EffeDB Posted March 13, 2019 Posted March 13, 2019 This tool simplifies the procedure to change the 'IL-2 Battles Intro' Music. I wrote it following the tips of https://forum.il2sturmovik.com/profile/163431-ptk/ and thanks to 'fbsext' disassembler (created by L. Auriemma - me@aluigi.org). https://megaupload.nz/630aIcw7b5/Il2_Intros_rar I tried on 1C Game Studios installation and it seems working well. Good listening. 2 2
Dutch2 Posted March 14, 2019 Posted March 14, 2019 (edited) Hoho not to quick master of the music, let me first try it. But this is the mod I was looking for. Edited March 14, 2019 by Dutch2
EffeDB Posted March 14, 2019 Author Posted March 14, 2019 I don't know if it works with the Steam version actually. My steam account has always had strange problems with 1CGame softwares
ROTER_BART Posted March 15, 2019 Posted March 15, 2019 5 hours ago, EffeDB said: I don't know if it works with the Steam version actually. My steam account has always had strange problems with 1CGame softwares It works fine with the Steam version. It's not compatible with other main.fsb mods though, of course.
Feathered_IV Posted March 16, 2019 Posted March 16, 2019 Outstanding, it works perfectly! Really clever. I couldn't resist downloading the Sacred War march, converting it to .wav and using it for the Russian music. Stirring stuff!
EffeDB Posted March 17, 2019 Author Posted March 17, 2019 Well... ? .. I noted the italian subtitles ... ? ... Are you from Ukraine? ... No? ... Chechnya? ? À chaqun a ses propres goûts! I'm happy you like my job ?
EffeDB Posted March 24, 2019 Author Posted March 24, 2019 Hello there, that's the original main.fsb (<----------- version: 3.012) for people that have made a mess with the last update and now can not hear anything. https://megaupload.nz/L0odyeT3m4/main_rar ... ok, I'm one of them! ? 1. Before every update, remind of deactivating the previous 'Intro_XXX' Mod with JSGME.exe (actually you should deactivate every mod) 2. Then Update the game 3. Finally (just after the update), create another 'Intro_XXX' Mod with the new main.fsb and reactivate it with JSGME.exe Simple and Boring. Good Luck! 1 2
Semor76 Posted March 24, 2019 Posted March 24, 2019 Thanks EffeDB. Megaupload? LooL, I thought Kim would be in Jail already ?
EffeDB Posted April 10, 2019 Author Posted April 10, 2019 I've uploaded a new tool about main.fsb sounds. You can find it here:
Jade_Monkey Posted May 13, 2019 Posted May 13, 2019 The tool is fantastic, I've been playing around with it and works very well. The only problem i have with sound mods is that the game does not use the WAV samples "as is", there sounds in game are transformed (im assuming using fmod) and the final effect is very hard to predict. I added some nice engine sounds for the Spitfire flyby but in-game they sound nothing like the samples. Is there any way to tweak how the game transforms these sonds?
EffeDB Posted May 13, 2019 Author Posted May 13, 2019 That's the procedure: 1. download a free version of FMod Studio .... mmm... here for example: https://www.filecluster.com/downloads/FMOD-Studio.html 2. become an expert studying night and day their huge online tutors, like this one: https://www.fmod.com/resources/documentation-studio?version=2.0&page=welcome-to-fmod-studio.html) 3. discover that 1CGame is too jealous for allowing similar modifications of "its own" videogame. 4. admit the loss of too much life time for nothing. 5. Best wishes! ? 2
Jade_Monkey Posted May 13, 2019 Posted May 13, 2019 Ok, i was afraid that would be the answer. Thanks for replying anyways! I'll have to do more trial and error and see what comes out. There is still hope even if we have to go with the rules they set in fmod in the game.
Tiger_33 Posted May 13, 2019 Posted May 13, 2019 4 hours ago, EffeDB said: 1. download a free version of FMod Studio .... mmm... here for example: https://www.filecluster.com/downloads/FMOD-Studio.html Small correction it's "Fmod EX" which is necessary. The rest of the comments are excellent. Good point. ?
EffeDB Posted May 13, 2019 Author Posted May 13, 2019 Sorry, I'm not an expert of FMod Studio. When I wrote this tool, my real target was the possibility to change their boring intro music with something more exciting and politically incorrect. Just to make angry some People's Commissars. ? What's more, I think every plane should have its own sound folder, like the skins. Otherwise, we risk making a mess.... the same wav for different airplanes is not a wise solution. My tip is changing tones and volume by using Audacity.exe or trying the same thing with FMOD. In this case, you could recreate main.fsb inside there. You have to study FMod however, and that's not easy.
Tiger_33 Posted May 13, 2019 Posted May 13, 2019 44 minutes ago, EffeDB said: You have to study FMod however, and that's not easy. Oh yes, i know,i know ??
-47-Uncle_Bob Posted June 26, 2019 Posted June 26, 2019 On 5/13/2019 at 6:07 AM, Jade_Monkey said: The tool is fantastic, I've been playing around with it and works very well. The only problem i have with sound mods is that the game does not use the WAV samples "as is", there sounds in game are transformed (im assuming using fmod) and the final effect is very hard to predict. I added some nice engine sounds for the Spitfire flyby but in-game they sound nothing like the samples. Is there any way to tweak how the game transforms these sonds? I downloaded tiger 33 flyby sounds for the il21946 and put a few samples into a soundboard. I mapped the flyby sound file i wanted, example, i-16 to the same flyby key in game, f3 and voila. Under normal flight speed the tiger flyby matched the flyby sequense perfectly. If it didnt i could run it through audacity and alter the length. Wow, just darn wow. This is what I have been missing with Bos. Im in heaven right now ))
rowdyb00t Posted May 25, 2020 Posted May 25, 2020 @EffeDB In the audio file, audio_hi, med and low are no longer there. So I took the files from an earlier version to see if I could get this to work but no luck. I wonder if these have been removed so there is no sound modding? I was just trying to change the intro music. Do you know anything about this?
EffeDB Posted May 25, 2020 Author Posted May 25, 2020 Please, try the following links and write me if they don't work anymore: https://forum.il2sturmovik.com/topic/45494-effedb-il2gb_soundmodder-a-tool-to-listen-modify-all-sounds-in-mainfsb/?tab=comments#comment-839371 https://mega.nz/#!2zBSmYpY!y0DzqRZejK1kLPUB3MmS9vhNgE3vNdVezgkRcszhygM https://www.youtube.com/watch?v=GTrHKs8TM0c
rowdyb00t Posted May 25, 2020 Posted May 25, 2020 3 hours ago, EffeDB said: Please, try the following links and write me if they don't work anymore:https://forum.il2sturmovik.com/topic/45494-effedb-il2gb_soundmodder-a-tool-to-listen-modify-all-sounds-in-mainfsb/?tab=comments#comment-839371https://mega.nz/#!2zBSmYpY!y0DzqRZejK1kLPUB3MmS9vhNgE3vNdVezgkRcszhygMhttps://www.youtube.com/watch?v=GTrHKs8TM0c All of the links do work. However I don't have audio_hi, med or low in my audio file. Do you?
EffeDB Posted May 25, 2020 Author Posted May 25, 2020 Well, I have the 4.005d version and the mod works well (Audio_hi folder is present). There's a new update now: I'll download it after making the backup of the previous one...you never know! Even though I'm afraid future problems because of the chinese market: if they really want to sell their product over there ...big restrictions are foreseeable. Anyway the link for the intro marches is the following. Indeed they were only in the first version of this mod. https://mega.nz/file/S6YASAyb#BeYTQoOdK5DoaGL0ziDe_xCww5oOPIzMUFbh0wCEeb4 1
Dutch2 Posted June 2, 2020 Posted June 2, 2020 On 5/25/2020 at 3:20 PM, rowdyb00t said: All of the links do work. However I don't have audio_hi, med or low in my audio file. Do you? Think the youtube link is obsolete, you need this https://m.youtube.com/watch?v=Bs8d6WpY0lA
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