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[mod] Migmadmarine's Battle of Normany Career Default Skins.


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Posted

Hi all,

Absolutely love the mod and greatly appreciate the amount of work that went into it. For some reason the JG26 ME109G-6 and late skins don’t appear to be working for me. Every other skin I’ve tested so far works with no issues, but have just started a JG26 career in the 109, I noticed I have the default game skins. Any thoughts?

Posted
On 11/26/2022 at 9:38 AM, migmadmarine said:

Right all, in parallel to @Skycat1969's project for default squadron skins to be used in BOBP, I've been making USAAF skins to cover Normandy as well. So far the P-47D22 and 28 are finished, covering all of their squadrons (something like 30 total.). Now that the 47s are done, the remaining american types *should* be faster to produce since there are far fewer units for them, so I will be working on those to be posted up. 

 

The skins folders are configured so they can simply be dropped into the data/graphic/skins folder, and the configuration files will need to be added to the data/scg folder used by Skycat's mod. 

 

Double check that all the skins are dropping into the correct skin folders, I've had a few typos in the folder names. 

 

P-47D skins for Normandy (updated 5/11/23): https://drive.google.com/file/d/10nxQFw4MlI8sS0WD1zyrU3AJ7yV2xTFd/view?usp=share_link

 

P-51 skins for Normandy (updated 5/11/23) : https://drive.google.com/file/d/1-Tkm7I09qI86RAy6n4DSopN6qSoMWzUP/view?usp=share_link

 

B-26 skins for Normandy (updated 9/18/23): https://drive.google.com/file/d/15puXdlgoRh3VSoCurBqPMNXZhr3Uql3z/view?usp=drive_link

 

P-38J skins for Normandy: https://drive.google.com/file/d/1qN6_KGooOgI00VfBj1zKWe6SFid5y22K/view?usp=share_link

 

C-47 skins for Normandy (fixed permissions for download)https://drive.google.com/file/d/1_jkDgwhSuibKLNd8Poe1qaPwmJg7X-SD/view?usp=drive_link

 

RAF aircraft skins for Normandy: NOTE: typo in the spitfire MK.XIV folder name, please double check this when you install, I'm unlikely to re-upload the pack soon. https://drive.google.com/file/d/1plzVQZwnJGfuqjpmGZWT6p1Ua1NnEnyD/view?usp=sharing

 

Luftwaffe: https://drive.google.com/file/d/1G5_Wbo6yZbrTJMG6tDbx43isyKBhi4FG/view?usp=sharing

 

Config files (updated 2/25/2024): https://drive.google.com/file/d/1qt140m-6TO386DDxadgpuORoTM7YOKVt/view?usp=sharing

 

 

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Where do I put the skins and squadron-codes .cfg files, downloaded all the skins but don't show up in my careers.

Posted
16 minutes ago, Cerdon said:

Where do I put the skins and squadron-codes .cfg files, downloaded all the skins but don't show up in my careers.

Ok figured it out from another forum post, for others doing this for the first time as well, create a folder in IL-2 Sturmovik Battle of Stalingrad\data titled 'scg' then extract the scripts and 22 files into the scg folder. The directories should be IL-2 Sturmovik Battle of Stalingrad\data\scg\22 and IL-2 Sturmovik Battle of Stalingrad\data\scg\Scripts

Posted
2 hours ago, Cerdon said:

Ok figured it out from another forum post, for others doing this for the first time as well, create a folder in IL-2 Sturmovik Battle of Stalingrad\data titled 'scg' then extract the scripts and 22 files into the scg folder. The directories should be IL-2 Sturmovik Battle of Stalingrad\data\scg\22 and IL-2 Sturmovik Battle of Stalingrad\data\scg\Scripts

 

Much better to use JSGME or similar to manage such things. I'm fairly sure @migmadmarine intended that to be the primary method for using this mod.

 

If you install all mods the way you talk about then every patch to the game will likely cause you grief. 

 

Possibly helpful if you decide to look into JSGME

 

migmadmarine
Posted
On 4/26/2024 at 11:30 PM, Stonehouse said:

 

Much better to use JSGME or similar to manage such things. I'm fairly sure @migmadmarine intended that to be the primary method for using this mod.

 

If you install all mods the way you talk about then every patch to the game will likely cause you grief. 

 

Possibly helpful if you decide to look into JSGME

 

Actually, I have always had it installed manually without JSGME myself. Do you have it working via JSGME? I was never sure if there was some configuration I had to do on my end for compatibility. 

 

Since the SCG folder doesn't exist by default in a user visible way, creating one and dropping my files in doesn't overwrite anything. The game will read them if mods on is enabled, and the default compressed/encrypted ones if not. 

RedeyeStorm
Posted

Yes works perfectly. In JSGME structure is basically: first folder can be named anything. If the rest of the folder structure is the same as in the unmodded game then everything works fine. You just have to keep the correct folder structure, except for the first.

 

Hope that makes any sense.

Posted
6 hours ago, migmadmarine said:

Actually, I have always had it installed manually without JSGME myself. Do you have it working via JSGME? I was never sure if there was some configuration I had to do on my end for compatibility. 

 

Since the SCG folder doesn't exist by default in a user visible way, creating one and dropping my files in doesn't overwrite anything. The game will read them if mods on is enabled, and the default compressed/encrypted ones if not. 

Yes - I do all mod installs via JSGME. Even mods to EMG which is outside the game itself. I use it constantly for other games as well like Ground Branch, DCS etc. Only ones I don't are ones like Arma 3 where it has its own mod manager system.

Posted

So with regards to the JG26 skins not working. I’ve realized none of the German skins are working in career mode. For Bodenplatte they are working though. Any thoughts?

migmadmarine
Posted

Hmm, I have had an issue like that in the past where I had missed a " higher up in the doc leading to everything after being invalid. Anyone else running into this issue? 

 

Posted
4 minutes ago, migmadmarine said:

Hmm, I have had an issue like that in the past where I had missed a " higher up in the doc leading to everything after being invalid. Anyone else running into this issue? 

 

Every USAAF skin I’ve tried works without any issues, but for some reason I keep getting default Luftwaffe skins. 

RedeyeStorm
Posted

I have seen German fighters with tactical codes in Normandy and assume that would mean that the skins also work. I have seen some planes without codes and think they may be generic squadrons.

Posted
1 hour ago, RedeyeStorm said:

I have seen German fighters with tactical codes in Normandy and assume that would mean that the skins also work. I have seen some planes without codes and think they may be generic squadrons.

For some reason the other AI squadrons seem to have the mod skins. But no matter what squadron I fly in, it used the default game skins. Like I said, I don’t have this issue with the USAAF squadrons. 

migmadmarine
Posted

The tactical codes are assigned by a different file, so they usually will work with or without specific skins working. Last time I played a normandy career mission as US I was seeing my skin assignments working for the axis. I am working on integrating the new dedicated Spitfire Mk.IXc skins I made at the minute, so I'll do a comb through to see if I can find anything causing this in the config files. Or since things seem to be working in my copies of the files, hopefully the new ones I distribute with this update will fix it for everyone else. 

 

It is German aircraft you're seeing with out tactical codes Redeye? I noticed the other day that I had forgotten to update the squadron codes file to make them appear on the Spitfire Mk. IXc, so that will be fixed with the new patch, but I don't think I should have any other types set up to not wear tactical codes. 

 

The Germans and Russians are much more annoying to troubleshoot since they don't have a specific code tied to any particular unit, so you can't just say "I saw a flight labled C5-X/Y/Z that didn't have a skin" that I can just look up in the file, and a number of the Luftwaffe skins are not super distinct from the default at a glance either. There are a number of them I have set up that don't have Reichsverteidigung bands, squadron badges or yellow chins respecitively, which may not stick out as unique readily. 

gholloway3
Posted

Thanks!  Again, I greatly appreciate your product, and makes the game substantially better. 
Also, the Luftwaffe skins WERE working for other AI Luftwaffe squadrons, just not my own squadron, which I found odd.  Not sure if that info helps or not. 

RedeyeStorm
Posted

 

It is German aircraft you're seeing with out tactical codes Redeye?
 

Yes they are Fw190 not entirely sure but Inbelieve they where A6’s. Haven’t seen another type so far.

migmadmarine
Posted (edited)

Ok, I think I've worked out the source of the unlettered 190s. A couple patches ago JG.77 got swapped from Bf-109Gs to 190s, as well as all the "fake" fighters units were swapped to 190A6 and A8 so my files are giving the game bad info, so it just goes to the default skin and blank letters for those units. If I can find plausible markings for them I will make a set of skins for these couple squadrons, but in the mean time I'll put out an update to fix the missing letters, as well as the missing letters on Spitfire Mk.IXc, wrong skins on RAF Mustangs, and a couple of other issues. 

Edited by migmadmarine
  • Upvote 2
migmadmarine
Posted

Ok, I have uploaded skins for the RAF, adding the proper Spitfire Mk.IXc skins, and a new version of the configs, fixing the missing LW unit letters, and some other issues. 

  • Thanks 1
  • 7 months later...
Posted

Have had a config bug reported effecting 412 squadron RCAF, for the pre-normandy phase I missed changing a reference to Mk.IXe to Mk.IXc. I can upload a corrected config soon, but in the meantime if you want to fix it yourselves, just open the 22skins file and search for 102412, the problem is in the line 1084, which should read "skin="spitfiremkixc\RAF Spitfire MK.IXc canada preDD.dds".

  • Upvote 1

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