it isn't there , there are probably about a dozen things that I'd rather see the developers take their time with. My thoughts exactly. If one of us whipped up a workable version using scripts in their spare time then I would be grateful for having it in those rare circumstances where respawning has a downside but I would not want one of Jasons team to delay working on something more critical just to do this. Edited March 28, 2019 by 56RAF_Roblex
simpit1 Posted June 30, 2019 Posted June 30, 2019 I also would prefer R/R/R-function like this great function is available in IL2-1946-Mods. I love such amazing endless missions after serveral rearming-procedures! The reason is that first it´s absolutely realistic (i.e at 1.9.1942 Marseilles shot down 17 fighters in 3 missions at one day!) and second this is a game and not a trainingssimulator for real life pilots. Therefore the developer has to consider the wishes of the community and I think it would be only a little work to implement the R/R/R-function like in the old IL2-mods. Everybody is free in using such a function - so I cannot understand this persistent refusing of the developer to implement this realistic function. 2
6FG_Big_Al Posted June 30, 2019 Posted June 30, 2019 1 minute ago, simpit1 said: I also would prefer R/R/R-function like this great function is available in IL2-1946-Mods. I love such amazing endless missions after serveral rearming-procedures! The reason is that first it´s absolutely realistic (i.e at 1.9.1942 Marseilles shot down 17 fighters in 3 missions at one day!) and second this is a game and not a trainingssimulator for real life pilots. Therefore the developer has to consider the wishes of the community and I think it would be only a little work to implement the R/R/R-function like in the old IL2-mods. Everybody is free in using such a function - so I cannot understand this persistent refusing of the developer to implement this realistic function. lol You know that they are going to implement RRR ? Probably you should look at the latest Developer Diarys. Besides, it won't be "realistic." There won't be a ground crew coming to fill up your plane with fuel. Neither would the bullet holes suddenly disappear. Because after damage, the bird would stay on the ground until the plane is fully operational. And it will probably take less than 5 minutes until you are back in the air, which is also "unrealistic".
simpit1 Posted June 30, 2019 Posted June 30, 2019 Yeah, would be great. 5 Minutes is aceptable also for unpatient virtual pilots like me! Thanks for the info!
SharpeXB Posted June 30, 2019 Posted June 30, 2019 “After that, we'll get to repairing, refueling and refitting the aircraft on the ground.” ?
simpit1 Posted June 30, 2019 Posted June 30, 2019 Awesome views! Great job, thanks to the developers!!!!!!!!!!!
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