the_emperor Posted October 25, 2024 Posted October 25, 2024 since the later soviet 20mm got corrected from 2.8. to 5.6g of HE filling, lets bring up the filling of all 20mm HE-rounds in general and correct them. the game seems to use TNT equivalent for calculation and should there fore be corrected to the historical correct number The values are: 5.6g TNT for the later soviet 11.3g TNT for the allied Hispano System 20g TNT for the german Mineshell since all rounds hold explosives that are more effective than pure TNT, the correct values of TNT equivalent should probably be: British/US: 5.6g Tetryl R.E. factor 1.25 ~7g TNT (Later) Soviet: 5.6g A-IX-2 (73% RDX, 23% aluminum powder, phlegmatized with 4% wax; R.E. factor 1.54)~8,624g TNT or 4.13g (~6.36g TNT) for the tracer version earlier soviet HE-I rounds held about 2,8g of tetryl (~3.5g TNT) or 2.64g A-IX-2 (~4.07g TNT) https://www.gichd.org/fileadmin/uploads/gichd/Publications/Explosive_weapon_effects_web.pdf German: 18,6g HA41 (75% RDX, 20% aluminum powder, phlegmatized with 5% wax; R.E. factor ~1.5)~28g TNT in short if staying true to the historical numbers the in game values must be corrected as followed: 20mm Hispano 11.3g reduced to 7g (I guess the devs made a mistake here and took the whole loading of 0.025lbs as explosive content but HE-I filling of the Hispano 20mm had one part HE and one part Incendiary as separate fillings) everything Hispano can be found in my thread here: 20mm Shvak 5.6g increased to 8.6g 20mm mineshell 20g increased to 28g FM-Report has been already submitted 7
the_emperor Posted October 25, 2024 Author Posted October 25, 2024 credit to @=MERCS=JenkemJunkie for pulling the files from the game 2
GOA_Karaya_VR Posted October 25, 2024 Posted October 25, 2024 Hello gents I wish that the devs can check or almost be aware of this corrections for put in the sim this information , we deserve a realistic and acurrate balistic information in the simulator ( despite if one specific ammo is more powerfull that others ). Regards.
the_emperor Posted October 26, 2024 Author Posted October 26, 2024 14 hours ago, GOA_SinVaselina_VR said: I wish that the devs can check or almost be aware of this corrections for put in the sim this information , we deserve a realistic and acurrate balistic information in the simulator ( despite if one specific ammo is more powerfull that others ). Yes, this should be corrected asap. They were quite fast lately in correcting the later soviet HE von 2.8 to 5.6gram. But the Hispano should be corrected asap. Here the mistake was made, that the whole loading of 0.025lbs (11.3g) filling was taken as HE filling...but this is just plain wrong. the Shell was loaded 50:50 with HE and incendiary (not part of the game) so must! be cut in half (if you dont calculate for TNT equivalent).
1PL-Husar-1Esk Posted October 26, 2024 Posted October 26, 2024 2 hours ago, the_emperor said: filling was taken as HE filling...but this is just plain wrong. the Shell was loaded 50:50 with HE and incendiary (not part of the game) so must! be cut in half (if you dont calculate for TNT equivalent). I believe devs don't want that because they feel some compensation for lack of incendiary effect is needed in the first place. It's a pity that game doesn't model incendiary and one can see it as not fair advantage for german planes when there is half effect gone (hispano) or not presented (.50). 1
the_emperor Posted October 26, 2024 Author Posted October 26, 2024 (edited) 1 hour ago, 1PL-Husar-1Esk said: I believe devs don't want that because they feel some compensation for lack of incendiary effect is needed in the first place. It's a pity that game doesn't model incendiary and one can see it as not fair advantage for german planes when there is half effect gone (hispano) or not presented (.50). No. if that is actually the reasoning. they would need to compensate for the soviet and german as well, as they utilize a more modern HE-Incendiary mixture instead of seperate fillings....so double their filling as well?...add to that, that the germans are still missing the delay action... The devs made it clear that incendiaries are not modelled in the game and in case of the Hispanos 20mm probably made a mistake as getting infos on the weight of the HE and incendiary fillings is not clear in most documents...but those are hard numbers, and it should be in the interested of the game that you go by those numbers. So sorry, that argument to compensate for lack of incendiary does not hold up. And yes, if you look into my Hispano thread, there is a very important round missing, the SAPI, which was an integral part of the Hispanos belting. All nations are dearly missing their incendiary ammunition (mostly the US .50s) But compared to the German and the Soviet 20mm the Hispano makes smaller holes but still has superb ballistic performance and makes good frag damage (which made it a very handy weapon against softer ground targets). Edited October 26, 2024 by the_emperor
=MERCS=JenkemJunkie Posted October 26, 2024 Posted October 26, 2024 Maybe instead of compensating for no I component 1C could buff the HE/AP ratio in the belts? Right now Russia is usually 1/3 HE, Hispanos are 1/2 HE and Germany is 2/3 HE for historical reasons I think? I dont know how they chose those ratios, but if they buff all the ratios to 2/3s HE or higher, or even better let people choose full HE belts like on the La-5's then 1C wouldn't have to fudge incendiary and people would still get some compensation.
the_emperor Posted October 26, 2024 Author Posted October 26, 2024 having some belts to chose from would certainly be nice (eg no tracer for western allied .50s & 20mm). But correcting the filling to the historical correct ones (in the limits of the game) is more important and should be adressed asap as those are more easy fixed (and need no extra load outs to be programmed)
=MERCS=JenkemJunkie Posted October 26, 2024 Posted October 26, 2024 Yeah, new load out options is a big job, but changing the default HE/AP ratios in the mixed belts is a quick copy/paste job.
the_emperor Posted October 26, 2024 Author Posted October 26, 2024 20 minutes ago, =MERCS=JenkemJunkie said: but changing the default HE/AP ratios in the mixed belts is a quick copy/paste job. true👍
1PL-Husar-1Esk Posted October 30, 2024 Posted October 30, 2024 On 10/26/2024 at 2:08 PM, the_emperor said: No. if that is actually the reasoning. they would need to compensate for the soviet and german as well, as they utilize a more modern HE-Incendiary mixture instead of seperate fillings....so double their filling as well?...add to that, that the germans are still missing the delay action... The devs made it clear that incendiaries are not modelled in the game and in case of the Hispanos 20mm probably made a mistake as getting infos on the weight of the HE and incendiary fillings is not clear in most documents...but those are hard numbers, and it should be in the interested of the game that you go by those numbers. So sorry, that argument to compensate for lack of incendiary does not hold up. And yes, if you look into my Hispano thread, there is a very important round missing, the SAPI, which was an integral part of the Hispanos belting. All nations are dearly missing their incendiary ammunition (mostly the US .50s) But compared to the German and the Soviet 20mm the Hispano makes smaller holes but still has superb ballistic performance and makes good frag damage (which made it a very handy weapon against softer ground targets). Anyway I'm for correcting the numbers of TNT equivalent for mismatched rounds. Hope to see it done despite that we would not see the incendiary payload in GB.
the_emperor Posted October 31, 2024 Author Posted October 31, 2024 On 10/30/2024 at 7:10 AM, 1PL-Husar-1Esk said: Anyway I'm for correcting the numbers of TNT equivalent for mismatched rounds. Hope to see it done despite that we would not see the incendiary payload in GB. 👍 The missing Incendiary rounds for all nations is indeed really a bummer. But correcting the HE-Payload should be in the interest for historical accuracy. 4
MK_RED13 Posted November 4, 2024 Posted November 4, 2024 the_emperor... How long have you been trying to get the devs to fix this obvious (hopefully unintentional) bug in this game??
the_emperor Posted November 5, 2024 Author Posted November 5, 2024 @MK_RED13 dont know. At least my Hispano thread is a few years old and I guess they just made a plain and simple mistake by taking the filling of 0.025lbs/11.3g as all HE instead of 50:50 HE : Incendiary But overall these are easy accessible public information (much easier if you speak and read russian).
MDzmitry Posted April 10 Posted April 10 (edited) Hey, first of all I forgot to thank you @the_emperor for the treasure trove of an information compilation on Allied 20mm ammunition. And, just in case, I'll share the message I sent regarding HE/HEI filling efficiency here. Could be useful for people interested in the topic. Edited April 10 by MDzmitry 1
Roland_HUNter Posted August 19 Posted August 19 When it will be fixed?! Interestingly, the Soviet HE was fixed immediately after the forum report. 1
1CGS LukeFF Posted August 20 1CGS Posted August 20 Like with everything you ask, if there is something to share, we'll let you know. 🙂 Locked
Recommended Posts