Buffo002 Posted 3 hours ago Posted 3 hours ago Single Player If a single player game is properly made, this simulator will be revived a lot and will be popular again. But for each static campaign, pilot statistics (pilot log) would have to be created, the number of planes shot down, what types of planes were shot down, the place and time of the shot down, ground targets, and other things related to it. There are so many static campaigns, but it's no fun to play like that when you're like an idiot writing down on paper how many planes you shot down, while single player is the basis for every simulator, most people don't have time to play online and be on the PC for half a day ... when will TFS finally realize that most players are Single players.
FTC_Rostic Posted 2 hours ago Posted 2 hours ago 33 minutes ago, Rei-sen said: ...right now it's unplayable That is not true! I completed both original CloD campaigns and have several in progress. It is absolutely playable. At least for me. sgt_fresh releasing gameplay videos every few days: DunkzGam1ng has three playlists of completed campaigns and random missions in BLITZ. Spoiler Though yeah, I'd like to see some improvements made to AI at least to the level of AI in IL-2:1946.
FTC_Rostic Posted 1 hour ago Posted 1 hour ago (edited) 1 hour ago, Buffo002 said: Single Player If a single player game is properly made, this simulator will be revived a lot and will be popular again. But for each static campaign, pilot statistics (pilot log) would have to be created, the number of planes shot down, what types of planes were shot down, the place and time of the shot down, ground targets, and other things related to it. There are so many static campaigns, but it's no fun to play like that when you're like an idiot writing down on paper how many planes you shot down, while single player is the basis for every simulator, most people don't have time to play online and be on the PC for half a day ... when will TFS finally realize that most players are Single players. There is so many stuff that TFS has to improve... I think player stats is that last thing that have to be done. Technically there is a way to create custom Add-In that allow anyone to add page to the Single Player menu with custom content inside. 1) Add-In can be custom campaign with own statistics page. Most members here already know about https://github.com/silkyskyj/CloDDce/releases though I did not tried last version. Have no idea if statistics page was implemented or not. 2) Add-In can be a page that just display stats, that have to be generated by missions scripts. Such a scripts have to be added (or injected to existing ones) to every existing mission. This is bad way though. Better be buit-in in game engine by devs. Edited 1 hour ago by FTC_Rostic
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