LLv34_Untamo Posted June 17, 2022 Author Posted June 17, 2022 Guys. Take this to some FM / DM thread, this has nothing to do with our server. 1 3
ITAF_Cymao Posted June 17, 2022 Posted June 17, 2022 I think it would be appropriate to review the use of FW190, anticipating their use from planeset 3 (FW190A3 in planeset 3 and FW190A5 in the planeset 4) perhaps still would be more balanced. I hope you agree with me. S! 1 1
Robli Posted June 17, 2022 Posted June 17, 2022 (edited) 7 hours ago, 69th_Mobile_BBQ said: 2 cannons vs 1 = twice. It's called MATHEMATICS (MATH for short). Math might not be your strongest subject, but two cannons, with considerably lower rate of fire and lower muzzle velocity is not twice the cannon firepower. That should be very obvious to everybody, even if he had no idea what it means mathematically. 7 hours ago, 69th_Mobile_BBQ said: I've never seen ANY Allied cannon take down opponents at better than 600 meters. Axis cannons take down opponents at 1km+. They don't have to have velocity as long as they still hit. Much better explosive charge than Russian 20mm or 23mm. You do realize that this claim takes away all credibility from you? Shooting down opponent from over 1 km with MG FF wing cannons and not seeing VYa-23 taking down enemies at 600 metres is just so absurd that it does now warrant a reply really, but just for educational purposes, you should look up what a VYa-23 round looks like compared to a MG FF round. 7 hours ago, 69th_Mobile_BBQ said: To say "very, very good MG firepower" is not a comparative statement to the LaGG's UB. It is a statement implied in general based on the damage output of the MGs. It doesn't matter if the Lagg-3 is in the discussion. Your entire paragraph was about E7's superiority over Lagg3, which has 12.7 mm UB machine gun. Even if you want to leave Lagg3 out of the discussion, is hard to see the point of praising "very, very good MG firepower" of such a weak machine gun in the game. Anyway, this discussion has run it's cause for me already. No point of going on, especially at that kind of absurd levels. Just for education purposes, picture of various rounds used in WWII fighter aircraft. VYa-23 round is third from right. "Very, very good MG" round is second from left. Edited June 17, 2022 by Robli 1
69th_Mobile_BBQ Posted June 19, 2022 Posted June 19, 2022 (edited) On 6/17/2022 at 4:19 AM, Robli said: 1).Math might not be your strongest subject, but two cannons, with considerably lower rate of fire and lower muzzle velocity is not twice the cannon firepower. That should be very obvious to everybody, even if he had no idea what it means mathematically. 2).You do realize that this claim takes away all credibility from you? Shooting down opponent from over 1 km with MG FF wing cannons and not seeing VYa-23 taking down enemies at 600 metres is just so absurd that it does now warrant a reply really, but just for educational purposes, you should look up what a VYa-23 round looks like compared to a MG FF round. 3).Your entire paragraph was about E7's superiority over Lagg3, which has 12.7 mm UB machine gun. Even if you want to leave Lagg3 out of the discussion, is hard to see the point of praising "very, very good MG firepower" of such a weak machine gun in the game. Anyway, this discussion has run it's cause for me already. No point of going on, especially at that kind of absurd levels. Just for education purposes, picture of various rounds used in WWII fighter aircraft. VYa-23 round is third from right. "Very, very good MG" round is second from left. 1). OK, point. Except: 2 MGFF cannons with 600 rounds each, firing simultaneously at 540rpm vs. VYA-23 with 90 rounds firing at 650rpm is going to produce a much higher volume of fire (amount of space occupied by bullets along the firing arc) for much a much longer amount of time regardless of muzzle velocity. The comparison is also very similar with the ShVAK, which only carries 160 rounds. Depending on which MGFF 20mmHE round is modelled in game - MGFF 20mmHE types carry anywhere from 2 to 20 grams of explosive compound. The VYA-23 23mmHE (Tracer) carries 12 grams and the non-tracer carries 15 grams. ShVAK carries 2.8 grams of compound. Let's not discount that Germany explosive compound was much more powerful than the Russian formula. 2). Looks ain't everything, especially when higher volume of fire, much larger ammo load, simultaneously firing wing mounted guns and equal (if not better) explosive power all contribute to ease of aiming and higher chance of success with "spray and pray" shooting. Sure, on a rifle range with a non-moving gun or target, the VYA-23 would make the shot but, I've never seen (among pilots/player I've specifically 'flown' with) be able to do it. The E7 with all the contributing factors listed above and a reasonably competent shootist has a much higher chance of "getting lucky". EDIT: OK fair enough, 600m was probably a poor estimate. Allow me to correct that to 750m and beyond. I still stand by 109 pilots being able to get hits at 1km, however. 3). Well, I wasn't talking about using the MG17s to shoot at the UB. I was talking about the MG17s shooting at the PLANE. Here, let me clarify since this eluded you: The dual MG17s, carrying 1,000 rounds each and having a fire rate of 1,200RPM are "very, very, good firepower" ** vs. the LaGG's wooden laminate surfaces (especially the wings), and control surfaces - with the elevator, being particularly vulnerable. A good, direct, Snap-shot burst is usually enough to render the LaGG unable to fight or dodge further attacks or "kills" the plane outright. Edited June 19, 2022 by 69th_Mobile_BBQ 2
LLv34_Untamo Posted June 20, 2022 Author Posted June 20, 2022 @Robli@69th_Mobile_BBQ and others. Move this discussion to some FM/DM thread. This has nothing to do with our server. 1 1 3
Robli Posted June 20, 2022 Posted June 20, 2022 Well, like I said, this discussion has run to it's end for me anyway, so no need to ruin any FM/DM thread with it either. I guess anyone who wanted was able to draw their conclusions by now already and was able to enjoy the content of Mobile's latest post. ? I am happy to let this thread to go back to the server related topics.
SYN_Ricky Posted June 20, 2022 Posted June 20, 2022 Came back the other day to fly the Mosquito, I was a bit surprised to see that bombs couldn't be selected, but rockets were available. I just wonder what is the rationale behind that? Mosquitoes used rockets only very late in the war, and only for anti-shipping missions, so if a weapon should be limited it would be rockets and not bombs imho... 3
69th_Mobile_BBQ Posted June 20, 2022 Posted June 20, 2022 1 hour ago, LLv34_Untamo said: @Robli@69th_Mobile_BBQ and others. Move this discussion to some FM/DM thread. This has nothing to do with our server. Apologies. The original intent was to prevent further un-needed changes to the current planeset list that were suggested by certain players. I'll leave it alone after I agree with this: 9 minutes ago, SYN_Ricky said: Came back the other day to fly the Mosquito, I was a bit surprised to see that bombs couldn't be selected, but rockets were available. I just wonder what is the rationale behind that? Mosquitoes used rockets only very late in the war, and only for anti-shipping missions, so if a weapon should be limited it would be rockets and not bombs imho...
Talisman Posted June 20, 2022 Posted June 20, 2022 (edited) 10 hours ago, SYN_Ricky said: Came back the other day to fly the Mosquito, I was a bit surprised to see that bombs couldn't be selected, but rockets were available. I just wonder what is the rationale behind that? Mosquitoes used rockets only very late in the war, and only for anti-shipping missions, so if a weapon should be limited it would be rockets and not bombs imho... Agree, but there is another issue in addition to no bombs. Why are we not able to remove the night mission exhaust flame shrouds? Why are the exhaust flame shrouds locked on!? The exhaust flame shrouds are for night missions, not daytime missions, due to the severe speed penalty. The Mosquito would appear to be receiving unfair treatment on this server for some reason. I tried to fly a daytime mission with a friend against ground targets recently, as there were no ships on the map, and found that we could not remove the exhaust flame shrouds or take bombs. It was very disappointing to try and use the Mosquito on this server, so my friend and I left Finish to fly the Mosquito on another server and had a great time elsewhere. Happy landings, Talisman Edited June 20, 2022 by ACG_Talisman 2
69th_Mobile_BBQ Posted June 20, 2022 Posted June 20, 2022 Sortie: 20.06.2022 - 05:47 / 69th_Mobile_BBQ / VirtualPilots (IL2 stats) I did a paratrooper drop in this sortie. The in-game server message reported a successful drop and I landed at the nearest temporary field. Sortie score says 0. I am only asking because I'm unfamiliar with the scoring system regarding paradrops. Is this correct but, the score is tallied some way else?
LLv34_Untamo Posted June 20, 2022 Author Posted June 20, 2022 3 minutes ago, 69th_Mobile_BBQ said: Sortie: 20.06.2022 - 05:47 / 69th_Mobile_BBQ / VirtualPilots (IL2 stats) I did a paratrooper drop in this sortie. The in-game server message reported a successful drop and I landed at the nearest temporary field. Sortie score says 0. I am only asking because I'm unfamiliar with the scoring system regarding paradrops. Is this correct but, the score is tallied some way else? This is because the system cannot know who did the drop. Your side gained the points (for frontline advance), they just couldn't be linked to you. 1
JV44Stacko Posted June 21, 2022 Posted June 21, 2022 On 6/17/2022 at 10:11 AM, ITAF_Cymao said: I think it would be appropriate to review the use of FW190, anticipating their use from planeset 3 (FW190A3 in planeset 3 and FW190A5 in the planeset 4) perhaps still would be more balanced. I hope you agree with me. S! I agree and so do many others. It just makes sense that the FW190 A3 should be planeset 3, the A5 should be available from planeset 4 and the A6 should be available from planeset 5. At the moment you have the A3 showing up too late in planeset 4 and then BOTH the A5 and A6 arriving together in planeset 5. Meanwhile the Mosquito is available with all but 150 Octane fuel from planeset 3. Which is just ridiculous and further adds to the imbalance of the plane sets that results in the Allied side winning all campaigns. 1 1 1 1
69th_Mobile_BBQ Posted June 21, 2022 Posted June 21, 2022 44 minutes ago, JV44Stacko said: I agree and so do many others. It just makes sense that the FW190 A3 should be planeset 3, the A5 should be available from planeset 4 and the A6 should be available from planeset 5. At the moment you have the A3 showing up too late in planeset 4 and then BOTH the A5 and A6 arriving together in planeset 5. Meanwhile the Mosquito is available with all but 150 Octane fuel from planeset 3. Which is just ridiculous and further adds to the imbalance of the plane sets that results in the Allied side winning all campaigns. I'll see your 190 A3 for planeset 3 and raise you with Yak 1.b (same set). 1
LLv34_Temuri Posted June 21, 2022 Posted June 21, 2022 (edited) On 6/20/2022 at 9:29 AM, SYN_Ricky said: Came back the other day to fly the Mosquito, I was a bit surprised to see that bombs couldn't be selected, but rockets were available. I just wonder what is the rationale behind that? Mosquitoes used rockets only very late in the war, and only for anti-shipping missions, so if a weapon should be limited it would be rockets and not bombs imho... 14 hours ago, ACG_Talisman said: Agree, but there is another issue in addition to no bombs. Why are we not able to remove the night mission exhaust flame shrouds? Why are the exhaust flame shrouds locked on!? The exhaust flame shrouds are for night missions, not daytime missions, due to the severe speed penalty. The Mosquito would appear to be receiving unfair treatment on this server for some reason. I tried to fly a daytime mission with a friend against ground targets recently, as there were no ships on the map, and found that we could not remove the exhaust flame shrouds or take bombs. It was very disappointing to try and use the Mosquito on this server, so my friend and I left Finish to fly the Mosquito on another server and had a great time elsewhere. Happy landings, Talisman Rockets and shrouds are to limit top speed. Mosquito gets bombs starting from set 4. The Arado will be available starting from set 6. Edited June 21, 2022 by LLv34_Temuri 2 2
CountZero Posted June 21, 2022 Posted June 21, 2022 5 hours ago, JV44Stacko said: I agree and so do many others. It just makes sense that the FW190 A3 should be planeset 3, the A5 should be available from planeset 4 and the A6 should be available from planeset 5. At the moment you have the A3 showing up too late in planeset 4 and then BOTH the A5 and A6 arriving together in planeset 5. Meanwhile the Mosquito is available with all but 150 Octane fuel from planeset 3. Which is just ridiculous and further adds to the imbalance of the plane sets that results in the Allied side winning all campaigns. Yes yes opresed axis, why is la5fn and typhoon first showing up in set 6 ? when they should be in set 4 by the axis fighters there. Mosquito have locked exhausts so that makes him 30-40kmh slower from start, its not like you say with everything unlock. Planset is balanced how it is, only thing missing is 4xTempest V 11lbs in set 5 to cunterbalance 4x me262 in set 8, so allieds also get one set with clear advantage like axis have in set 8. 1 1 1
Talisman Posted June 21, 2022 Posted June 21, 2022 5 hours ago, LLv34_Temuri said: Rockets and shrouds are to limit top speed. Mosquito gets bombs starting from set 4. The Arado will be available starting from set 6. But why give an unrealistic unhistorical performance penalty to the Mosquito for daytime operations and ground attack? I am not seeing this on other servers and am left scratching my head. The Mosquito had some natural advantages in relation to contemporary aircraft when it was first introduced in real life, so why are the historical advantages of this aircraft being rendered ineffective when it is first introduced on the Finish server map? Surely you can see that this looks bad on the Finish server, that it is confusing to pilots and it invites obvious questions of bias. The questions still remains unanswered and the reasons not understood; why limit top speed and why deny bombs to this fighter bomber aircraft? Is speed reduced on all other fighter bombers when they are first introduced? Are bombs denied to all other fighter bombers when they are first introduced? This is all rather confusing. Happy landings, Talisman 5
CountZero Posted June 21, 2022 Posted June 21, 2022 50 minutes ago, ACG_Talisman said: But why give an unrealistic unhistorical performance penalty to the Mosquito for daytime operations and ground attack? I am not seeing this on other servers and am left scratching my head. The Mosquito had some natural advantages in relation to contemporary aircraft when it was first introduced in real life, so why are the historical advantages of this aircraft being rendered ineffective when it is first introduced on the Finish server map? Surely you can see that this looks bad on the Finish server, that it is confusing to pilots and it invites obvious questions of bias. The questions still remains unanswered and the reasons not understood; why limit top speed and why deny bombs to this fighter bomber aircraft? Is speed reduced on all other fighter bombers when they are first introduced? Are bombs denied to all other fighter bombers when they are first introduced? This is all rather confusing. Happy landings, Talisman But your still 9kmh faster with exhauste covers up to 2km then enemys fighters in set 3, ar234 is only 90kmh faster then enemy fighters in set 6, how you dont see that it all makes perfect balance ? and axis complain that server is allied biased. 1 2
Barnacles Posted June 21, 2022 Posted June 21, 2022 On 6/16/2022 at 6:13 PM, 69th_Mobile_BBQ said: I never compared either of these guns to any other gun except that 2 cannons is more than 1 cannon. I guess I could get into ammo amount and amount of high-explosive content of each 20mm round vs. Russian 20mm too. I didn't compare the MG17 to the UB. But if we want to get into ammo amount and aiming accuracy requirements to get solid hits.... Comparing plane vs. plane performance IS 1v1. You don't get better performance for one or the other by adding an extra plane. It's not like they become Voltron or something. I don't have time to answer the rest today and honestly, this is a waste of time to debate with you. Keep believing that poor you in your E7 has no chance vs. a LaGG-3 for all I care. Well, at least people who don't have the collector planes can Git Gud at i-16 in set 1. Wait! You don't want that.... ? I16 is about the least-used plane in the whole server, so if a side effect is that people git gud in it and realise it's actually quite ok against e7s and Macchis, then bonus.
69th_Mobile_BBQ Posted June 21, 2022 Posted June 21, 2022 4 hours ago, Barnacles said: I16 is about the least-used plane in the whole server, so if a side effect is that people git gud in it and realise it's actually quite ok against e7s and Macchis, then bonus. Yes. All due respect but, it seems you understood what I was saying without actually understanding what I was saying. 13 hours ago, LLv34_Temuri said: Rockets and shrouds are to limit top speed. Mosquito gets bombs starting from set 4. The Arado will be available starting from set 6. Sorry but, Series 1, day 1 of operations capabilities should be the options with the other stuff added in later sets. The damned plane was designed with a bomb bay and external wing mounts. The night covers and rockets came later. 1 1
CountZero Posted June 22, 2022 Posted June 22, 2022 22 hours ago, Barnacles said: I16 is about the least-used plane in the whole server, so if a side effect is that people git gud in it and realise it's actually quite ok against e7s and Macchis, then bonus. Same can be said for MC202, its least used axis fighter so lagg3 in set 1 is oportunity for axis fighters to learn how to fight with something els then E7. But then again there is reason why every single DLC in this game have to have 109 or game would go bancrupt, its easyer to just get rid of airplane that is problem for E7 in set 1 then axis player to learn to play without 109. 1 1
TP_Silk Posted June 24, 2022 Posted June 24, 2022 On 6/21/2022 at 1:37 PM, ACG_Talisman said: But why give an unrealistic unhistorical performance penalty to the Mosquito for daytime operations and ground attack? I am not seeing this on other servers and am left scratching my head. The Mosquito had some natural advantages in relation to contemporary aircraft when it was first introduced in real life, so why are the historical advantages of this aircraft being rendered ineffective when it is first introduced on the Finish server map? Surely you can see that this looks bad on the Finish server, that it is confusing to pilots and it invites obvious questions of bias. The questions still remains unanswered and the reasons not understood; why limit top speed and why deny bombs to this fighter bomber aircraft? Is speed reduced on all other fighter bombers when they are first introduced? Are bombs denied to all other fighter bombers when they are first introduced? This is all rather confusing. Happy landings, Talisman Agree. This aircraft was designed to be faster than many contemporary enemy aircraft, but was still intercepted and shot down down occasionally despite that. If the Axis flyers use smart tactics, there should be no problem with the aircraft being fast as it was designed to be.
=Elite=BlitzPuppet Posted June 24, 2022 Posted June 24, 2022 I generally play and fly without complaint of "Balance" and always have since the IL2 1946 days, but is there any plan to add the AR234 to the planesets? Is it planned to have it's slots limited like the 262? It's a pretty crappy bomber but different to fly and spices things up by giving something else to fly. I really do miss the old days in il2 46 on Skies of Valor, but I can't remember if they restricted the 262s, 162s, 163s, 234s, D0-335s etc but don't remember anyone really complaining of balance back then. I have fond memories of flying 262 A-1a/U4s with Fox and either going tank or bomber hunting. People play differently now I guess, and it's a shame.
iFoxRomeo Posted June 24, 2022 Posted June 24, 2022 24 minutes ago, =Elite=BlitzPuppet said: ...but is there any plan to add the AR234 to the planesets? Is it planned to have it's slots limited like the 262? It's a pretty crappy bomber but different to fly and spices things up by giving something else to fly... On 6/21/2022 at 8:36 AM, LLv34_Temuri said: ... The Arado will be available starting from set 6. Currently the Arado is not limited.
69th_Mobile_BBQ Posted June 24, 2022 Posted June 24, 2022 25 minutes ago, =Elite=BlitzPuppet said: I generally play and fly without complaint of "Balance" and always have since the IL2 1946 days, but is there any plan to add the AR234 to the planesets? Is it planned to have it's slots limited like the 262? It's a pretty crappy bomber but different to fly and spices things up by giving something else to fly. I really do miss the old days in il2 46 on Skies of Valor, but I can't remember if they restricted the 262s, 162s, 163s, 234s, D0-335s etc but don't remember anyone really complaining of balance back then. I have fond memories of flying 262 A-1a/U4s with Fox and either going tank or bomber hunting. People play differently now I guess, and it's a shame. Arado IS available, including the 20mm gunpod "Vulchrado" variant. The stats page list isn't updated yet.
=Elite=BlitzPuppet Posted June 24, 2022 Posted June 24, 2022 41 minutes ago, iFoxRomeo said: Currently the Arado is not limited. 41 minutes ago, 69th_Mobile_BBQ said: Arado IS available, including the 20mm gunpod "Vulchrado" variant. The stats page list isn't updated yet. Oh nice, haven't been able to play the rotation yet since Work/Home/Toddler life but that's cool to see. I was just going off the website but noticed the mosquito wasn't on the list yet (But I already knew/seen them in rotation) so I thought I'd ask. The 20mm seems a little pointless to me, I'd much rather have the rear facing telescope with rear facing cannon like we did in '46. Literal run-n-gun.
CountZero Posted June 24, 2022 Posted June 24, 2022 (edited) 1 hour ago, =Elite=BlitzPuppet said: I generally play and fly without complaint of "Balance" and always have since the IL2 1946 days, but is there any plan to add the AR234 to the planesets? Is it planned to have it's slots limited like the 262? It's a pretty crappy bomber but different to fly and spices things up by giving something else to fly. I really do miss the old days in il2 46 on Skies of Valor, but I can't remember if they restricted the 262s, 162s, 163s, 234s, D0-335s etc but don't remember anyone really complaining of balance back then. I have fond memories of flying 262 A-1a/U4s with Fox and either going tank or bomber hunting. People play differently now I guess, and it's a shame. Theres no limits, hope they do same to 262 in set 8, now we will finaly see how even cheat airplanes cant help axis to win You know what els we had in Il-2 1946: P-80, Yak-15, MiG-9, B-29, Tu-2, Yak-3 Vk-107, Yak-9UT, P-47M, La-7 with 3x20mm, I-185, MiG-13, SeaFury... and so on... thats why there was no problems with "balance" its not like here where one side is given special weapons only, also sky of valor had icons and ouside views, mutch easyer to play then. Edited June 24, 2022 by CountZero 2
MeoW.Scharfi Posted June 24, 2022 Posted June 24, 2022 1 hour ago, =Elite=BlitzPuppet said: I really do miss the old days in il2 46 on Skies of Valor, but I can't remember if they restricted the 262s, 162s, 163s, 234s, D0-335s etc but don't remember anyone really complaining of balance back then. I have fond memories of flying 262 A-1a/U4s with Fox and either going tank or bomber hunting. Yeah imagine being a Allied pilot in ww2 facing ONLY Me262s, He 162s, Me 163s and Do335s.. like the german industry has never build anything else... historical accuracy 10/10 1 1
=Elite=BlitzPuppet Posted June 24, 2022 Posted June 24, 2022 12 minutes ago, MeoW.Scharfi said: Yeah imagine being a Allied pilot in ww2 facing ONLY Me262s, He 162s, Me 163s and Do335s.. like the german industry has never build anything else... historical accuracy 10/10 Like I said, didn't happen back then. Sad that people don't play the way they used to. 1
CountZero Posted June 24, 2022 Posted June 24, 2022 Wonder why axis didnt win ww2 with all thouse special airplanes, must had so poor pilots compared to allied pilots ? 1 1 1
=Elite=BlitzPuppet Posted June 24, 2022 Posted June 24, 2022 (edited) 34 minutes ago, CountZero said: Theres no limits, hope they do same to 262 in set 8, now we will finaly see how even cheat airplanes cant help axis to win You know what els we had in Il-2 1946: P-80, Yak-15, MiG-9, B-29, Tu-2, Yak-3 Vk-107, Yak-9UT, P-47M, La-7 with 3x20mm, I-185, MiG-13, SeaFury... and so on... thats why there was no problems with "balance" its not like here where one side is given special weapons only, also sky of valor had icons and ouside views, mutch easyer to play then. Yup, crap ton more planes, more variety, more fun. Yet the majority were all modded additions we got for free, and the sky was literally the limit. Here we pay for them and rarely get to use them, and have fun when we do ? Edited June 24, 2022 by =Elite=BlitzPuppet
69th_Mobile_BBQ Posted June 24, 2022 Posted June 24, 2022 28 minutes ago, CountZero said: Theres no limits, hope they do same to 262 in set 8, now we will finaly see how even cheat airplanes cant help axis to win If the Allies are going to get arbitrary restrictions right out of the box for things like the Mossie and Axis are going to get the latest, greatest "don't even let them off the spawn" 20mm Vulchrado, just get it over with and go 1 planeset: unlock all options. 1
Robli Posted June 24, 2022 Posted June 24, 2022 Quite interesting that I got a kind suggestion to take it elsewhere, when I did a relatively mild attemt to educate a person in this thread, but people like Mobile and CountZero just flat out troll the thread pages after pages after pages, with seemingly no other agenda than just fulfilling their lust for trolling. 1 1 1 4
=Elite=BlitzPuppet Posted June 24, 2022 Posted June 24, 2022 3 minutes ago, 69th_Mobile_BBQ said: If the Allies are going to get arbitrary restrictions right out of the box for things like the Mossie and Axis are going to get the latest, greatest "don't even let them off the spawn" 20mm Vulchrado, just get it over with and go 1 planeset: unlock all options. Anyone that takes the 20mm AR234 and vulches is a troll and deserves to be treated as such. What a waste. 1 minute ago, Robli said: Quite interesting that I got a kind suggestion to take it elsewhere, when I did a relatively mild attemt to educate a person in this thread, but people like Mobile and CountZero just flat out troll the thread pages after pages after pages, with seemingly no other agenda than just fulfilling their lust for trolling. BBQ is cool in my book and always has been, but I'd agree Zero's responses were a little over the top and unasked for. 1
CountZero Posted June 24, 2022 Posted June 24, 2022 12 minutes ago, 69th_Mobile_BBQ said: If the Allies are going to get arbitrary restrictions right out of the box for things like the Mossie and Axis are going to get the latest, greatest "don't even let them off the spawn" 20mm Vulchrado, just get it over with and go 1 planeset: unlock all options. There was 1 or 2 234 that used it so it must be available to all, there was 7k+ mosqutos with bombs, so must lock that. 1 4
69th_Mobile_BBQ Posted June 24, 2022 Posted June 24, 2022 Just now, =Elite=BlitzPuppet said: Anyone that takes the 20mm AR234 and vulches is a troll and deserves to be treated as such. What a waste. Server is by its own words "dirty tricks". "Creative" tactics won't be punished a.k.a. (to those of us who are 'regulars') Business as usual. Vulching sucks, but airfield raids were also historical. It even sucks worse when they camp the supply plane air spawns but, also just the way it is. To be fair: There is a restriction on chute killing unless the person in the chute hangs around too long and is obviously on comms spotting for his friends. Ramming ground vehicles without being damaged out of control and having it just end up that way is also forbidden. Temporary airfields can spawn player-controlled AAA and "main" airfields get invincible guns.
MeoW.Scharfi Posted June 24, 2022 Posted June 24, 2022 Now seriously... In my opinion we should limit the gunpod Ar234 to 2x. The Ar234 with bombs should be unlimited. That is a good approach for the next few weeks till most ppl have played the hell out of it. Later on we could go to limit the Arado just like the 262 and unlock all mods. 1 1
69th_Mobile_BBQ Posted June 24, 2022 Posted June 24, 2022 19 minutes ago, Robli said: Quite interesting that I got a kind suggestion to take it elsewhere, when I did a relatively mild attemt to educate a person in this thread, but people like Mobile and CountZero just flat out troll the thread pages after pages after pages, with seemingly no other agenda than just fulfilling their lust for trolling. Just checked.... There's no stats page record for your account ( Robli ) having flown a single minute or even driven a tank for a single minute, yet you come here looking to influence the server setup? Methinks you're the one a lot closer to dwelling under the bridge than I. Smarten up before you try to "educate" people.
CountZero Posted June 25, 2022 Posted June 25, 2022 8 hours ago, =Elite=BlitzPuppet said: Anyone that takes the 20mm AR234 and vulches is a troll and deserves to be treated as such. What a waste. BBQ is cool in my book and always has been, but I'd agree Zero's responses were a little over the top and unasked for. Its not hard to fined who are real trolls, taking fantasy 234 with 2x20 gunpods just so they can shoot at ppl who spawn. http://ts3.virtualpilots.fi:8000/en/sortie/log/2747118/?tour=52 http://ts3.virtualpilots.fi:8000/en/sortie/log/2742236/?tour=52 Same ppl who will complain how axis cant win if tigers 262s and 234s are not free ? 1 1
ITAF_Cymao Posted June 25, 2022 Posted June 25, 2022 8 hours ago, 69th_Mobile_BBQ said: Just checked.... While you're there you check the others too and tell us who plays and who simply makes the troll. I think that in the end the Arado rightly will be limited. And I repeat the request to consider anticipating the use of FW190 A3 and A5 S!
69th_Mobile_BBQ Posted June 25, 2022 Posted June 25, 2022 6 hours ago, ITAF_Cymao said: While you're there you check the others too and tell us who plays and who simply makes the troll. I think that in the end the Arado rightly will be limited. And I repeat the request to consider anticipating the use of FW190 A3 and A5 S! It's a little hard to understand how you worded this. I do absolutely think that if people are not playing and are posting their opinions here anyway, they should feel free to screw off. Also, if they are playing, but using a different account to post on the forum, they should screw off twice as hard. If you're asking for the A3 to be moved up a planeset, my opinion is that I'm fine with it - as long as the Yak-1b is also added to that set. The 262 and Arado are for people who don't have the courage to risk anything. That's all I'll say for now. 1
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