2/JG26_rudidlo Posted October 13, 2020 Posted October 13, 2020 10 minutes ago, =L/R=Rafcio said: You are wrong. Advices do not give you information about plane technical state. While messages are on the right side of screen, advices are on the left side - this is the place where game warns you that for example "your coolant is overheating". Try it. 13 minutes ago, =LG=Piciu said: So check again this two options and say which one is telling you about for ex. "combat power", "fuel leak", "engine damage", "engine overheating". Hmm? Tech chat messages: combat power fuel leak engine damage Tech chat advices: engine overheating
Roger_Meatball Posted October 13, 2020 Posted October 13, 2020 17 minutes ago, =LG=Piciu said: OK, technochat discussion started shortly, as I can see, but it's very "dynamic" and developing. So I'll put here my 3 cents. Most of you are saying about technoinformation about, axes position, engine selection, bombs, weapons handling, plane hardware in general. I'm wondering why nobody of you will say (maybe I missed something) that technochat is providing also immediate information about engine overheating, state of combat, emergency or continuous power, very important thing during dogfight like damage information in your plane like fuel leak, engine damage (first or second), oxygen loosing, systems damage etc. With techno we are immediately informed what is happening in our bird. Without techno this info can be realized later or never. This could have an effect for example the return to base, jump, continue or not the fight, generaly speaking our all decisions. Realism? immersion? For your consideration. Cheers. I would love for the devs to provide us with the ability to turn off those health indicators. I think we should absolutely lobby for that upgrade to the game and for server admins. The aspects of technochat I have been advocating allow me to manage my plane, though, before I have even been shot. We are introducing false asymmetry into the piloting experience for both sides right now. TAW has been my favorite server, and I hopped in yesterday without knowing technochat was disabled and it was a glaringly different piloting experience. If I'm flying a Rata I have a chance by flying slow and deploying a precise amount of combat flaps. Without technochat or a physical axis to bind those flaps to (I have a HOTAS and pedals, still not enough axes to add flaps) I will never be able to manage my flaps in a dogfight at the level I'm accustomed to. I don't think that's adding realism to my experience, considering that if I just had an extra physical axis on my stick I could actually meet that trained performance. For me, the Rata pilot who doesn't own hardware with enough axes for rads/inlet/wing flaps I'm just not able to squeeze the same level of performance as someone who does own those bits. I know where my subsystems need to be, though, while I'm progressing through a fight; this is not that I need to "learn" the machine. 2
messsucher Posted October 13, 2020 Posted October 13, 2020 5 minutes ago, richarrrd said: Awesome, let's get this implemented ASAP. While we're on riding this wave of improving the game through realism. I have some additional thoughts: Ban keyboard and mouse bindings entirely. Map to a HOTAS or custom hardware. Real pilots don't have keyboards and mice. The notifications for battle conditions (e.g. "enemy aircraft spotted at grid xyz" or "factory in grid abc is under attack") should be removed On screen compass in the lower left. Just read the compass on your panel. G-meter is basically just training wheels for babies and the non-hardcore. Learn your plane better, and do some basic math in your head to gauge airspeed vs. vertical speed indicator, attitude, etc. That will give you a clear indication of G-related risks. I mean the game is calculating G factors for the UI, so you can do the same math in your head. Bomb sight view should be modded. It's all clickable, and it should be mapped to hardware only. I think there's a windspeed indicator in the UI as well, which is nonsense. No twist axis sticks allowed. Pedals only. Not sure how enforceable this is, but it's worth excluding as many players as we can. Let's get rid of all server messages and UI. When someone connects, gets booted for idle, exits, etc. It's ridiculous. Anyway, happy to keep contributing meaningful and good ideas to improve this video game realistic simulation, and make it hardcore wherever possible. Git Gud, amirite? First of all, I am just an average pilot at best. I am just an average racer too. My skills matter nothing in that I enjoy "hard" simulation games, and disable all braking assists, traction assists, best corner apex lines, auto aims, autopilots, HUDS, sit only in 1st person, chose hard difficulties, etc. I can stand to lose, I am not self entitled to request winning. If I lose, the game is not too hard, I was just not good enough. I don't get this idea that in order to play hard games you must be good. No, you don't have to, you can be bad and enjoy of hard games, no need to be good. You need to be good only when the server demands that only good players are allowed and the rest can GTFO. Since I like your postings the best and you put effort in what you do instead of doing bad one liner insults with no creativity nor intelligence I check your points, which were, like last time amusing ? - No need to ban controls. Controls are like golf clubs. Get what is the best for you and what you can get. - About notifications it would really depend if you have a radio or not. If you have radio in your plane you should get some notifications. - Never seen on screen compass in the lower left. If there would be one I would think I am playing War Thunder and alt+f4. - What G-meter? I haven't see any, ever. I get redouts and blackouts, and sound indicators about G forces. - Clikable bomb sight is fine. It is just controls. Windspeed information pilots should get in debriefing, the real issue is that the direction and speed of wind would change. What matter is the altitude of the target from sea level too. I don't know is it modeled in this game. Anyway, bombing is hard enough already since you are doing the work of two or three people. I would say making bombing more hard by increasing realism demands is not a top priority. - Nothing wrong in twist rudder. It is just controls. You use whatever tools you like the best and can get. - Indifferent of server messages. Of course they are unrealistic, but they don't give any particular advantage either. I have them disabled. They are fun if you know people and have rivalries, but until that they serve no particular purpose for me.
Rafcio Posted October 13, 2020 Posted October 13, 2020 6 minutes ago, 1stCL/rudidlo said: While messages are on the right side of screen, advices are on the left side - this is the place where game warns you that for example "your coolant is overheating". Try it. I haven't played with technochat and advices for a long time, but from what I remember you are wrong. Otherwise coolant temperature idicator inside cockpit is for this. And after overhating you have white smoke behind your plane. It is very simple. What for me advice from game is needed ?
messsucher Posted October 13, 2020 Posted October 13, 2020 21 minutes ago, Roger_Meatball said: I would love for the devs to provide us with the ability to turn off those health indicators. I think we should absolutely lobby for that upgrade to the game and for server admins. The aspects of technochat I have been advocating allow me to manage my plane, though, before I have even been shot. We are introducing false asymmetry into the piloting experience for both sides right now. TAW has been my favorite server, and I hopped in yesterday without knowing technochat was disabled and it was a glaringly different piloting experience. If I'm flying a Rata I have a chance by flying slow and deploying a precise amount of combat flaps. Without technochat or a physical axis to bind those flaps to (I have a HOTAS and pedals, still not enough axes to add flaps) I will never be able to manage my flaps in a dogfight at the level I'm accustomed to. I don't think that's adding realism to my experience, considering that if I just had an extra physical axis on my stick I could actually meet that trained performance. For me, the Rata pilot who doesn't own hardware with enough axes for rads/inlet/wing flaps I'm just not able to squeeze the same level of performance as someone who does own those bits. I know where my subsystems need to be, though, while I'm progressing through a fight; this is not that I need to "learn" the machine. How is that different than someone having VR and someone having TrackIR and someone having neither? You don't demand padlocks in game because of that. You say "get TrackIR, it is a must to have". If something is very important for you, then you get it. That's what I do anyway. Why you don't consider getting your gear right instead of demanding the game become arcade?
2/JG26_rudidlo Posted October 13, 2020 Posted October 13, 2020 (edited) 38 minutes ago, =L/R=Rafcio said: I haven't played with technochat and advices for a long time, but from what I remember you are wrong. Otherwise coolant temperature idicator inside cockpit is for this. And after overhating you have white smoke behind your plane. It is very simple. What for me advice from game is needed ? I'm not voting for advices. I'm voting only for those technochat messages, which are not checkable in the cockpit (engine selection and bomb mode) Edited October 13, 2020 by 1stCL/rudidlo
FTC_Kongoo Posted October 13, 2020 Posted October 13, 2020 (edited) 1 hour ago, =LG=Piciu said: OK, technochat discussion started shortly, as I can see, but it's very "dynamic" and developing. So I'll put here my 3 cents. Most of you are saying about technoinformation about, axes position, engine selection, bombs, weapons handling, plane hardware in general. I'm wondering why nobody of you will say (maybe I missed something) that technochat is providing also immediate information about engine overheating, state of combat, emergency or continuous power, very important thing during dogfight like damage information in your plane like fuel leak, engine damage (first or second), oxygen loosing, systems damage etc. With techno we are immediately informed what is happening in our bird. Without techno this info can be realized later or never. This could have an effect for example the return to base, jump, continue or not the fight, generaly speaking our all decisions. Realism? immersion? For your consideration. Cheers. This exactly. I´m going to chime in give my fives cents along with my hairy balls. The whole point of technochat off is to have increased immersion and to have pilots fly according to the quirks of their own aircraft cockpit layout, performance and ergonomics. This means, some aircraft have advantageous aspects of man-machine interface and dissadvantages in other areas. For instance: the 109 without techchat, cannot have a % precision on their throttle settings for Combat and WEP and therefore must be cnservative at times. In contrast to the yaks for ex: which can go full throttle but manage temps with the radiators that can penalize performance through drag, something LW pilots don´t have to do usually. Another thing you must consider, is that even with technochat off, the illusion or idea of man machine feel being absent is offset by the fact that you can bind those controls to your actual peripherals without actually having to lift your hand to switch them or move a wheel, which in some planes irl, can be damn awkward to do in a turning fight, i´d imagine anyways. Sure there is such thing as muscle memory, but lets face it, some aircraft can be superawkward to move some switches, knobs or wheels no mater how many times you´ve done it blind and let alone in the midst of a dogfight.... For this reason, the benefits for immersion, gameplay and realism with techno off, IMO outweighs the lack of tactile feel of the man-machine interface. Choose your aircraft wisely in TAW, take on the challenge and go out and have fun! Cheers Edited October 13, 2020 by ACG_Vietkong Text edit 3
messsucher Posted October 13, 2020 Posted October 13, 2020 41 minutes ago, Diggun said: How do you know when they are at 50%? You see the turning knob in the picture below? When it points "12" a clock, that is midway of its turning range, then it is 50%, like in the picture right now. Here is another piece of gear, a real flight sim gear. You can see the lever being at 50% at "50" mark. Some turning knobs have detentions or whatever that give you tactile feedback when at "50%" or "mid" position. I think in the you could mod such thing to the Logitech above with Dremel. How accurate it would be? Accurate enough. 50% is not magic setting. 1
richarrrd Posted October 13, 2020 Posted October 13, 2020 38 minutes ago, messsucher said: - No need to ban controls. Controls are like golf clubs. Get what is the best for you and what you can get. - About notifications it would really depend if you have a radio or not. If you have radio in your plane you should get some notifications. - Never seen on screen compass in the lower left. If there would be one I would think I am playing War Thunder and alt+f4. - What G-meter? I haven't see any, ever. I get redouts and blackouts, and sound indicators about G forces. - Clikable bomb sight is fine. It is just controls. Windspeed information pilots should get in debriefing, the real issue is that the direction and speed of wind would change. What matter is the altitude of the target from sea level too. I don't know is it modeled in this game. Anyway, bombing is hard enough already since you are doing the work of two or three people. I would say making bombing more hard by increasing realism demands is not a top priority. - Nothing wrong in twist rudder. It is just controls. You use whatever tools you like the best and can get. - Indifferent of server messages. Of course they are unrealistic, but they don't give any particular advantage either. I have them disabled. They are fun if you know people and have rivalries, but until that they serve no particular purpose for me. I think all notifications should be audio only. Radio calls through your headset, and comms via SRS or similar. Text on a UI has no place in the simulation, it's not realistic. The G-meter and compass as on the lower left if you press I think the "I" key? It something that should be locked out on the server. It's available as of last night, I checked while in a flight. I disagree about clickable bomb sight. It's basically a GUI interface for something that is not like that in real life. It'd be similar if we let people set their engine throttle on a GUI slider or something. Seems unrealistic, but maybe it's fine. I agree that bombing is already hard, but I don't think it's hard enough. For server messages, I think there is a tremendous advantage for pilots in the area. If I am slightly south of a grid position and I get a notification that the grid position is under attack, I've been given intelligence, through a text UI, that I can turn around and go bounce some ground attackers. This advantage did not exist in real life. For controls like keyboard and twist rudder, I mean, I guess it's fine. But if we're trying to wedge realism in between the player at their desk and the control of their virtual plane, its worth considering removing the option for anything unrealistic. Things like keyboard and mouse (and less so lack of pedals) really make things too easy. 1
8-2-Papa-November Posted October 13, 2020 Posted October 13, 2020 41 minutes ago, 1stCL/rudidlo said: While messages are on the right side of screen, advices are on the left side - this is the place where game warns you that for example "your coolant is overheating". Try it. Tech chat messages: combat power fuel leak engine damage Tech chat advices: engine overheating So, in your opinion, what kind of message is this? Following your words about advices on the left side.
messsucher Posted October 13, 2020 Posted October 13, 2020 It is Star Wars use the Force message about foreseeing to the future. It does not belong to WW2 sim.
richarrrd Posted October 13, 2020 Posted October 13, 2020 1 hour ago, Roger_Meatball said: The only recon screenshots we have available to us should be taken by players physically flying over the field and taking a screenshot from their cockpits themselves. This is an *amazing* idea. If you want recon photos, go take them yourselves. So good. With regards to splitting the technochat into "system state" vs. "plane damage" I think that is a valuable compromise. If it were possible for folks to see "water radiator is at 35%" or "bomb mode: pair" and NOT see "fuel tank hit" "aileron rod jammed", that is the best of both worlds. If their plane gets hit, let them figure out what happened and if it is salvageable. If they're overheating, they can see clearly on the gauges and if there is some white trails out the back of the plane.
Talisman Posted October 13, 2020 Posted October 13, 2020 (edited) 1 hour ago, Diggun said: How do you know when they are at 50%? Hello Diggun, I fly VR and like to have hud, compass, in-game messages and tech-chat turned off for immersion. I fly Allied side almost all of the time. One of the things I have noticed in some aircraft, especially Russian ones, is that sometimes the round turn wheel handles for water and oil radiators are divided by the wheel into 4 quarters and that 1 quarter of a turn is equal to 10% open or closed movement. This way, visually in the cockpit, I can count the quarter turns to set any setting to 10% or even 5% increments to set 65% or 45%, etc, etc, that I want. Also, I use a Saitek throttle quadrant and what I do is cut a notch in the plastic with a knife at the point when the levers are set at useful settings; I can then feel these notches with my fingernail as the lever moves and then I set it to the 35% notch cut or the 50% notch cut or the 65% notch cut (I only use 3 or 4 notch cuts at most for each of the 3 levers and I count them as I pass through them). This way and can make settings by feel without looking at my real life Saitek lever or my in-game cockpit, simples I hope that this might help you and others reading this. I don't fly TAW as I mostly fly the Finnish server and have only just read this thread for interest in passing. I did not realise that TAW had turned off tech-chat and stuff, so now I am rather excited and might well sign up to investigate the TAW sever (might even make it my server of choice for the future). Do TAW use simple radio? I hope they do. The Combat Box server uses simple radio and has introduced a fairly effective and immersive function to add realism and provide command HQ information regarding combat hot spots and the like. I would like this simulation to provide more information by radio so that on-screen messages can be a thing of the past. P.S. Just to add that other levers and stuff in the in-game cockpit can be set to known % by looking to see if the lever lines up with marks inside the cockpit airframe or letters from writing on information plates next to dials and things. It is surprising what can be done, but I know that this does not solve everything. Some things need other solutions. Happy landings, 56RAF_Talisman Edited October 13, 2020 by 56RAF_Talisman
2/JG26_rudidlo Posted October 13, 2020 Posted October 13, 2020 29 minutes ago, =LG=Piciu said: So, in your opinion, what kind of message is this? Following your words about advices on the left side. In that case I will modify previous list Tech chat messages: combat power fuel leak engine damage engine overheating Tech chat advices: engine coolant overheating engine oil overheating running engine in combat/emergency mode
Diggun Posted October 13, 2020 Posted October 13, 2020 (edited) I just feel like all this is guaranteeing is that there will be fewer red players online than even there are now. But, hey, what do I know? Edited October 13, 2020 by Diggun
LLv24_Zami Posted October 13, 2020 Posted October 13, 2020 (edited) I just feel that some aren't bothering to use a few minutes to learn their plane, probably on both sides. Thats all ? Edited October 13, 2020 by LLv24_Zami 1
messsucher Posted October 13, 2020 Posted October 13, 2020 (edited) 9 minutes ago, Diggun said: I just feel like all this is guaranteeing is that there will be fewer red players online than even there are now. Yeah, that can happen, the safety net of explaining things carefully, encouragement, and hand holding will not be enough for everyone - some will be out of reach no matter what. They will find arcade servers are better for them. It is alright. Everyone should find their purpose and place in this life. Let this be HC simmers home. Edited October 13, 2020 by messsucher
I./ZG1_Badger1-1 Posted October 13, 2020 Posted October 13, 2020 (edited) No techchat is much more interesting, please leave it off Btw Im trying to join( its full) and always getting kicked and banned for 2-3mins ( yes my name is the correct, I was just flying on it) Edited October 13, 2020 by III./ZG1_HeTzeR
WokeUpDead Posted October 13, 2020 Posted October 13, 2020 41 minutes ago, LLv24_Zami said: I just feel that not everyone is bothering to use a few minutes to learn their plane, probably on both sides. Thats all ? It is harder for red players though, more planes to learn through the campaign. On the eastern front the blues have two fighter types, two ground attacker types, two bomber types through the campaign and just a couple odd ducks: the Macchi and the HS. The reds have 8 different fighter types (more soon if we get the P47 and Hurricane out east), one ground attacker and one bomber, though the two Pe2 versions are quite different in the cockpit and controls. And a lot less automation. 9 hours ago, messsucher said: You need to watch about straight ahead. So having technochat on is a disadvantage to VR players, since they can only see it while looking straight ahead while players in 2D can see it all the time?
LLv24_Zami Posted October 13, 2020 Posted October 13, 2020 7 minutes ago, WokeUpDead said: It is harder for red players though, more planes to learn through the campaign. On the eastern front the blues have two fighter types, two ground attacker types, two bomber types through the campaign and just a couple odd ducks: the Macchi and the HS. The reds have 8 different fighter types (more soon if we get the P47 and Hurricane out east), one ground attacker and one bomber, though the two Pe2 versions are quite different in the cockpit and controls. And a lot less automation. Sure, but it's not overwhelming to anyone. People are making this a much more complex issue than it really is. 2
LLv24_StableAce_VR Posted October 13, 2020 Posted October 13, 2020 This MF Killed one of our supply plane (ju-52) when he was taking off, with Heinkell front gunner http://taw.stg2.de/pilot_sortie.php?id=7230&name==FSG=Ser
messsucher Posted October 13, 2020 Posted October 13, 2020 (edited) 52 minutes ago, WokeUpDead said: It is harder for red players though, more planes to learn through the campaign. On the eastern front the blues have two fighter types, two ground attacker types, two bomber types through the campaign and just a couple odd ducks: the Macchi and the HS. The reds have 8 different fighter types (more soon if we get the P47 and Hurricane out east), one ground attacker and one bomber, though the two Pe2 versions are quite different in the cockpit and controls. And a lot less automation. So having technochat on is a disadvantage to VR players, since they can only see it while looking straight ahead while players in 2D can see it all the time? Do you have to fly every plane there is available? Did pilots IRL do that? Or were they specialized somewhat? What LLv24_Zami and someone else said about it being totally unrealistic to just jump on some plain and fly it like you would had always flew it. That tell there is no real variety in planes, just fake variety. This is the reason I did not enjoy having 10 000 planes in original IL-2 with mods. They were all the same. Now with this new IL-2 I have only a few planes and everyone of the them is very different for me. I am happy! I-16 is finally different, and well, it is like I-16! A whole new experience when compared to bf 109. It is not bf 109 with different looking shell. This also open ways for people to really specialize, like become master of I-16, which you would not be able to do instantly. Soviet pilots who mastered I-16 by the way were reluctant to switch to more modern planes, just because they had mastered I-16. * Technochat is "disadvantage" for VR users, but so is VR when compared to TrackIR, and I will never ever go back to TrackIR. Disadvantage is not the major thing. The need to learn to know the planes in bigger detail is the thing as well as being more like a pilot in WW2 warbird than like an operator remotely controlling a drone with the help of HUD. And what VR do is that it amplifies the feeling of being a pilot in WW2 warbird, when there is no huds in use. It is day and night difference. We can argue endlessly about what is realistic and what is not, or we can experience the different ways of flying and ask which is more immersive. For me simulators are about immersion. Now what is your opinion about cheaters, do you like them? Why you don't like them exactly? Is it because they have unfair advantage? The same thing happen online if there is technochat enabled, except that you fly with people who have fair advantage. But the advantage is there, no matter is it fair or not. With VR vs TrackIR it is like fine, it is fair, it is tolerable, it is like someone having VKB Mark III and someone having Logitech 3D Pro. Or someone having better computer. It is just gear, you can't exactly equalize that. Someone have always more gummy bears than you, and there is nothing wrong or unfair in that. But technochat is completely different thing. It is a game setting, like aim assistant or padlock. The game is not the same anymore, it is played on far different settings if someone uses technochat and someone does not use it, like people here have very angrily said and even started name calling and insults because of that. 33 minutes ago, LLv24_StableAce_VR said: This MF Killed one of our supply plane (ju-52) when he was taking off, with Heinkell front gunner http://taw.stg2.de/pilot_sortie.php?id=7230&name==FSG=Ser He was an agent ? Edited October 13, 2020 by messsucher 1
messsucher Posted October 13, 2020 Posted October 13, 2020 2 hours ago, 56RAF_Talisman said: now I am rather excited and might well sign up to investigate the TAW sever (might even make it my server of choice for the future). TAW is awesome, especially with this full realistic no huds setting. The best server by far! Hope to see you and 56RAF in TAW. I happened to meet 56RAF in the Finnish server and admired your squadron a lot. Maybe you don't mind me flying with 56RAF someday in TAW. 1
E69_Qpassa_VR Posted October 13, 2020 Posted October 13, 2020 (edited) I play in VR and don't complain about not having technochat. It's LG's server, there are many other servers, if they want to have it like this let them be!. You have the rest of servers to play with technochat, noone forces you to play here. If you don't like a bar you don't tell them how to run their business, you just go to another bar. Edited October 13, 2020 by E69_Qpassa_VR 2 1 2
WokeUpDead Posted October 13, 2020 Posted October 13, 2020 1 hour ago, messsucher said: Do you have to fly every plane there is available? Did pilots IRL do that? Or were they specialized somewhat? What LLv24_Zami and someone else said about it being totally unrealistic to just jump on some plain and fly it like you would had always flew it. That tell there is no real variety in planes, just fake variety. This is the reason I did not enjoy having 10 000 planes in original IL-2 with mods. They were all the same. Now with this new IL-2 I have only a few planes and everyone of the them is very different for me. I am happy! I-16 is finally different, and well, it is like I-16! A whole new experience when compared to bf 109. It is not bf 109 with different looking shell. This also open ways for people to really specialize, like become master of I-16, which you would not be able to do instantly. Soviet pilots who mastered I-16 by the way were reluctant to switch to more modern planes, just because they had mastered I-16. ? I don’t need to fly every plane, and I don’t, but mastery of the I-16 is useless after two maps. I could start flying the P40 right away but that plane disappears after 4 maps and on map #1 I’d first need to collect CMs in other planes to get it. The LaGG is only available on four maps, the Spitfire and P39 for three. The La-5 and Yak families have the most continuity with availability across five maps, but not the first three. The red plane set forces us to fly on a minimum of three very different fighter families if we want to fly fighters on all 8 maps. Sorry I don’t understand the point you’re trying to make with VR but I understand this: since in VR technochat is less available/visible than in 2D, you will miss it less than non-VR users. Technochat isn’t a huge issue either way, more experienced players will adapt. But being on the Canadian west coast where evening numbers are low for all servers, and where red numbers on TAW can be particularly low, I’m usually on the side of the argument that makes TAW a little more accessible as long as the main features of the server remain; objectives, combat missions, limited planes and lives, big maps, etc. 2
Fast_Catz Posted October 13, 2020 Posted October 13, 2020 Jesus Christ, now i get why people consider sim players to be elitists. Maybe TAW should ship a gun to you when you register so you can put a bullet through your skull when you get killed in game. You know, for more realism. 2 1
E69_Qpassa_VR Posted October 13, 2020 Posted October 13, 2020 (edited) 1 hour ago, =LG=Coldman said: Enjoy launch day on TAW. How did you find me attacking frontier planes? Min 4:30 more or less, I wasn't even shooting tons of tracers. Edited October 13, 2020 by E69_Qpassa_VR
messsucher Posted October 13, 2020 Posted October 13, 2020 37 minutes ago, WokeUpDead said: I don’t need to fly every plane, and I don’t, but mastery of the I-16 is useless after two maps. I could start flying the P40 right away but that plane disappears after 4 maps and on map #1 I’d first need to collect CMs in other planes to get it. The LaGG is only available on four maps, the Spitfire and P39 for three. The La-5 and Yak families have the most continuity with availability across five maps, but not the first three. The red plane set forces us to fly on a minimum of three very different fighter families if we want to fly fighters on all 8 maps. Sorry I don’t understand the point you’re trying to make with VR but I understand this: since in VR technochat is less available/visible than in 2D, you will miss it less than non-VR users. Technochat isn’t a huge issue either way, more experienced players will adapt. But being on the Canadian west coast where evening numbers are low for all servers, and where red numbers on TAW can be particularly low, I’m usually on the side of the argument that makes TAW a little more accessible as long as the main features of the server remain; objectives, combat missions, limited planes and lives, big maps, etc. I understand your concerns and I understand the hate some pilots are having. When something loved is taken away it can hurt. But nothing has been taken away, the server just went to the next level. What will you do? Will you grow with the server? Regarding planes I think variety is great, you get to fly different things even if you are a fighter pilot. The balance is in other popular server on the Luftwaffe's side, and technochat is enabled there. For some reason Luftwaffe is popular in this new IL-2. In the old IL-2 Lufwaffe pilots were the bad boys. I am not exactly sure how much technochat will affect to the number of Allied pilots. Maybe it can decrease the numbers a bit, but on the other hand those who stay will become better pilots, they will learn to get more out of their aircraft. If you just could I would recommend you to join in a squadron. When in a squadron you get the team work going what is needed in this co-operative server and can have more fun. You probs know this, but that's all I can say. In the meantime we need to pray Russian squadrons populate the server and win the war ? Seriously. We must just keep fighting.
WokeUpDead Posted October 13, 2020 Posted October 13, 2020 52 minutes ago, messsucher said: I understand your concerns and I understand the hate some pilots are having. When something loved is taken away it can hurt. But nothing has been taken away, the server just went to the next level. What will you do? Will you grow with the server? Oh yeah, sure, I’ll grow dramatically 8 minutes at a time. 3
messsucher Posted October 13, 2020 Posted October 13, 2020 1 minute ago, WokeUpDead said: Oh yeah, sure, I’ll grow dramatically 8 minutes at a time. I had politics the whole day here and you dare come here start mocking.
messsucher Posted October 13, 2020 Posted October 13, 2020 1 hour ago, E69_Qpassa_VR said: How did you find me attacking frontier planes? Min 4:30 more or less, I wasn't even shooting tons of tracers. Epic airfield attack on 25:50. Haven't seen such AA ever near airfields, you got stuff like that in Pacific if you adjusted the configs to enable more real AA, when maxed it was glorious ? Well fought Allied pilots, bravely while being outnumbered and with worse aircraft. You have my respects.
Coldman Posted October 14, 2020 Posted October 14, 2020 (edited) 7 hours ago, messsucher said: Epic airfield attack on 25:50. Haven't seen such AA ever near airfields, you got stuff like that in Pacific if you adjusted the configs to enable more real AA, when maxed it was glorious ? Well fought Allied pilots, bravely while being outnumbered and with worse aircraft. You have my respect 9 hours ago, E69_Qpassa_VR said: How did you find me attacking frontier planes? Min 4:30 more or less, I wasn't even shooting tons of tracers. We was informed by troops that you attacked of enemy presence on this grid and i saw tracers or you on forest. About russian raids on airfields. IT is magnificent. peshkas are almost untouchable with super heavy cover. GJ Red team. Edited October 14, 2020 by =LG=Coldman 1 2
E69_Soec Posted October 14, 2020 Posted October 14, 2020 By the way... every time I check the server, reds are super outnumbered (except for peak hour at 19-20h), am I just being unlucky? do we have any data about it?
todeskvlt Posted October 14, 2020 Posted October 14, 2020 (edited) 11 hours ago, messsucher said: Seriously. We must just keep fighting. and still... Please focus on flying or go somewhere else. Edited October 14, 2020 by =LG=todeskvlt 4 8
LLv24_Zami Posted October 14, 2020 Posted October 14, 2020 I witnessed a nice red raid to Staritsa a few days ago. I recorded the latter part of it, there was 8 Pe-2s and one Il-2 in the attacking force. We just took off couple of minutes earlier and were going to attack tanks with 2 Bf-110s escorted by 2 Bf-109s when we saw the attack. Of course we had to intercept. It didn`t end well for me, also 3 P-40s arrived to the scene. Don`t know if they were escorts or just hanging around but the one P-40 I did not see shot my tail to pieces (which was rude of him ?) and couldn`t recover a dive in time. Nevertheless, it was nice attack, well done!
Giovanni_Giorgio Posted October 14, 2020 Posted October 14, 2020 We have one big and potent squad on our side, they just have not really showed up (yet).
SV7_Vase Posted October 14, 2020 Posted October 14, 2020 even if reds are outnumbered, they have advatage that most of pilots are russian speaking players. so they fly big raids because they can organize them self. on blue we have russians germans and many other nations which flying most of the time for them self
SCG_Wulfe Posted October 14, 2020 Posted October 14, 2020 (edited) SCG flew red last time around and we couldn't find anyone blue to fight during US primetime. Go figure we fly blue this time time and its reversed. It happens every single time. Frankly, I'd love to fly in the target rich environment enjoyed by the reds right now. Edited October 14, 2020 by SCG_Wulfe 1 2
=AD=Str1ke Posted October 14, 2020 Posted October 14, 2020 (edited) 2 часа назад, SV7_Vase сказал: even if reds are outnumbered, they have advatage that most of pilots are russian speaking players. so they fly big raids because they can organize them self. on blue we have russians germans and many other nations which flying most of the time for them self these are all excuses, there would be a desire to unite and there will be no problems... Edited October 14, 2020 by -=RedS=-Str1ke 1 1
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