GoldBear Posted March 11, 2022 Posted March 11, 2022 (edited) Thank's for your work @PatrickAWlson ? I got some issue with rivers, sometime spawning in or just have to make 30km for reach a bridge, but when you know the problem, you just take care to not generate a mission too close of water. Do you plan to add Prokhorovka map ? That would be awsome On 3/9/2022 at 5:13 PM, RedeyeStorm said: Pathing is a joke. One of the objectives was a train station in a village. Four of five PzIII’s ‘knocked out’ because they hit a building. The missions are immersive but the (lack of) AI is terrible. Drive along path, spot an enemy, stop, start shooting until target is destroyed, keep moving. Rinse and repeat until destroyed. The AI employed zero tactics. Not maneuvering at all, no hull down position etc. A real shame. It may work nicely online but I am not interested in that. The IA of ground unit and vehicule is just awfull in IL2, dev realy need to do something about that, IA shot you trough house, vegetation, sometime (more rarely) trough hill and landforms. I realy hope for a fix. Edited March 11, 2022 by Yanovski Correction 3
kaizerhund4 Posted March 24, 2022 Posted March 24, 2022 same issue with PWCG not recognizing the PZ Kpfw lll L tank and i can not switch to another tank in the selection menu when creating a mission. is there a fix for this? so i cant even get started.
Snuh Posted March 31, 2022 Posted March 31, 2022 Just had a few missions with the KV-1 in Stalingrad. Was a blast. First mission was quite a lot of fun starting at the bottom of the front and flanking up. Also tried a brief Sherman run and it was nice attacking. Good stuff! I have the same issue with the two free tanks.
vincentmoy Posted April 18, 2022 Posted April 18, 2022 Seems to have trouble saving Panzer III and T-34 variants. Keep saying I don't own the tanks even though they come with the game
Jegz Posted April 18, 2022 Posted April 18, 2022 (edited) 2 hours ago, vincentmoy said: Seems to have trouble saving Panzer III and T-34 variants. Keep saying I don't own the tanks even though they come with the game I found the same. Dropping my character from the mission roster and then re-adding seems to do the trick? Also........I was having errors when I was trying to submit the AAR. Turns out after I deleted the 28 THOUSAND mission report files I had in my data folder it works like a charm now....... in case anyone has the same problem Edited April 18, 2022 by Jegz
PatrickAWlson Posted April 22, 2022 Author Posted April 22, 2022 On 4/18/2022 at 10:47 AM, vincentmoy said: Seems to have trouble saving Panzer III and T-34 variants. Keep saying I don't own the tanks even though they come with the game PWCG is telling you that or the game is not letting you drive the tank? If it's PWCG refusing to generate a mission it's an easy fix. Go to "Tanks Owned" and tell PWCG that you own the tank. If the game is not letting you enter the tank, that is more challenging.
Snuh Posted April 23, 2022 Posted April 23, 2022 To clarify, the issue is that the 'Tanks Owned' screen doesnt seem to save ownership of those tanks. If you go in and out after selecting them, they will be unselected again. Cheers. 1 1
ZKXChris Posted June 16, 2022 Posted June 16, 2022 Gives error saying I don't own the tank but I do infact own the tank. Also keeps deselecting the tanks I own in the app. Not sure whats up 1
Wulfkai Posted June 18, 2022 Posted June 18, 2022 This is simply put amazing, really i lack the words to Express how mind blowing fantastic this is. As a former Leo 1 Gunner and commander this is just what i have been hoping for would happen in any game. Thank you so very much Patrick. Fantastic work, hope you Can find the motivation to keep this going best regards 2
jokerBR Posted June 22, 2022 Posted June 22, 2022 Just bought TC and there's already a PWCG for it? You're a legend! Thanks! 2
Udmurt Posted June 28, 2022 Posted June 28, 2022 Good evening guys. Can anyone let me know if there are some skinpacks for Tank Crew PWCG or not?
352ndOscar Posted June 28, 2022 Posted June 28, 2022 3 hours ago, 72AGs_Udmurt said: Good evening guys. Can anyone let me know if there are some skinpacks for Tank Crew PWCG or not? None specifically for PWCG. 1
Wulfkai Posted June 29, 2022 Posted June 29, 2022 How do we end the mission? Is it just ending it when we feel that we have accomplished our mission? Is there progress as in standard pwcg? As in do the Enemy tanks/vehicles disappear from their pool/stocks when destroyed?
Arditi Posted June 29, 2022 Posted June 29, 2022 Hi, is there a tutorial to understand how to use PWCG?
352ndOscar Posted June 30, 2022 Posted June 30, 2022 (edited) 20 hours ago, Arditi said: Hi, is there a tutorial to understand how to use PWCG? Pat Wilson has a YouTube channel that discusses different aspects of PWCG. None are specifically about tanks as this option is still a beta version. https://youtube.com/channel/UCVUdk7Y4k0_1fmTvAeFltLQ Edited June 30, 2022 by 352ndOscar 1
Yeeli Posted July 23, 2022 Posted July 23, 2022 I have the same problem On 6/16/2022 at 10:22 AM, ZKXChris said: Gives error saying I don't own the tank but I do infact own the tank. Also keeps deselecting the tanks I own in the app. Not sure whats up
kaizerhund4 Posted August 4, 2022 Posted August 4, 2022 (edited) are u working on a upgrade to this? obviously it will fix some of the issues ive read. i can drive the M model tank but not the L model as well and can not select different options in the pilots/tank crew member section either, thats all,,,,thanks for a great edition to your pwcg series Edited August 4, 2022 by kaizerhund4 3
Leon_Portier Posted August 27, 2022 Posted August 27, 2022 Hey, I'm wondering if there are any plans for PWCGTC? I love how it is right now and would like to know more @PatrickAWlson
PatrickAWlson Posted August 27, 2022 Author Posted August 27, 2022 6 minutes ago, [N.O.G.F]Leon_Portier said: Hey, I'm wondering if there are any plans for PWCGTC? I love how it is right now and would like to know more @PatrickAWlson Probably limited as time is an issue. But it's not abandoned. If German and Russian infantry ever gets put in then I will do that. Even if we just get German I will substitute American for Russian. I don't think the infantry is going to be a threat to the tanks as they look like small arms only. I did an experiment and watched a tank run into infantry. It pushed the infantry backwards . Short version - infantry is very, very limited and mostly intended to run across a beach in Normandy. I will add playable tanks as they appear. Churchill might be coming soon. I will do the Normandy map. Most of my limitations right now center around PWCG not understanding terrain. Because of this I can't put units in a tree line or on a reverse slope because I have no idea where they are. That makes tactics limited and correct tactics accidental 1
Leon_Portier Posted August 27, 2022 Posted August 27, 2022 1 hour ago, PatrickAWlson said: Probably limited as time is an issue. But it's not abandoned. If German and Russian infantry ever gets put in then I will do that. Even if we just get German I will substitute American for Russian. I don't think the infantry is going to be a threat to the tanks as they look like small arms only. I did an experiment and watched a tank run into infantry. It pushed the infantry backwards . Short version - infantry is very, very limited and mostly intended to run across a beach in Normandy. I will add playable tanks as they appear. Churchill might be coming soon. I will do the Normandy map. Most of my limitations right now center around PWCG not understanding terrain. Because of this I can't put units in a tree line or on a reverse slope because I have no idea where they are. That makes tactics limited and correct tactics accidental Hey, thanks for the update man!
RedeyeStorm Posted October 18, 2022 Posted October 18, 2022 I enjoy your efforts innthis Patrick. Do you still have plans to add the Churchill? 1
wiscstar Posted November 20, 2022 Posted November 20, 2022 How do you install the darn thing? I haven't found any installation instructions.
Dauntless Posted November 20, 2022 Posted November 20, 2022 (edited) Unzip the folder in the zip to the root folder of the sim. Edited November 20, 2022 by Dauntless
czech693 Posted December 27, 2022 Posted December 27, 2022 I'm getting an error message when doing the skin analysis and the program locks up. PWCGErrorLog.txt
czech693 Posted December 27, 2022 Posted December 27, 2022 (edited) Found the stink bug. Under PWCGTC/TCdata/input/Vehicles _pziii-l.json and _pziii-m.json need to have the Aus. L and Aus. M added to their display name. They then show up in the selection. They are selectable as owned vehicles and can be used in the mission. You can eliminate them from being owned and showing up in the mission by doing a REM. I used AAA_pziii-l.json and it no longer appears. EDIT: Scratch this change: "_t34-76stz.json also needs to have STZ 41 added to it's display name". There are STZ 41 data files in PWCGTC and TC, but apparently there is no player model and you can't use it. You can change the introduction date on the 43 model and use it earlier, but it would be non-historical. However, I'm still getting an error on Skin Analysis. Edited December 28, 2022 by czech693 New info
Spidey002 Posted December 30, 2022 Posted December 30, 2022 (edited) For some reason, when running missions with my US Sherman campaign, the rest of the tanks in my platoon keep disappearing. They still show on the map, and occasionally pop back into existence. Then they'll disappear again when I get close. I've only noticed this in my PWCG missions, none of the campaigns or other created missions. Maybe too many things going on at the same time? P.S. When will the Churchill be added? EDIT: Solved the mystery of the disappearing tanks. It's when I was in machine gun turret mode, and my machine gun was pointing away from my platoon that they disappear. Just learned this is already a known bug. I guess I hadn't noticed it anywhere else because not all tanks have machine guns for the tank commander like the Sherman does. Edited January 2, 2023 by Spidey002
WitchyWoman Posted January 7, 2023 Posted January 7, 2023 (edited) Same, its claiming that the Panzer IIIL and the T34 76 isnt owned but I have the deluxe version with everything and those two tanks were not even collector tanks.I have also reporteda few bugs in it. Is the TC version of this tool still being worked on or is it dead? Edited January 7, 2023 by WitchyWoman 1
CIPPOZ Posted January 13, 2023 Posted January 13, 2023 sorry but how do you start a game?? I can't find it, it looks great, and who knew? thank you
ht-57 Posted January 13, 2023 Posted January 13, 2023 2 hours ago, CIPPOZ said: orry but how do you start a game?? I can't find it, After you generate/configure campaign it will be located in the PWCG folder under Missions in game 1
CIPPOZ Posted January 14, 2023 Posted January 14, 2023 hello when I open skin analysis this warning comes out: PLEASE SEE THE ERROR LOG FILE: PWCGERRORLOG.TXT AND POST ERROR ON THE ROF FORUM. NULL, THEN A WALL COMES OUT AND I HAVE TO TURN OFF PWCGTC, WHAT SHOULD I DO? SORRY IF I GET INTO THE BALLS BUT THIS THING SOUNDS FANTASTIC TO ME: PWCGTC AND I WOULD LIKE TO USE IT RIGHT AND WITH ALL THE THINGS ASSOCIATED WITH IT, I'M BEGINNING TO UNDERSTAND SOME THINGS BUT CONTINUE TRANSLATING INTO ITALIAN IS NOT ENJOYABLE NOR PRACTICAL, BUT LUCKY YOU CAN DO THE BEST THING WOULD BE ABLE TO TRANSLATE AT LEAST THE PWCGTC INTO ITALIAN, TO KNOW HOW TO DO IT I WOULD DO IT BUT I WOULD NOT KNOW WHERE TO START, SOMETIMES I DON'T EVEN UNDERSTAND DURING A MISSION, WHAT I SHOULD DO, IT'S SAD EVEN BECAUSE ONCE IT WAS IN ITALIAN ON 2 STURMOVIK. NOW I WILL ALSO PUT THE WRITING AUSF L - AUSF M IN THE PANZER'S NAMES, LET'S SEE IF I UNDERSTAND HOW TO DO IT!! HELLO ANY HELP THAT EXPLAINS STEP BY STEP WHAT NEEDS TO BE DONE IS WELCOME! THANK YOU
CIPPOZ Posted January 15, 2023 Posted January 15, 2023 On 2/23/2022 at 6:30 AM, Stonehouse said: See if I can try a few missions, going through the UI doesn't take much time but these are only minor bugs and probably while interesting not what you are after. That said - few more for you, guessing you know at least some already but in case you don't. Intel map gives error popup to see logs and that no map was associated with airfield: Upolozy (in my case for a Wehrmacht early campaign). Clicking ok on the error gives you a blank brick texture wall and you have to close PWCGTC. Depot status is talking about aircraft not vehicles in headings, Ditto equipment request Advanced campaign config has lots of aircraft related labels all over. Most I don't think matter and can be cleaned up as time permits and I noticed while some are there on the category list they go nowhere when you tick them anyway. Only possible concern is the waypoint stuff talking about altitude? Guessing you are just ignoring this type of info when you build the movement plan for the ground units but in case it somehow might cause grief if someone fiddles with values. hello to me it happens when i use skin analysis, a wall is shown and you have to switch off. I can't figure out how to get into the game when you run the campaign, I don't know in which order you have to select the various functions, I managed to create the campaign, I saw it loading, it looks like something like binary and then I don't know, I think that I managed to create the mission, but where do you enter to play? you have to exit and enter il2 sturmovik tank crew , ho you enter using pwcgtc alpha1? thank you
CIPPOZ Posted January 15, 2023 Posted January 15, 2023 hey why don't you make a little tutorial of this PWCGTC FOR THOSE LIKE ME WHO DON'T KNOW WHERE TO START? PLEASE...
352ndOscar Posted January 15, 2023 Posted January 15, 2023 @CIPPOZ Did you “read” this thread at all? From the beginning? The answers are here.
Spidey002 Posted January 15, 2023 Posted January 15, 2023 7 hours ago, CIPPOZ said: hey why don't you make a little tutorial of this PWCGTC FOR THOSE LIKE ME WHO DON'T KNOW WHERE TO START? PLEASE... Download link is on the first post. I found a video on setup (for the main PWCG) here: 1
CIPPOZ Posted January 16, 2023 Posted January 16, 2023 hi thanks for all the info. mha i managed to figure out how to create a game and also play it, i have to translate everything and it's not easy for me, however i will need your help or advice for other things regarding graphics and mods!! see you next time and thanks again for the support.?
CIPPOZ Posted January 22, 2023 Posted January 22, 2023 On 2/22/2022 at 11:16 PM, PatrickAWlson said: Get it here What is it? PWCG, but for tanks. How is it different? Tanks, not planes. On a more serious note, users of PWCG for BoS or FC should be very comfortable with PWCG for TC. The biggest difference is use is the briefing. 1. The display map is a zoomed in segment. You're in a tank so you don't really care about things 50 km away. More important, you need to see things close up to change waypoints properly. 2. The first point is your starting location. Planes always took off from their fields. With tanks you can change the location. 3. You can select a different friendly unit and replan their route as well. Water: PWCG will still put things in rivers. It has no idea of terrain. Because of this, taking a good look at your waypoints and modifying them is a good idea. If a mission causes you to cross too much water, scrub it and generate a new one. Or start as the unit commander so they will follow you over the bridge. Planes: they are there. I stripped down the plane logic to ground attackers and sometimes fighters. Far fewer flights since this focuses on the ground. Is PWCG for TC integrated with PWCG for BoS? Unfortunately, no. I found that making PWCG work for TC required many thousands of lines of code to change. I just could not do it in the scope of the original code base. is it fun? I think so. This is only the beginning, so it is almost certainly not everything it should be. I find that if I am tooling around with a platoon of uber tanks it's pretty easy (squishing Pz38ts with a KV-1). In a Sherman, T34, Pz IV, even a Panther, it is more challenging. How long can I play? Same as BoS. American, Sept 44 to the end. Russia, Moscow to Berlin, but no late war tanks. German, also Moscow to Berlin with no late war tanks. On the bright side, you at least get 1943 versions of the Panther and Tiger I that are more than competitive against Shermans and 1943 Russian equipment. Does the enemy do anything or sit there? The enemy does stuff. On the offensive there will be several attacks towards the objective. On the defensive, penetration by the assaulting units triggers defending armor to rush to the point of danger. OK, maybe mosey and meander to the point of danger. But they do try. Future: Consolidation of some assaulting and defending armor to create larger than platoon size units. If I can get to the point of understanding the terrain without forcing a 40GB download on users, all sorts of things are possible. Ideas include reverse slope emplacements, units in the tree line, etc. Not sure what else there is to say. Don't tell me PWCG put you into the river - I already know that can happen. Modify your start locations and WPs and avoid water and anything else you want to avoid. Alter friendly routes to do the same. I don't know why but when I put skins on the tanks, they are never there when I enter the mission, has this happened to you too? what can it be caused by? however this PWCGTC for tanks is very strange, I understand very little and then you never know what you have to do???
PatrickAWlson Posted January 22, 2023 Author Posted January 22, 2023 What do you mean "put skins on tanks"? Do you select a skin in the game? That should work. If it doesn't it's not something that PWCG has any control over. If you mean select skins from PWCG - that may or may not work. PWCGTC was an attempt. It is still in an alpha stage and probably will never progress beyond that. At this point I am not really supporting it. I lack the time and, to putit plainly, the motivation, to do so as I cannot make it what I want it to be. 3
moustache Posted January 22, 2023 Posted January 22, 2023 1 hour ago, PatrickAWlson said: What do you mean "put skins on tanks"? Do you select a skin in the game? That should work. If it doesn't it's not something that PWCG has any control over. If you mean select skins from PWCG - that may or may not work. PWCGTC was an attempt. It is still in an alpha stage and probably will never progress beyond that. At this point I am not really supporting it. I lack the time and, to putit plainly, the motivation, to do so as I cannot make it what I want it to be. sad to hear this: it was, with the mission generator of @SYN_Vander, a tool in which I put a lot of hope to revive the solo of TC... thank you for having all the same to try to improve the experience of the players (for free and on your free time...), I hope that you have been or will be rewarded for this work, but I can understand your demotivation... 1 1
Spidey002 Posted January 22, 2023 Posted January 22, 2023 (edited) 5 hours ago, PatrickAWlson said: What do you mean "put skins on tanks"? He might mean where you select the skins from PWCG and it assigns it to the tanks in game. I tried this, but it still gives my and my platoon generic skins. Edited January 22, 2023 by Spidey002 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now