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Posted
6 hours ago, 367th_Piranha said:

Can you run through the PC , not using the battery?

 

If you use a USB-C cable, the PC can send picture and power along the one cable. You need a properly-powered USB-C port, though, the headset draws up to 18W. Some folks will probably prefer this method as you get a better picture and power.

Posted (edited)

I installed the Meta Elite Strap/Battery Pack this afternoon. Installation was straightforward and no issues. Got the headset charging on the Charging Dock. and should be getting some playtime with it tomorrow. Will be interesting on how much this extends my battery when using. Initial impression after just wearing on my head and moving around a few minutes, definitely better balanced and more comfortable. I really like the wheel adjustment to cinch the headset to the head.

 

Will comment again after a few hours use.

On another note , the face mask is a bit narrow for me. I have a large head and fairly large IPD. It does not touch my skin all the way around. Will be waiting for either Meta to offer a wider one or third party. Stock one not good for my headshape.

 

Edit: Sorry guys for just PC-VR obviously you would not need the battery pack, however the Elite Strap is nice and an option for you. Do not have to get battery pack with it.

Edited by dburne
Posted
1 hour ago, dburne said:

I installed the Meta Elite Strap/Battery Pack this afternoon. Installation was straightforward and no issues. Got the headset charging on the Charging Dock. and should be getting some playtime with it tomorrow. Will be interesting on how much this extends my battery when using. Initial impression after just wearing on my head and moving around a few minutes, definitely better balanced and more comfortable. I really like the wheel adjustment to cinch the headset to the head.

 

I know you're not intending to use it for flight sims, but could you sit in your flight sim chair and let us know if the battery pack causes any issues? I have a high-backed office chair and I'm a bit worried about how much of a bulge those batteries make on the back of the head.

=MERCS=JenkemJunkie
Posted

The normal way I skip SteamVR isn't working for IL2, but is for other games, but I'm just gonna take a break from tweaking and wait for the open composite VD patch, and go from there. Other games are working well enough though, so the headset has potential, unlike in the Pico 4 where it was stuttering even in standalone games.

Posted
16 hours ago, Alonzo said:

the Q3 at native via Virtual Desktop 'Godlike', which is about 3,000 x 3,200 per eye.

 

Hvae you tried just the Oculus software route with the cable?

 

I used Virtual Desktop when I used the Pico4 since the Pico software didn´t work well. But with the Quest3, is the Virtual Desktop route really needed?

 

I love simplicity.

Posted
10 hours ago, Alonzo said:

If you use a USB-C cable, the PC can send picture and power along the one cable. You need a properly-powered USB-C port, though, the headset draws up to 18W. Some folks will probably prefer this method as you get a better picture and power.

 

Hey, I used for 2.5 hours the Quest3 using the QuestLink with USB-C cable to the PC. I connected it to my Prime ASUS X-670 P motherboard.

 

The cable is type-C in one side (to Quest3) and type-A in the other side (to PC, marked in red)

 

Untitled.jpg.6aeb27c34688356866deb07b430848bf.jpg

 

But after 2.5 hours the system said "Batery low", (it was not fully charged from begining). So it seems this port doesn´t provide the 18W.

Is this a common thing for all motherboards?

 

I am thinking to get the Elite strap with extra batery (to compensate also the front weight) but then I will not be able to use the QuestLink with cable (for seated the cable is OK).

 

Other option is something like this:

 

https://www.amazon.com/Syntech-Compatible-Accessories-Separate-Sufficient/dp/B0BGM12LWL?th=1

 

 

356thFS_Piranha
Posted

Thanks!!

Posted
9 hours ago, Alonzo said:

 

I know you're not intending to use it for flight sims, but could you sit in your flight sim chair and let us know if the battery pack causes any issues? I have a high-backed office chair and I'm a bit worried about how much of a bulge those batteries make on the back of the head.

 

I have an AK Racing gaming chair which is somewhat high backed as well, goes to top of the back of my head. Just wearing it I did not get impression I would but will be gaming a good bit today with it and will let you know.

  • Like 1
Posted (edited)

Also I would note be cautious on folks describing comfort. Many different head shapes, many different IPD's. Comfort will be totally dependent on that, especially the facemask. I have a fairly large head along with fairly large IPD (67-68), I do not like the fit of my face mask at all. It is too narrow, and does not touch my face all the way around. Hoping for some wider ones soon from either Meta or third parties. I can't wait to get rid of the stock face mask.

 

When it comes to comfort of the headset you really are not going to know until you try it yourself.

Edited by dburne
Posted
3 hours ago, chiliwili69 said:

But after 2.5 hours the system said "Battery low", (it was not fully charged from beginning).

That seems a bit short but it depends on your initial charge - when I’m using Link (a cheap Anker cable off Amazon) my Quest 3 is discharging at roughly just under 20% per hour.

 

The Quest 2 used to flash the Battery Low warning at around 20% charge left but I haven’t noted when the Quest 3 does, so if your initial charge was about 70% then things might add up.

Posted

I am really liking the new Touch Controllers. Nice not having the rings to bump into each other when having them close together. Also very stout, they have been tested (not intentionally) being dropped on my concrete floor and survive no problem.

Posted
4 hours ago, dburne said:

I am really liking the new Touch Controllers. Nice not having the rings to bump into each other when having them close together.

I really appreciate the new ringless design - bolt action rifles in Into The Radius (Q3 version) are much better to use now and archery in SkyrimVR (PCVR) is excellent; the downwards-facing side cameras maintain good tracking and I can snug my thumb into my jaw almost like my actual archery stance.

 

The only problem I can see with the headset so far is a slight chromatic aberration around the view periphery - looking at stars in a night sky shows what looks like a slight green shadow. I haven’t noticed it in iL-2 yet, but then again I don’t do any night flying in FC ?

Posted
10 hours ago, chiliwili69 said:

Hvae you tried just the Oculus software route with the cable?

 

I used Virtual Desktop when I used the Pico4 since the Pico software didn´t work well. But with the Quest3, is the Virtual Desktop route really needed?

 

I love simplicity.

 

I've not tried a cable, I don't have a long enough USB-C cable. I basically decided that I'd try for wireless first, so I bought a new router ($100) which is maybe a little bit more than a USB-C cable, but not outrageous.

 

Virtual Desktop is interesting because the Oculus software itself is kind of 'abandonware'. It still lists my headset as "Quest 2" for example. Maybe just a small thing, but Meta doesn't care about PCVR so I would not be surprised if their software lags behind. For example, if you want to use AV1 codec, you need Virtual Desktop (but AV1 codec has a decode bug on Q3, so you can't use it, but in theory Virtual Desktop has better features).

 

In terms of simplicity, the two are similar. Just run Virtual Desktop on the headset and it connects to PC. Same number of steps as using Oculus Air Link I think.

=MERCS=JenkemJunkie
Posted

I found the beta for using open composite in VD. We can't share it, but those interested can find oculus-technical help pinned in the OpenXR Toolkit discord ;). Works with oxr toolkit and necksaver fine, and seemed better than steam for stutter, but I need more time with it.

 

 

  • Thanks 1
Posted (edited)

Just wanted to drop a quick note - I am now using the Meta Elite Strap with my Q3, really liking it - much more comfortable to me.

Edited by dburne
Posted
On 10/16/2023 at 8:14 PM, Alonzo said:

Virtual Desktop is interesting because the Oculus software itself is kind of 'abandonware'. It still lists my headset as "Quest 2" for example. Maybe just a small thing, but Meta doesn't care about PCVR so I would not be surprised if their software lags behind.

 

Using my new cable (which power it at the same time) I can run very long sessions and the performance and visuals (using 180% SS in SteamVR at 72Hz) with the QuestLink was good and smooth. I would not mind to use VirtualDesktop (only support wireless) but only if it can give me an advantage. (I will need to go to Wireless and then keeping battery charged).

But one thing that I see is the lack of options and tweaking with QuestLink.

 

The only way to know if VirtualDesktop brings better image quality would be to take through the lens pictures with both QuestLink and VD. Has anyone from any other game compare it?

=MERCS=JenkemJunkie
Posted

Spotting and ID is worse than the G2. I tried tweaking the Quest 3, but at long ranges the G2 wins easily. If you only play single player, or if you always play with icons that won't matter as much, and the quest 3 looks fine if I was only concerned with prettiness, but IL2 is a special case game because of spotting, and it's still the same case of display port or GTFO for playing servers with no icons. I like the quest 3 better than the G2 for every game that isn't IL2 though, and I can't think of anything the Pico 4 does better than the Quest 3, and since they're similarly priced there's no reason anyone should buy the Pico 4 from now on.

1PL-Husar-1Esk
Posted (edited)

From my quest 3 testing, I just run Il2 using Virtual Desktop beta using VDXR runtime. Works perfect. No need for SteamVR runtime. 

Just replaced the openvr_api.dll.

 

Edited by 1PL-Husar-1Esk
  • 2 weeks later...
356thFS_Piranha
Posted

Anyone else having issues with the sound on their Quest 3?

I'm getting sound cut off at random times. Sounds like a stutter comes and goes. seems like the higher screen resolution i use the worse it is.

Other than that I love the picture and I think it's an upgrade from my G2. My spotting has definitely improved.

 

1PL-Husar-1Esk
Posted

I don't have sounds cuts, but I don't stream sound to headset, sound is from PC.

356thFS_Piranha
Posted

Discovered that it was the encode bitrate in the debug tool was set to high. I lowered it from 940 to 500 and everything is fine now.

  • 2 weeks later...
Posted (edited)
On 10/18/2023 at 7:28 PM, chiliwili69 said:

Using my new cable (which power it at the same time) I can run very long sessions

 

Until today my long sessions were about 3 hours (this is the maximun of what my weekend life can give me...), but today I had the luxury to play more than 4 hours ("Wings over Caen" campaign) and realize that the batery went to low and later very low.

 

It seems that the rate of consume watts is higher than the rate of charging. I was using the Quest3 USB-C adapter which is 18W (Maximun), so 9V with 2A:

 

20231117_134316.thumb.jpg.2ca7ea0a28be98822a87170741428664.jpg

 

But I read in reddit that those 18W is the maximun, in reality it uses 9V and 1.4A, that is about 13W.

The guy from reddit used a 45W charger with PD and was able to charge the Quest3 28% faster than using the charger of the Quest3.

I really don´t understand why Meta is not giving the optimun charger with the Quest3.

 

I have replaced the Quest3 adapter by a 65W adapter (this one) with PD. So next time I will see if I can play more than 4 hour.

Edited by chiliwili69
Posted
2 hours ago, chiliwili69 said:

 

I really don´t understand why Meta is not giving the optimun charger with the Quest3.

 

Money

Posted

VD with il2 sturmovick refuses to start, anyone else had that issue? It works fine with HL:Alix, and ams2. Nothing happens, screen stays black. 
 

i have a rx6950xt

  • 2 weeks later...
Posted (edited)

Hello,

I'm brand new here.  I used to fly IL-2 FB and 1946 way back in early 2000's and then I went Apple.  I really wanted to fly flight sim lately so I just bought a PC (Alienware: i7-13700H,Windows 11, NVIDIA RTX 4060).  I also just got the Quest 3 and Saitek X52 but am at a loss on how to get everthing up and running.  I did download the Logitech software for configuring the X52.  I bought the IL-2 Battle of Normandy through the il2sturmovik.com website and they gave me a key but I don't know how to download the game.  I put in a support request to them for that issue.

Anyway, I feel like I'm at the single-celled organism stage and was hoping to get some 1st grade level guidance on what to do/install so that I could use VR.

Many thanks if advance for any help.

Stu

 

I got vr by using Direct Link in the Oculus apps

 

Oops, meant Steam Link

Edited by Stu01
Posted

Hm. I dont know how to run it "standalone".

My Quest Pro configuration runs with Steam + SteamVR + Virtual Desktop ( as a Quest App ).

 

Posted
On 12/2/2023 at 2:21 AM, Stu01 said:

Quest

 

There are four ways to run Quest devices with IL-2 (three are wireless and one with USB):

 

1. Oculus Quest Air Link (wireless)

2. Oculus Quest Link (USB cable)

3. Steam Link (wireless)

4. Virtual Desktop (wireless)

 

For the wireless options it is better to have a dedicated 5Ghz router. And extra batery conection for long sessions (more than 90-120 minutes)

354thFG_Drewm3i-VR
Posted

That laptop 4060 won't be able to run the Quest 3 in VR with decent performance. Really need a desktop 3080 or better. Maybe a 4080 laptop would do okay.

354thFG_Drewm3i-VR
Posted
On 12/1/2023 at 8:21 PM, Stu01 said:

Hello,

I'm brand new here.  I used to fly IL-2 FB and 1946 way back in early 2000's and then I went Apple.  I really wanted to fly flight sim lately so I just bought a PC (Alienware: i7-13700H,Windows 11, NVIDIA RTX 4060).  I also just got the Quest 3 and Saitek X52 but am at a loss on how to get everthing up and running.  I did download the Logitech software for configuring the X52.  I bought the IL-2 Battle of Normandy through the il2sturmovik.com website and they gave me a key but I don't know how to download the game.  I put in a support request to them for that issue.

Anyway, I feel like I'm at the single-celled organism stage and was hoping to get some 1st grade level guidance on what to do/install so that I could use VR.

Many thanks if advance for any help.

Stu

 

I got vr by using Direct Link in the Oculus apps

 

Oops, meant Steam Link

So I just want to update my post. I think I gave you faulty advice. The Quest 3, for whatever, reason is very performant. Way more performant than the Reverb G2. I actually bought one and am testing it now. You will be fine with your PC in the 72 HZ mode and native resolution. I'm able to run 1.2 SS on a desktop 3080 and hold 72 FPS online.

Posted

@=DW=_drewm3i-VR

44 minutes ago, =DW=_drewm3i-VR said:

The Quest 3, for whatever, reason is very performant. Way more performant than the Reverb G2.

I am very interested in your evaluation of the Quest 3 vs. Reverb G2.  Could you give us more detail on how it compares?  Especially in terms of spotting and ID'ing distant aircraft?

354thFG_Drewm3i-VR
Posted
5 minutes ago, spreckair said:

@=DW=_drewm3i-VR

I am very interested in your evaluation of the Quest 3 vs. Reverb G2.  Could you give us more detail on how it compares?  Especially in terms of spotting and ID'ing distant aircraft?

Been having a discussion about it on the CB Discord in the #hardware section. Here are some screenshots.

Screen Shot 2023-12-07 at 5.31.06 PM.png

Screen Shot 2023-12-07 at 5.31.11 PM.png

Screen Shot 2023-12-07 at 5.31.15 PM.png

Screen Shot 2023-12-07 at 5.31.22 PM.png

Screen Shot 2023-12-07 at 5.31.25 PM.png

Posted

I'm new to Quest 3, where do you believe it is better to configure resolution? In Oculus application (72 Hz/1.0x by default), in Oculus Debug/Oculus Tray Tool or in Steam VR? Thanks.

1PL-Husar-1Esk
Posted
2 hours ago, E69_splash99 said:

I'm new to Quest 3, where do you believe it is better to configure resolution? In Oculus application (72 Hz/1.0x by default), in Oculus Debug/Oculus Tray Tool or in Steam VR? Thanks.

I assume you are using link cable.

I would avoid SteamVR and use openXR runtime.

But otherwise set steamVR SS custom 100% and change resolution in the Occulus app. Other option like encoder resolution etc which are very important for better clarity set in Occulus Debug Tool. 

Any way usuing OpenComposite  and OpenXR runtime would give you more performance - fps, more graphics tweak options  from OpenXR toolkit and nakesaver app.

Posted
7 hours ago, 1PL-Husar-1Esk said:

But otherwise set steamVR SS custom 100% and change resolution in the Occulus app

 

I am doing the othre way around, leaving Oculus Link at 1.0 and adjusting SteamVR SS%. Is there any benefit on doing one way or the other?

On 12/7/2023 at 11:33 PM, =DW=_drewm3i-VR said:

Here are some screenshots.

Here you can see the very different distorsion profiles of G2 versys Quest3:

image.thumb.png.ba7986a7c84470c45c6e4db01c13b7a6.png

 

Look at the absolute SS ratio, the G2 requires 2.1 whereas the Quest3 at 72Hz is just 1.01!!

  • Thanks 1
1PL-Husar-1Esk
Posted
58 minutes ago, chiliwili69 said:

I am doing the othre way around, leaving Oculus Link at 1.0 and adjusting SteamVR SS%. Is there any benefit on doing one way or the other?

Don't think so, but doing it in one plance is the key. 

354thFG_Drewm3i-VR
Posted (edited)
1 hour ago, chiliwili69 said:

 

I am doing the othre way around, leaving Oculus Link at 1.0 and adjusting SteamVR SS%. Is there any benefit on doing one way or the other?

Here you can see the very different distorsion profiles of G2 versys Quest3:

image.thumb.png.ba7986a7c84470c45c6e4db01c13b7a6.png

 

Look at the absolute SS ratio, the G2 requires 2.1 whereas the Quest3 at 72Hz is just 1.01!!

Wow. Compression is apparently meaningless then. What about the Pico 4?

 

My only complaint with the Q3 so far minus comfort (standard strap for now) is the aliasing present on the horizon/clouds when at low altitude looking out horizontally. Once you're up and looking down, it looks much better. The useable FOV of the Q3> Reverb G2 and it's not really close. The Q3 has made me realize how disappointing the G2 actually is if you think about it...looking back, I think I prefer the Rift S.

Edited by =DW=_drewm3i-VR
354thFG_Drewm3i-VR
Posted (edited)

I will say I wish the link cable had more support. It seems like it would be very easy for it to have all of the tweaks and advantages in virtual desktop. I personally don't want a wifi signal next to my brain so I turn it off always and go cabled. I also use/recommend anti-glare blue-light blocking lenses but that's another issue altogether.

 

@chiliwili69How would you compare the Pico 4 and Quest 3 for IL-2 wired VR?

Edited by =DW=_drewm3i-VR

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