BOO Posted June 15, 2024 Posted June 15, 2024 Thank you for your considered answer @Varibraun and thank you all. 1
firdimigdi Posted June 15, 2024 Posted June 15, 2024 (edited) 2 hours ago, chiliwili69 said: Without XR2 chip and battery they could produce a high end device in the range of 600-700$ and have profit on it. Obviously they've done the profit calculations on that and it's not what they want, I really don't think it's down to know-how or ability, they just have to be convinced there's long-term profit rolling in in order to allocate R&D, manufacturing and support resources to that. Some time ago I had read an article showing the difference in approach Meta had to this vs Apple. For the Q3 they were basically taking a hit for the hardware in order to keep the price in the $499 range - I don't remember the exact numbers but the actual production (not R&D, not support - just the price of the hardware going into the unit) was something like $50 or $60 less than the sale price so if you factor in all the other stuff they were not making any profit on the hardware itself - while Apple on the other hand made easily 100% profit per Vision Pro unit. Edited June 15, 2024 by firdimigdi
c19580 Posted June 16, 2024 Posted June 16, 2024 Seems like many of us will have to wait longer for the Crystal Light. We’ll see if just a couple of weeks… while I appreciate the transparency and ownership, what concerns me is that the delays are due to quality control and that there could be something wrong with the components or units they’re shipping out. Would understand if it were due to unprecedented demand… The next time I’m on a flight and the pilot says that they’re still putting the plane together as it’s taking off, I’ll say no thanks and get off… https://youtu.be/q86kNFt7UyU?si=A-RtKtR4sWoeL0Nl
Dagwoodyt Posted June 16, 2024 Posted June 16, 2024 Nothing in that vid indcates that they have any intention of moving on from their horrible headset shell.
chiliwili69 Posted June 16, 2024 Author Posted June 16, 2024 On 6/15/2024 at 9:12 PM, Varibraun said: he is one of my forum heroes for the research and perspective he brings Thanks!, I did all this things for my own conclusions but always thougt that it is good to share results of any analysis or test. One thing that Pimax could have done for the Crystal Light is to put Eye tracking since with this many people with more humble cards (like my 3080) could benefit for that. 2
chiliwili69 Posted June 16, 2024 Author Posted June 16, 2024 On 6/15/2024 at 9:25 PM, firdimigdi said: was something like $50 or $60 less than the sale price so if you factor in all the other stuff they were not making any profit on the hardware itself So, then, the R&D effort, design effort, ergonomic study, etc has been already done for the Quest3. So reuse it for the new Rift! So, take just the Q3, remove the battery (save 60$), XR2 and RAM (150$?), remove the controllers (100$?) , keep the panel and the marvelous lenses and add a DP cable (20$), so the manufacturing cost would be 500$-50$(supossed margin you said)-60-150-100+20=160$. Put a 140$ margin and sell it for 300$. And Meta will sell millions of this as replacement of previous Rifts, Rifts-S, Vives, G1-2, Index, etc, etc. Then enter in the PCVR game industry.
firdimigdi Posted June 17, 2024 Posted June 17, 2024 7 hours ago, chiliwili69 said: So, then, the R&D effort, design effort, ergonomic study, etc has been already done for the Quest3. So reuse it for the new Rift! So, take just the Q3, remove the battery (save 60$), XR2 and RAM (150$?), remove the controllers (100$?) , keep the panel and the marvelous lenses and add a DP cable (20$), so the manufacturing cost would be 500$-50$(supossed margin you said)-60-150-100+20=160$. Put a 140$ margin and sell it for 300$. And Meta will sell millions of this as replacement of previous Rifts, Rifts-S, Vives, G1-2, Index, etc, etc. Then enter in the PCVR game industry. Send them an email with your proposal I guess.
chiliwili69 Posted June 17, 2024 Author Posted June 17, 2024 3 hours ago, firdimigdi said: Send them an email with your proposal I guess. From their 17000 employees of Meta Reality Labs, for sure there will be at least one who play IL-2 and is reading exactly this and can comment this on the Meta parties when they smoke something green 😉 1
firdimigdi Posted June 17, 2024 Posted June 17, 2024 2 minutes ago, chiliwili69 said: From their 17000 employees of Meta Reality Labs, for sure there will be at least one who play IL-2 and is reading exactly this and can comment this on the Meta parties when they smoke something green 😉 "Duuuude, you know what would be hilarious? If we sold it for $420!" 3
dgiatr Posted June 17, 2024 Posted June 17, 2024 (edited) On 6/15/2024 at 11:46 AM, chiliwili69 said: I have never used OpenComposite or OpenXR toolkit (never had the need with my previous headsets). I believe that those tool are used to decrease the GPU load without compromising the performance. They will not get a better image than the 44Mpx images, but they could be closer to that but rendering less pixels, so the GPU is not constrained. If I would keep the Crystal I would definetely will investigate those methods to obtain the best quality/performance ratio with a new GPU for sure, but I already have a very clear idea about what I will do (return Crystal for the reasons above). Finally I "pulled the triger"!!! and ordered.......one more cable for my Hp G2 🤪 !!! ( my current one is about to die... ). Thank you chiliwilie69 for your report, I don't think pimax light will be much more better than G2 ( or it can justify about 1000 euros extra cost ) for playing especially il2 in not so high resolutions that I play myself. ....have to find another way to continue my "shopping therapy" thought...🤔 Edited June 17, 2024 by dgiatr
JG27_saffer001 Posted June 17, 2024 Posted June 17, 2024 Man after reading what @chiliwili69 wrote I'm kinda bummed out that I ordered the crystal light, I should've just went with the Q3, I could just buy that off the shelf too and not wait god knows how many weeks for it...
von_Tom Posted June 17, 2024 Posted June 17, 2024 44 minutes ago, saffer001 said: Man after reading what @chiliwili69 wrote I'm kinda bummed out that I ordered the crystal light, I should've just went with the Q3, I could just buy that off the shelf too and not wait god knows how many weeks for it... It's only one opinion. It may well be a valid one but without trying the thing it's hard to know what your own subjective opinion might be. Speaking purely personally, I want a PCVR headset so the Quest 3 wouldn't work for me. If in the future there is a non-tethered headset with amazing visuals and FOV, sound, transfer rate, huge battery life and all that then I'd go for it but that is a way off. I'm using the Index until the end of the year but it's getting old. I keep hoping for an Index II announcement but absent that, the Somnium VR1 with eye tracking may be my headset of choice. For a lower budget the Crystal Light seems like a great choice for a PCVR headset. von Tom 1
dgiatr Posted June 17, 2024 Posted June 17, 2024 (edited) 37 minutes ago, von_Tom said: It's only one opinion. It may well be a valid one but without trying the thing it's hard to know what your own subjective opinion might be. Speaking purely personally, I want a PCVR headset so the Quest 3 wouldn't work for me. If in the future there is a non-tethered headset with amazing visuals and FOV, sound, transfer rate, huge battery life and all that then I'd go for it but that is a way off. I'm using the Index until the end of the year but it's getting old. I keep hoping for an Index II announcement but absent that, the Somnium VR1 with eye tracking may be my headset of choice. For a lower budget the Crystal Light seems like a great choice for a PCVR headset. von Tom As far as Q2 vs G2 (I own both ) G2 is by far a better headset for il2 as far as spotting, idying and fps, I don't know for Q3 thought. To be honest Q2 had more vivid colours. Sincerely I don't think that Q3 would be better than G2, except wider sweet spot which someone can deal with if has more frequent head movements and larger fov of course. Only drawback for G2 is that it's about to die in the near future... Edited June 17, 2024 by dgiatr
1PL-Husar-1Esk Posted June 17, 2024 Posted June 17, 2024 1 hour ago, dgiatr said: I don't think that Q3 would be better than G2 I had G2 , now Q3 , the later is much better headset , optics and panels make a significant difference. I'm using WiFi connection but yes DP connection would make it even better.
dgiatr Posted June 17, 2024 Posted June 17, 2024 (edited) 23 minutes ago, 1PL-Husar-1Esk said: I had G2 , now Q3 , the later is much better headset , optics and panels make a significant difference. I'm using WiFi connection but yes DP connection would make it even better. That's interesting.. At what resolution you play Q3? Steamvr or openxr+ toolkit? Do you find spotting and idying better in Q3 than G2? What sharpening, MSAA? Don't you suffer from landscape simmering in Q3 ( I had a lot in Q2 ) Thanks Edited June 17, 2024 by dgiatr 1
chiliwili69 Posted June 17, 2024 Author Posted June 17, 2024 5 hours ago, saffer001 said: I'm kinda bummed out that I ordered the crystal light, I should've just went with the Q3, I could just buy that off the shelf too and not wait god knows how many weeks for it... Hey, If I have learnt something along the years is that VR is very subjective. It depends a lot on the individuals, what is good for me might not be for you. For example, I could not live with the blurred image of the G2 in the edges (when only moving eyeballs) but other people were perfectly fine with that. So, the best way it is always to try it, and eventhough sometimes it is difficult to judge the image clarity by my own eyes, and that´s why I do through the lens pictures. What it is a real objective fact, is that to fully enjoy the Crystal Light panels you need a top GPU. Without a top GPU you will need to play either with the downsampling of PimaxPlay or/and all the tricks of the thirdparty tools to downsample/blur your peripheria.
Chilli_40 Posted June 17, 2024 Posted June 17, 2024 On 6/11/2024 at 1:49 PM, chiliwili69 said: They arrived today, in a much bigger box than Quest3. First thing I did was to put them on my head without connecting them to the PC and OOHHHH NOOO!! They really don´t fit on my face, the mask is huge and full leaks on the sides and everywhere. (Quest3 fitted perfectly out-of-box, same with Index and G2). What is the ergonomics studies they have done?? I suppose Pimax want to sell this to the same owners of G2, Quest and Index. So, why not just copy their ergonomics??? As advised here I also purchased the Studioform layers and kit which I will need to conveniently adjust here and there, but I hate to do this big customization. It should fit better just out of the box. Another downside is the poor quality of the face cushion, worse than G2 or Index or Quest3. Ah, yes! and this thing is big. For the moment Quest3: +3 CrystalLight: 0 I trust it will improve when connecting to the PC. Wow, I just received my pre-order headset, and I agree if you head isn't extremely wide and round, I would be ordering the StudioForm layers kit now. My face isn't that narrow, and I can stick a full finger without any problem on each side between the headset and my face. There is absolutely no way I could even think about using this without shims to try and seal out the light. What gets me is why are none of these Pimax reviews on You Tube that are raving about the headset mentioning this huge issue? Personally, I don't know who's face this would fit without needing to be shimmed.
Dagwoodyt Posted June 17, 2024 Posted June 17, 2024 2 hours ago, Chilli_40 said: What gets me is why are none of these Pimax reviews on You Tube that are raving about the headset mentioning this huge issue? Could be that reviewers on YT are generally part of the Pimax ecosystem. I don't know how Pimax can change their HMD design without incurring huge expense. That they can make major improvement in QC seems doubtful since their suppliers probably subscribe to the same business ethics. Any improvements in QC will inevitably impact short term profit margin so someone is going to lose out. Frontmen' sincerity is doubtless incentivised. 1
Panzerlang Posted June 18, 2024 Posted June 18, 2024 I got the apache/layers kit for my Crystal. It has improved the comfort AND pushed the panels far enough forward that I no longer see the edges but the FOV has suffered accordingly. The OOTB fit is atrocious, first time unlucky for me (Rift, G2, Pico4 were all good). The Crystal's stereo overlap is also really bad for me. 1
Aapje Posted June 18, 2024 Posted June 18, 2024 On 6/16/2024 at 10:11 PM, chiliwili69 said: Thanks!, I did all this things for my own conclusions but always thougt that it is good to share results of any analysis or test. One thing that Pimax could have done for the Crystal Light is to put Eye tracking since with this many people with more humble cards (like my 3080) could benefit for that. That's very expensive to add since they license the technology from Tobii, who ask a large fee.
DBCOOPER011 Posted June 18, 2024 Posted June 18, 2024 4 hours ago, Hetzer-JG52 said: The OOTB fit is atrocious, first time unlucky for me (Rift, G2, Pico4 were all good). The Crystal's stereo overlap is also really bad for me. The Crystals overlap is better then the Q3, and much better then the Aero, but lags a bit behind the G2, and is really bad compared to the Pico4.. https://risa2000.github.io/hmdgdb/
TCW_Brzi_Joe Posted June 18, 2024 Posted June 18, 2024 (edited) If somebody is still considering pimax do not be discouraged by chilliwilly69s experience. Try it yourself. I have crystal, and I play IL-2 every day - it is crazy good. I enjoy every minute of flying. And I didn't like quest 3, totally opposite from chilli @chiliwili69 How is long distance (10+ km) spotting with Quest 3 ss 150% vs Crystal ss (about) 80%? I found for all HMDs ss 80% as sweetspot for good spotting ang ID-ing. Edited June 18, 2024 by TCW_Brzi_Joe 1
firdimigdi Posted June 18, 2024 Posted June 18, 2024 13 hours ago, chiliwili69 said: Hey, If I have learnt something along the years is that VR is very subjective. It depends a lot on the individuals, what is good for me might not be for you. For example, I could not live with the blurred image of the G2 in the edges (when only moving eyeballs) but other people were perfectly fine with that. It really is subjective, starting simply with face shape and possible asymmetry all the way down to visual acuity and perception. For example with the G2, with a custom interface and due to my faceshape and the positioning of my eyes I can read gauges that are on the peripheral of my vision, VR-experienced friends of mine who have used the very same headset had mixed results: one could, the other could not and another had a very hard time getting in the sweetspot and would lose it very often while I just plop the headset on and it's all in place. Other people can stand the 60Hz mode of the G2, others cannot. Some people are happy to play with 30-45 FPS (without motion reprojection) for others it's very uncomfortable. Some people don't notice chromatic aberration, others it drives mad. Some people get nauseous with even the slightest distortion, others don't even notice it. For some people the focal distance that some HMDs use is just plain wrong for them, for other's it's spot on and they can wear the HMD all day. Way too many parameters in practical use. 2 5
1PL-Husar-1Esk Posted June 18, 2024 Posted June 18, 2024 17 hours ago, dgiatr said: That's interesting.. At what resolution you play Q3? Steamvr or openxr+ toolkit? Do you find spotting and idying better in Q3 than G2? What sharpening, MSAA? Don't you suffer from landscape simmering in Q3 ( I had a lot in Q2 ) Thanks My gol was 72hz at max resolution that my system could give me, unfortunately I don't have 4090 (I have 4070ti@7800X3d). Spotting was better that G2 because of edge to edge clarity, to id ac from far distance i used zoom, landscape shimmering was bad in G2 , better in Q3 to the point I use to it , can't in G2.
[CPT]Crunch Posted June 18, 2024 Posted June 18, 2024 Even simple things like putting in prescription inserts can have a dramatic effect, by doing that the sweet spot in my G-2 nearly doubled, making it quite a different and better HMD in my case, it dramatically improved spotting ability. There is a lot of information to be had on things like specification and material build qualities in many reviews that's very useful, and the through the lens photo's do give a nice general impression we can contrast with what we're seeing in our own sets. But nothing beats trying one out, your own eyes never lie. 1
Chilli_40 Posted June 18, 2024 Posted June 18, 2024 (edited) 10 hours ago, TCW_Brzi_Joe said: If somebody is still considering pimax do not be discouraged by chilliwilly69s experience. Try it yourself. I have crystal, and I play IL-2 every day - it is crazy good. I enjoy every minute of flying. And I didn't like quest 3, totally opposite from chilli @chiliwili69 How is long distance (10+ km) spotting with Quest 3 ss 150% vs Crystal ss (about) 80%? I found for all HMDs ss 80% as sweetspot for good spotting ang ID-ing. Wow, I'm sure hoping so, but until the studioform shim kit arrives mines un-usable. Plus, I would not recommend the Pimax comfort top strap as it's not very compatible with the ridiculously long & wide top strap the headset came with. I think the studioform Apache top strap will work a much better. I'm still so hopefully the visuals match the hype, because so far, I'm certainly not impressed with anything to do with build quality. Edited June 18, 2024 by Chilli_40
Customizer171 Posted June 18, 2024 Posted June 18, 2024 1 hour ago, [CPT]Crunch said: Even simple things like putting in prescription inserts can have a dramatic effect, by doing that the sweet spot in my G-2 nearly doubled, making it quite a different and better HMD in my case, I had exactly the same experience. It was for sure a nice surprise and I can't complain of a narrow sweet spot anymore. I didn't expect that and I was actually a bit surprised that this wasn't mentioned as a possible effect of the inserts from the company selling the product.
dgiatr Posted June 18, 2024 Posted June 18, 2024 35 minutes ago, Customizer171 said: I had exactly the same experience. It was for sure a nice surprise and I can't complain of a narrow sweet spot anymore. I didn't expect that and I was actually a bit surprised that this wasn't mentioned as a possible effect of the inserts from the company selling the product. Yeah me too , no complaints from G2 except cable...
chiliwili69 Posted June 19, 2024 Author Posted June 19, 2024 On 6/18/2024 at 8:00 AM, TCW_Brzi_Joe said: How is long distance (10+ km) spotting with Quest 3 ss 150% vs Crystal ss (about) 80%? I found for all HMDs ss 80% as sweetspot for good spotting ang ID-ing. I normally don´t put a lot of attention to the spotting since I don´t play online and use icons on/off when needed, but I have made some pictures with both headsets and also 4K monitor. The results are in the other post with all the other pictures. 1
TCW_Brzi_Joe Posted June 19, 2024 Posted June 19, 2024 (edited) 6 hours ago, chiliwili69 said: I normally don´t put a lot of attention to the spotting since I don´t play online and use icons on/off when needed, but I have made some pictures with both headsets and also 4K monitor. The results are in the other post with all the other pictures. Thx for taking time to compare spotting, it looks interesting, pretty similar. However, in multiplayer 1 point spotting outside of 10km radius is very welcome. I can see it sometimes, i.E. when my squad is over enemy target and I am going there. For that I must be pretty low, and I need several seconds just staring at right direction. PS: Take care if using saved track for checking spotting; I remember that IL-2 had a bug: every time after changing setting and restarting game, then first track played was with "alternate spotting" on (even if disabled in settings). You had to start every time first single player mission, just to enter and exit it. But you probably know that already. By the way, my cooplayer who sees everything (he is awacs) uses pico4 with default settings. Edited June 19, 2024 by TCW_Brzi_Joe
c19580 Posted June 22, 2024 Posted June 22, 2024 Excited to have just received a message from Pimax that my Crystal Light is being prepared to be shipped from an Amazon warehouse! Does anyone know of a recent video or instructions to install and optimize the Crystal Light? Running a 13900 / 4090 and if anyone has optimized already would greatly appreciate some tips. I plan to use OpenXR since that is what I’m using with my Quest 3. From what I understand, I’ll need: - Open composite - Pimax XR - OpenXR Toolkit Does Necksafer XRNS work with PimaxXR? Cheers! 1
DBCOOPER011 Posted June 23, 2024 Posted June 23, 2024 Tallymouse has some pretty good setup videos for the crystal/crystal light that may be of use. I have a comparable system to yours but use the OG crystal. Setup is relatively simple for IL2 running in both opencomposite and steamvr, I get about the same frametime results for both. Just make sure the runtime switcher is set to opencomposite and pimaxxr is set to active if openxr is desired. Openxr toolkit is not mandatory, but I find it a very usefull tool. The settings I use are below and average between 11-12ms depending upon the map.. https://www.youtube.com/channel/UCDDz2QFFMBnQZy45IZgj9Sg https://gitlab.com/znixian/OpenOVR 1
Chilli_40 Posted June 26, 2024 Posted June 26, 2024 Tested my unit last night for the first time with a crap load of spacers to get it to fit right, I also noticed the stereo overlap thing when I first put it on, but after a few minutes flying it seemed to go away. The problem I'm having is I seem to be locked at 35fps, I thought initially it was that V-sync was on, but that isn't it either, I am using open xr. The visuals seem really good with hardly any tweaking done as of yet, followed Tallymouse's setting for the most part and I have a RTX4090 GPU running at 72hz, so I obviously have something set completely wrong.
DBCOOPER011 Posted June 26, 2024 Posted June 26, 2024 50 minutes ago, Chilli_40 said: Tested my unit last night for the first time with a crap load of spacers to get it to fit right, I also noticed the stereo overlap thing when I first put it on, but after a few minutes flying it seemed to go away. The problem I'm having is I seem to be locked at 35fps, I thought initially it was that V-sync was on, but that isn't it either, I am using open xr. The visuals seem really good with hardly any tweaking done as of yet, followed Tallymouse's setting for the most part and I have a RTX4090 GPU running at 72hz, so I obviously have something set completely wrong. Make sure that smart smoothing and lock to half framerate are unchecked in pimax play, and also that lock to half framerate is unchecked in pimaxxr. Also check that framerate limiting isnt initated in the openxr toolkit.. 1
TCW_Brzi_Joe Posted June 26, 2024 Posted June 26, 2024 On 6/22/2024 at 3:53 PM, c19580 said: I plan to use OpenXR since that is what I’m using with my Quest 3. From what I understand, I’ll need: - Open composite - Pimax XR - OpenXR Toolkit Does Necksafer XRNS work with PimaxXR? yes, I use all that. Open composite as 1 dll file (not general install), and take care that several persons reported that latest open composite does not work with IL-2. look here: 1
chiliwili69 Posted June 27, 2024 Author Posted June 27, 2024 14 hours ago, Chilli_40 said: The problem I'm having is I seem to be locked at 35fps I would check first that the simple way (PimaxPlay + SteamVR) would work first right. It was working fine for me with 13Mpx total pixels in 72Hz mode at 72fps always. Then you can enter in the third party software options to optimize the performance/visuals if needed. 1
Chilli_40 Posted June 27, 2024 Posted June 27, 2024 Wow, did some more test flying last night, thank you DBCOOPER11, it was the half framerate checked thing that was locking me at 32 fps. Why would Tallymouse, want the eye tracking & Quad view enabled in Pimax XR? Does the Quadview feature even work without eye tracking? I do have to say the clarity in this headset is stunning compared to my G2, comfort wise with lots of Studioform shimming done it's fairly comfortably. 1
DBCOOPER011 Posted June 27, 2024 Posted June 27, 2024 53 minutes ago, Chilli_40 said: Wow, did some more test flying last night, thank you DBCOOPER11, it was the half framerate checked thing that was locking me at 32 fps. Why would Tallymouse, want the eye tracking & Quad view enabled in Pimax XR? Does the Quadview feature even work without eye tracking? I do have to say the clarity in this headset is stunning compared to my G2, comfort wise with lots of Studioform shimming done it's fairly comfortably. Good deal. The tallymouse video is geared more for DCS and MSFS2020. Any type of eye tracking or foveated rendering just does not work or buggy in IL2 at the moment. If you play DCS, using quadviews with eye tracking (dynamic foveated rendering), or if using the crystal lite, quadviews without eye tracking (fixed foveated rendering) will give a substantial bump in performance. It will also give much better visual quality since you can over super sample the foveated region, or change the size of it as you want. Quadviews is only supported with DCS and a few other games at the moment. MSFS2020 supports another version via openxr toolkit. https://pimax.com/blogs/blogs/about-dynamic-foveated-rendering-dfr-in-virtual-reality-vr https://mbucchia.github.io/OpenXR-Toolkit/fr.html 1
c19580 Posted June 30, 2024 Posted June 30, 2024 I received my Crystal Light and these are my very early impressions after only using y for about an hour. I have a lot more tweaking to do. For context, I’m coming from a Quest 3 and that’s the only headset I’ve ever used. I have no other point of comparison. - Overall, I’m not as impressed as I expected to be based on the reviews. I just haven’t felt the wow factor that’s been reported. - Yes, the image quality is better. Planes are easier to spot at a distance and the definition is better. But… it’s not WOW… - I’m getting some chromatic aberration. The outlines of planes against the sky show some red and green separation. - For me, FOV seems worse than the Quest 3, although this is purely subjective. When looking forward through the sights, I cannot see the things I usually see in my Q3 like the compass, comments, etc.. - The potential KILLER is that I am getting extreme distortion at the edges. It’s really bad. I’d say as much as 20% of the edges outline is blurry and distorted, and unusable for any purpose. I did not have this with the Q3. I find myself having to move my head much more, whereas with the Q3 I was able to simply look down with my eyes without moving my head. I can’t do this in the Crystal. If I can’t somehow fix this I will most likely NOT keep the Crystal Light over the Q3. I did install the studioform face kit, so perhaps I overdid the thickness and will need to experiment. Has anyone else experienced the edges distortion or know whether this is normal? With the quality issues that Pimax acknowledged, I wonder if I received a defective unit. On a 13900 / 4090 I’m able to get 90 fps at the maximum Pimax play setting. What resolution should I set the OpenXR toolkit at?
DBCOOPER011 Posted June 30, 2024 Posted June 30, 2024 3 hours ago, c19580 said: - I’m getting some chromatic aberration. The outlines of planes against the sky show some red and green separation. - For me, FOV seems worse than the Quest 3, although this is purely subjective. When looking forward through the sights, I cannot see the things I usually see in my Q3 like the compass, comments, etc.. - The potential KILLER is that I am getting extreme distortion at the edges. It’s really bad. I’d say as much as 20% of the edges outline is blurry and distorted, and unusable for any purpose. I did not have this with the Q3. I find myself having to move my head much more, whereas with the Q3 I was able to simply look down with my eyes without moving my head. I can’t do this in the Crystal. If I can’t somehow fix this I will most likely NOT keep the Crystal Light over the Q3. I did install the studioform face kit, so perhaps I overdid the thickness and will need to experiment. Has anyone else experienced the edges distortion or know whether this is normal? With the quality issues that Pimax acknowledged, I wonder if I received a defective unit. On a 13900 / 4090 I’m able to get 90 fps at the maximum Pimax play setting. What resolution should I set the OpenXR toolkit at? For me, a lot of the distortion at the edges was due to my improper fit of the headset. Once I had the apache strap and spacers set correctly to fit the contour of my face, the blurriness and CA diminished significantly. I have a sharp image around approximatlly 85-90% of the headset with the remainder being slightly blurry with slight CA. This seems to occur starting just outside the binocular overlap. Something strange is going on if you cant see the comments box clearly. Do you have optical inserts in? I know the focal point for the crystal is set for 1 meter, less than other HMD's out there. I would make sure the lens settings are for 35PPD glass in pimax play and you could unscrew/reseat the lenses as well. If you using Opencomposite/OpenXR, I would recommend only adjusting the resolution desired in pimax play. Also, a new pimax play version just came out yesterday, but I assume you already have it. Hopefully you can get this thing working out for you! 1 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now