dgiatr Posted January 23 Posted January 23 (edited) 6 hours ago, c19580 said: thanks! how many tinkering hours would you estimate to get it working well? is there a way to import profiles from others that may have already done a lot of the legwork? I have a simfab simpit so will need to figure out how to mount it. Hi, look here for profiles sharing https://discord.com/channels/965234441511383080/1101903663666049134 or any other information you might find useful.. Edited January 23 by dgiatr 1
BOO Posted January 23 Posted January 23 7 hours ago, c19580 said: thanks! how many tinkering hours would you estimate to get it working well? is there a way to import profiles from others that may have already done a lot of the legwork? I have a simfab simpit so will need to figure out how to mount it. Not many. Its just a case of learning the software environment. In its basic form its nothing but a few options and sliders, Telem adds more if the game exports telemetry but much of the heavy lifting in terms of profiles has pretty much been and there are a some decent profiles at the link digitar posted. If I have one gripe its the discord based community - not the community itself but the general drawbacks of discord as an information repository. That said, Id sooner have Walmis working on formware and stuff than maintaining websites so I guess its a necessary evil.
c19580 Posted February 9 Posted February 9 Just placed an order for the VPForce Rhino. Also ordered the VKB adaptor. Now I have to figure out how to mount to my SimFab simpit… I currently use a 200mm extension with a VKB Gunfighter IV and MCG Pro. Any idea what extension length I’d need to purchase, if any, to achieve the same height?
Youtch Posted February 9 Posted February 9 10 hours ago, c19580 said: Just placed an order for the VPForce Rhino. Also ordered the VKB adaptor. Now I have to figure out how to mount to my SimFab simpit… I currently use a 200mm extension with a VKB Gunfighter IV and MCG Pro. Any idea what extension length I’d need to purchase, if any, to achieve the same height? I would recommend to try without extension before. I had exactly your setup with 200mm extension on top of vkb gunfighter base with the ultimate, and i get rid of the 200mm altogether when i switched to Rhino. Rhino is precise enough and has more degree of movements 1
Varibraun Posted February 23 Author Posted February 23 On 11/18/2024 at 1:09 AM, dgiatr said: You can set the green line in spring dynamics diagram higher if you want for a stronger effect. Been playing around with this setting a little more. What is the purple line? Mine stays at at the far right 1.00 edge of the chart regardless of adjustments to the green "force" lines while yours and @Dagwoodyt seem to have moved to the left (see below from the setting you posted). I don't think the Rhino Manual has been updated since "Spring Dynamics" have been added. Thanks!
Varibraun Posted February 26 Author Posted February 26 Regarding the increased resistance due to speed discussion, Walmis just posted on Discord today (snip below). If I am reading the last sentence correctly, it looks like this is still being worked on further within the TeleFFB software in addition to the Spring Dynamics portion of the Rhino Configurator in my post above. Walmis's post contains a nice explanation of how the resistance works in FFB. I am truly amazed by the work Walmis and @Number481 are doing for the Rhino FFB ecosystem across the flight sim genre. Thank you! 2
c19580 Posted February 28 Posted February 28 On 1/23/2025 at 1:29 AM, dgiatr said: Hi, look here for profiles sharing https://discord.com/channels/965234441511383080/1101903663666049134 or any other information you might find useful.. I checked discord and unfortunately couldn’t find any profiles for IL-2. Does anyone have a profile you could share? im setting up my VPforce Rhino now and would love to learn from what the community has developed.
Varibraun Posted March 2 Author Posted March 2 (edited) On 2/28/2025 at 5:56 PM, c19580 said: Does anyone have a profile you could share? I have attached my current config file (zipped). My TeleFFB.lua was too large to attached so a link to that zipped file is below. Both of these are a work in progress for me (I am not sure how many a/c I have set up in the TeleFFB software yet, but anything I have flown recently will have the "new" G-Force effect enabled (I am currently flying the 109 in a campaign so I know that one is updated). Maybe they can at least help you get started. https://drive.google.com/file/d/1qqKgAU5n1fndzvSprUegFPAV8GtByQ_O/view?usp=sharing Flight Sim Config.zip Edited March 2 by Varibraun
Varibraun Posted March 2 Author Posted March 2 On 2/28/2025 at 5:56 PM, c19580 said: im setting up my VPforce Rhino now and would love to learn from what the community has developed. Also, on those settings I have the Pot knob set between 40% - 60% (no extension) depending on how "heavy" I think the particular aircraft would be on the controls.
c19580 Posted March 5 Posted March 5 On 3/2/2025 at 11:41 AM, Varibraun said: I have attached my current config file (zipped). My TeleFFB.lua was too large to attached so a link to that zipped file is below. Both of these are a work in progress for me (I am not sure how many a/c I have set up in the TeleFFB software yet, but anything I have flown recently will have the "new" G-Force effect enabled (I am currently flying the 109 in a campaign so I know that one is updated). Maybe they can at least help you get started. https://drive.google.com/file/d/1qqKgAU5n1fndzvSprUegFPAV8GtByQ_O/view?usp=sharing Flight Sim Config.zip 1.68 kB · 0 downloads Thanks so much for this! Please forgive my ignorance, but what folder should I copy this file to and how do i activate it in TeleFFB? I finished mounting the Rhino yesterday and was overwhelmed by the 176 page manual. A couple more questions if that’s ok: - Do I need to open the TeleFFB every time I play? - Does each plane need to have a different profile? You mentioned this was for a 109; what would I need to change if I fly a P51? - I use SRS (multiplayer voice), a buttkicker and now the Rhino. When I installed the TeleFFB, it changed my startup telemetry code and think I may have lost the buttkicker setting. Any idea on what the correct startup file telemetry code would be for my set up?
Youtch Posted March 5 Posted March 5 (edited) I am still exploring how to configure better the Dynamic Spring. I asked this question into Discord, let s hope we can get some answer: I am trying to configure Spring Dynamic for Il2, but cannot find much information on the manual. How the values from 0 to 1 are linked to the actual speed exactly. What is 1? Is it the maximum speed of the aircraft or some type of absolute speed for all aircrafts? How does it change from one aircraft to another? Let say for instance that for Bf109-E7 stick becomes very stiff over 500 km/h while on a Bf109-K4 it becomes stiff at 700km/h. If I want to trigger a 2x coefficient to reflect that the elevators are becoming very stiff, how do I know at which point of the horizontal axis I need to put coefficient x2? But glad to see that they are working on improving it. On 2/26/2025 at 8:26 PM, Varibraun said: Regarding the increased resistance due to speed discussion, Walmis just posted on Discord today (snip below). If I am reading the last sentence correctly, it looks like this is still being worked on further within the TeleFFB software in addition to the Spring Dynamics portion of the Rhino Configurator in my post above. Walmis's post contains a nice explanation of how the resistance works in FFB. I am truly amazed by the work Walmis and @Number481 are doing for the Rhino FFB ecosystem across the flight sim genre. Thank you! Do you know what Walmis is referring to when he talked about proper damper and LPF settings? I can see in settings the values for Low pass Output filters, but I have no clue how to set those. Edited March 5 by Youtch
dgiatr Posted March 5 Posted March 5 (edited) 3 hours ago, Youtch said: I am still exploring how to configure better the Dynamic Spring. I asked this question into Discord, let s hope we can get some answer: I am trying to configure Spring Dynamic for Il2, but cannot find much information on the manual. How the values from 0 to 1 are linked to the actual speed exactly. What is 1? Is it the maximum speed of the aircraft or some type of absolute speed for all aircrafts? How does it change from one aircraft to another? Let say for instance that for Bf109-E7 stick becomes very stiff over 500 km/h while on a Bf109-K4 it becomes stiff at 700km/h. If I want to trigger a 2x coefficient to reflect that the elevators are becoming very stiff, how do I know at which point of the horizontal axis I need to put coefficient x2? But glad to see that they are working on improving it. Yeah I have the same questions as you...that's strange but in rhino rudder pedals telem ffb in spring dynamics option you can set plane maximum speed and plane stall speed which affect rudder pedals Spring force vs speed in accordance to vp force configurator spring dynamic diagram. In rhino telem ffb joystick base in spring dynamics section there isn't such a choice though. As far as LPF settings I think it has to do with periodic effects frequency. Edited March 5 by dgiatr
Youtch Posted March 6 Posted March 6 I believe that the G-Load setting in TelemFFB is not an ideal representation of how the load is effectively increasing on control surface with speed. Because pilot can go through relatively high Gs during very tight turn even with medium speed while the control surfaces are still quite responsive, even if the body is taxed by the high Gs. And similary, you can have relatively medium Gs during the recovery after high speed dive, but with the control being very heavy (and on many account of pilots not having the physical strenght to pull up, especially for early warbirds). I think I am going to de-activate G-Load on IL2 and keep experimenting with Dynamic spring, especially because having both enable at the same time causes inestability. For a FBW F18, the G-Load effect is just perfect, because my understanding is that the stick is designed to become more stiff with more G-Load.
Varibraun Posted March 6 Author Posted March 6 (edited) Hi @c19580 - I will do my best to answer below, but I am just attempting to help and am certainly no expert on settings or tech side of the Rhino (basically just a happy user). Regarding the manual, it is long but well laid out and therefore easy to read in small chunks as questions arise so that you don't have to digest it all at once. On 3/4/2025 at 7:52 PM, c19580 said: Do I need to open the TeleFFB every time I play? Yes, and I find it adds a lot to IL-2 (I still haven't had time to venture into DCS with it). On 3/4/2025 at 7:52 PM, c19580 said: Does each plane need to have a different profile? You mentioned this was for a 109; what would I need to change if I fly a P51? No, there is a default profile for all prop aircraft that is automatically applied to every aircraft in that category and you can modify/edit them from there if you desire. Regarding how to modify them, I think only a real world warbird pilot can answer what is most realistic. @SCG_motoadve (one of those extraordinarily rare individuals who owns a warbird and and a Rhino) has been kind to post some of his settings above in this thread and in discord. FWIW - My P-51 and 109 have pretty much the same settings in TelemFFB. I really only adjust the Pot Knob to change my settings between aircraft (for example, I set the Spitfire a little lighter than the 109 - no idea if that is really correct, but it makes sense to me). On 3/4/2025 at 7:52 PM, c19580 said: I use SRS (multiplayer voice), a buttkicker and now the Rhino. When I installed the TeleFFB, it changed my startup telemetry code and think I may have lost the buttkicker setting. Any idea on what the correct startup file telemetry code would be for my set up? Unfortunately, I don't know, but my guess is that you need to set up a 2nd address in the config file. I am currently using settings for 3 devices (SimRacingStudio for DoFR motion rig, Rhino Joystick with TelemFFB software, and Andre's Simshaker for Jetpad & Buttkickers) so mine will likely be different. However, you can see the discussions I have had with @dgiatr about Telemetry settings along the way over in the "Motion Simulator" section about the "SRS Dof reality P3" thread (linked under the next question) if you think they might be helpful since we discuss getting multiple telemetry devices functioning together. But discord is probably a better bet to find someone who is running something closer to your setup. On 3/4/2025 at 7:52 PM, c19580 said: Please forgive my ignorance, but what folder should I copy this file to and how do i activate it in TeleFFB? Sorry, I am the ignorant one - that is the wrong file. Unlike the configurator, there isn't an export profile (at least that I could find) in TelemFFB. It might be in my users folder, but probably simpler for me to just post my 109 settings screenshot for you below. Also, as noted, @SCG_motoadve has posted some of his settings in this thread above and @dgiatr has posted his settings for the LA-5FN in this thread: Here are my current 109 TelemFFB settings with all fields expanded: Edited March 6 by Varibraun
Varibraun Posted March 6 Author Posted March 6 (edited) On 3/5/2025 at 11:48 AM, Youtch said: Do you know what Walmis is referring to when he talked about proper damper and LPF settings? I can see in settings the values for Low pass Output filters, but I have no clue how to set those. My short answer is no and I don't know how best to adjust them, but I agree with you in thinking he probably is talking about these settings in the Configurator: On 3/5/2025 at 11:48 AM, Youtch said: I am trying to configure Spring Dynamic for Il2, but cannot find much information on the manual. Yes, I think this was added to the Configurator after the last manual update in 9/24. I did decide after reading Walmis's discord post to leave my setting to the default of "1" since it appears anything higher only impacts how soon you reach more max force along the axis and then just levels out (absent the game modeling speed/force). If I am reading him correctly. 5 hours ago, Youtch said: I think I am going to de-activate G-Load on IL2 and keep experimenting with Dynamic spring, especially because having both enable at the same time causes inestability. . That is a good idea, please let us know what you find. I am also following your latest discussion in discord for some insight. Thank you! Edited March 6 by Varibraun 1
Dagwoodyt Posted March 6 Posted March 6 @Varibraun: Do you have "shake" enabled in GB? I am not seeing a "Buffeting" slider.
Varibraun Posted March 6 Author Posted March 6 1 hour ago, Dagwoodyt said: I am not seeing a "Buffeting" slider. Just hit the arrow again next to buffeting and it should display the slider. (I double checked and my GB shake is at 0% as recommended). 1
c19580 Posted March 7 Posted March 7 12 hours ago, Varibraun said: Hi @c19580 - I will do my best to answer below, but I am just attempting to help and am certainly no expert on settings or tech side of the Rhino (basically just a happy user). Regarding the manual, it is long but well laid out and therefore easy to read in small chunks as questions arise so that you don't have to digest it all at once. Yes, and I find it adds a lot to IL-2 (I still haven't had time to venture into DCS with it). No, there is a default profile for all prop aircraft that is automatically applied to every aircraft in that category and you can modify/edit them from there if you desire. Regarding how to modify them, I think only a real world warbird pilot can answer what is most realistic. @SCG_motoadve (one of those extraordinarily rare individuals who owns a warbird and and a Rhino) has been kind to post some of his settings above in this thread and in discord. FWIW - My P-51 and 109 have pretty much the same settings in TelemFFB. I really only adjust the Pot Knob to change my settings between aircraft (for example, I set the Spitfire a little lighter than the 109 - no idea if that is really correct, but it makes sense to me). Unfortunately, I don't know, but my guess is that you need to set up a 2nd address in the config file. I am currently using settings for 3 devices (SimRacingStudio for DoFR motion rig, Rhino Joystick with TelemFFB software, and Andre's Simshaker for Jetpad & Buttkickers) so mine will likely be different. However, you can see the discussions I have had with @dgiatr about Telemetry settings along the way over in the "Motion Simulator" section about the "SRS Dof reality P3" thread (linked under the next question) if you think they might be helpful since we discuss getting multiple telemetry devices functioning together. But discord is probably a better bet to find someone who is running something closer to your setup. Sorry, I am the ignorant one - that is the wrong file. Unlike the configurator, there isn't an export profile (at least that I could find) in TelemFFB. It might be in my users folder, but probably simpler for me to just post my 109 settings screenshot for you below. Also, as noted, @SCG_motoadve has posted some of his settings in this thread above and @dgiatr has posted his settings for the LA-5FN in this thread: Here are my current 109 TelemFFB settings with all fields expanded: Thanks so much for this. It was incredibly helpful! I set the settings as you have them. Also figured out how to get the buttkicker working. im noticing that the fan on the Rhino turns on after about 5 minutes on Berloga and stays on for the whole session… not sure if that’s normal. 1
SCG_motoadve Posted March 7 Posted March 7 10 hours ago, c19580 said: Thanks so much for this. It was incredibly helpful! I set the settings as you have them. Also figured out how to get the buttkicker working. im noticing that the fan on the Rhino turns on after about 5 minutes on Berloga and stays on for the whole session… not sure if that’s normal. In heavy dogfights its normal for the fan to turn ON , not ideal because eventually the stick can get soft, its a limitation of the motors and heat unfortunately. Honestly my only disappointment with the Rhino, even with that, its totally worth it. I also have Buttkicker for my seat and controls, it adds to the immersion a lot when in VR. here is my Authentikit 109 throttle with vibration. https://www.facebook.com/share/v/15Rwd2HbrC/
Varibraun Posted March 7 Author Posted March 7 (edited) 10 hours ago, c19580 said: Thanks so much for this. It was incredibly helpful! I set the settings as you have them. Also figured out how to get the buttkicker working. Awesome that you are up and running! Please keep posting if you make discoveries along the way - as you can see from the discussions in this thread (and on discord), I think most of us are still learning a lot. Thanks to @dgiatr's experiences and @SRF_kaltokri's work, I will be adding Rhino FFB to my TPR pedals as the parts arrive. I would have never done that without the sharing others have done here. 10 hours ago, c19580 said: im noticing that the fan on the Rhino turns on after about 5 minutes on Berloga and stays on for the whole session… not sure if that’s normal. Since it is my understanding that Berloga is pretty much a fast action dogfight server (I have not subjected myself to the embarrassment of a fast death that I am sure would occur if I visited), I think it is probably normal. Flying SP career/campaign missions at around 50% setting, my fans will typically only kick on when I end up in a prolonged dogfight, but they shut down pretty quickly once I return to normal flight. I have also seen @SCG_motoadve's comments about fans coming on in dogfights with the standard motor, so I think your experience is probably normal with the standard Rhino motors under continual stress. EDIT - LOL...see above, we were posting at the same time. Edited March 7 by Varibraun
dgiatr Posted March 7 Posted March 7 (edited) 9 minutes ago, Varibraun said: Since it is my understanding that Berloga is pretty much a fast action dogfight server (I have not subjected myself to the embarrassment of a fast death that I am sure would occur if I visited), ....stay where you are ( single player) for the peace of your mind!!😉 Edited March 7 by dgiatr 1
Youtch Posted March 26 Posted March 26 If anyone is interested, there is a development version available on VPForce discord channel, under TelemFFB developer sub-channels that allow to map buttons to weapons, for cannon to have a different response in term of intensity/vibration than machine guns. I have started compiling a detailed excel with weapons specs vs aircraft that I am sharing with this forum. Feel free to comment. IL2 FFB Weapons 0.1.zip Does anyone know how to parse the telemetry to find the telemetry indexes of each weapon sent by IL2?
Youtch Posted March 28 Posted March 28 Please find below a more complete version of this file with more accurate data, as well as the corresponding configuration I used currently in FFB, if anyone is interested. The branch of TelemFFB supporting multiple weapons configuration is available on Discord under TelemFFB-dev IL2 FFB weapons - WW2 aircrafts .zip userconfig.zip
Youtch Posted April 8 Posted April 8 Does anyone know how to visualize the telemetry data produced by IL2?
c19580 Posted April 9 Posted April 9 On 3/28/2025 at 6:30 AM, Youtch said: Please find below a more complete version of this file with more accurate data, as well as the corresponding configuration I used currently in FFB, if anyone is interested. The branch of TelemFFB supporting multiple weapons configuration is available on Discord under TelemFFB-dev IL2 FFB weapons - WW2 aircrafts .zip 55.12 kB · 0 downloads userconfig.zip 6.96 kB · 0 downloads thanks for sharing do I need to copy these files to a specific folder? How does one load these to be used?
Youtch Posted April 9 Posted April 9 (edited) First you need to go to discord channel, go to the development of TelemFFB-DEV sub-channel and download from Number481 — 23-Mar-25 01:15 post the custom VPFroce-TelemFFB_IL2GunsDev.zip. This is the version that is supporting weapons to be directly activated by buttons and define intensity and RPMs. Don t worry about having 2 versions of TelemFFB with two shortcuts, just make sure they are installed in 2 different directories. I still use the vanilla version for DCS, and can go back and forth without issues. Then, you will need to run Rhino Loop Back app selecting your controller where you have the guns triggers in the drop-down menu, so that it can recognize the buttons you will use for 1st and 2nd level trigger. Then you can just import the userconfig, making first a backup of your userconfig first if you want to go back to it, you can access it through TelemFFB menu in System Config/Log. Then for each plane do not forget to remap and indicate which are the buttons you are actually using, because they are not the same as my buttons. Userconfig comes with all the weapons already configured with RPM and intensity normalized based on recoil and plane weight, and now the effect are quite satisfying. Please note that you probably have to change the "override configuration file" to use your own VPForceFFB_configurator file with the values you defined for Resistance, Spring, Friction, etc... I am adding the last version of userconfig, if you are interested, as I also adjusted the other parameters, and I am now very happy with the final results. The excel is just for your information on the calculations behind the values set for each weapons and planes. userconfig.zip Edited April 9 by Youtch
Varibraun Posted April 10 Author Posted April 10 On 3/5/2025 at 3:35 PM, dgiatr said: in rhino rudder pedals telem ffb in spring dynamics option you can set plane maximum speed and plane stall speed which affect rudder pedals Hi @dgiatr - Just finished my TM TPR rudder pedals mod* for VPForce Rhino large motor. Now I need to get the TelemFFB pedal settings tuned. When you have some time, I would love it if you could post a screenshot of your rudder settings for your favorite IL2 GB aircraft to give me a baseline from someone with knowledge and experience (I realize you have the MFG mod, but I think the settings would still be similar and helpful). Thanks in advance! *BIG thank you to @SRF_kaltokri for producing the mod kit making it possible! He has been awesome through the whole process. 1
dgiatr Posted April 10 Posted April 10 7 hours ago, Varibraun said: Hi @dgiatr - Just finished my TM TPR rudder pedals mod* for VPForce Rhino large motor. Now I need to get the TelemFFB pedal settings tuned. When you have some time, I would love it if you could post a screenshot of your rudder settings for your favorite IL2 GB aircraft to give me a baseline from someone with knowledge and experience (I realize you have the MFG mod, but I think the settings would still be similar and helpful). Thanks in advance! *BIG thank you to @SRF_kaltokri for producing the mod kit making it possible! He has been awesome through the whole process. Hi Varibraun, Congratulations for your new ffb rudder pedals!!! During weekend I will send you the required informations!! 1
Varibraun Posted April 14 Author Posted April 14 Just saw this on Discord from Walmis - FYI for anyone considering a Rhino:
Dagwoodyt Posted April 14 Posted April 14 1 hour ago, Varibraun said: Just saw this on Discord from Walmis - FYI for anyone considering a Rhino: This is fantastic news. Definitely not welcome news for Moza! 🙂
dgiatr Posted April 14 Posted April 14 On 4/10/2025 at 1:10 PM, dgiatr said: Hi Varibraun, Congratulations for your new ffb rudder pedals!!! During weekend I will send you the required informations!! Hi Varibraun, thats my telemffb settings from my MFG ffb rudder pedals of my favorite fw 190. hope it helps...cheers! On 4/10/2025 at 4:58 AM, Varibraun said: Hi @dgiatr - Just finished my TM TPR rudder pedals mod* for VPForce Rhino large motor. Now I need to get the TelemFFB pedal settings tuned. When you have some time, I would love it if you could post a screenshot of your rudder settings for your favorite IL2 GB aircraft to give me a baseline from someone with knowledge and experience (I realize you have the MFG mod, but I think the settings would still be similar and helpful). Thanks in advance! *BIG thank you to @SRF_kaltokri for producing the mod kit making it possible! He has been awesome through the whole process. 1
Aapje Posted April 14 Posted April 14 2 hours ago, Dagwoodyt said: This is fantastic news. Definitely not welcome news for Moza! 🙂 Not sure why you draw this conclusion. This can be a consequence of people buying the Moza instead, so demand went down for the Rhino, so he could catch up with demand.
Dagwoodyt Posted April 14 Posted April 14 8 minutes ago, Aapje said: Not sure why you draw this conclusion. This can be a consequence of people buying the Moza instead, so demand went down for the Rhino, so he could catch up with demand. So what? It's the software that counts! Even folks who bought Moza instead will have opportunity to buy a Rhino without an eight month wait. The more that can be purchased "off the shelf" the better for the customer. 😊
Varibraun Posted April 15 Author Posted April 15 6 hours ago, dgiatr said: Hi Varibraun, thats my telemffb settings from my MFG ffb rudder pedals of my favorite fw 190. hope it helps...cheers! Thank you!! This will be my new baseline, but I may not have time until next week to try them out and am still working through some pedal disconnecting from TelemFFB issues. If everyone is happy with the new b15 firmware update over the next couple of days I will give that a try. Also, saw this post below on Discord - have you needed to use this tip? It might be my problem/solution since I do often alt-tab out of IL2. Just wish I had a little more time to experiment with it right now to figure it out, but it will be a few days.
c19580 Posted June 14 Posted June 14 I’m considering getting the VPforce MFG crosswinds rudder FFB modification. There’s two versions, one of them with a stronger motor, but may be more complicated to mount to my SimFab pit. Does anyone know if the stronger motor is worth it?
dgiatr Posted June 14 Posted June 14 (edited) 1 hour ago, c19580 said: I’m considering getting the VPforce MFG crosswinds rudder FFB modification. There’s two versions, one of them with a stronger motor, but may be more complicated to mount to my SimFab pit. Does anyone know if the stronger motor is worth it? I think it's better to go with the stronger motor,since there is no air blower to cool down the motors in none of the two modifications, you can reach the upper thermal limit of the smaller motor in case you won't go with some modest power - spring settings. I own the smaller version. Edited June 14 by dgiatr
Varibraun Posted June 14 Author Posted June 14 2 hours ago, c19580 said: Does anyone know if the stronger motor is worth it? I think so too. I have the larger motor on my TPR Rhino mod (thank you @SRF_kaltokri) and have been very happy with their stronger force for my legs, and to date, have had no issues with it ever hitting that thermal limit described by @dgiatr above. 1
c19580 Posted June 15 Posted June 15 (edited) Thanks! I think I’ll give the stringer motor version a try. My only concern was how to attach to my SimFab rudder base plate since it comes with what looks like a 20/20 frame. Also seems like the frame will add some height and hoping it doesn’t make it uncomfortable to operate the rudder. Edited June 15 by c19580
SRF_kaltokri Posted June 15 Posted June 15 If I remember correctly someone else already buyed the RhinoMFG86 and mounted it to the SimFab plate. The plate has some holes and you can move the nuts holding the feet of the RhinoMFG86 to the sides. Then you can add some angle brackets. I use the same method to add mine to my aluminum SinRig. This should give you the needed flexibility to fixate the pedals on the plate. Here a picture of how I mounted it to my SimRig: 1
c19580 Posted June 15 Posted June 15 Hi all, I've been having some trouble with my Rhino. I've lost what appears to be the force effects when in flight... Not sure what is the best way to describe it, so I'll provide some examples: - I feel "notches" when moving the stick, as if the motors are resisting the movement. I feel this even before I enter the sim. - When I'm on the ground, before starting the engine, the stick doesn't go limp, but instead I feel the same resistance I mentioned above and the notches sensation - When in flight, I don't feel any recentering force, almost as if the stick felt like a helicopter instead of a plane - The force doesn't change when I'm about to stall or get stronger when I'm coming out of a dive I still do experience the TelemFFB effects, such as vibration when operating the flaps/landing gear or firing the guns Does anyone know what may be causing this issue? It was working before and suddenly appeared and don't believe I changed any settings. Pasting some screenshots in case it helps identify the problem. As always, thanks for any help Startup.cfg settings: I use a butkicker (with IL2Shaker software), SRS (voice chat) and the Rhino KEY = telemetrydevice] addr = "127.0.0.1" addr1 = "127.255.255.255:34385" addr2 = "127.0.0.1:4322" decimation = 1 enable = true port = 29373 [END] [KEY = motiondevice] addr = "127.255.255.255" decimation = 1 enable = true port = 34385
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