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Polish and Soviet War 1920!


J5_Baeumer
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Participation RSVP  

32 members have voted

  1. 1. The Polish and Soviet War 1920 requires that flyers choose one side to fly during the first mission. Please indicate if you will be flying in the event and if so on which side?

    • Polish
    • Russian
    • I'll try to even the sides at the start.
  2. 2. Based on testing and feedback, there will be two 4 hour missions. This allows pilots to fly one side and switch sides for the second mission (if they want). Which mission start time will you be flying in? (NOTE: start time for the second mission is approximate. If Russians capture city in less than four hours during first mission, the mission rolls and begins a second time immediately).

    • First Mission 1600 GMT (convert to your local time zone)
    • Second Mission 2000 GMT (convert to your local time zone)
  3. 3. To fly, you must have downloaded the Polish and Russian War skinpack by Kurtz28 on Haluters Skin Downloader (HSD) found on the 1C forum (https://forum.il2sturmovik.com/topic/70078-haluter%E2%80%99s-skin-downloader-for-the-il-2-sturmovik-great-battles-series/ ). Have you downloaded the skinpack yet?


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  • Poll closed on 08/21/21 at 04:00 PM

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J5_Baeumer

Notice to Flyers:

The server will be passworded.  Meet on Flugpark Discord for password.

 

Concept and period skins by Kurtz28.

Mission Build by J5_Mueller

Hosted by Jasta 5 (Flying Circus Polish and Soviet War 1920 server)

Parser:  http://stats.jasta5.org:8003

When:  Saturday August 21 --Two four-hour events 1600-0400 GMT (convert to your own time zone) 

 

History:

The Polish–Soviet War (14 February 1919 – 18 March 1921) was fought primarily between the Second Polish Republic and the Russian Soviet Federative Socialist Republic in the aftermath of World War I, in territories formerly held by the Russian Empire and the Austro-Hungarian Empire.

 

notice to players:

players must first install the Polish Soviet War 1920! Skinpack on HSD by Kurtz28 as of 8/11/21 before entering the server.  If you do not do this you will not recognize friendly planes from enemy planes because both sides use the Sopwith Camel, Fokker DVII/DVIIf, Fokker DVIII! 

 

NOTE:  When choosing aircraft at airfields on the map custom skin thumbnails may not show but skins will appear in Hangar Loadout area and in MP server.

COALITION CHANGES ARE NOT ALLOWED.

 

Coalition Recognition:

Poland: Red /White Checker Board

Soviet: Red Star

This mission also includes the player drivable GAZ-MM 72-K (25mm) Vehicle Mounted Anti-Aircraft Gun and U2 VS collector plane.  Both are available for purchase in the 1C shop.  To win, it is advantageous to have player driven GAZ-MM 72-K vehicles in play on both sides!  Invite your TC friends to play this mission with you!

 

MISSION OVERVIEW: June 9, 1920

The Soviet Forces from the East have continued the pincer assault trying to envelope the withdrawing Polish Forces at Velikie Luki (0507-2).

Currently the southern Soviet assault is close to the critical bridge crossing at Plaksina (0708-2). 

In Velikie Luki Polish Forces continue to evacuate via rail from the city while bringing in reinforcements to blunt the Soviet Advance. The next 12 hours is critical for Polish forces to hold the city.

 

MISSION OBJECTIVES:

Defend trains!

One Polish train supplies Velikie Luki city and removes refugees.  Delivers two-armed defense vehicles to polish defense randomly distributed to polish defenses at Velikie Luki city and airfields.  If lost Polish side loses all future resupply defensive armed vehicles and R/R at airfields, and one vehicle spawn point.

Polish Defensive Action:  Protect Velikie Luki area, including City Center, Rail Station, and defend airfields at all cost to the end of mission!   

Polish Offensive Action:  seek out and destroy Soviet supply and gun truck columns. Intel reports: as many as 3 Soviet motorized columns approaching from South, Southeast and East. Soviets are using trains to bring motorized forces closer to city.

Soviet Offensive Action:  Capture Velikie Luki City and hold, secure railhead and capture Bulynino (0607-0) and Velikie Luki (0508-4) airfields.

            Russian controlled spawn near Sadki and can choose to:

                Provide air defensive Russian train cover at train depot

                Can join AI attack on Velikie Luki airfield

                Can coordinate attack on Velikie Luki City Center.

           Soviet Defensive Action:  NE Soviet train travels back and forth to front and drops off 3 armored (2 B6 and 1 B10) vehicles in Sadki which attack Velikie Luki airfield.  If destroyed, Russians lose spawn point at Sadki.  Player spawn and air defense and RRR are lost by Soviet if the northern Soviet train is lost at Velikie Luki after capturing City Center.  Southern Soviet train same at Bulynino as in North, with the exception that if destroyed Russian loses RRR at forward rearm area.

 

 

ATTENTION!!  Due to the soft terrain, most vehicles are restricted to roads.

 

 

Rearm/Repair is only available at Velikie Luki and Bulynino airfields and south of Sadki for Russians.  These remain for whichever side controls them.  Ream/Repair becomes inoperable at these fields if the supply train for the side controlling them is destroyed.  

 

All resources resupply every 60 mins.  

Edited by J5_Baeumer
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PaulTheSalty

Lots of fun, love it! I was messing around in the J5 Flugpark II tonight and was invited to join. I had heard about what you have been working on, but knew no details. 
 

The confusion from trying to navigate a new map and IDing using new markings added a whole new level of realism to the game.

 

Also thank you for putting the humble U2/VS in your wonderful mission. It was super special flying that out for the first time ever (let alone in the meat grinder of multiplayer), having Magics along in the back seat, and being in a strange new AO.

 

You guys killed it with this one! O7

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BaronVonMyakin

@J5_Baeumer

 

Hey mate! Thanks for organizing this event!

As I understand, there will be 12-hours mission. Will be an numbers of participators during these 12 hours controlled somehow?

 

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J5_Baeumer
Posted (edited)

@BaronVonMyakin  This Saturday starting at 1600 GMT is a final "get acquainted" with the mission/full load mission test with the mission looping every 4 hours.  Everyone should download the 1920! skinpack by Kurtz28 before playing.

 

Early playtesting suggests the mission can be won in 4 hours or go on for many more hours, depending on player numbers.  

 

NEXT weekend on the 21st, the plan currently is to run the mission for a 12 hour mission run.  We do not anticipate there being player limits or controls other than the server total limit, which we anticipate being 70, which we hope will include several player controlled GAZ MM 72-K gun trucks on both sides to liven things up!

Edited by J5_Baeumer
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BaronVonMyakin

I have meant if the mission lasts so long then it can be so that only one team flies at the moment without any resistance from the another team. 
 

Could anybody provide a link to the skin pack?

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Here's an attack on one of the capturable airfields during the open beta. My mic didn't record, so I didn't capture my comments during the attack, but everyone else is there. We started with a flight of Soviet Camels armed with 20 pound Cooper bombs escorted by SE5a's a bit higher attacking and capturing the airfield. Once it fell, we then held against a counterattack and moved to support the ground forces moving in on the city.

 

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PaulTheSalty

I saw a few more campaign-appropriate skins on HSD.

 

N.28 and CL II confirmed??

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J5_Mueller

yes CL2 is on the polish side with new skin , however N28s were not present from my research, however the Spad7 will be included as well once the paint template is released.

 

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J5_Baeumer

Please see the poll for this weekends event at the top of this thread.

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J5_Daedallus

S! all

 

A taste of the coming action on Saturday 😉

 

 

cheers

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J2_Trupobaw

What are Soviets supposed to be flying without early Nieuports? IIRC they flew mostly N11/23/17 and some 150hp Spads.

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PaulTheSalty
9 hours ago, J2_Trupobaw said:

What are Soviets supposed to be flying without early Nieuports? IIRC they flew mostly N11/23/17 and some 150hp Spads.

If I remember correctly there’s SE5a, Camel, DVII, DVIII, F2BIII, and U2VS.

 

And maybe Spad VII now that it’s out.

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J5_Baeumer
  1. Meet on Flugpark Discord for Password      www.discord.gg/h8MRmyN
  2. Parser details are here:  www.stats.jasta5.org:8003
  3. Make sure you have downloaded Haluters Skin Downloader and have downloaded the Polish and Russian War 1920! skinpack by Kurtz28 before entering server!  
  4.  
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