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Ditching in the field is now too sensitive.


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Posted

Stuka off airport, power off emergency  landing

Like Bob Hoover used to say, fly it all the way to the crash site.

 

Posted

Yeah, 7m/s was too much. It's like falling off the roof of an almost two floors house.

I think the forced landings are more sensitive than before but that's not a bad thing since they seem coherent

In my video, when it happened, I didn't feel like I was falling hard, it's when I watched the video and saw the 7m/s that I realized it was maybe a little hard.

Posted
2 minutes ago, No_Face said:

Yeah, 7m/s was too much. It's like falling off the roof of an almost two floors house.

I think the forced landings are more sensitive than before but that's not a bad thing since they seem coherent

In my video, when it happened, I didn't feel like I was falling hard, it's when I watched the video and saw the 7m/s that I realized it was maybe a little hard.

Yes was way too much, almost 1,400ft per min.

Guest deleted@50488
Posted

I believe that parameter - terrain roughness - also plays an important role in the performance during ditching... It's not onnly graphics !

Posted
41 minutes ago, jcomm said:

I believe that parameter - terrain roughness - also plays an important role in the performance during ditching... It's not onnly graphics !

 

wRONG.

Posted
1 hour ago, jcomm said:

It's not onnly graphics !

I ran two quick tank missions from the same spawn point, once with roughness at max and the other with roughness off, I just pressed the Z key and in both cases the tank followed the same trajectory and had exactly the same oscillation movements.

So it's only graphic.

ITAF_Airone1989
Posted
2 hours ago, jcomm said:

I believe that parameter - terrain roughness - also plays an important role in the performance during ditching... It's not onnly graphics !

Devs said it's only graphic

  • Upvote 1
Guest deleted@50488
Posted

Well,

 

thank you guys for making it clear it's only a grpahics parameter !

 

I thought I found ditching more "dangeros" than before, and it coincided with me starting to use a higher roughness setting for terrain, but it must have been some modelling update because indeed previously ditching and even flipping upside down almost never had consequences... So it's better / more realistic as it is nw, I believe ...

ExpendableWendel
Posted

I do field landings all the time in il2's, this is definitely a problem now, didn't used to be. Flare out and stall before touchdown and pilot usually killed. I get my il2 damaged a lot, wheels down field landings are almost certain suicide now. Now I flare out for belly land and put the wheels down after stopping. Stupid, but works with fewer deaths, and I get successful landing message.

  • Upvote 1
Posted

I'm doing TC scenarios now until this is fixed.

 

@Jason_Williams do you need the tracks in order to fix this as I have recorded several of these instances?

Posted

As yet no one has made a bug report in the correct section.. 

If one is made tracks are requested in the format 

 

Cheers, Dakpilot 

  • Upvote 1
Posted
On 12/25/2021 at 9:24 PM, LukeFF said:

Do recall that the pilot of the famous Atukan Zero was killed on impact with the ground, even though the plane was essentially still intact. Rapid deceleration injuries are no joke and often have deadly consequences.

 

300px-AkutanZero1.jpg

 

I mean, the plane flipped on impact and proceeded to use its pilot as landing gear. :P

Posted
On 12/30/2021 at 7:26 AM, Dakpilot said:

As yet no one has made a bug report in the correct section.. 

If one is made tracks are requested in the format 

 

Cheers, Dakpilot 

This is the complaint section, not the betatest section. if beta testers find no bug, it's a feature, right ?

  • Sad 2
Capt_Stubing
Posted

Had a very light bounced landing last night and died instantly.  No I didn't have a 500 ft per minute decent rate. I was barely touching down then insta death.  Gear out no damage 

 

Posted
11 hours ago, PB0_Roll said:

This is the complaint section, not the betatest section. if beta testers find no bug, it's a feature, right ?

 

Clearly you have little or no idea what the section:- Technical issues and bug reports is actually for. 

 

Or you live in an alternative world where problems never happen and software has no bugs and every single issue is found by testers every time

 

Face palm

 

Cheers, Dakpilot 

Posted
1 hour ago, Dakpilot said:

 

Clearly you have little or no idea what the section:- Technical issues and bug reports is actually for. 

 

Or you live in an alternative world where problems never happen and software has no bugs and every single issue is found by testers every time

 

Face palm

 

Cheers, Dakpilot 

I've done my share of been beta testing for an older sim. When I did and saw any report on any form of any possible bug on the forums, I considered as my duty to try and reproduce it and then report it to the devs using the proper format.

  • Confused 1
Posted

Did the developers signal that they were going to look into the problem?...landing in open field without landing gear is now impossible...Instant death most of the time...

  • Upvote 4
SCG_motoadve
Posted

Watch the vertical speed, do them slow and nicely, have been doing a lot of them with no problems, pilot survives if you do it right.

But I have seen videos of weird landings where the plane hits something almost prior to stop and pilot dies, that has to be a bug, but for ditching so far I think its fine, just need to be real careful.

 

  • Haha 1
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  • Upvote 2
Posted (edited)

Sure, it's a feature.

 

 

The pilot of this one most likely died, didn't he ?

 

 

 

This guy can't be alive, 100% sure

 

 

Next dead pilot:

 

 

Lucky guy wasn't in a great crashes game, or he'd be dead.

 

 

Pfewwwwwww lucky as hell

 

 

Edited by PB0_Roll
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  • Upvote 1
Posted
On 1/4/2022 at 4:35 PM, Swing said:

Did the developers signal that they were going to look into the problem?...landing in open field without landing gear is now impossible...Instant death most of the time...

Is this just a multiplayer issue? I am only doing QuickMissions and ditched in farm fields 3x in a row successfully. Can everyone include in their posts if they are ditching gear up/down? I was ditching gear up because I assume the gear would get ripped off on rough ground and cause more damage.

SCG_motoadve
Posted
23 minutes ago, Matt-357 said:

Is this just a multiplayer issue? I am only doing QuickMissions and ditched in farm fields 3x in a row successfully. Can everyone include in their posts if they are ditching gear up/down? I was ditching gear up because I assume the gear would get ripped off on rough ground and cause more damage.

Just ditched a 109 in Finnish server with heavy damage on one wing and survived, also many times in SP gear up, and gear down and survive I don't see the problem in SP or MP, just  don't try to ditch like before, where no matter how hard you hit you survived (very unrealistic).

My advice, fly the plane properly when ditching, look for the proper place and slow it down, try to have almost 0 vertical speed, this way your chances of survival are close to 100%.

 

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Posted
21 hours ago, Matt-357 said:

Is this just a multiplayer issue? I am only doing QuickMissions and ditched in farm fields 3x in a row successfully. Can everyone include in their posts if they are ditching gear up/down? I was ditching gear up because I assume the gear would get ripped off on rough ground and cause more damage.

I mentioned early on, either in this thread or one of the others about the ditching death issue that recently appeared in game: I now do all my ditches with gear down, flaps extended, and a solid landing approach, going for a rough field landing handling response upon touchdown with NO brakes, let it rollout with back pressure on the stick to keep it from doing a header. I survive every time I do this and only header maybe 1 in 10 landings. I do this whether I have some engine power left or coming in deadstick, and it's kind of gratifying to pull off a good rough field landing saving the AC. I have lost out to damaged landing gear on a couple of occasions, twice while landing at my home field, but even then it's been a bad ground loop instead of a flipped AC and a dead pilot.

 

I do like that aircraft can lose a wheel in a dogfight as it has been kind of exciting to dodge one coming off an adversary's aircraft when I get close for the kill. 

  • Upvote 1
  • 2 weeks later...
  • 1CGS
Posted

From I./KG 51, October 5, 1944:

 

Quote

Uffz. Franke suffered a similar fate. After dropping a bomb at the Gleesen lock, he attempted an emergency landing in the Engden wasteland 7.5 km to the west for unknown reasons. Presumably, as a result of center-of-gravity drift, which Franke could not control even by trimming, the aircraft hit the ground flat. This does not create a crater, but the debris from the machine is scattered over a length of 350 meters. Gerhard Franke is killed in the process.

 

  • Haha 1
Posted

I clearly need more practice with spitfire landings. Last time 3 point landing on airfield with gears was too rought. Pilot died, but plane or gears had no damage. It was hilarious ?

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69th_Mobile_BBQ
Posted
48 minutes ago, FTC_Zero said:

I clearly need more practice with spitfire landings. Last time 3 point landing on airfield with gears was too rought. Pilot died, but plane or gears had no damage. It was hilarious ?

 

Not the first time I've heard about a hard 3-point with no damage to the aircraft that has resulted in pilot death since the change was made. 

Posted (edited)

Well today i was dogfighting in Berloga with @dogefighter and i crashlanded with the wingtip at 350km/h almost, plane didn't flipped but did a very violent move before stop. Pilot wasn't injured a bit. Even a scratch. 
But then, he landed in front of me, in a slow approach controlling the speed and vertical speed as well, he died in a ditching waaaay softer than mine, in fact, my fuel tanks exploded due to the violence of the crash, while he died because just ditching.

Sadly i wasn't recording but is not the first time.

And i was able to replicate this, in order to post


With the current softness of the pilot to the "violent" this would be impossible to survive.
 

 

Edited by -332FG-Ursus_
  • Upvote 4
  • 2 weeks later...
Posted

I think the ditching is a little too sensitive now - I've done some beautiful full stall gear up landings from only a few feet over the ground and have died. I do agree the model was silly before. I'd crash at wild speeds and live. But I think the pendulum has swung a bit too far the other direction. Hopefully the team can find a way to make it more predictable and/or consistent. 

  • Upvote 1
Guest deleted@50488
Posted

I actually believe they nailled it to a very acceptable level of representation of what it would result IRL from ditching not the right way...

 

Until before this excellent update I always found that ditching, even under situations where a human would get his/her neck broken was too foriving in IL2. The way it is now modelled looks to me a LOT more realistic, and I seriously hope they don't simplify it again !

Posted
1 hour ago, jcomm-il2 said:

I actually believe they nailled it to a very acceptable level of representation of what it would result IRL from ditching not the right way...

 

Until before this excellent update I always found that ditching, even under situations where a human would get his/her neck broken was too foriving in IL2. The way it is now modelled looks to me a LOT more realistic, and I seriously hope they don't simplify it again !

Absolutely, fly the plane all the way, its highly survivable.

Posted
38 minutes ago, SCG_motoadve said:

Absolutely, fly the plane all the way, its highly survivable.

 

Can't remember the exact quote but isn't it something like "choose the softest thing to hit, at the lowest possible speed and fly the aircraft all the way into the crash"

Posted
1 hour ago, SCG_motoadve said:

Absolutely, fly the plane all the way, its highly survivable.

 

Sometimes yes, sometimes no. I'll try to get a bunch of tracks going of it. I'm doing standard ditching / engine out as I would do in real life with a complete flared stall out and still dying most of the time. I think there is something acting strange here. 

  • Upvote 1
Posted
2 hours ago, jcomm-il2 said:

I actually believe they nailled it to a very acceptable level of representation of what it would result IRL from ditching not the right way...

 

Until before this excellent update I always found that ditching, even under situations where a human would get his/her neck broken was too foriving in IL2. The way it is now modelled looks to me a LOT more realistic, and I seriously hope they don't simplify it again !

 

Very much agree with this.  Thank you jcomm-il2. 

 

As well as WW2, I think it is much better now for WWI as well.  Have to be a lot more careful now.  Before it was like we could almost guarantee survival on crash landing.  Now it much better IMHO.

 

Happy landings,

 

Talisman 

On 1/7/2022 at 3:01 PM, SCG_motoadve said:

Just ditched a 109 in Finnish server with heavy damage on one wing and survived, also many times in SP gear up, and gear down and survive I don't see the problem in SP or MP, just  don't try to ditch like before, where no matter how hard you hit you survived (very unrealistic).

My advice, fly the plane properly when ditching, look for the proper place and slow it down, try to have almost 0 vertical speed, this way your chances of survival are close to 100%.

 

 

Good advice here I think.  Thank you SCG_motoadve.  Crash landing/damage model is now much better than before IMHO.  I hope it is not toned down.  I have not personally experienced anything that I would call a bug and am not aware of any of my squad mates who think there is a bug either.

 

More pilot skill and careful decision making is needed for crash landings now and I like that.  :joy:

 

Happy landings,

 

Talisman

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Posted
5 hours ago, jcomm-il2 said:

Until before this excellent update I always found that ditching, even under situations where a human would get his/her neck broken was too foriving in IL2. The way it is now modelled looks to me a LOT more realistic, and I seriously hope they don't simplify it again !

 

2 hours ago, ACG_Talisman said:

I have not personally experienced anything that I would call a bug and am not aware of any of my squad mates who think there is a bug either.

 

No, this (for the most part) is a bug. 

There was a time I was flying the Yak-1 on the Blazing Steppe Campaign where you fly off by yourself and near an enemy airfield my rudder was shot off by enemy flak so I returned to base. When I landed, the plane began veering left (I have no directional control of the airplane) and then the right landing gear ran over the sandbags by an AA gun which caused the gear to break off; with that the pilot was killed. The Yak veered to the right which caused the left gear to break off and the plane slid until it stopped. With the exception of the rudder and the main wheels the plane was still intact, so the pilot shouldn't have died.

 

Another time I was flying an A-20B and while in level flight the last 1/3 of the right wing grazed the top of a tree which caused just the right aileron to break off, nothing else and no damage to either of the engines, and the plane kept flying normally. However, the grazing  of the top of a tree instantaneously killed the Bombardier, Top Gunner and Ventral Gunner while the pilot was seriously injured.

 

You have a much greater chance of surviving a crash landing in IL-2 1946 than in IL-2 GBs and therefore I've stopped playing IL-2 GBs (except for Tank scenarios) until the devs fix this bug.

 

:salute:

Posted

Ditching is definitely too sensitive in some situations...
 

 

  • Upvote 14
Posted

That's exactly the type of scenarios that I'm experiencing as well @Krupnski 

 

I agree that ditching should be dangerous but right now it's completely random if you live or die. 

Posted

I had a runway landing (sorry no replay) that was basically an altitude misjudge and hard stall fall from like 3 meters. Should have dented LG but pilot dead instead. I am sure that could happen IRL if the pilot falls unlucky but it just happens too often.

Posted (edited)
On 2/3/2022 at 9:15 AM, jcomm-il2 said:

I actually believe they nailled it to a very acceptable level of representation of what it would result IRL from ditching not the right way...

 

Until before this excellent update I always found that ditching, even under situations where a human would get his/her neck broken was too foriving in IL2. The way it is now modelled looks to me a LOT more realistic, and I seriously hope they don't simplify it again !


I would like that at least you can prove with some medical backup why a wingtip landing at 400km/h didn't hurt me a bit, even a scratch, and why a soft landing with low sinkrate/vertical speed, insta killed my pilot. 

The more i check people's tracks and records, the more i am convinced that is RNG Based rather than calibrated accordingly to the sinkrate/vertical speed and the speed of the plane in the moment of the ditch.

Personally, besides the video i posted here, i did 2 videos more which i didn't posted here at the moment, but in another places i did, where i did multiple tests with multiple planes, all ending with inconsistent results and sometimes, improbable results.

Also, there is a lot of footages of ditchings in WW2 you can check, specially of PTO when somethig went bad in a carrier that you can check, or actual crashes in airshows where the pilot survived.

If before was unrealistic because it was almost impossible to die ditching and you were able to ditch at high speeds, now its unrealistic due to RNG implied.

Edited by -332FG-Ursus_
  • Upvote 1
Guest deleted@50488
Posted

What does RNG mean ?

Posted

Looked like that P-51 @Krupnski posted had about 100 mph IAS at touchdown and it looked like it stopped in about 3 s.

 

That works out to an average deceleration of about 1.5 g :lol:

 

But since this was a US P-51 I think this particular pilot choked to death on his IL-2 issue chewing gum. Proof? Well after WW2 Sweden bought a number of surplus US P-51's and the SwAF pilots who flew them complained about all the chewing gum stuck under the seats........

  • Haha 1

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