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A complete guide to set up Head-tracking (Opentrack)


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No_85_Gramps
Posted

Very well written and everything explained clearly. I have been using OT for a long time now and swear by it.  You might want to consider going to the opentrack site and adding a link to this on the wiki page. 

Posted

Great post but yikes I tried your profile and....well each to their own and all that. I don't understand why when you look up you sink into the floor of the aircraft? 

Posted (edited)

Very comprehensive guide BHH. Well done! 

I do think the 3DOF trackers like EDtracker are worth a mention though. I was lucky enough to get hold of a TIR5 for almost nothing and whilst its my usual "go-to" device, my set up (armchair for a seat on a family TV in a very sunny room) often makes the less fussy EDtracker a better choice for "get in and fly" days when I cant afford the time taken to set up the camera etc (obviously not an issue for fixed rigs and set ups).

Ive also had to go to some lengths to get TIR to work with both the hat reflectors and the Delan-clip. This is because locating the TIR camera on my 40" TV was so hit and miss so I had to concoct an additional arm on my wheel stand pro for it.  In fact sitting on anything other than a PC chair with the screen at the normal "office" monitor height can be a problem. This is especially problematic f you are using a big screen TV and sitting lower than its top edge (cos you just LURVS your armchair :-)) since its putting the camera outside of the intended position regardless of it being mounted top, bottom or on the side and results in a loss of tracking. TIR camera range is also limited so may not suit non-standard PC desk/sim pit set ups "out of the box".

Although I loose the 6DOF with the EDtracker, I don't feel disadvantaged at all.  My set up is a bit odd in that I set it up to transition forward as I tilt my head . In practice this gives a pseudo 6DOF effect akin to looking around the stick if you get what I mean and it more realistically matches head movement when looking over the shoulder. 

One of the thing that BOS does really well with the EDtracker types is that it allows snap view whilst the device is active. With the ED tracker that's a real bonus that helps to make up for the lack of 6DOF since I can set up views in each aircraft that I cannot obtain with 3 DOF. For instance in the 110s and PE2s I have a quick snap view set to look through the quarter panels of the windscreen so I can get a better view of what is out in front and below. In t5he 109 a view raises the camera view slightly to look a little more over the nose.

All that said, the above get round is great for Bombers and GA but you still cant beat 6DOF for dogfighting  - but ive gotten so use to the EDtracker even then its no issue and still I prefer the occasional bit of framing or bodywork getting the way to the whole thing throwing a wobbler when the sun comes out!

The next  house I buy is going to be checked not only for a South facing garden but a North facing gaming room (or better still a dark basement)!!

 

S!

BOO

 

Edited by BOO
Posted

Yes, BoS's snap-views are great and beautifully simple to set up.

I use them for quick glances at the fuel gauges on the Yak's wings and the gauges on the Ju-88's nacelles.

BlackHellHound1
Posted
2 hours ago, BOO said:

Very comprehensive guide BHH. Well done! 

I do think the 3DOF trackers like EDtracker are worth a mention though. I was lucky enough to get hold of a TIR5 for almost nothing and whilst its my usual "go-to" device, my set up (armchair for a seat on a family TV in a very sunny room) often makes the less fussy EDtracker a better choice for "get in and fly" days when I cant afford the time taken to set up the camera etc (obviously not an issue for fixed rigs and set ups).

Ive also had to go to some lengths to get TIR to work with both the hat reflectors and the Delan-clip. This is because locating the TIR camera on my 40" TV was so hit and miss so I had to concoct an additional arm on my wheel stand pro for it.  In fact sitting on anything other than a PC chair with the screen at the normal "office" monitor height can be a problem. This is especially problematic f you are using a big screen TV and sitting lower than its top edge (cos you just LURVS your armchair :-)) since its putting the camera outside of the intended position regardless of it being mounted top, bottom or on the side and results in a loss of tracking. TIR camera range is also limited so may not suit non-standard PC desk/sim pit set ups "out of the box".

Although I loose the 6DOF with the EDtracker, I don't feel disadvantaged at all.  My set up is a bit odd in that I set it up to transition forward as I tilt my head . In practice this gives a pseudo 6DOF effect akin to looking around the stick if you get what I mean and it more realistically matches head movement when looking over the shoulder. 

One of the thing that BOS does really well with the EDtracker types is that it allows snap view whilst the device is active. With the ED tracker that's a real bonus that helps to make up for the lack of 6DOF since I can set up views in each aircraft that I cannot obtain with 3 DOF. For instance in the 110s and PE2s I have a quick snap view set to look through the quarter panels of the windscreen so I can get a better view of what is out in front and below. In t5he 109 a view raises the camera view slightly to look a little more over the nose.

All that said, the above get round is great for Bombers and GA but you still cant beat 6DOF for dogfighting  - but ive gotten so use to the EDtracker even then its no issue and still I prefer the occasional bit of framing or bodywork getting the way to the whole thing throwing a wobbler when the sun comes out!

The next  house I buy is going to be checked not only for a South facing garden but a North facing gaming room (or better still a dark basement)!!

 

S!

BOO

 

 

I had originally planned to add EDtracker as well but decided against it since it only has 3DoF. EDtracker is by no means a bad product. However, EDtracker does not give the user the full experience. On top of that, EDtracker does not take advantage of all features available in opentrack. 

 

I felt that it was more important to introduce new players to the full experience. 

 

BlackHellHound1

 

:salute:

  • Upvote 1
BlackHellHound1
Posted
2 hours ago, Valis said:

Great post but yikes I tried your profile and....well each to their own and all that. I don't understand why when you look up you sink into the floor of the aircraft? 

 

I don't know why it does that. It doesn't for me. Sadly, I have no idea how to solve this either. 

 

BlackHellHound1

 

:salute:

Posted
5 hours ago, BlackHellHound1 said:

 

I don't know why it does that. It doesn't for me. Sadly, I have no idea how to solve this either. 

 

BlackHellHound1

 

:salute:

 

I bet its the model position calibration made wrong  + sensitive Y axis.

 

  • SYN_Haashashin pinned this topic
  • 5 weeks later...
Posted (edited)

Your profile works great with face tracking, however I have a few issues with it.

 

Whenever I look up, it decides to look at my instruments instead, whenever I look down it looks up.

 

If I lean to the left it is leans to the right in game and whenever I lean to the right it leans to the left.

 

 

the only thing that works isthe yaw movement of my head.

 

 

 

Edit: Managed to fix this by inverting X and Pitch on the program.

Edited by ionicfold
  • Like 1
  • 2 weeks later...
Raptorattacker
Posted
On 03/03/2018 at 12:17 PM, BlackHellHound1 said:

I felt that it was more important to introduce new players to the full experience. 

For the record I think you've done a great job with that. I've been using it for quite q while and didn't really find an awful lot different to how I've got mine set up but I can imagine that it would be a great help to set people who are using it for the first time onto the right road. Half the terminologies are a little baffling and you do a grand job of 'unbaffling' them! Nice one

  • 2 months later...
RDAFDanTDBV
Posted

Hello BlackHellHound1

 

I have joined just to be able thank you, for this great guide and for the chance to ad my experiences to it.

 

This is by far the best opentrack guide that I have seen.

 

My intention was to make a comprehensive guide, for using a Logitech C920 webcam and a DIY trackcap with 3 green LED’s, using PointTracker 1.1, freetrack 2.0 Enhanced and Accela.

 

You have already made most of that work, so I will just offer what I have.

 

I am using opentrack 2.3 and will ad pictures later.

 

I use green LED’s, because those was what I could find with enough viewing angle. My triple screen setup is close to 90° when turning from edge to edge. At first I put green foil in front of the lens, but discovered that I could set the camera so its not needed.

 

Games that I know can also be used with opentrack 2.3

 

Assetto Corsa

Dirt Rally

Richard Burns Rally

 

Loss of tracking tip

When the squid flips upside down and the center cross is way off, the camera has lost sight of one or more of the tracking points. In my case the green LED’s.

 

To get back on track, turn your head to front and cover one of the LED’s, for a while, then uncover it again. This can be done with a finger or two.

You need to cover the LED a little longer, than the time set in the Dynamic pose timeout field. This is found in the PointTracker Settings Camera tab.

 

Hardware

In 2.3 there is a Custom model tab. I guess that this is for people wanting to use a clip horizontaly.

 

Orientation

Directions as I use them here is always based on me looking at the screen, with the camera mounted on top of that. The camera is pointing slightly down at me.

 

Raw Tracker Data/Game Data

 

X Moving head left/right

Y Moving head up/down

Z Moving head forward/back

Yaw Turn head left/right

Pitch Turn head up/down

Roll Tilt head left/right

 

PointTracker 1.1

 

PointTracker Settings

Camera

Settings of note here:

Dynamic pose timeout

I have set this to 500ms, that is 0,5 seconds.

 

Camera settings

For me it opens the C920 settings. These should be set so you can only see your trackpoints. I have everything set on manual, with all but Exposure set to minimum. Exposure is adjusted so I can see the Trackpoints.

 

Color channels used

If you use red or blue LED’s you can set this here.

 

Point extraction

Play around with the settings here, until you get 3 extracted points at all times. Try to be systematic about it, that will make it easier.

 

Model/Cap

Model Dimensions

These should be as accurate as possible. The more accurate the more precise the tracking.

 

Model position

I have not been able to get an accurate result, when using the calibration, so I have done it manually instead.

 

Here directions are for moving the calibration + in relation to facing the screen, that is left is to your left and vice versa.

 

X 0 Y 0 Z 0 in my case is the top center LED of the cap.

X + is to the right, - is to the left

Y + is above, - is below

Z + is behind, - is in front

 

freetrack 2.0 Enhanced

Freetrack protocol settings

Select interface

Some programs don’t like freetrack, others don’t like Trackir. Here you can chose between either or both.

 

Profile

If you as me, use a black background, you won’t see these until you hover your mouse above the switch.

 

Create new empty config Self explanatory

 

Create new copied config Self explanatory

 

Open configuration directory Self explanatory

 

 

Ini

Chose the ini file you want to use/adjust. These are found in the User Documents/opentrack folder. In my case opentrack-2.3. You can ad downloaded profiles to this folder. Remember to adjust camera and model settings to fit your setup.

Open it with the Open configuration directory switch

 

Options

Shortcuts

 

Center

Sets the current position to look straight forward. This is done while being in the expected working pose.

This can also be done automatically when starting the tracker, by activating the “Center at startup” option. Make sure that you are in the working pose, before starting the tracker.

 

If the tracker is not centered when using the Start, Toggle or Restart shortcuts, then just hit the Center shortcut.

 

Toggle

Turns off/on tracking while leaving the camera on. (This is what you would hit before and after using snapviews in IL2 or DCS.)

 

Toggle while held

Turns off tracking while leaving the camera on, while held. (This could be used to keep the view on one panel, while consulting an external checklist and flipping the needed switches.)

 

Zero

Toggles between Centered straight forward view and the current pose.

 

Zero while held

Switches to Centered forward view, when pressed and returns to the current pose when released.

 

Start Tracking

Turns on camera and begins tracking. (This takes a couple of seconds)

 

Stop tracking

Stops tracking and turns off camera.

 

Toggle tracking

Turns on camera and begins tracking. (This takes a couple of seconds), or Stops tracking and turns off camera.

 

Restart Tracking

Stops tracking and turns off camera and Turns on camera and begins tracking. (This takes a couple of seconds)

 

This is what I have at this time. I hope that it is usefull.

Best regards from Denmark

BlackHellHound1
Posted

@DanTDBV Thank you for sharing this, there is indeed some new and helpful information in your work.

Would you mind if I add some of your work to the main post? Your text from the Model position and Shortcuts could prove to be a useful addition.

Your chapter on the loss of tracking gave me an idea as well. I think I will add a chapter on potential problems that might be encountered and how to solve them. 

 

Of course, you will be credited accordingly.

 

BlackHellHound1

 

:salute:

RDAFDanTDBV
Posted

BlackHellHound1

You are very much welcome to use anything that you want.

 

I think that, a..., a..., troubleshooting guide, is what I would call it, is a great idea.

 

I would like to ask, if it would be okay for me to share a link to this thread, in some of the other forums I use, where it is relevant?

Like ED, SimHQ, Racedepartment, reddit Hotas, reddit HotasDIY and others.

 

DanTDBV

BlackHellHound1
Posted (edited)
1 hour ago, DanTDBV said:

I would like to ask, if it would be okay for me to share a link to this thread, in some of the other forums I use, where it is relevant?

Like ED, SimHQ, Racedepartment, reddit Hotas, reddit HotasDIY and others.

 

Of course, you are free to share the link on other forums, discord, TS, steam or any other relevant place. I wrote this topic while focused on IL-2 but it is applicable to other communities and games as well. The more the merrier! 

 

I added some of your work. I did rewrite a few lines so it matches the rest of the text. Will get started on a troubleshooting guide one of the coming days. 

 

BlackHellHound1

 

:salute:

Edited by BlackHellHound1
RDAFDanTDBV
Posted (edited)
On 7/9/2018 at 10:35 PM, BlackHellHound1 said:

 

Of course, you are free to share the link on other forums, discord, TS, steam or any other relevant place. I wrote this topic while focused on IL-2 but it is applicable to other communities and games as well. The more the merrier! 

 

I added some of your work. I did rewrite a few lines so it matches the rest of the text. Will get started on a troubleshooting guide one of the coming days. 

 

BlackHellHound1

 

:salute:

 

It looks good. I look forward to the troubleshooting guide.

 

I do however have a couple of issues with you Shortcuts descriptions.

 

Some of them are based on my mistakes.

 

I will start with my proposed changes and go over my reasons after.

 

Shortcuts

Here you can set up your preferred shortcuts to pause and start and stop your head-tracking.

 

The following commands leaves the camera and tracking on.

  • Center: This will set your current view as the "Look straight forward" point.

  • Toggle: Pauses and lock your view movements. Press it again and you will go back to moving the view around.

  • Zero: Snaps your view to “Look straight forward” and locks it. Press again to unlock.

 

The following commands turn the camera and tracking on and/or off.

  • Toggle tracking: this does the same as "Start tracking" and "Stop tracking" but on a single button or button combination.

  • Restart tracking: It stops and then restarts your tracking.

Note that it can take several seconds for the camera to turn on again.

 

My reasons in random order.

 

I think that the part about the tracking choices, turning on or off the camera is very important. In my research I have seen a number of post’s, about people giving up on opentrack, because turning tracking back on again took to long.

 

They have probably used Start Tracking and Stop Tracking. To me that is the natural choice and I am pretty sure that it is to many.

 

To avoid any misunderstandings, I think that calibrate and system should be left out from the shortcuts.

To me calibrate is what I am doing with the model in the PointTracker.

 

In opentrack 2.3.10 Zero locks view to “Look straight forward” There are no movements.

 

Your rewrite inspired me to do one to.

 

Based on sthalik’s answer to another guy, asking for permission to add a link to this thread, on the opentrack Github Wiki, I will go ahead and ad these to the Wiki.

 

Shortcuts

This is with opentrack 2.3.10

Opentrack 2.3.10/Options/Shortcuts

 

The following commands leaves the camera and tracking on

 

Center

Sets the current view as the “Look straight forward” point. This should be done, while being in the expected working pose.

 

This can also be done automatically when starting the tracker, by activating the “Center at startup” option. Make sure that you are in the working pose, before starting the tracker.

 

If the tracker is not centered when using the Start, Toggle or Restart shortcuts, then just hit the Center shortcut.

 

Toggle

Pauses and locks view movements. (This is what you would hit before and after using snapviews in DCS or IL2.)

 

Toggle while held

Pauses and locks view movements while held. (This could be used to keep the view on one panel, while consulting an external checklist and flipping the needed switches.)

 

Zero

Snaps your view to “Look straight forward” and locks it. Press again to unlock.

 

Zero while held

Snaps your view toLook straight forward”, when pressed and returns to the current pose when released.

 

The following commands turns the camera and tracking on or off.

 

Start Tracking

Turns on camera and begins tracking. (This takes a couple of seconds)

 

Stop tracking

Stops tracking and turns off camera.

 

Toggle tracking

Turns on camera and begins tracking. (This takes a couple of seconds), or Stops tracking and turns off camera.

 

Restart Tracking

Stops tracking and turns off camera and then Turns on camera and begins tracking. (This takes a couple of seconds)

 

Manual calibration of PointTracker 1.1 model

This is with opentrack 2.3.10

Opentrack 2.3.10/PointTracker 1.1/PointTracker settings/model

 

This is for Clip, Cap and Custom

Here directions are for moving the calibration marker (The +) in relation to you facing the screen, that is left is to your left and vice versa.

 

X 0 Y 0 Z 0 is the position of one of the LED’s (The LED with the + over it.)

(In my case, the top center LED of my cap.)

X + is to the right, - is to the left

Y + is above, - is below

Z + is behind, - is in front

 

Thank you for the inspiration.

 

Have nice weekend

 

DanTDBV

 

 

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

 

As promised pictures of opentrack 2.3.10

 

My screengrabber refuses to capture the mouse over's or scroll down picker's in opentrack, so I don't have those. I use Greenshot.

 

Opentrack 2.3.10

1787904794_opentrack2.3_10.jpg.67b8cafd4a556e856fa220ee4a537241.jpg

Opentrack 2.3.10 Tracker running

668587647_opentrack2.3.10Trackerrunning.jpg.850e95184285f0d6a87f145080fae4f9.jpg

PoinTracker settings Camera

138629583_PointTrackerSettingsCamera.jpg.c571be741d3c5db1bf1a91cd7db3d000.jpg

PointTracker Settings Model Clip

509535505_PointTrackerSettingsModelClip.jpg.95cc9db9a1740c0a186f8094f29fa50b.jpg

PointTracker Settings Model Cap

1462728332_PointTrackerSettingsModelCap.jpg.8b6b3c4cc1d848e0eb63787dd363adcc.jpg

PointTracker Settings Model Custom

658907797_PointTrackerSettingsModelCustom.jpg.dde85e5c84b0e7354b71574208a03bb2.jpg

freetrack protocol settings

1787898863_freetrackprotocolsettings.jpg.8ecc80b49a8adc4e641b359500489027.jpg

Filter settings

1607788435_Filtersettings.jpg.25f913b401668623a0214c20c61b70d6.jpg

Options Shortcuts

894078262_OptionsShortcuts.jpg.a460c334b1a15f637270e77540532260.jpg

Options Output

916990822_OptionsOutput.jpg.861d9bbcbbc0b5a66b840299b6567620.jpg

Options Relative translation

1607762855_OptionsRelativetranslation.jpg.cdac51633f318677f4eb30914fa7dcb7.jpg

Options Game detection

1392967150_OptionsGamedetection.jpg.edfe7b2c5af7171549aa41eb03d4bc3e.jpg

Mapping properties Pitch

497534575_MappingpropertiesPitch.jpg.6e74402eefac9a4063f02171b15319f6.jpg

Mapping properties Yaw

1882505706_MappingpropertiesYaw.jpg.6ac7fe950a65ac822a0c17e2fb7e3176.jpg

Mapping properties Roll

1534546802_MappingpropertiesRoll.jpg.644c1e5835996105d447ef0832f91284.jpg

Mapping properties X

613242133_MappingpropertiesX.jpg.073b9785c958ec36daf99d11d85e8ea7.jpg

Mapping properties Y

942072108_MappingpropertiesY.jpg.4a175d363c567d7a7ffcb6c839af9a7a.jpg

Mapping properties Z

1037193218_MappingpropertiesZ.jpg.677e959e62716ff33c45caa56eede5c6.jpg

 

Enjoy.

 

 

Edited by DanTDBV
Adding clear separation because of post merging
Posted

Why am I unable to calibrate on my setup? I have the clip, and a ps3 eyecam, everything works pretty well, but the start calibration thing is greyed out on mine.

BlackHellHound1
Posted
1 hour ago, JonRedcorn said:

Why am I unable to calibrate on my setup? I have the clip, and a ps3 eyecam, everything works pretty well, but the start calibration thing is greyed out on mine.

 

You will need to start your tracking first. Then try to calibrate.

Let me know if you have any more issues.

 

BlackHellHound1

 

:salute:

BlackHellHound1
Posted

I have added a section Basic troubleshooting to the main post. This section will not fix all problems but addresses the most common issues I get asked about.

In all honesty, each of the subjects and their solutions had already been addressed in the main text. However, the section was added to make it a bit easier to fix these common issues on your own.

 

BlackHellHound1

 

:salute:

  • 3 weeks later...
SwimsWithSharks
Posted

Hi BHH,

Great explanation, so much I have ventured with a purchase of trackhat. The only problem is there are no photos linked with the text. I saw a lot at the end but unsure of the camera set-up sliders, could you please provide an explanation or pictures.

Many thanks

Lisa

BlackHellHound1
Posted
40 minutes ago, SwimsWithSharks said:

Hi BHH,

Great explanation, so much I have ventured with a purchase of trackhat. The only problem is there are no photos linked with the text. I saw a lot at the end but unsure of the camera set-up sliders, could you please provide an explanation or pictures.

Many thanks

Lisa

 

Thank you!

In the section "setting up your Opentrack" each screen is explained in the text with an image right below the text. What other images are you referring to?

 

I am not sure what exactly you mean by camera setup slider. could you be more specific?

 

BlackHellHound1

 

:salute:

SwimsWithSharks
Posted

Hi BHH,

Thanks for the quick response.  I am not seeing any pictures in your text, all I get is a small cross and the name of the jpg file which should be there at the location of the photo. In fact I am getting the same with the two jpg files at the end of all your posts. I thought it was my browser but I am getting the same  on IE, Edge, and Chrome. 

Towards the end of this post after many replies is a long list of jpg pictures I assume from the text. The one I am not sure about is the settings for the PS3 eye.

Many thanks

Lisa

BlackHellHound1
Posted

I tested to see if I could see the images in multiple browsers (Chrome, IE, Edge and FireFox) and they all displayed the images as intended. Not sure why you can't see them. 

However, I can share the images in a different way that might work. Here is a link to my imgur album with the images: https://imgur.com/a/iuMYm3e

If that also doesn't work, then I will zip them and send a download link your way.

 

The PS3 Eye settings are done in the CL-Eye Test program. In the program, click on options and go to video capture filter and set the sliders as follows:

Set the "Gain" slider all the way left.

The other sliders all the way right.

uncheck all the checkboxes. 

This works best for me but of course, you can play around a bit with the sliders to find your optimal settings.

(I will add this to the main post as well)

 

BlackHellHound1

 

:salute:

SwimsWithSharks
Posted

Hi BHH,

Thanks for this, no idea why it is not working but your written instructions are perfect :)

Lisa

  • Thanks 1
Posted

Got my headtracking dialed in pretty well now, I find deadzones for any type of the 3 movements of pitch, yaw and roll are detrimental to the feeling, using deadzones on the x,y,z though helps for me. Just wish I could make them smaller on opentrack. But I flew about an hour last night in a career with the 109f2 and it was just gorgeous to see the game in it's full detail. Might try practicing some more with it. Sticking to single player for now, I find I am still MUCH better at actually flying the plane in VR than 2d. But I am working on it. The graphics are too nice to waste!

Posted

Hi BHH1

 

Thank you (and others) for the guide. Gave me the confidence to jump into the world of headtracking (I'm software jargon illiterate!). Followed the guide easily. best bit of advice for me was disabling roll. Perhaps my dodgy eyes but that worked great for me! Have even dug Rise of Flight out of mothballs!! Cheers

  • Thanks 1
Posted

So headtracking is the bomb diggity and I've been led astray with VR. I shall wait till the new GPU's release to get back into it. Headtracking is freaking glorious, not only are the graphics gorgeous, but the games just more fun for some reason since I am not squinting to read everything on the screen. VR is bar none the best immersion you can get while in the plane, but for everything else it's absolutely terrible.

  • Haha 1
BlackHellHound1
Posted (edited)
21 hours ago, SkyBlueBenz said:

Hi BHH1

 

Thank you (and others) for the guide. Gave me the confidence to jump into the world of headtracking (I'm software jargon illiterate!). Followed the guide easily. best bit of advice for me was disabling roll. Perhaps my dodgy eyes but that worked great for me! Have even dug Rise of Flight out of mothballs!! Cheers

Great to hear that you were able to get it all working so easily. 

I hope you will enjoy it for a long time.

 

20 hours ago, 15th_JonRedcorn said:

So headtracking is the bomb diggity and I've been led astray with VR. I shall wait till the new GPU's release to get back into it. Headtracking is freaking glorious, not only are the graphics gorgeous, but the games just more fun for some reason since I am not squinting to read everything on the screen. VR is bar none the best immersion you can get while in the plane, but for everything else it's absolutely terrible.

That is the best comment I have seen in a long time! Absolutely love it!

And of course; happy that my guide could help you.

 

BlackHellHound1

 

:salute:

Edited by BlackHellHound1
  • Thanks 1
Posted (edited)
On 8/14/2018 at 1:18 PM, BlackHellHound1 said:

Great to hear that you were able to get it all working so easily. 

I hope you will enjoy it for a long time.

 

That is the best comment I have seen in a long time! Absolutely love it!

And of course; happy that my guide could help you.

 

BlackHellHound1

 

:salute:

Hey bud,

 

What do you suggest running for the acella smoothing and deadzone settings? I am currently using 1.6 smoothing and 0.02 for deadzone. Also is there no way to adjust the deadzones for the movement curves in smaller increments than .5 cm? It would seem that is not possible.

Edited by 15th_JonRedcorn
BlackHellHound1
Posted
1 minute ago, 15th_JonRedcorn said:

Hey bud,

 

What do you suggest running for the acella smoothing and deadzone settings? I am currently using 1.6 smoothing and 0.02 for deadzone.

 

My settings are as in the image in the first post. Worked fine for years and haven't had anything to complain about it. 

Of course, that is my setup. You are best off testing your own system with various settings and see what you like.

 

BlackHellHound1

 

:salute:

Posted
12 minutes ago, BlackHellHound1 said:

 

My settings are as in the image in the first post. Worked fine for years and haven't had anything to complain about it. 

Of course, that is my setup. You are best off testing your own system with various settings and see what you like.

 

BlackHellHound1

 

:salute:

I'd suggest updating the accela picture to the current version. It's using the older 2.2 settings which we do not have anymore with 2.3 There's only 4 sliders now, 2 for rotation and 2 for movement.

No_85_Gramps
Posted

For those of you who like to experiment you can always find the latest test builds here: https://www.dropbox.com/sh/823dd4wyhixv5a7/AACB1Iqquvia_keD9jUY2qFBa?dl=0&lst=

 

I'm currently running the 20180803_02 build w/o any issues. I normally test these and let the developer know if there are any issues. Just be careful to back-up your ini files as sometimes the test builds will screw-up your current ini files.

BlackHellHound1
Posted

 

13 minutes ago, 15th_JonRedcorn said:

I'd suggest updating the accela picture to the current version. It's using the older 2.2 settings which we do not have anymore with 2.3 There's only 4 sliders now, 2 for rotation and 2 for movement.

 

The releases before 2.3.10 have it. Only the latest version has it removed. 

Will add a notification with it to warn other people. 

 

BlackHellHound1

 

:salute:

Posted
35 minutes ago, BlackHellHound1 said:

 

 

The releases before 2.3.10 have it. Only the latest version has it removed. 

Will add a notification with it to warn other people. 

 

BlackHellHound1

 

:salute:

Ah! didn't realize that. It would seem I am on that version then.

  • 1 month later...
Posted

Great Guide! I got trackhat set up in only a few minutes. Playing around with the curves took a bit and headtracking itself took some getting used to but now after using it for 1 or 2 months I´m not going back to using the mouse :lol:.

Thanks! :salute:

  • Like 2
  • Thanks 1
Posted

Great software! Is there a way to access raw tracker data over UDP or some other output? I am using aruco markers and would like to be able to reference absolute position to avoid recalibration on every load. 

 

Thanks!

Posted

Great guide! I've been using Open Track a while, and it was working well. Now I realise that you can calibrate with the inbuilt function, it works even better!

 

One question: is it possible to do the following in IL2 with headtracking? Because my tracker goes gets obscured, it often difficult to read the lower instruments. I'd like to set some quick views that look at the lower instruments, and allow tracking to continue off the new 'centre' while my POV hat is engaged. Basically, my head would keep moving, but the POV hat would apply a modifier to the input.

 

 

 

 

 

BlackHellHound1
Posted
15 hours ago, Albino said:

Great guide! I've been using Open Track a while, and it was working well. Now I realise that you can calibrate with the inbuilt function, it works even better!

 

One question: is it possible to do the following in IL2 with headtracking? Because my tracker goes gets obscured, it often difficult to read the lower instruments. I'd like to set some quick views that look at the lower instruments, and allow tracking to continue off the new 'centre' while my POV hat is engaged. Basically, my head would keep moving, but the POV hat would apply a modifier to the input.

4

 

Thank you :)

 

Don't think that is possible and if it is, I have no clue how.

However, what you could try to set up "asymmetrical mapping" for you Pitch axis. By making the "looking down" more sensitive, you might be able to remedy the problem. May take a little getting used to but that won't take long. 

 

BlackHellHound1

 

:salute:

  • Thanks 1
Posted

Thanks hound :)

 

That's good advice. It's only recently that I've been flying with the HUD off. Before I never needed to look at the gauges! I was missing out. They are so beautifully modelled. 

  • Like 1
  • 2 weeks later...
Posted (edited)

Very good guide well written and everything is well explained with details. I have been using OT for a long time and I am very satisfied. Thank you.

 

 

_______________________________________________________________________________________________

Minecraft Pocket Edition Google Play Services Counter-Strike

Edited by madden
  • 2 weeks later...
SvAF/F16_RedChrille
Posted

Hi all

 

I cant save a new pilot head center pos unless I end Opentrack program, I use edtracker(works great) with opentrack(also works great) but no joy when I want to save new center pos. It works if start IL-42 without starting opentrack program(latest version). It doesent matter how mutch I hit F9 key when opentrack is running, opentrack seems to overide IL-2 when using F9 modes.

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