Yogiflight Posted March 19, 2023 Posted March 19, 2023 Flying the Bf 109 in Moscow career for the II./JG52, when you are based at Migalovo (south west of Kalinin), the AI stops on the runway, when landing in 73° direction, turns round, taxies back to the beginning of the runway, turns round again and then taxies to the end of the runway and the parking position. Bf 109 Moscow career mission.zip
LW_Pilot777 Posted March 28, 2023 Posted March 28, 2023 Hello Today I want to look at some strange issue in BON and probably BOBp campaign , missions etc .... the issue call ,, Mobelwagen survivability ,, ? ..... the problem is pretty simple the Mobelwagen ( great 3d model guys !!! ) is one of the toughest enemy on the land ! .... and its not about PZ IV chasiss but about Flak gun/Crew mounted on the top ... when I attack with the 4x Hispano from Typhoon I can freeze and ,,turn off,, Flak but soldiers still stand ( missing animation or what ? ) but there`s many situation when the pair of RP-3 SAP/HE rocket explode maybe 3-5 meters from Mobelwagen and the soldiers and Flak are stil active ..... stange .... I think when the pair of 6-7kg of TNT/Amatol explode near the almost unprotected crew of Flak they have relatively small chance to survive ... the funniest thing ist that the second attack ( with RP-3 ) didn`t help much in many cases ..... Best Wishes .......... yeah yeah I will send you track in Fiday ? ? ? .... CHeeeers !!!!
Varibraun Posted March 30, 2023 Posted March 30, 2023 New FC Campaign - My German Pilot in Jasta 11 awarded French "Knight Order of the Legion of Honor" @LukeFF - THANK YOU for all of your work on this! 2
jojy47jojyrocks Posted March 30, 2023 Posted March 30, 2023 10 minutes ago, Varibraun said: New FC Campaign - My German Pilot in Jasta 11 awarded French "Knight Order of the Legion of Honor" @LukeFF - THANK YOU for all of your work on this! Same with me as well...
1CGS LukeFF Posted March 30, 2023 1CGS Posted March 30, 2023 49 minutes ago, Varibraun said: New FC Campaign - My German Pilot in Jasta 11 awarded French "Knight Order of the Legion of Honor" @LukeFF - THANK YOU for all of your work on this! 39 minutes ago, jojy47jojyrocks said: Same with me as well... Yikes! I'll have a look at this, thanks! 2
Alexenyanna Posted March 31, 2023 Posted March 31, 2023 Brief: Mission listed as failed Details: Normandy, 485th Fighter Squadron. In game got two missions in a day, both patrol beachead, after the message; Mission Complete you can RTB.... , landed, shutdown the plane, press ESC, got green end mission, but after clicking next in debrief screen t it is listed as failed.
LW_Pilot777 Posted April 2, 2023 Posted April 2, 2023 Hello !!! MOBELWAGEN back ! ....... look at pics After First RP3 strike after second and thanks fo new tank !!! Pantender G8 :D:D:D:D:D Track below btw after chasis destroy (track damge etc) Mobel still work and shoot its mean .... You dont have claim https://www.mediafire.com/file/zmusf3o6ip6qmel/MobelwagenTerMinator.trk/file 1
=621=Samikatz Posted April 4, 2023 Posted April 4, 2023 Auchel Airfield in the 1918 career (No.18 Sqn flying DH4s, British) has the airbase objects placed on the runway, which means the second flight in a group of 6 will crash on take-off, mission file included in post. Flown two missions with this squadron so far and the issue occured on both (though on the first one I was in the first three planes and didn't see/notice the rest crashing behind me) bugged mission.zip
JG4_Moltke1871 Posted April 7, 2023 Posted April 7, 2023 (edited) Hi! I started a Gotha Career mission, me as squad leader. Depending on my experience ( about 50 liters per hour, it seems too low consumption ) i set the fuel to of my squad on 200liters. After about one hour flightime the squad abort the mission. I only can assume they run out of fuel? For sure not ordered RTB. My fuel status was ok. missionReport(2023-04-06_22-50-47).zip Edited April 7, 2023 by JG4_Moltke1871
Yogiflight Posted April 9, 2023 Posted April 9, 2023 When in a Stalingrad career with the Bf 110 I get a mission to bomb the western Volga bridge, my squadmates drop only one bomb and then get stuck flying circles in 1000m over the target. As far as I remember, this happens every time with this mission. circling 110s.zip 1
LW_Pilot777 Posted April 9, 2023 Posted April 9, 2023 4 hours ago, Yogiflight said: When in a Stalingrad career with the Bf 110 I get a mission to bomb the western Volga bridge, my squadmates drop only one bomb and then get stuck flying circles in 1000m over the target. As far as I remember, this happens every time with this mission. circling 110s.zip 599.73 kB · 0 downloads Yogiflight It happen every time in every assault/armed recon mission in every carrer/campaign especially when You are leader of formation .... Now I playin Typhoon career and its happen all the time ... I attack the target and my mates do some circles over me ? and mostly back to home airfield with 8 RP3 under his wings ? .....
Yogiflight Posted April 10, 2023 Posted April 10, 2023 @LW_Pilot777it is only this mission in my career with the Bf 110. All the other missions are working the way they were designed. I am not happy with the AI still attacking AAA, especially in eastfront scenarios, in which you attack with only four aircrafts, but the missions work, like intended by the developers. I am not flying as flightleader so far, but when I was , the AI did attack the target, when I hit the attack 'waypoint' (so I did hear the radio callout to look for ground targets and report them), but they didn't hit anything. The circling over the target after the first attack is something different, however it might well be connected to the issue, which causes your experience. An additional point, my squadmates don't RTB, they stay over the target.
LW_Pilot777 Posted April 10, 2023 Posted April 10, 2023 10 hours ago, Yogiflight said: ... the AI did attack the target, when I hit the attack 'waypoint' (so I did hear the radio callout to look for ground targets and report them), but they didn't hit anything... Yes the problem is in the AI if I say to my team ,,search for ground targets,, they searching but ... almost never found anything even when they are over the target that I attack ... they are just wait .... and its happen in Tempest-Rheinland career and now in Typhoon-Career mode ... but when I put myself in the second pair before mission and I`m not leader I see there is no such problem
Yogiflight Posted April 10, 2023 Posted April 10, 2023 2 hours ago, LW_Pilot777 said: Yes the problem is in the AI if I say to my team ,,search for ground targets,, they searching but ... almost never found anything even when they are over the target that I attack ... they are just wait I experienced that as well, when I gave the order. When you follow the mission path, you don't have to order them to search for ground targets, it is done by the game, when you reach the point for starting the attack run. And then the AI do attack the target, they just didn't hit it in the missions I was flying as flightleader.
FuriousMeow Posted April 11, 2023 Posted April 11, 2023 This isn't a big per se, but for AQMB Escort Bomber missions at least on the Normandy map can the altitude be bumped up higher? I'm escorting B25s down at 8000ft, it would be better at 14 to 18k ft for US missions at least. 2
FeuerFliegen Posted April 14, 2023 Posted April 14, 2023 The game gets stuck with the mouse doing the spinning time wheel anytime I start up one of the missions in two scripted campaigns - Kaiserschlacht and Spring Offensive. Every other scripted campaign works just fine for me. It happens when you click the final accept button; the plane will spawn and sometimes you can even start up and fly it, but the previous window with the map and accept button are blocking the view. I've tried it a few times over the past couple days after restarting PC, trying with and without VR, etc. 1
Yogiflight Posted April 29, 2023 Posted April 29, 2023 On 4/7/2023 at 10:17 AM, Yogiflight said: What I like even more, is the new behaviour of the AI to accelerate to cruising speed with continious power, now, instead of emergency power, they used before. This makes it much easier to stay in the formation. Unortunately in my Stalingrad career this only works the way it should, when we take off to the west with our Bf 110s, so the AI wingmen can cut the turn when we turn to the target at waypoint 1. In the missions we take off to the east, the wingma(e)n, flying behind me, fall back and catch up with climb speed, as I guess, while the flightleader waits at an altitude of 500m with a speed of 250km/h until the AI wingma(e)n catches up, which takes more than 30km. So here are two issues, first the flightleader waiting with a speed of just 250km/h, which is by far too low for an aircraft, flying a cruising speed of 370km/h (380km/h according to the map), 300km/h would be much more reasonable. Second, the wingmen catching up with too low speed, and interestingly only the one or two, who are flying behind me, while they, when flying in front of me, are able to catch up very fast. There is also a third issue, the flightleader isn't flying constantly at 500m, but loses some altitude and then throttles up again to climb back to 500m, which makes it hard for the player to know when he really starts to climb to the mission altitude, as he does that several times until the flight is complete.
RedeyeStorm Posted April 30, 2023 Posted April 30, 2023 Have noticed an issue with campaign missions on Normandy. Flying a P47 campaign out of High Halden. I noticed that the escort flights have two planes crashing into each other on nearly every mission. In attached mission three P47 stalled on take off and crashed due to I believe to low speed of flight lead. _gen.zip
LW_Pilot777 Posted May 6, 2023 Posted May 6, 2023 Hello This time I want to serve You the best tank/AA crews of Third Reich look at the picture and tracks (Mobel on fire and there shooting all the time/same with panzer = Knight Cross for both !!! ? ) - its from Normandy / Rheinland Career but I think its regular problem ... its missing crew running away animation from Mobelwagen btw this animation look really great !!? https://www.mediafire.com/file/zrg97nls8chjn06/FIREEEEEEE.rar/file 1
Yogiflight Posted May 16, 2023 Posted May 16, 2023 In my career, flying for the I./JG 26, based at Chaumont eu Vexin, on the Normandy map, my flight existed of two times the numbers 1-3 I.JG 26.zip 1
1CGS LukeFF Posted May 16, 2023 1CGS Posted May 16, 2023 19 minutes ago, Yogiflight said: In my career, flying for the I./JG 26, based at Chaumont eu Vexin, on the Normandy map, my flight existed of two times the numbers 1-3 Can't really do anything about it, since we can only number German fighter planes from 1-9 and each unit has 42 lines of tactical codes that need to be filled.
2/JG26_rudidlo Posted May 17, 2023 Posted May 17, 2023 19 hours ago, LukeFF said: since we can only number German fighter planes from 1-9 That's the most unfortunate solution.
Yogiflight Posted May 17, 2023 Posted May 17, 2023 21 hours ago, LukeFF said: Can't really do anything about it, since we can only number German fighter planes from 1-9 and each unit has 42 lines of tactical codes that need to be filled. Yes, but in other flights the aircrafts have numbers from 1-9, and not from 1-4 and then staring with 1 again. It is OK, when the flight numbers are 1-8 or 3-1 or 6-4, but not 4,1,2,3,4,1,2,3. 1
No.23_TaxDollarsAtWork Posted May 17, 2023 Posted May 17, 2023 Brief description: Friendly fighters remain unresponsive to enemy planes when in the landing pattern and get shot down Detailed description, conditions: First or Second sortie in Battle of Moscow Bf-109E7 campaign as part of JG27 Staffel 15 (Spanish) Additional assets (videos, screenshots, logs): Your PC config data (OS, drivers, specific software):
Yogiflight Posted May 19, 2023 Posted May 19, 2023 Briefing description: No permission to land at base Detailed description: I started a career with the Bf 109 E7 in the first phase, flying for the II.(Schlacht)/LG 2, based at Sychevka. When landing in 82° direction, neither the player nor the AI get the permission to land, because in the final approach, about 50-100m before the runway starts, there is an AAA battery position. I had the same happen at the airfield western of Kalinin. I guess the game recognizes this position as friendly troop which blocks the runway.
LW_Pilot777 Posted May 21, 2023 Posted May 21, 2023 Hey guys !!! General problem now default convergence is 400m pretty annoying in career when You need to do some corrections in every pilot/plane
1CGS LukeFF Posted May 21, 2023 1CGS Posted May 21, 2023 39 minutes ago, LW_Pilot777 said: Hey guys !!! General problem now default convergence is 400m pretty annoying in career when You need to do some corrections in every pilot/plane Known issue ?
Yogiflight Posted June 30, 2023 Posted June 30, 2023 In a Hs 129 career mode mission, I encountered the following issues: First mission at 07.14 h, second mission at 07.15 h, with two pilots intended to fly both missions. We are supposed to meet our fighter escort at Kumovka (Punkt 2), directly at the front line. You wouldn't do that, because the chance to get intercepted before you reach your fighter escort is too big (and it happens in game). Instead you could meet them at your own base Tusov, or if that is not possible in game, then the next airfield Zryaninsky, north of Tusov. Last issue, I doubt, that the slow flying Hs 129s would have been flying through enemy territory more than neccessary. This also corresponds to the Schlachtflieger manual @Eisenfaustus posted in the 'Changes and tweaks to career mode' thread, in which is stated, that Schlachtflieger should be flying over friendly territory as long as possible to try to surprise the enemy with their attack. So we should be flying north and approach the target from there.
1CGS LukeFF Posted June 30, 2023 1CGS Posted June 30, 2023 2 hours ago, Yogiflight said: In a Hs 129 career mode mission, I encountered the following issues: First mission at 07.14 h, second mission at 07.15 h, with two pilots intended to fly both missions. We are supposed to meet our fighter escort at Kumovka (Punkt 2), directly at the front line. You wouldn't do that, because the chance to get intercepted before you reach your fighter escort is too big (and it happens in game). Instead you could meet them at your own base Tusov, or if that is not possible in game, then the next airfield Zryaninsky, north of Tusov. Last issue, I doubt, that the slow flying Hs 129s would have been flying through enemy territory more than neccessary. This also corresponds to the Schlachtflieger manual @Eisenfaustus posted in the 'Changes and tweaks to career mode' thread, in which is stated, that Schlachtflieger should be flying over friendly territory as long as possible to try to surprise the enemy with their attack. So we should be flying north and approach the target from there. The latter items are template issues, so I don't know what can be done about them, but the mission takeoff times should be easier to adjust. In any case, I'll let the developers know. Thanks!
Yogiflight Posted July 1, 2023 Posted July 1, 2023 15 hours ago, LukeFF said: The latter items are template issues, so I don't know what can be done about them, But it should be possible to change the waypoint 2, at which the flight meets the fighter escort to Zryaninsky sq 1116-5 instead of Kumovka, so you don't fly to the frontline without fighter escort.
1CGS LukeFF Posted July 1, 2023 1CGS Posted July 1, 2023 1 hour ago, Yogiflight said: But it should be possible to change the waypoint 2, at which the flight meets the fighter escort to Zryaninsky sq 1116-5 instead of Kumovka, so you don't fly to the frontline without fighter escort. Yes, I have made a report about that as well so we'll see what they say. 1
Yogiflight Posted August 6, 2023 Posted August 6, 2023 In my Stalingrad career, flying the Hs 129, we were ordered to attack a frontline position. But as you can see in the screenshot of the mission map, the frontline position is behind a town. It should be in front of the town or better at the frontline side edge of the town with the Katjushhas behind the town. Additionally, the position in the square 0622-5 is positioned in the river as you can see on the screenshot below 1
1CGS LukeFF Posted August 7, 2023 1CGS Posted August 7, 2023 7 hours ago, Yogiflight said: In my Stalingrad career, flying the Hs 129, we were ordered to attack a frontline position. But as you can see in the screenshot of the mission map, the frontline position is behind a town. It should be in front of the town or better at the frontline side edge of the town with the Katjushhas behind the town. Additionally, the position in the square 0622-5 is positioned in the river as you can see on the screenshot below Thanks, I'll report it. 1
Yogiflight Posted August 10, 2023 Posted August 10, 2023 I don't know, when it happens, but I see this from time to time, when I get shot down, like here with the Hs 129, it gets marked with a square instead of a circle as destroyed ground target. 1
RNAS10_Mitchell Posted August 12, 2023 Posted August 12, 2023 In quick mission. Nieuport 11, when you select airplane markings (numbers and letters). If you select for example red numbers, when you finish mission and then start it again, the numbers you previously selected are still there, but thier coloring is changed to black. Certainly not a big problem, but something the devs might not be aware of. Apologies if this has already been reported.
RNAS10_Mitchell Posted August 12, 2023 Posted August 12, 2023 Also.. fuel load is not remembered either.
FuriousMeow Posted August 19, 2023 Posted August 19, 2023 In AQMB when you select a different paint for the entire flight only you, the player, gets the paint. The other planes in your element are in the default. I tried several different USAAF aircraft and a couple LuftWaffe and its the same. The loadouts look like they apply but the paint doesn't. It works fine in regular QMB, just AQMB is impacted. Unrelated/not-a-bug, but did a long AQMB mission with the P-38 and after the engagement during the long "flight" back to England I just admired the cockpit. It is very well done and just great all around. Thank you! 1
widget Posted August 20, 2023 Posted August 20, 2023 Odd combination of lights working/not working for various aircraft. I only had time to test a few and found the following. La-5FN s2 Cockpit ok, landing ok, navigation off A-20B Cockpit ok, landing ok, navigation off, formation off P-51D Cockpit ok, landing ok, navigation ok, formation off Bf-109K4 Cockpit ok, landing ok, navigation ok Bf-110G2 Cockpit ok, landing ok, navigation ok Spitfire 16 Cockpit ok, landing ?, navigation off, formation off Me-410 Cockpit ok, landing ?, navigation off, formation off Fw-190D Cockpit ok, landing ?, navigation ok
LW_Pilot777 Posted August 31, 2023 Posted August 31, 2023 On 8/6/2023 at 7:20 PM, Yogiflight said: In my Stalingrad career, flying the Hs 129, we were ordered to attack a frontline position. But as you can see in the screenshot of the mission map, the frontline position is behind a town. It should be in front of the town or better at the frontline side edge of the town with the Katjushhas behind the town. Additionally, the position in the square 0622-5 is positioned in the river as you can see on the screenshot below Believe me its regular problem ? PS .... I mean tanks , guns etc on water or in building ....
Yogiflight Posted September 1, 2023 Posted September 1, 2023 On 8/31/2023 at 2:12 PM, LW_Pilot777 said: Believe me its regular problem ? PS .... I mean tanks , guns etc on water or in building .... I only had noticed it in PWCG so far, not in the in game career mode. 1
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