Jump to content

Recommended Posts

peteboule06
Posted (edited)

Hello,
the map rhenanie sofre since the beginning, big problems ,
often stops in flight, whatever the pc configuration, whatever the graphic settings, default, etc....
Windows without problems installed on 3 different machines with newly installed windows and update and drivers.
we bought this map for about 70 euros.
my question :
when will you make this map work normally.
it is impossible to make a single game session without having these problems.
We are wondering if you can make games that don't freeze or have micro-stuttering continuously.
We are waiting for you to solve these problems in a definitive way.
thank you

 

Edited by peteboule06
AEthelraedUnraed
Posted
7 hours ago, peteboule06 said:

Hello,
the map rhenanie sofre since the beginning, big problems ,
often stops in flight, whatever the pc configuration, whatever the graphic settings, default, etc....
Windows without problems installed on 3 different machines with newly installed windows and update and drivers.
we bought this map for about 70 euros.
my question :
when will you make this map work normally.
it is impossible to make a single game session without having these problems.
We are wondering if you can make games that don't freeze or have micro-stuttering continuously.
We are waiting for you to solve these problems in a definitive way.
thank you

Given that you seem to be the only one who suffers from these problems, I think the problem is with your system(s) rather than IL2 :)

 

What are the specs of your "3 different machines"?

  • Upvote 1
Posted
39 minutes ago, AEthelraedUnraed said:

Given that you seem to be the only one who suffers from these problems, I think the problem is with your system(s) rather than IL2 :)

 

What are the specs of your "3 different machines"?

If I understand @peteboule06 correctly and my memory serves me right (I havnt played the game for a couple of years) is he's referring to the RAM loading issues around the towns and citys of the Rhineland map? 

AEthelraedUnraed
Posted
1 hour ago, BOO said:

If I understand @peteboule06 correctly and my memory serves me right (I havnt played the game for a couple of years) is he's referring to the RAM loading issues around the towns and citys of the Rhineland map? 

That doesn't sound like "stuttering continuously". Still, even if he does mean that, I cannot remember if there ever were RAM loading issues around cities, but I certainly don't have any now (mid-range system).

 

Bottom line is, as far as I'm aware, there isn't any problem with the game currently, so there is nothing the Devs can do to "solve these problems in a definitive way" or "make this map work normally". To me, it sounds like a hardware and/or config issue on the OP's side. I'd be happy to help with that, but then the OP first needs to provide a bit more info.

Posted

@peteboule06

 

image.png.4e0bfaa024a5b7b3b919afc2497d8232.png

 

Dude this just means the game will boot up.

 

To run this game with graphics maxed out, I'd get one of the two below:

 

Example #1 of high-End range PC (5950X is the best AMD CPU)

 

image.png.a871be71c52afdd278739044d752d832.png

 

Example #2 of a High-End range PC (11900KF being the best Intel CPU)

 

image.png.8bb1e0c4ba8b591576246f9466b57c36.png

 

 

 

peteboule06
Posted (edited)

 

 

Hi, I have a 3090 fe z390 with 9900k 48g dr4 3200 xmp screen gsync 17p 1440ssd m2 Samsung, 850w seasonic. Installed on 3 machines with i7 6700k with 2070 and 3080ti with ssd and 16g ram, newly installed windows and newly downloaded games and updated drivers. 
downloaded and updated drivers of everything and nothing in the background. 
the problems in all cases are reproduced without ambiguity
everything is default as advised by the support.
I have contacted NVIDIA support after checking that asks me to go back to the publisher of the game: what do you think?
games by default too
no actions as consulted then months (years) do not solve the problem
no update has fixed anything
I wonder about a game engine that is no longer adapted to today's OS.
why not say it openly?
All other games are running optimally :FS2020 =ULTRA 
Metro Exodus = ULTRA (ray tracing...etc....)
DCS WORL = ULTRA....etc...I go on......Strictly no worries on all these games......why this one?
why nothing is done?
why mainly this Map as soon as there are details?
profile of the game by default and power in maximum mode and all the parameters of standby power stopped on all the machines. (windows bios)....
I repeat: ALL OTHER GAMES AND APPLICATIONS WORK OPTIMALLY.
I invite all people to raise this problem consistently here and everywhere else!
except for those who accept to play with "stop" image and who are content with it and accept to say nothing.
thank you
have a nice day

Edited by peteboule06
Posted
21 hours ago, AEthelraedUnraed said:

That doesn't sound like "stuttering continuously". Still, even if he does mean that, I cannot remember if there ever were RAM loading issues around cities, but I certainly don't have any now (mid-range system).

 

Bottom line is, as far as I'm aware, there isn't any problem with the game currently, so there is nothing the Devs can do to "solve these problems in a definitive way" or "make this map work normally". To me, it sounds like a hardware and/or config issue on the OP's side. I'd be happy to help with that, but then the OP first needs to provide a bit more info.

I just took a flight . There are issues around the bigger cities . Koln for instance. Any relitively low first pass, whether on a new mission or a restart of it sees micro freezes. Subsequent passes have no freezes. Re-start the mission and the freezes are there again. Some of the high detail loading is also very very late which is jarringly noticable on landmark buildings and bridges but that a different issue. Experienced this now on 2 PC builds. So I think that it is an issue and I would say I have enough experience of setting stuff up to say with some confidence that it isnt on my side.

 

Whether the devs can do anything is another question. The Kuban map can stutter around cities a little sometimes, albeit one needs to be at treetop heights and, even then it is almost unnoticable which may well be down to the limited building types and the re[eated use of them accross the map.. I suspect the increased detail of the cities on Rhineland and the number of unique assests simply compounded what was a minor to non-existent issue in the game engine before.  

 

My system is built around a 5600X,  an RTX3080 and 32GB of 3600 Gskill RAM. Im playing at 1080P with everything maxed but even so that's well within what its capable of. 

  • Upvote 1
AEthelraedUnraed
Posted
22 minutes ago, BOO said:

I just took a flight . There are issues around the bigger cities . Koln for instance. Any relitively low first pass, whether on a new mission or a restart of it sees micro freezes. Subsequent passes have no freezes. Re-start the mission and the freezes are there again. Some of the high detail loading is also very very late which is jarringly noticable on landmark buildings and bridges but that a different issue. Experienced this now on 2 PC builds. So I think that it is an issue and I would say I have enough experience of setting stuff up to say with some confidence that it isnt on my side.

That's not "stuttering continuously" in my book.

 

But perhaps @peteboule06 can clarify; what exactly is the issue you're experiencing? What precisely happens, and when? Perhaps you could record a video?

 

6 hours ago, peteboule06 said:

except for those who accept to play with "stop" image and who are content with it and accept to say nothing.

Wait - what? Why do you suppose that everyone has this problem and that those who don't complain still have it but are somehow accepting this "problem"? I don't have any issues. I'd be glad to help you troubleshoot it, but please don't immediately start with immediately blaming the game and asking why "nothing is done" and hypothesising about Win11 support while in fact you don't even know yet if it even is a game issue at all. Again, I don't have any "continuous stuttering" whatsoever so at the very least it isn't an issue with everyone's install.

Posted
On 4/17/2022 at 12:38 PM, AEthelraedUnraed said:

Given that you seem to be the only one who suffers from these problems, I think the problem is with your system(s) rather than IL2 :)

 

What are the specs of your "3 different machines"?

He’s hardly the only one having stuttering/performance issues. I would gladly pass on new maps, planes or other new stuff if the devs were to make a significant effort to update the game engine for better performance particularly in vr.  

  • Upvote 3
AEthelraedUnraed
Posted
1 minute ago, TheSNAFU said:

He’s hardly the only one having stuttering/performance issues. I would gladly pass on new maps, planes or other new stuff if the devs were to make a significant effort to update the game engine for better performance particularly in vr.  

Look, he's not talking about some stuttering on some graphics settings. He's talking about continuous stuttering on all graphics settings, the way I understand it. Do you have continous stuttering on low graphics? If so, please share your details. If not, then your issue is a different one.

Posted

Lowering graphic settings far below what should be required given my system does not clear up the stuttering, particularly around cities and airfields. The stuttering is not always accompanied by low frame rates though since the last update fps has been adversely affected as well. Settings include shadows, mirrors, detail level, horizon distance, presets, hdr and ssao on or off. My experience is in vr only. 

peteboule06
Posted
no modifications in any situation will fix these issues! there is no action to do!
the game has a problem!
can be a single action to do to fix:
redo the map and put only trees and water!
 
  • Confused 1
AEthelraedUnraed
Posted
On 4/20/2022 at 8:28 AM, peteboule06 said:
no modifications in any situation will fix these issues! there is no action to do!
the game has a problem!
can be a single action to do to fix:
redo the map and put only trees and water!

Sorry, but the game has no problem. You have a problem on your install. So far you haven't even clearly described what exactly the problem is yet, so how can you expect the Devs do anything to solve whatever issues you have?

 

Do you want someone to actually have a look at this "problem" of yours, or are you just here to complain? If so, you'd better post in the Complaints forum.

  • Upvote 1
peteboule06
Posted
On 4/22/2022 at 12:36 PM, AEthelraedUnraed said:

Sorry, but the game has no problem. You have a problem on your install. So far you haven't even clearly described what exactly the problem is yet, so how can you expect the Devs do anything to solve whatever issues you have?

 

Do you want someone to actually have a look at this "problem" of yours, or are you just here to complain? If so, you'd better post in the Complaints forum.

don't talk nonsense!
on all the machines where I tried the game it's the same, you can't read ?
and I'm far from being the only one !

AEthelraedUnraed
Posted
2 hours ago, peteboule06 said:

don't talk nonsense!
on all the machines where I tried the game it's the same, you can't read ?
and I'm far from being the only one !

Watch your attitude.

 

Since you apparently don't believe me, here's a clip of me flying over Brussels, the largest town on the Rheinland map I think. No stuttering. output.zip Graphics mostly Ultra with a couple of High mixed into it, RTX2060. I usually fly VR on mostly Low graphics, no issues there either.

 

Now it's proven that it's a problem with *your* install/settings/config/hardware+game combination, and not with the game in general, let's go back to the issue at hand. You *still* haven't even bothered to describe what exactly you're experiencing.

- How often does the game stutter on average (every second, every minute, etc.)?

- How long do the stutters last (1ms, 1s, etc.)?

- When does the game stutter (somewhat regularly, only when a certain thing happens, etc.)?

- Where does it stutter (everywhere on the map, only above cities, etc.)?

- SP, MP or both?

- VR or 2D?

- All missions or only some missions?

  • Upvote 1
Posted (edited)

I wonder if @peteboule06 is referring to the loading stutter that has always been in the game.

 

There used to be a "microstutter vs macrostutter" or similarly titled thread pinned in this forum but it's not around any longer where I, and likely others, had reported this some time ago (roughly two years or so).

 

The mode of reproducing the issue is rather simple and it occurs both when playing on screen or with VR:

 

Fly at roof top level over a large city in the Rheinland map (Brussels works - but I am fairly sure it's not a Rheinland map specific issue) following say a North to South direction over the center of the city. As you approach at some point the game will freeze/stutter for a few milliseconds without dropping framerate or causing a frametime spike, this seems to coincide with it loading higher LOD models/textures and can happen more than once in a pass. Once you complete the flight North to South then you can loop around and fly over the city in the opposite direction with no stutter occurring. Then fly East to West and you will likely trigger another asset loading for the rest of the city models which will cause again a freeze/stutter. Now that all the assets have been loaded you can fly in any direction over the city without it causing any stutters.

 

This can also be triggered when you spawn in a map close to a town and you look towards it. It's not continuous as in "nonstop while you are playing" but if you have it at least once when you spawn and then a few times as you approach a city and then it happens again when you approach another city and it happens all over again when you restart it can sort of feel like it's happening pretty often.

 

Again, the interesting thing is that there is no framerate loss, or frametime spike - the game's engine is simply locked as if it is waiting for a synchronous function operation to complete.

 

A similar thing occurs with planes, when you first approach a model of a plane you have not encountered in a mission there will be a slight performance hit while it is loading (you can see this registered as a frametime increase) but this doesn't usually translate in to a stutter so either the method that the ground/building models are loaded is a completely different one (makes sense that it would be) and acts differently (perhaps the other asset loading functions are async while that one for some reason is synchronous or depends on another synchronous function) or the resources they load are larger and simply take more time.

 

EDIT:

In fact if I had scrolled up a bit I'd see @BOO mentioning exactly this in his post.

  

  

On 4/18/2022 at 8:17 PM, BOO said:

Some of the high detail loading is also very very late which is jarringly noticable on landmark buildings and bridges but that a different issue.

 

Somehow I think those are also the assets causing the stutter/freeze - landmark buildings probably have different sets of LODs so they can be somewhat visible from a distance.

 

 

Edited by Firdimigdi
  • 2 weeks later...
peteboule06
Posted (edited)

anyway, there is nothing to do!
as nobody says anything, they don't care!
when you are young and you know the fluidity in games in general, it is hardly acceptable!

thanks

Edited by peteboule06
IckyATLAS
Posted
On 5/4/2022 at 5:23 PM, peteboule06 said:

anyway, there is nothing to do!
as nobody says anything, they don't care!
when you are young and you know the fluidity in games in general, it is hardly acceptable!

thanks

 

If you want us to try to help you being "definitive"  is not the right way to go. 

It is now many years that I have played this game on various Nvidia Asus Wintel platforms and never had stuttering problems. 

My previous platform was with a 9900K CPU, Win10, Nvidia 2800ti, 64GB RAM. Still in use and just perfect no stuttering. 

My present platform is 11900K CPU, Nvidia 3090, 128 GB RAM , Win10 and Asus Rog Maximus XIII Extreme Z590 mother board. Just perfect.

I play the game stock, no mods, but personal skins yes. 

One important thing is that all the Nvidia Driver settings are set to "Controlled by the Application". The others are either deactivated or standard.

It is important to use the applications parameters when they exist.

One last thing, set the Nvidia parameter on Vertical Synchronization to "Fast". It is the one with which I have the best results.

 

 

AristocratPanda
Posted
On 5/4/2022 at 5:23 PM, peteboule06 said:

anyway, there is nothing to do!
as nobody says anything, they don't care!
when you are young and you know the fluidity in games in general, it is hardly acceptable!

thanks

 

I'm checking in every 3-6 months to see if they fixed the frame pacing issues with this sim for many years. Still no luck...

I'm still hoping and praying though maybe through a total engine overhaul who knows... :) 

 

I'm not sure if most people really understand what we're referring to when we say micro stutters.

 

Very easy to reproduce:

 

Limit your FPS to something easy to achieve in any situation ex. 60 fps.

Then compare how fluid the game is between a free flight and a fully populated quick mission. Both pretend to have rock solid 60 fps but they're in no way equally smooth.

 

PS: I know the fluidity I demand in modern games and I'm not that young... ;) 

 

 

AEthelraedUnraed
Posted
On 5/9/2022 at 7:25 PM, AristocratPanda said:

I'm not sure if most people really understand what we're referring to when we say micro stutters.

I'm not convinced he's talking about micro-stutters caused by too many planes at all. The stutters you mean (yes, they do exist), I would describe as "sometimes, with some missions, in some conditions" rather than "continuously" as the OP describes.

 

In fact, all the OP has ever done, is whine about how nobody does anything, how we're talking nonsense, how nobody cares and how this game is outdated. When I ask him to elaborate about what exactly is going wrong on his install, all he does is whine some more instead of providing the info asked. How can anybody in his right mind expect to get any help at all with an attitude like that? If you ask me, he's just a troll.

Posted

Hello everyone, my pc has the following hardware:
RTX 3060 PNY XLR8 12GB
Asrock B460m Pro4
Kingston 480GB SSD
Intel I5 10400f
Ram Corsair Vengeance LPX 16gb (2 x 8)  2400 
Monitor LG MK22 75hz Freesync
windows 10 pro 64 bit

I have game textures on ultra, shadow high, msaa filtering x 2, map draw distance 150km, cloud detail on high, hdr off, vsync on
My previous pc had an intel i5 6600, gpu rx 470 4gb, 16gb ram kingston, hdd 1tb and the game also ran with problems.
I have spent a lot of money (for me) on my new pc and I STILL HAVE STUTTING PROBLEMS.
Those problems start when starting a mission either from the air or not, after pressing the letter "P" my fps drops from 75 to 34,53,64..., in other occasions when I am flying in formation and I zoom towards Somewhere the fps also drop, finally when I attack aerodromes at low altitude the fps are between 54.60, with constant stutters from 75 to 65,50,40, etc.
I have read the setups of many here but come on, if for the game to work well in medium/high graphics you need an extremely expensive PC, then what happened to the optimizations?...
Yes, the new sky is very nice, and other details, but we are flying an aircraft or driving a tank, do we want to enjoy beautiful graphics? Yes! but also good optimization and performance, it can't be that with each new patch that comes out the game is BROKEN, I've been playing for 6 years and it's incredible how it broke as new things were added to the game.
If the new policy of Jason and the 1C team is that for each new thing they add to the game we must spend hundreds of dollars on hardware to be able to play in a stable way, then they will begin to lose users.

Posted
3 hours ago, vekxor said:

Hello everyone, my pc has the following hardware:
RTX 3060 PNY XLR8 12GB
Asrock B460m Pro4
Kingston 480GB SSD
Intel I5 10400f
Ram Corsair Vengeance LPX 16gb (2 x ? 2400 
Monitor LG MK22 75hz Freesync
windows 10 pro 64 bit

I have game textures on ultra, shadow high, msaa filtering x 2, map draw distance 150km, cloud detail on high, hdr off, vsync on
My previous pc had an intel i5 6600, gpu rx 470 4gb, 16gb ram kingston, hdd 1tb and the game also ran with problems.
I have spent a lot of money (for me) on my new pc and I STILL HAVE STUTTING PROBLEMS.
Those problems start when starting a mission either from the air or not, after pressing the letter "P" my fps drops from 75 to 34,53,64..., in other occasions when I am flying in formation and I zoom towards Somewhere the fps also drop, finally when I attack aerodromes at low altitude the fps are between 54.60, with constant stutters from 75 to 65,50,40, etc.
I have read the setups of many here but come on, if for the game to work well in medium/high graphics you need an extremely expensive PC, then what happened to the optimizations?...
Yes, the new sky is very nice, and other details, but we are flying an aircraft or driving a tank, do we want to enjoy beautiful graphics? Yes! but also good optimization and performance, it can't be that with each new patch that comes out the game is BROKEN, I've been playing for 6 years and it's incredible how it broke as new things were added to the game.
If the new policy of Jason and the 1C team is that for each new thing they add to the game we must spend hundreds of dollars on hardware to be able to play in a stable way, then they will begin to lose users.

Hello , just try to lower your DRAW DISTANCE a little bit. i have rtx 3060 ti card , i play il2 with quest 2 VR , i had some stuttering in the beginning but since i lowered my DRAW DISTANCE i have no more.

peteboule06
Posted (edited)

AEthelraedUnrae :

 

I think you don't understand:
so I'll explain:
the game presents in particular micro freezes (stops..etc...) above the cities in particular on Rhineland ! I spoke about it often !
support..etc...
as if by chance, as soon as there is only water and trees, everything is fine ! 
this map is optimized in any way! and the problem is present on all maps simply the feeling is less because less buildings and cities!
this game is not optimized, ! moreover sold very expensive
except to say that it's a machine problem, they don't know how to say anything else.
all the other games and applications work optimally.
it's not a FPS issue (everything is ok)
instead of making nice planes, nice clouds, they should make a normal playable map.
they don't know it on purpose, but they are totally aware of it.
and people are happy with it, so there is no reason to consider corrections, it suits them!
thanks

 

Edited by peteboule06
MisterSmith
Posted

The thread has largely devolved into one person repeatedly bagging on the Devs. This is an isolated problem to be resolved with support by the OP.

 

I'm locking the thread. 

  • Like 1
  • MisterSmith locked this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...