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Mysticpuma

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About Mysticpuma

  • Rank
    Founder

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  • Website URL
    http://www.decisiveimaging.com

Profile Information

  • Gender
    Male
  • Location
    Bromsgrove, England, UK
  • Interests
    Video Editing, Photography and obviously Flight Sims.

Recent Profile Visitors

552 profile views
  1. Mysticpuma

    Engine-Sound Mods and official sounds

    It comes from this text I quoted: "On 9/8/2018 at 7:35 PM, -47-Fritz_or_Ivan said: "If I was head of this company I would hire a talent like tiger33 " I haven't said you wanted to be, I have said that there would be issues for the studio if they wanted to make the offer.
  2. Mysticpuma

    Engine-Sound Mods and official sounds

    As much as I love a real life sound as the next simmer, the issue isn't the soundpack Tiger has made (in regards to hiring him) but the sources of the audio he has made his mod from. There is no way an official company like 1C can use any audio source without provenance simply because if the copyright holder makes a claim 1C/777 would be totally screwed. There is no way the studio could officially sanction any sound mod without a complete list of the source of every one and proof they are not copyrighted and charge paying customers for them. I am under the impression Tiger's sound mods are all done from real audio files but I have no idea where they came from. So initially if Tiger was offered a position at the studio he would have to prove where every file came from before it would even get near being imported. That said, modding is modding and there is no issue with him supplying it as a mod because the studio would have no onus to prove the source of the files especially as they wouldn't be charging for them. Would be nice to have the option but I can't personally see them ever officially in game without proof of ownership for every single file. Just as an idea of what is on line for the studio and Jason, the fines below are per audio file.....so imagine how many there are in a sound mod! The legal penalties for copyright infringement are: Infringer pays the actual dollar amount of damages and profits. The law provides a range from $200 to $150,000 for each work infringed. Infringer pays for all attorneys fees and court costs. The Court can issue an injunction to stop the infringing acts. The Court can impound the illegal works. The infringer can go to jail. Cheers, MP
  3. Mysticpuma

    TFS Developer Update – September 2018

    And to clarify for Buzzsaw with the question "doesn't everyone use live video records?" ATAG is a closed cockpit server. They have a way of enabling a track viewer so externals can be seen....but skin downloads are off...so it is default markings only. So if it was live records only, there would never be an external view of any aircraft in any video ever? External views in any video created from ATAG combat using trk have no issues as they are all default skins. Trk. files for SP or offline players are useless for videos if any custom skin is used. I mean you can't line a shot up on an aircraft in SP, cut to an outside view, try and fire in the right direction, pause, go back internal view, try again and again and again? Cheers, MP
  4. Mysticpuma

    TFS Developer Update – September 2018

    No Rich, you are missing the point, no problem. Skinning is one of the great pleasures many people have and there are thousands of custom made skins for Clod, all historically accurate with correct markings, correct text, correct nose art, correct spinner colours and they look great in real time in the game. The thing is, the trk recorder is exactly what it says, it records everything that happened. So as shown in the example above, someone has created an authentic skin with markings, text, etc, etc, and it looks great real-time but once viewed in a replay the default game markings just get pasted on no matter what. So think about it for a moment and imagine all those skins in game and you decide to record an epic encounter and make it a cinematic video from multiple angles. You hit playback and as you can see it is impossible as the trk file pastes the default markings on no matter what. So the point is, downloading a blank skin is exactly what we already have in game, custom skins unless you want them to have no artwork from real life can be used for replays but then they won't be historically accurate. Final example, let's say (if it was available in the future) we have a P-51 of George Preddy with all his victory markings, the barbers shop nose art, etc, etc. we create a great trk file, play it back, then the custom skin gets painted over with whatever default markings the game wants. Scratch any cinematic and let's not forget, if we do that then it won't be shared and if it isn't shared then that is free publicity TF is missing out on. It really is an issue and blank skins won't solve it. Cheers MP
  5. Mysticpuma

    TFS Developer Update – September 2018

    Thought I'd add a video clip to show why:
  6. Mysticpuma

    TFS Developer Update – September 2018

    Thanks. Someone who understands πŸ‘
  7. Mysticpuma

    TFS Developer Update – September 2018

    At the moment yes..... Because default markings appear over skins in trk files!
  8. Mysticpuma

    TFS Developer Update – September 2018

    Hi Bonkin, thanks for the update. Regarding Q. 11 I'd like to see Grass tiles that no longer pop into view and also default markings no longer appearing in replays (trk files), nose art working from the menu and finally an AI truck crossing a bridge. Look forward to seeing that, cheers, MP
  9. Mysticpuma

    We need your help! Engine smoke...

    Couple of clips I shot: At 55 seconds Spitfire startup in slow motion: Rolls Royce Engine flame and smoke at 1m 4s: https://vimeo.com/100783834
  10. Mysticpuma

    Developer Diary 201 - Discussion

    Is there any way of letting more than 5 players spawn into a server at one time? I heard that ACG ran a campaign night and it took over half-an-hour before their players could start?
  11. Mysticpuma

    Interim Update from Testing

    Pause happens at 1m 5s mark.
  12. Mysticpuma

    Interim Update from Testing

    Thanks for the update. Buzzsaw I noticed there is still a pause when the shells hit, like a 1/4 second freeze. Do you think this can be solved before v5. 00 release? Would be great to see it in daylight too? Cheers MP
  13. Mysticpuma

    TFS Developer Update – August 2018

    Posted over ATAG, Spitfire with Cannons:
  14. Mysticpuma

    BOBP: Where are the bombers?

    B-25 will be useful in a Pacific expansion at some point so having the Ai creation converted to flyable will be beneficial for both expansions. Should a B-24 ever be required Monguse who built the B-24 for IL2 1946 has a vast supply of material to hand, he may be worth approaching for help? Cheers, MP
  15. Mysticpuma

    No Cockpit?

    I didn't, LizLemon did.
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