keeno Posted June 30, 2017 Posted June 30, 2017 Amazing work, as ever! Never ceases to impress me!!! Cheers
Thad Posted June 30, 2017 Posted June 30, 2017 I have no shadow of doubt, we are onward and upward into the next flight level.
[CPT]Pike*HarryM Posted June 30, 2017 Posted June 30, 2017 I have to say I love the way the Brits labeled everything so clearly in the cockpit... 2
Bullets Posted June 30, 2017 Posted June 30, 2017 I have to say I love the way the Brits labeled everything so clearly in the cockpit... We had 18 year olds flying these things 1
SYN_Mike77 Posted June 30, 2017 Posted June 30, 2017 I have to say I love the way the Brits labeled everything so clearly in the cockpit... Their decision to use english to label everything is a bonus too! 2
Gambit21 Posted June 30, 2017 Posted June 30, 2017 Good stuff Jason - those shadows make a world of difference. Well done.
Jade_Monkey Posted June 30, 2017 Posted June 30, 2017 (edited) I have to say I love the way the Brits labeled everything so clearly in the cockpit... Almost as if they knew they would be throwing fresh meat at the planes every week. That's the tragedy of war. Edited June 30, 2017 by Jade_Monkey 1
Rjel Posted June 30, 2017 Posted June 30, 2017 This is looking excellent, the new shaddow thing might be the one tipping me over to buy a new PC. Is there any major FPS loss using it? compared of today? I am very glad for this , so I am not ranting, I do not expect developers considering my old PC while updating the game Only the Shadows know!!! Muhahahahahaha!!!!
II/JG17_HerrMurf Posted June 30, 2017 Posted June 30, 2017 It's effin awesome that you guys continuously fix known problems (yaw/roll) and also things I didn't even consider problems (shadows) while developing all the new stuff at the same time.
Beazil Posted June 30, 2017 Posted June 30, 2017 Well, shadows are a nice touch and it will be interesting when it's released to see it's impact on framerate. Those enhanced visuals look sweet and in motion, I'm sure it's even better.
II/JG17_HerrMurf Posted June 30, 2017 Posted June 30, 2017 @DEVS How about new ground textures and more view distance ? the distance haze is too bright and really annoying please make a option to turn off the over bright haze ( even to bright with gamma as low as possible) Pudding, you are giving me pudding? Well what about the whipped cream. You can't have pudding without whipped cream!!!
[CPT]CptJackSparrow Posted June 30, 2017 Posted June 30, 2017 Faithful devs before the mast. Impressive.
Sunde Posted June 30, 2017 Posted June 30, 2017 This is looking excellent, the new shaddow thing might be the one tipping me over to buy a new PC. Is there any major FPS loss using it? compared of today? I am very glad for this , so I am not ranting, I do not expect developers considering my old PC while updating the game Our tests show that the new shadows are not a huge performance hit What that means for an older rig, is complete guesswork My guess would be (at high shadow quality) you could worst case loose around 5 ish fps, however that also depends on the AA setting, as shadow's need lots of AA to look nice.
Danziger Posted June 30, 2017 Posted June 30, 2017 Well, shadows are a nice touch and it will be interesting when it's released to see it's impact on framerate. Those enhanced visuals look sweet and in motion, I'm sure it's even better. Hopefully someone could post a video so we can see these shadows in motion
SCG_Space_Ghost Posted June 30, 2017 Posted June 30, 2017 Pudding, you are giving me pudding? Well what about the whipped cream. You can't have pudding without whipped cream!!! If you don't eat your meat, you can't have any pudding! How can you have any pudding if you don't eat your meat?! You! Yes, you! Behind the bike sheds! Stand still, laddie! 4
71st_AH_Mastiff Posted June 30, 2017 Posted June 30, 2017 Shadows dynamic, is there going to be self shadows for the smoke? This would give the battlefield area much more depth and 3D just like in the IL2 1946 version when smoke had its own shading.
Jaws2002 Posted June 30, 2017 Posted June 30, 2017 (edited) Notice how narrow the canopy frames are in this spitfire? Is this right? Specially the ones in front, that should hold the thick armor glass are very thin. Almost feel like 2d. Edited June 30, 2017 by Jaws2002
Finkeren Posted June 30, 2017 Posted June 30, 2017 (edited) Notice how narrow the canopy frames are in this spitfire? Is this right? Specially the ones in front, that should hold the thick armor glass seen very thin. I thought the same thing, when we first saw the cockpit in the video in the last DD, but apparently this is pretty much exactly correct for the Mk. V. Read the discussion thread for the last DD. Trooper117 provided photographs that show the Mk. V cockpit, and the BoK Spit is more or less spot on (minus refraction) The Mk. IX cockpit looks very different, because here the armoured windscreen is for some reason bolted to the inside the cockpit, where on the Mk. V it's fitted outside. This is how it should look. Edited June 30, 2017 by Finkeren 3
A-E-Hartmann Posted June 30, 2017 Posted June 30, 2017 Thanks for the DD. Spent a good week in Moscow.I hope that we will have some pictures of your visit.
Jade_Monkey Posted June 30, 2017 Posted June 30, 2017 Thanks for the DD. Spent a good week in Moscow. I hope that we will have some pictures of your visit. Apparently not everyone wants audiovisual evidence to surface from their visits to russia, especially when it rains 2
Finkeren Posted June 30, 2017 Posted June 30, 2017 Apparently not everyone wants audiovisual evidence to surface from their visits to russia, especially when it rains 1
Danziger Posted June 30, 2017 Posted June 30, 2017 Yes, The Shadows https://youtu.be/EzgbcyfJgfQ I love the Shadows!
Phantom-103 Posted June 30, 2017 Posted June 30, 2017 Spitfire L@@ks AMAZING!!! Can't wait to hear more about IL*2 Future
HagarTheHorrible Posted June 30, 2017 Posted June 30, 2017 (edited) I thought the same thing, when we first saw the cockpit in the video in the last DD, but apparently this is pretty much exactly correct for the Mk. V. Read the discussion thread for the last DD. Trooper117 provided photographs that show the Mk. V cockpit, and the BoK Spit is more or less spot on (minus refraction) The Mk. IX cockpit looks very different, because here the armoured windscreen is for some reason bolted to the inside the cockpit, where on the Mk. V it's fitted outside. This is how it should look. If I were to hazard a guess, I would say the armored glass frame is missing from the top of the armored glass. The bottom of the armored glass framework provides an indication as to dimension/ thickness. Unless the top of the frame was sloped, I don't think it was, then I would expect to see a similar thickness at the top. It might be there, but if it is it looks a little odd, almost mixed up with the propeller tip colour. It might just be thelighting angle in that particular pic and might look more solid when viewed slightly differently. Edited June 30, 2017 by HagarTheHorrible
Finkeren Posted June 30, 2017 Posted June 30, 2017 If I were to hazard a guess, I would say the armored glass frame is missing from the top of the armored glass. The bottom of the armored glass framework provides an indication as to dimension/ thickness. Unless the top of the frame was sloped, I don't think it was, then I would expect to see a similar thickness at the top. It might be there, but if it is it looks a little odd, almost mixed up with the propeller tip colour. I think they deliberately sloped it upwards to compensate for the lack of refraction. What I'm noticing is, that what we see in these shots matches the photos posted by Trooper quite well, and I don't think we can ask for more than that. 1
HagarTheHorrible Posted June 30, 2017 Posted June 30, 2017 (edited) I think they deliberately sloped it upwards to compensate for the lack of refraction.That sounds a little over engineered to me. Block of glass, square cut edges, fixing frame to stop glass blowing away in the wind, bolts, or bolt holes frame to fit, K.I.S.S, job done. The notion of streamlining or engineering for added refraction sounds a little bit OTT, especially when the natural inclination of the pilot would be to look above the frame to view the obscured space to track an object. Natural and as such requires no conscious thought. It'll be interesting to hear the different perspectives, as to the canopy framework, from VR and Monitor players. It makes quite a difference. I don't know if canopy frames are made marginally thinner than real life to cater for the non stereo view of monitor users that then makes it look even thinner for VR binocular 3D view ? Edited June 30, 2017 by HagarTheHorrible
Finkeren Posted June 30, 2017 Posted June 30, 2017 That sounds a little over engineered to me. Block of glass, square cut edges, fixing frame to stop glass blowing away in the wind, bolts, or bolt holes frame to fit, K.I.S.S, job done. The notion of streamlining or engineering for added refraction sounds a little bit OTT, especially when the natural inclination of the pilot would be to look above the frame to view the obscured space to track an object. Natural and as such requires no conscious thought. It'll be interesting to hear the different perspectives, as to the canopy framework, from VR and Monitor players. It makes quite a difference. I don't know if canopy frames are made marginally thinner than real life to cater for the non stereo view of monitor users that then makes it look even thinner for VR binocular 3D view ? I think you misunderstood me. What I mean was, that the 3D modeler making the cockpit for the sim made it slope upwards to compensate for the lack of refraction. On the original Spit I'll wager that the glass was cut straight. 1
HagarTheHorrible Posted June 30, 2017 Posted June 30, 2017 I think you misunderstood me. What I mean was, that the 3D modeler making the cockpit for the sim made it slope upwards to compensate for the lack of refraction. On the original Spit I'll wager that the glass was cut straight. Ok,I see (yes, pun intended).
HagarTheHorrible Posted June 30, 2017 Posted June 30, 2017 (edited) I'm behaving like I care, I don't really, I think the Spit looks lovely. This pic of a Vb canopy seems to suggest the top of the armored glass framing is to low and that nothing outside would be visible between the armored glass frame and the front canopy frame, or at least not from a normal pilots head position I was actually trying to figure out what the external bar was, at the bottom of the armored glass. Petrol spray cleaning/ de-icing ? Also a point to note for skinners is the bare metal on the front canopy frame from pilots getting in and out of the cockpit. Edited June 30, 2017 by HagarTheHorrible
Bullets Posted June 30, 2017 Posted June 30, 2017 I'm not understanding what you are saying... Are you saying you shouldn't be able to see the top frame work of the external armoured windscreen or you should.... Because atm you can as seen here
Haza Posted June 30, 2017 Posted June 30, 2017 If you don't eat your meat, you can't have any pudding! How can you have any pudding if you don't eat your meat?! You! Yes, you! Behind the bike sheds! Stand still, laddie! Just another brick.
II/JG17_HerrMurf Posted June 30, 2017 Posted June 30, 2017 (edited) So, two things are being mentioned both which I tend to agree with but both that are not game changers. The armored glass framing could probably be a touch thicker in general. That is a matter of opinion and Trooper's pics seem to suggest otherwise. Hagar's assertion is the top curve of the armor framing should be closer to the top band by about half and visually there should be very little separation while seated inside the cockpit. I'm paraphrasing and hope I haven't distorted anyone's position. I do agree with Hagar regarding the proximity of the two top curves. Then again, DCS, seems to have the same idea regarding the armored glass as our trusted team over here. As I said before, I'm comfortable with what we've got regardless. Nice work overall Devs. Edited June 30, 2017 by II/JG17_HerrMurf
ShamrockOneFive Posted July 1, 2017 Posted July 1, 2017 (edited) Keep in mind that a lot of you are used to seeing the Spitfire cockpit with the internal integrated armor glass which our Spitfire Vb does not have. You might be used to seeing the thicker arrangement in the Spitfire IX in DCS as well as the Spitfire Vc, Spitfire VIII, Spitfire IX, and Seafire III in the IL-2: 1946 series. If you check out the Spitfire Vb in IL-2 1946 its the same much skinnier sections. This is an image of one with the thicker sections with the internal integrated armor glass. Even then... its not that thick. Edited July 1, 2017 by ShamrockOneFive
FlyingNutcase Posted July 1, 2017 Posted July 1, 2017 Well, damn, those new shadows are as sharp as. What a great "little" bonus for immersion. 2.012 is lining up to be deadly.
ITAF_Rani Posted July 1, 2017 Posted July 1, 2017 Nice work Devs...your Il2 is growing up fast... Shadows are great..
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