A-E-Hartmann Posted March 21, 2015 Posted March 21, 2015 A big thank you to the team devs. Really excellent new. Can not wait for the card and JU-52.
kendo Posted March 21, 2015 Posted March 21, 2015 Whoa! - Fantastic... - How big is that map again!? Also, the Ju-52/3m looks lovely. A bit of a tinny sound from the engines, I thought there was more of a deep roar to them the several times I've seen and heard the plane in real life. Thanks developers, you are really making giant strides in this period! Quite a deep roar from my (modest) sound set-up Frey. Maybe you need to turn up the bass...?
Knopfler Posted March 21, 2015 Posted March 21, 2015 I'd like to fly with this beast .. maybe in the future
Blitzen Posted March 21, 2015 Posted March 21, 2015 The Ju-52 will be cannon fodder unless the escorts do their work! Seriously I do hope 777 gets formation flying right with with the Tante Ju ( as well as the other bombers) so we don't see the drunken impossible wing losing manuevers I've come across in various missions.Has no one over there heard of formation discipline???
71st_AH_Mastiff Posted March 21, 2015 Posted March 21, 2015 are we going to be able to man the gunner in the AI planes?
Finkeren Posted March 21, 2015 Posted March 21, 2015 are we going to be able to man the gunner in the AI planes? While that might seem like something of a solution, I don't really think it'd work. For one thing, there would have to be restrictions on exactly what actions a human gunner on an AI plane could perform. Since my guess is, that many servers will use AI Ju 52s to construct objectives in online missions, there's just a lot of room for exploitation, if you allow human gunners. 1
SCG_Space_Ghost Posted March 21, 2015 Posted March 21, 2015 are we going to be able to man the gunner in the AI planes? Good question. I kind of doubt it due to the fact that they'd have to render the interior of the plane but if so... One step closer to the player controlled Ju52 that a lot of us seem to want. I'd pay 10-15USD for a player controlled Ju52. While that might seem like something of a solution, I don't really think it'd work. For one thing, there would have to be restrictions on exactly what actions a human gunner on an AI plane could perform. Since my guess is, that many servers will use AI Ju 52s to construct objectives in online missions, there's just a lot of room for exploitation, if you allow human gunners. Didn't think about that angle of it. +1
CF-105 Posted March 22, 2015 Posted March 22, 2015 Good question. I kind of doubt it due to the fact that they'd have to render the interior of the plane but if so... One step closer to the player controlled Ju52 that a lot of us seem to want. I'd pay 10-15USD for a player controlled Ju52. Didn't think about that angle of it. +1 There were Ju-52s used briefly as bombers, so maybe they could make it player controlled that way. Of course, you'd have to get... ...unlocks to bomb with it.
Jokker Posted March 22, 2015 Posted March 22, 2015 Great news! Ju-52 and Velikie Luki map (by Zeus) looks very good and Yes, historical perspective also Fw-190A-3 models need also this map - If I see right, so found also Lake Ivan / airfield, what is nice.
Feathered_IV Posted March 22, 2015 Posted March 22, 2015 Can the MP code support useful numbers of AI aircraft, or will the Ju-52 be a sort of three engined unicorn that nobody ever sees? 1
6./ZG26_5tuka Posted March 22, 2015 Posted March 22, 2015 (edited) There were Ju-52s used briefly as bombers, so maybe they could make it player controlled that way. Yes, Ju 52 were utilized as "Behelfbomber" from the Spanish Civil war up to the invasion of France. Their sucess was mediocre at best due to low payload and worse aiming equipment but they played their part until more capeable planes like the He 111 and Ju 88 replaced them in the bomber strike force. There's pretty much no task the Ju 52 didn't perform apart form nightfighting maybe In case of Stalingrad not only transport but also MEDVAC and paradrop missions might be very interesting to perform with this aircraft. But first we need ot to be flyable.... Edited March 22, 2015 by Stab/JG26_5tuka
6./ZG26_McKvack Posted March 22, 2015 Posted March 22, 2015 (edited) I hope we will be able to buy it at least someday. Maybe when things have calmed down with BOM. It already got a FM. All that is needed is an cockpit and 1 gunner postition. Maybe if there is dual cockpit(maybe is hard to implant) more people would buy it(not that there already is many supporters for it). Maybe devs is really missing out something here Image being with your friend in the cockpit and another one as a gunner. Edited March 22, 2015 by McKvack
novicebutdeadly Posted March 22, 2015 Posted March 22, 2015 While some may fly the ju52, I'm more looking forward to the JU88 that we will get in BOM Flying at 100 feet A6 Intruder style, whilst dropping bombs with 10 sec fuze delay 1
Livai Posted March 22, 2015 Posted March 22, 2015 (edited) The Ju-52 will have this Special Unlocks & Loadout modeled 1. Edited March 22, 2015 by Superghostboy 1
Freycinet Posted March 22, 2015 Posted March 22, 2015 Quite a deep roar from my (modest) sound set-up Frey. Maybe you need to turn up the bass...? Hard to say if and how we hear it differently. I have the tinny slapping of the props as the most dominant sound and only a faint deeper whoosh/roar in the background. Sennheiser headphones.
1CGS LukeFF Posted March 22, 2015 1CGS Posted March 22, 2015 The Ju-52 will have this Special Unlocks & Loadout modeled Maybe it's a language thing, but you really need to stop stating certain things will be in the game before they are confirmed or denied by 1CGS. 2
C-Bag Posted March 23, 2015 Posted March 23, 2015 has anybody suggested crowd funding making the Ju 52 flyable and I missed it??
Feathered_IV Posted March 23, 2015 Posted March 23, 2015 That would certainly be a good way to gauge interest. I'd plunk down $60 without a second thought. 1
SCG_Space_Ghost Posted March 23, 2015 Posted March 23, 2015 That would certainly be a good way to gauge interest. I'd plunk down $60 without a second thought. Personally, I think the interest is already apparent enough...
6./ZG26_McKvack Posted March 23, 2015 Posted March 23, 2015 (edited) The interest already exist. http://forum.il2sturmovik.com/topic/14209-tante-ju-almost-here/?fromsearch=1 http://forum.il2sturmovik.com/topic/14634-there-any-news-about-ju-52/?fromsearch=1 http://forum.il2sturmovik.com/topic/12051-so-when-can-i-pre-purchase-ju-52-zak-one-will-go-free-i-beli/?fromsearch=1 http://forum.il2sturmovik.com/topic/11645-confirmed-ju-52-might-be-added-bos-someday/?fromsearch=1 http://forum.il2sturmovik.com/topic/10036-after-flying-syndicate-server-he-transport-we-need-ju-52-now/ This thread here is pretty amazing: http://forum.il2sturmovik.com/topic/844-tante-ju/?hl=ju#820852=&page=2 The unlocks could be interesting. Having the gunner as an unlock, being able to drop cargo with chutes. Edited March 23, 2015 by McKvack
Brano Posted March 23, 2015 Posted March 23, 2015 has anybody suggested crowd funding making the Ju 52 flyable and I missed it?? I did maybe on five occasions here on forum in different Ju52 related topics.But no words from devs about such possibility/option.I would contribute 50€,for sure.
Comes Posted March 23, 2015 Posted March 23, 2015 Would buy it too for 50€, but I think the devs stated, that they are focusing on other things and it is not really an option to make it flyable.
C-Bag Posted March 23, 2015 Posted March 23, 2015 That would certainly be a good way to gauge interest. I'd plunk down $60 without a second thought. I'm in, I'll see your $60.
BSS_Mudcat Posted March 23, 2015 Posted March 23, 2015 I'm worried about this because I don't want to miss it like I did for BOS and have a lower status..... Shallow I know but I'm pissed I got given the founder skins and had them taken away again because I signed up a little bit later than some ditto
BMA_FlyingShark Posted March 23, 2015 Posted March 23, 2015 That would certainly be a good way to gauge interest. I'd plunk down $60 without a second thought. A bit less here, let's say about 20€, but I deffinately would be willing to pay for it to get flyable.
Livai Posted March 23, 2015 Posted March 23, 2015 I wonder why some want to pay for something what we get for free? The Ju-52 will be flyable like RoF show us. Just look at RoF. All planes from RoF are flyable. And the same happend with the Ju-52 here, too. I think there is a other important reason than the "we need money to made it flyable part" that stay behind why the Ju-52 is only AI controlled for now. If I look at the Pe-2 or the He-111 they have only two engine. The Ju-52 have three and the third engine could be the problem for the Player FM. Looks like the AI FM + Plane is more easy to made than a Player FM + Cockpit + Plane? And this open the Question how different is the Player FM from the AI FM?
AndyJWest Posted March 23, 2015 Posted March 23, 2015 Superghostboy, please stop pretending you know what you are talking about - you are only embarrassing yourself. We already know (because the developers have told us) that Aircraft don't use a different FM than player-controlled ones. As for 3-engined aircraft being a problem, do you seriously think the the developers (who have already built a 4-engined aircraft for RoF) won't have allowed for more than two engines in BoS? And as for your claim that they are going to provide a flyable Ju-52 for free, the developers have already told us that it will be AI only. What happened in RoF is irrelevant, since they aren't following the RoF sales format anyway. They aren't (at least for now) going to model the cockpit etc for the Ju-52 because their priorities are elsewhere - and if they ever decide to make it flyable, following the RoFsales format would imply charging for it anyway. If you want to fantasise about the BoS developers giving away free flyable aircraft, fine, do so - but don't keep posting misleading statements about it on the forums. WE have enough problems with people complaining about this or that feature being missing, without having to explain that your misleading assertions have no relation to anything the developers have ever said. 6
Wulf Posted March 23, 2015 Posted March 23, 2015 I'm sure the Devs are well aware that almost everyone would 'like' to have a flyable Ju 52. However, I suspect they are also aware, as someone has already mentioned, that after the initial burst of enthusiasm, it would hardly ever be flown, if ever. The reality is that without local air superiority you are a dead duck in a '52. And if you are required to fly into a zone defended by enemy Flak, you are a dead duck in a '52. Even in the the very first year of the War, the loss rate for Ju 52 crews was just horrendous. The charm of being shot down again and again and again would last about a day I suspect. I'd rather the Devs invested their energy modelling aircraft that will actually be flown. 1
Blitzen Posted March 23, 2015 Posted March 23, 2015 I'm sure the Devs are well aware that almost everyone would 'like' to have a flyable Ju 52. However, I suspect they are also aware, as someone has already mentioned, that after the initial burst of enthusiasm, it would hardly ever be flown, if ever. The reality is that without local air superiority you are a dead duck in a '52. And if you are required to fly into a zone defended by enemy Flak, you are a dead duck in a '52. Even in the the very first year of the War, the loss rate for Ju 52 crews was just horrendous. The charm of being shot down again and again and again would last about a day I suspect. I'd rather the Devs invested their energy modelling aircraft that will actually be flown. +1...This really makes sense.I agree it would be fun to fly around the country side a few times in the beautifully uglyTante Ju, but it combat it would get old very faast.In the old Il-2 Sturmovik there are several Ju-52 to fly but few missions other than ones in which they are AI.I imagine that someday in BoS or BoM there might be a flyable model ,perhaps to purchase ( a;a RoF) but I can certainly wait.I'm more anxious for creative missions & campaigns in which this aircraft might take part.
Solmyr Posted March 24, 2015 Posted March 24, 2015 Very happy with these nice news, welcome Tante Ju, and welcome Zeus !
Brano Posted March 24, 2015 Posted March 24, 2015 I'm sure the Devs are well aware that almost everyone would 'like' to have a flyable Ju 52. However, I suspect they are also aware, as someone has already mentioned, that after the initial burst of enthusiasm, it would hardly ever be flown, if ever. The reality is that without local air superiority you are a dead duck in a '52. And if you are required to fly into a zone defended by enemy Flak, you are a dead duck in a '52. Even in the the very first year of the War, the loss rate for Ju 52 crews was just horrendous. The charm of being shot down again and again and again would last about a day I suspect. I'd rather the Devs invested their energy modelling aircraft that will actually be flown. Wrong assumption.It is not MP only game.There is vast majority of offline players,from whom many would like to use this plane in more "peacefull" offline missions like cargo/fieldpost/supplies/personell/medevac flights behind the frontlines.Together with orientation flying in general.Or just for flying it out of simple fun. Kickstarter activity is a good way how to find out,if there is enough interest among customers to make it economicly viable.From here we can extend for other very important "workhorses" like Fi156,Fw189,HS123/126,Po2,Li2 etc.Noone is saying it must be done right now.But after main line of planes is done,there should be space available for these airplanes,which are always ommited in flightsims nowdays.
6./ZG26_McKvack Posted March 24, 2015 Posted March 24, 2015 How people would like and enjoy could be answered by what will be in it when it comes out. Ju-52 mission is not only about going from point A to point B and getting shot down. A feature like this would be fun: https://www.youtube.com/watch?v=-pSjO0eryeY&feature=youtu.be&t=1h42m38s Flying around looking for friendly units and dropping supplies via parachutes would be fun. And having some buddy as an escort covering you while you drop them. New mission in the campaign: Go in groups to supply airfields and smaller missions were you need to drop supplies to friendly units scattered around the map. Parachutes already exist so i dont see a problem adding this. Of course im not a coder but who knows? Also this would be the very first aircraft with 3 engines with a FM in any game. I think people would rather buy this big plane with 3 engines that can drop stuff with chutes than the Fw-190 that wasnt even in Stalingrad and the Bf-109 is already included.
Freycinet Posted March 24, 2015 Posted March 24, 2015 I'm sure the developers have a pretty good idea about the sales they can expect to make of a lumbering "crap" plane like the Ju-52. RoF sales must give some pretty good pointers. (PS, I don't think the Tante Ju is actually crap, but that's what we call under-powered low-maneuverability planes...)
SCG_Space_Ghost Posted March 24, 2015 Posted March 24, 2015 I'm sure the developers have a pretty good idea about the sales they can expect to make of a lumbering "crap" plane like the Ju-52. RoF sales must give some pretty good pointers. (PS, I don't think the Tante Ju is actually crap, but that's what we call under-powered low-maneuverability planes...) A real wonder that anybody is flying the "crap" He111.
No601_Swallow Posted March 24, 2015 Posted March 24, 2015 I'm sure the developers have a pretty good idea about the sales they can expect to make of a lumbering "crap" plane like the Ju-52. RoF sales must give some pretty good pointers. (PS, I don't think the Tante Ju is actually crap, but that's what we call under-powered low-maneuverability planes...) How much do they think they can make from, I dunno, an obscure Soviet ground-attack plane called an IL2 or an underpowered... ad infinitum. There's no call for being so cynical. The Ju52 is needed for every single scenario where the Germans went in WWII, and having it flyable would increase the richness of the sim series, as well as giving kudos to the devs - all of which, circuitously perhaps, will add to their profit margins. I mean, there'll always be something to get whingey about. But why pick an iconic aircraft like the Ju52? I have more than one student here in Vienna who actually flew (or flew in) one. It's nothing less than essential - just as, one would think the Dakota would be essential to DCS's putative WWII effort (Now, building a Dakota: that'd be a litmus test about how serious they are...!)
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