Hook_Echo Posted September 21, 2023 Posted September 21, 2023 Glorious Spitfire fuel button. Thank you! Now to be a petulant gamer, a cage compass binding would be cool, even though I would forget to do it a lot. 1
Blitzen Posted September 21, 2023 Posted September 21, 2023 3 hours ago, sevenless said: Just have to tell you. Those career night-intruder missions with the mossie are fun, fun, fun. Flying for No.418 sqd, I wrecked two Ju 88-C6 at 0:20hours above Saint Andre. ? Would like to try the same with the 410!
1CGS LukeFF Posted September 21, 2023 Author 1CGS Posted September 21, 2023 1 hour ago, JG4_Moltke1871 said: THIS is a feature we waiting LOOOONG time for in German planes…. just the hope to get it is like Christmas ? A little report about the famous Becker Gun in the Albatros: Absolutely devastating against soft targets like cars/vans and artillery with HE shells ? I was wondering about that can’t destroy a balloon with HE ammo only… I expected I can shred a balloon with HE‘s but nothing happens… is that correctly? Only with AP ammo it works (mixed magazines not tested) Also I hoped can destroy Tanks with AP Ammo but this failed also.. I make a lot of hits from left/right sides, top front and top rear on a Mark V tank, nothing happens… ?. Also no success with hits on Renaults and Schneider tanks. I don’t know the damage model is wrong or not but I expected can penetrate WW1 tanks Armour with that 20 mm Ammo.??♂️ ??BTW: when the cable van pull down the balloon in danger situation the balloon will start to burn/explode when it arrives the ground ??? I'll let the devs know. Thanks! 18 minutes ago, Blitzen said: Would like to try the same with the 410! They're already there. ? 1
=FI=Blue2 Posted September 21, 2023 Posted September 21, 2023 Looks like another terrific update! Always appreciate the ongoing excellent work here from the team - thank you guys!! Off to try out my new Li-2.
GOZR Posted September 21, 2023 Posted September 21, 2023 (edited) On 9/20/2023 at 10:19 AM, fergal69 said: Thanks guys for your continued work on Great Battles & FC. I am now afraid to buy .. we don't know what will happen .. I wish they update the core and do like FS2020 we keep teh aircraft but the engine changes.. that would be a better investment .. but now I am sceptic .. I absolutely not interested in the campaigns due to the weather chosen a majority incorrect and impossible to correct them so I can fly those smooth good for all weather missions. here the Update. Soviet Li-2 Collector Plane capable of carrying cargo, paratroopers, bombs, defensive and forward-firing armament, has been released; Albatros D.2 airplane is available in Early Access for all owners of "Flying Circus Vol. III"; Nieuport 17 airplane is available in Early Access for all owners of "Flying Circus Vol. III"; ShVAK gun internal firing sounds updated; Fuel gauge switch control has been implemented on Ju-88, Bf 110, Me 410, Fw 190D9, A-20, C-47, Li-2, Hurricane and Typhoon aircraft. The switch no longer activates "automatically" from time to time, there is a new command for this (RShift + I by default); Spitfire Mk.V, Spitfire Mk.IX, and P-38 aircraft have the fuel gauge button control implemented (P-38 has a remaining fuel reserve control button). The button is no longer pressed "automatically" from time to time, you have to press and hold the button to operate the fuel gauge (RShift + I by default); Ground spotters correctly give targeting info to AI pilots; Fixed a problem with AI pilots climbing as a flight while carrying a heavy bomb load; Corrected airframe strength of Nieuport 11 and Halberstadt D.II (slightly increased) and Siemens-Schuckert D.IV (slightly decreased); Nieuport 11: RPM indicator now gives correct readings; Nieuport 11: corrected engine thermal model, overcooling tendency is decreased; Nieuport 11, Halberstadt D.II: corrected visual flight stick position and fuel gauge bulb in the cockpit; Hs 129: corrected typos and errors in cockpit textures (Oyster_KAI); Halberstadt D.II and Mosquito F.B. Mk.VI series.2 are visible at long distances (more than 10 km) correctly; Ju 88A-4: lower gunner uniform matches the time of year and timeframe. Removed the career or campains Update 5.106: Great that they work on it but we need weather effect.. turbulences.. lift and so on. Edited September 24, 2023 by GOZR
FeuerFliegen Posted September 21, 2023 Posted September 21, 2023 I really appreciate all the hard work you guys do. One thing I must say though, that upset me. I intentionally saved my 50% discount from the air races to use for this plane, especially being that in late August, I recall being told it would be a couple weeks for the plane. I planned on using it for this plane as it stated that it expired Sept. 19, 2023, 11:59 p.m. While I have no proof, it appears oddly suspicious that the plane is released hours after this expiration date. On top of it, because it had not be released on Sept. 19th 2023, that same night I figured I'd go ahead and use the promo code for another collector's plane. I log in that night around 10pm. to use my promo code, and find that it's expiration has now been changed to Sept. 19, 2023, 9 p.m. Status: expired. So now I can't use it at all. It feels intentional. Maybe it's not; maybe it's a wild coincidence. I feel like I've been a loyal customer; now I will not be spending money that I had planned to. I have a lot more feelings about it but I'm going to hold my tongue as I believe it will be useless to do otherwise. 1 1
453=Whittle Posted September 21, 2023 Posted September 21, 2023 Thanks for the fuel gauge improvements! They've been driving me nuts since 2016. 1
LuftManu Posted September 21, 2023 Posted September 21, 2023 2 hours ago, SCG_FeuerFliegen said: I really appreciate all the hard work you guys do. One thing I must say though, that upset me. I intentionally saved my 50% discount from the air races to use for this plane, especially being that in late August, I recall being told it would be a couple weeks for the plane. I planned on using it for this plane as it stated that it expired Sept. 19, 2023, 11:59 p.m. While I have no proof, it appears oddly suspicious that the plane is released hours after this expiration date. On top of it, because it had not be released on Sept. 19th 2023, that same night I figured I'd go ahead and use the promo code for another collector's plane. I log in that night around 10pm. to use my promo code, and find that it's expiration has now been changed to Sept. 19, 2023, 9 p.m. Status: expired. So now I can't use it at all. It feels intentional. Maybe it's not; maybe it's a wild coincidence. I feel like I've been a loyal customer; now I will not be spending money that I had planned to. I have a lot more feelings about it but I'm going to hold my tongue as I believe it will be useless to do otherwise. Hello, Being part of the tester team I assure you that all the time has been expent in testing, fixing and trying to deliver the planes and updates in the best state possible. I’ve seen it in first person. Delays, bug hunting and other things happen and are out of control. Maybe if the plane was delayed a week more your suspicion wouldn’t happen, but once ready it’s time to release. Why hold it one week more? Kind regards, 1 3
jollyjack Posted September 21, 2023 Posted September 21, 2023 Well, i like the Li2 at least a lot, but somehow game-loading time now seems to be quite longer, wonder why ..
JG27_Steini Posted September 21, 2023 Posted September 21, 2023 2 hours ago, 453=Whittle said: Thanks for the fuel gauge improvements! They've been driving me nuts since 2016. Can you explain what was the problem before. Thx 1
simfan2015 Posted September 21, 2023 Posted September 21, 2023 @SCG_FeuerFliegen ... I hope you don't believe that. IMHO any sale, even at half price, is always better than no sale at all. Why would they even consider such a thing ? ... the people in those 'air races' are the most loyal customers of them all !
AEthelraedUnraed Posted September 21, 2023 Posted September 21, 2023 3 hours ago, SCG_FeuerFliegen said: it stated that it expired Sept. 19, 2023, 11:59 p.m. [...] it's expiration has now been changed to Sept. 19, 2023, 9 p.m. Status: expired. So now I can't use it at all. I think it's more likely that it's caused by different time zone settings (e.g. one is in GMT or Moscow time, the other in your local time zone) or a technical hiccup, rather than someone from 1C actively moving the expiration time a couple of hours forward in order to save a couple of bucks just in case you wanted to buy the new aircraft after it was released. Especially since all the released planes have been in pre-order for a while already and there wasn't really any reason for you to wait 4 hours ago, GOZR said: I absolutely not interested in the campaigns due to the weather chosen a majority incorrect and impossible to correct them so I can fly those smooth good for all weather missions. Not sure what you mean, but the weather is usually quite historically correct in both scripted campaigns and the auto-generated career. What does matter for the career, however, is that there can only be one weather type per map per day. For western Europe, this isn't always correct. Even in a country as small as the Netherlands, it can be 10/10 cloud cover in the north while it's a nice and sunny day in the south, or vice versa. Or have intermittent periods of downpours and sunshine. Within those limits though, I've found the weather to match pretty well with other sources, for the days I checked. 1
JG1_Greif Posted September 21, 2023 Posted September 21, 2023 I haven't had the time to try it for myself, but what's the difference exactly between Fuel gauge switch control has been implemented on Ju-88, Bf 110, Me 410, Fw 190D9, A-20, C-47, Li-2, Hurricane and Typhoon aircraft. The switch no longer activates "automatically" from time to time, there is a new command for this (RShift + I by default); and Spitfire Mk.V, Spitfire Mk.IX, and P-38 aircraft have the fuel gauge button control implemented (P-38 has a remaining fuel reserve control button). The button is no longer pressed "automatically" from time to time, you have to press and hold the button to operate the fuel gauge (RShift + I by default) ? Is it that the first key press toggles between which tank fuel level is displayed and the second key press only shows the non-main tank fuel level only while pressed (and reverts back when released)?
1CGS Sneaksie Posted September 21, 2023 1CGS Posted September 21, 2023 7 hours ago, SCG_FeuerFliegen said: It feels intentional. Maybe it's not; maybe it's a wild coincidence. I feel like I've been a loyal customer; now I will not be spending money that I had planned to. No, it wasn't intentional The codes were created 3 months ago, so with much going on we have forgotten about them by now. And it wasn't intended to include Li-2 because it wasn't in the store back then. Anyway, I just exceeded their time limit for another week until 27th and added Li-2 to the list of products the codes are giving the discount to. We hope you'll like the plane! 10 3 6
I./JG1_Baron Posted September 21, 2023 Posted September 21, 2023 5 hours ago, LuftManu said: Hello, Being part of the tester team I assure you that all the time has been expent in testing, fixing and trying to deliver the planes and updates in the best state possible. I’ve seen it in first person. Delays, bug hunting and other things happen and are out of control. Maybe if the plane was delayed a week more your suspicion wouldn’t happen, but once ready it’s time to release. Why hold it one week more? Kind regards, My words. Thanks Manu. 1
S10JlAbraxis Posted September 21, 2023 Posted September 21, 2023 Thanks - really appreciate the updates to the career missions. All those little tweaks and additions will make a big difference over time and add to the immersion!
jollyjack Posted September 21, 2023 Posted September 21, 2023 9 hours ago, 453=Whittle said: Thanks for the fuel gauge improvements! They've been driving me nuts since 2016. And we get it cheap too for the P38: FuelGauge for sale ..
1CGS LukeFF Posted September 21, 2023 Author 1CGS Posted September 21, 2023 3 hours ago, JG1_Greif said: Is it that the first key press toggles between which tank fuel level is displayed and the second key press only shows the non-main tank fuel level only while pressed (and reverts back when released)? Yes, that's correct. The first group of planes all have a single fuel gauge display and so the switch has to be rotated to switch from one given fuel tank to another. With the P-38, what you are doing is checking the state of the fuel level in the outer wing tanks. This is done by checking the status of two red lights. If they illuminate when the button is pressed the fuel level is low in those tanks. ------------------------------------------ Also, regarding some of the new features in career mode, I asked and received some clarification: There are indeed fewer enemy fighters on transport missions, but they will still show up. Enemy night fighters will appear on the following mission types: armed reconnaissance, intruder, and cargo para drop. So, for now you are safe if you are flying a nocturnal bombing mission. 1 5
JG4_Moltke1871 Posted September 21, 2023 Posted September 21, 2023 58 minutes ago, LukeFF said: So, for now you are safe if you are flying a nocturnal bombing mission. I hope not forever ☠️? 1 1
357th_KW Posted September 21, 2023 Posted September 21, 2023 6 hours ago, AEthelraedUnraed said: What does matter for the career, however, is that there can only be one weather type per map per day. For western Europe, this isn't always correct. Even in a country as small as the Netherlands, it can be 10/10 cloud cover in the north while it's a nice and sunny day in the south, or vice versa. Or have intermittent periods of downpours and sunshine. Within those limits though, I've found the weather to match pretty well with other sources, for the days I checked. This brings up an interesting point - it would be an amazing step forward if you could define two or three zones in the mission editor and assign different weather in them. Alternatively (or perhaps additionally) the ability to transition from one weather type to another over the course of a mission would be really cool. 3
76IAP-Black Posted September 21, 2023 Posted September 21, 2023 (edited) @Sneaksie The check fuel button is my personal highlight in this update. I love new functions added to also older planes. You guys should communicate more with us Edited September 21, 2023 by 76IAP-Black
Trooper117 Posted September 21, 2023 Posted September 21, 2023 I've got by for years without the use of check fuel buttons... I've yet to run out of fuel on any mission. Not sure what all the hype is about really. 2
1CGS LukeFF Posted September 21, 2023 Author 1CGS Posted September 21, 2023 8 minutes ago, Trooper117 said: I've got by for years without the use of check fuel buttons... I've yet to run out of fuel on any mission. Not sure what all the hype is about really. Fuel leaks, long-range missions, running at too high of power for too long, etc. It's a very useful feature. ? 1 1
AEthelraedUnraed Posted September 21, 2023 Posted September 21, 2023 1 hour ago, 357th_KW said: This brings up an interesting point - it would be an amazing step forward if you could define two or three zones in the mission editor and assign different weather in them. Alternatively (or perhaps additionally) the ability to transition from one weather type to another over the course of a mission would be really cool. Well the thing is, the new clouds system kinda allows for that; you can have relatively large areas of the map where the sky is clear, and other locations where it's almost 10/10 clouds. Right now, however, there is no way to specify the starting position of the clouds so that you can adjust where exactly those areas are. It's a bit of a pity, as I've got a couple of missions I'm writing where the ORBs and other documents I'm basing it on say "there was fog and 10/10 low clouds above the airfield, but the target area was clear". Of course, the clouds happen to spawn the other way around and there's currently no way to move them. @LukeFF is there any chance you could ask the team to add some kind of "initial clouds coordinate/offset" setting to the mission format? ? That said, yes it would be great if you could specify several weather zones per map. Maybe in the next "project"? 4
moustache Posted September 21, 2023 Posted September 21, 2023 the smoke pots for the Pz IV are completely abandoned?
Lusekofte Posted September 21, 2023 Posted September 21, 2023 I have not yet read this update. I am glad LI 2 came along, I do hope career missions will be more enjoyable
1CGS LukeFF Posted September 21, 2023 Author 1CGS Posted September 21, 2023 1 hour ago, AEthelraedUnraed said: It's a bit of a pity, as I've got a couple of missions I'm writing where the ORBs and other documents I'm basing it on say "there was fog and 10/10 low clouds above the airfield, but the target area was clear". Of course, the clouds happen to spawn the other way around and there's currently no way to move them. @LukeFF is there any chance you could ask the team to add some kind of "initial clouds coordinate/offset" setting to the mission format? ? I'll ask, sure. 2
MAJ_stug41 Posted September 21, 2023 Posted September 21, 2023 2 hours ago, LukeFF said: Fuel leaks, long-range missions, running at too high of power for too long, etc. It's a very useful feature. ? A hint toward the end of the worst feature of this game, the engine timers? 1
I./JG52_Woutwocampe Posted September 21, 2023 Posted September 21, 2023 I love beefy updates. Thanks to all the team for the commitment. I have yet to really try the new features though....I only flew one mission yesterday, a 110 ground attack mission and I got absolutely wrecked by the AAA in no time, haha, it was glorious.
BladeMeister Posted September 21, 2023 Posted September 21, 2023 3 hours ago, Trooper117 said: I've got by for years without the use of check fuel buttons... I've yet to run out of fuel on any mission. Not sure what all the hype is about really. Oh Trooper, it's what all the cool kids wanted, just fake being excited mate and let them have their fun. Don't be an old stick in the mud! S!Blade<>< 1
1CGS LukeFF Posted September 21, 2023 Author 1CGS Posted September 21, 2023 3 hours ago, stug41 said: A hint toward the end of the worst feature of this game, the engine timers? LOL no, just pointing out that running your engine at a high power setting will burn fuel much faster. ? 1 1
[F.Circus]Gorn_Captain Posted September 21, 2023 Posted September 21, 2023 20 hours ago, JG4_Moltke1871 said: Also I hoped can destroy Tanks with AP Ammo but this failed also.. I make a lot of hits from left/right sides, top front and top rear on a Mark V tank, nothing happens… ?. Also no success with hits on Renaults and Schneider tanks. I don’t know the damage model is wrong or not but I expected can penetrate WW1 tanks Armour with that 20 mm Ammo.??♂️ Tanks will die to AP shells from the becker but it takes a lot of hits, generally at least twice as many hits as ammo you can carry from my testing. Using a halberstadt and parking next to a Mark V it generally took about 6-7 magazines to kill by shooting the side armour into the engine. (Little success aiming at other spots) FT-17s should be killable if you aim for the engine deck and attack from above (you can actually kill FT-17s with rifle calibre rounds if you're persistent and accurate.). I'm not sure about the schneider and where it's vulnerabilities are. 1 1
453=Whittle Posted September 22, 2023 Posted September 22, 2023 15 hours ago, JG27_Steini said: Can you explain what was the problem before. Thx In aircraft with multiple fuel tanks and one gauge, the guage cycled between all tanks. In the previous system, you needed need to continually check for when the game has selected the relevant fuel tank to know what is left in it. Sometimes it takes quite a while and a number of attempts before you look at the right time, when you are in a busy environment such as MP sorties. Continually displaying the contents of an empty tank makes no sense. A single button mapping is a trivial solution for this problem. 1
Charon Posted September 22, 2023 Posted September 22, 2023 8 hours ago, Trooper117 said: I've got by for years without the use of check fuel buttons... I've yet to run out of fuel on any mission. Not sure what all the hype is about really. I like seeing older planes get fixes and enhancements. I know it's probably one of the harder things for their project managers to justify, which makes me all the more grateful when it does happen. With this particular feature, though, I've actually run the I-16 (not yet covered, I know) dry multiple times even without battle damage, and ran a Spitfire IX down to just 6 gallons (starting from 100%!) in one long, intense co-op flight just a couple weeks ago. The button would have been really handy in that last fight actually; I remember it being awkward to check fuel while still engaged. 1
=FI=Genosse Posted September 22, 2023 Posted September 22, 2023 It seems that I lost my ingame sound since the latest update. Any idea what to do to get it back again?
Charon Posted September 22, 2023 Posted September 22, 2023 48 minutes ago, =FI=Genosse said: It seems that I lost my ingame sound since the latest update. Any idea what to do to get it back again? I did as well, but it affected other games and so I assumed it was a Windows glitch. For me it was resolved after setting audio output back to the correct device and then rebooting. 1 1
JG27_Steini Posted September 22, 2023 Posted September 22, 2023 5 hours ago, 453=Whittle said: In aircraft with multiple fuel tanks and one gauge, the guage cycled between all tanks. In the previous system, you needed need to continually check for when the game has selected the relevant fuel tank to know what is left in it. Sometimes it takes quite a while and a number of attempts before you look at the right time, when you are in a busy environment such as MP sorties. Continually displaying the contents of an empty tank makes no sense. A single button mapping is a trivial solution for this problem. Thx buddy
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