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3 new Microprose B17 games


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Posted
43 minutes ago, Aapje said:

@Blitzen

 

Micropose is releasing both a MSFS airplane, as well as a standalone VR game. The MSFS airplane doesn't have a release date yet, but you can subscribe to the newsletter here:

 

https://www.heritagevalorcollection.com/

Thanks!

Sitting Pretty.jpg

  • Like 3
Posted
3 hours ago, Aapje said:

@Blitzen

 

Micropose is releasing both a MSFS airplane, as well as a standalone VR game. The MSFS airplane doesn't have a release date yet, but you can subscribe to the newsletter here:

 

https://www.heritagevalorcollection.com/

Will the MSFS be VR as well?🤔

Posted (edited)
1 hour ago, Blitzen said:

Will the MSFS be VR as well?🤔

 

Yes, in the sense that MSFS supports VR, so any airplane in MSFS can be used in VR. They don't have to do anything special.

 

They could also make special views for each of the crew positions, so you could cycle to them. Perhaps they can even make the guns/controls for each crew positions (partially) work. However, I wouldn't assume that they will do all this work.

 

The VR game will definitely support moving through the airplane and manning each station.

Edited by Aapje
Posted
4 hours ago, Aapje said:

 

Yes, in the sense that MSFS supports VR, so any airplane in MSFS can be used in VR. They don't have to do anything special.

 

They could also make special views for each of the crew positions, so you could cycle to them. Perhaps they can even make the guns/controls for each crew positions (partially) work. However, I wouldn't assume that they will do all this work.

 

The VR game will definitely support moving through the airplane and manning each station.

Does that mean in general, that the MSFS, or the next version, is or will be a "Combat Flight Simulator", suitable for simulation of WW2 air combat?

Posted
6 hours ago, kraut1 said:

Does that mean in general, that the MSFS, or the next version, is or will be a "Combat Flight Simulator", suitable for simulation of WW2 air combat?

MSFS can in theory become combat flight simulator right now. A2A Comanche and a few other have damage model. A2A even brought environment into it. 
but nothing around you in current and next sim have hit boxes nor dm. It has to be made. And this is why cfs got limited maps. 
a bomber can have bombs that works , both dropping and explosions, but it has to be made by the module maker. And it won’t destroy anything unless the designer add things that can be destroyed. 

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Posted
6 hours ago, kraut1 said:

Does that mean in general, that the MSFS, or the next version, is or will be a "Combat Flight Simulator", suitable for simulation of WW2 air combat?

 

Realistically speaking, no. MSFS doesn't really support proper damage modelling and many people turn off damage completely since it often doesn't work well.

 

There is no real support for weapons (other than just cosmetic, where they do no damage). Better just accept that MSFS will never be a combat flight sim.

 

@Lusekofte

 

The A2A Comanche doesn't even have issues with extremely hard landings. The entire damage modelling in MSFS is rudimentary and there is no realistic way third party developers are able to fix it and it makes absolutely no financial sense for them to make the attempt.

  • Thanks 1
Posted
18 hours ago, Aapje said:

@Blitzen

 

Micropose is releasing both a MSFS airplane, as well as a standalone VR game. The MSFS airplane doesn't have a release date yet, but you can subscribe to the newsletter here:

 

https://www.heritagevalorcollection.com/

Forgive my inexperience butI haven’t really used my Steam install of MSFS very much, when this aircraft becomes available how does one add to my MSFS sim? Do I need an updated version to be able to use VR with it?

 Judging from latest posts about “play” and damage models maybe I should just wait for the Microprose VR version sim to come out?

( or the upcoming CLoD, DW, Dieppe B-17E et al? )

Posted

@Blitzen

 

The VR sim is going to be very different.

 

And how you install a module in MSFS depends on where you buy it and whether you use an addon manager, which I suggest you use.

 

Manual installations go into the community folder or in a different folder if you use a manager. The manager then adds a shortcut to the community folder if you enable an addon.

This is the (free) addon manager I use: https://flightsim.to/file/1572/msfs-addons-linker

Posted

@BlitzenYou have a community folder to put it in. 
I am not sure if that folder is in your stored game folder in User or if it is different for steam users. 
Regarding dm and A2A I did not say it was perfect. But some planes have implemented damage models. So it can be done. That was what I said

Posted
3 hours ago, Blitzen said:

Forgive my inexperience butI haven’t really used my Steam install of MSFS very much, when this aircraft becomes available how does one add to my MSFS sim? Do I need an updated version to be able to use VR with it?


James, if you haven’t used your MSFS install very much then the first thing to do is actually run the game now.

Since it’s updated on a very regular basis you will almost certainly have some downloading to do to bring it up to the current version.

If you haven’t used VR with it then now is the chance to set that up.

I wouldn’t worry too much about this B17 yet. There is no indication it’s close to release at the moment. It’s also not the only B17 in production for MSFS right now…..

Posted

Before I got fiber, I referred to MSFS as Download Simulator.

  • 3 months later...
Posted (edited)

It's been a quite a while since I've seen any new pics or vids from Microsoft on these projects that are supposed to be coming out before the new year (???)esp the VR version...Have I missed something?

ss_8f310be252f36f4b9c3ce474f770904af6a5be19.600x338.jpg

Just saying VR will be pretty cool, if Microprose can deliver...

microprose-b-17-bloody-100th-09.jpg

Edited by Blitzen
danielprates
Posted

They are (a bit slowly) delivering on the promise of updating "the mighty eighth". Planes and interiors look a lot better, and I think the outside world will improve too. Controls were improved, for instance you get more control with engine management. Speaking of it, the instrumentation is more realistic now, it is actually coming a bit closer to the (still much better) A2A fort.

 

But, you know.... even will a complete overhaul, it will improve from looking like a 20yo game, to looking like a 10yo game. Still admirable though.

  • Like 1
Posted

Oh by the way, just today this was announced:

 

"TLDR: Your controls may need a rebind after the next update.

For the last few weeks we’ve been working on updating the way B17:The Mighty Eighth handles controls. This has been a top to bottom change involving configuration and game systems. The original game stored all data in a binary options file. Controller information is stored based on the order that windows presents the controllers to the game, which means that adding or removing controllers can mess up player’s bindings. Default controls were also stored this way, making it tricky to alter the game to add new bindings.

We’ve updated the default control bindings to be in a human readable standard JSON (JavaScript Object Notation) format, this will allow us greater flexibility to add new controls and fields. We’ve also updated the user’s individual control bindings to include the unique identifier of each control, meaning your bindings will stay consistent when adding or removing peripherals. This will also allow us to support a wider array of peripherals in future updates, or a more focused experience for players who play on Steam Deck or with game controllers.

We’ve added a migration for your existing bindings, from the old format to the new format. This should be seamless for most users, however a rebind of controls may be necessary.

Here at MicroProse we consider working on Mighty 8th Redux to be a labour of love. It serves as a real and direct link to our company’s history. Thank you for helping us bring this game to a new generation!

Brave the deadly skies!"

  • Like 1
  • 1 month later...
Posted

 

beautiful Landscape :)

 

  • Like 1
Posted
2 hours ago, Veteran66 said:

 

beautiful Landscape :)

 

Looks great. Is this the B-17 game that uses the Outerra engine?

Posted
10 hours ago, Veteran66 said:

 

beautiful Landscape :)

 

Would you please give me a link to where this was originally posted?

Thanks!

Posted
4 hours ago, Veteran66 said:

I’ve never been able to find the vids on this steam site, I see the older one below on the site but not the newer ones-where are they?

Yes it’s on my wish list ,but so is ClodDieppe…we’ll see which is released first and if I’ll still be alive…

  • 7 months later...
Blitzen
Posted

Nearly a half a year later,,,Have there been any updates, news ,or videos? 

fortune-teller-at-playland.jpg

  • 1 month later...
Blitzen
Posted

It's been a year since the last vid, that I know about-has anyone got any more current news on the VR version of their B-17 Flying Fortress/Mighty Eighth sims?

Is it dead in the water at this point?

The B17 Flying Fortress - Deep Blue Diver

DD_Arthur
Posted (edited)
On 7/30/2025 at 5:06 PM, Blitzen said:

It's been a year since the last vid, that I know about-has anyone got any more current news on the VR version of their B-17 Flying Fortress/Mighty Eighth sims?

Is it dead in the water at this point?

The B17 Flying Fortress - Deep Blue Diver

 

Here you go James; check this out.

 

https://forums.flightsimulator.com/t/microprose-b-17/646584/85?u=ddarthur5357

 

Keep scrolling down from this post and look out for stuff from 'Spac3Rat. He appears to be part of the dev team

 

Whatever is happening to Micropose generally,  all the action seems to be devoted to getting a MSFS version out first.

 

image.thumb.jpeg.a5c51a633d3fd7a82442a7f3ad49f196.jpeg

image.thumb.jpeg.a92006935727d1f0d206daabe1661ba9.jpeg

image.thumb.jpeg.6ee5cfd6f750245cc399c2fd7a697b3f.jpeg

Edited by DD_Arthur
  • Like 1
Blitzen
Posted
14 hours ago, DD_Arthur said:

 

Here you go James; check this out.

 

https://forums.flightsimulator.com/t/microprose-b-17/646584/85?u=ddarthur5357

 

Keep scrolling down from this post and look out for stuff from 'Spac3Rat. He appears to be part of the dev team

 

Whatever is happening to Micropose generally,  all the action seems to be devoted to getting a MSFS version out first.

 

image.thumb.jpeg.a5c51a633d3fd7a82442a7f3ad49f196.jpeg

image.thumb.jpeg.a92006935727d1f0d206daabe1661ba9.jpeg

image.thumb.jpeg.6ee5cfd6f750245cc399c2fd7a697b3f.jpeg

Many thanks,I appreciate the new info and screenshots. I can only wish Microprose could do better PR on the progress ( however slow,) is being made on this anticipated sim…🤔

Trooper117
Posted

They will probably make much more revenue from MSFS than the combat flight sim side... maybe that's why they are putting that first.

Blitzen
Posted
1 hour ago, Trooper117 said:

They will probably make much more revenue from MSFS than the combat flight sim side... maybe that's why they are putting that first.

Can you please explain. Will the MSFS be released first, or in the sim at the same time? Which version of MSFS will the B-17 be playable in? Will both versions be in VR ? I assume the MSFS version will be a solo flyer- no formation flying and no combat? Inquiring minds …etc…🤔

Trooper117
Posted

Many things can happen before any type of release of course... but MSFS has a huge following, and it would make sense to prioritise it... as far as I know there won't be any combat flying involved, however, you will be able to fly with other users I'm sure in formations from A to B.

I'll bet other users will want to fly around the world in it...

  • Upvote 1
ST_Catchov
Posted

BAH! I just wanna bomb stuff and shoot down 109's like most normal people. 

  • Haha 5
Posted (edited)
On 8/2/2025 at 3:55 PM, Blitzen said:

Can you please explain. Will the MSFS be released first, or in the sim at the same time? Which version of MSFS will the B-17 be playable in? Will both versions be in VR ? I assume the MSFS version will be a solo flyer- no formation flying and no combat? Inquiring minds …etc…🤔

 

Anything released in MSFS will automatically work in VR and flat screen.

Edited by Aapje
jollyjack
Posted

Bought MSFS quite a while ago, got it running once but does not work no'mo due problems with all them microsoft gaming requirements not working on my win 11 LTSC version. This B17 stuff looks fabulous, but me dumbo i don't get it if you need MSFS running for it?

tattywelshie
Posted
On 8/3/2025 at 1:18 AM, ST_Catchov said:

BAH! I just wanna bomb stuff and shoot down 109's like most normal people. 

I totally agree, maybe its the way we are wired...but honestly...flying warbirds in MSFS is good, graphics lovely, and the systems and flight models are normally pretty good...but I don't know...call me old fashioned...but the number one point of a warbird is to well...shoot stuff, bomb stuff and fire rockets at stuff! The Lancaster released in MSFS is all nice looking and sounds nice, but again, struggle really to see the point in it if you cant actually bomb stuff and use it as it was intended. 

  • Upvote 2
  • 3 weeks later...
Lusekofte
Posted
On 8/3/2025 at 12:25 PM, jollyjack said:

Bought MSFS quite a while ago, got it running once but does not work no'mo due problems with all them microsoft gaming requirements not working on my win 11 LTSC version. This B17 stuff looks fabulous, but me dumbo i don't get it if you need MSFS running for it?

You don’t need msfs to run this. But they do not prioritise this, they prioritise msfs modules. 
For my sake I would not touch their product in msfs. I demand better quality in that environment 

  • Upvote 1
  • 2 weeks later...

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