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FodderMonkey
Posted

Is it possible to incorporate some kind of thumbnail preview when selecting and assigning skins within PWCG?  

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PatrickAWlson
Posted

At the moment no. 

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Posted
8 hours ago, FodderMonkey said:

Is it possible to incorporate some kind of thumbnail preview when selecting and assigning skins within PWCG?  

 

Hi FodderMonkey - You probably are already aware, but just in case and because I wasn't aware of the Built-in Skin Viewer when I first started playing with the skins in PWCG, this thread shows the workaround (you can just alt-tab back and forth when selecting the skin you want):

 

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FodderMonkey
Posted

I was not aware of the viewer; thank you!!  However, the viewer uses the description name whereas PWCG uses the file name.  Is there a way to indicate the file name within the viewer?

Posted
19 hours ago, FodderMonkey said:

However, the viewer uses the description name whereas PWCG uses the file name.  Is there a way to indicate the file name within the viewer?

 

Here is what I am seeing to make the matches to preview, does yours look different?

 

image.thumb.png.6c3a8083ef664fa6afbebd1be5352549.png

 

image.thumb.png.4555847d690ed75e14be1cd2db87dc9c.png

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FodderMonkey
Posted
On 3/28/2021 at 12:38 PM, Varibraun said:

 

Here is what I am seeing to make the matches to preview, does yours look different?

 

The .dds are simple enough because the description is the file name, but suppose I want to use the "Red Tail" skin.  I have to figure out (or rename the file) which skin it is.  Is it yak1s127_skin_10?  No idea; the file name PWCG uses and the description in the viewer are different.  That's the issue I'm having.

Posted
1 hour ago, FodderMonkey said:

suppose I want to use the "Red Tail" skin

 

Oh, I see.  I think that's a question for @PatrickAWlson or someone who understands skins better than I do.  I just assumed those particular stock skins were not compatible with PWCG assignment since they were not showing up in PWCG?

PatrickAWlson
Posted
3 hours ago, FodderMonkey said:

The .dds are simple enough because the description is the file name, but suppose I want to use the "Red Tail" skin.  I have to figure out (or rename the file) which skin it is.  Is it yak1s127_skin_10?  No idea; the file name PWCG uses and the description in the viewer are different.  That's the issue I'm having.

 

Skins with the format yak1s127_skin_10 are all going to be in game skins.  These are the ones made by 1C.  They also will not be in your folder because they are bundled in the game.  You will have to do the same thing that I did - go into the game, open QMB, pick the plane, start the mission, and assign a skin.  Then count from zero, so the first Yak1 S127 skin in the side panel selector is yak1s127_skin_0, the next is 1, etc.  When you see the one that you like then you can choose it via PWCG.

 

For all of the skins the file names are unchanged.  So they are as descriptive or not as the skin author made them.

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Posted
11 hours ago, PatrickAWlson said:

Then count from zero, so the first Yak1 S127 skin in the side panel selector is yak1s127_skin_0, the next is 1, etc. 

 

@FodderMonkey Now that I understand the in game skins file names in PWCG, I think Pat's method may also work when looking at the Skin Viewer too.  It will need more testing, but at least for the Yak 1-b, it seems to line up by counting starting at "one" on the first skin past the .dds files (vs zero - which I think is the default skin in the QMB).  So, the "Shark" skin in the Skin Viewer = yak1s127_skin_10 in PWCG.

 

Let us know if that lines up for you the same way with the a/c you are currently flying.

  • Like 1
FodderMonkey
Posted

yes, I've tried it and so far it does seem to work.  Unfortunately, given the way they've bundled the skins this seems the only solution.

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  • 4 months later...
Hypertexthero
Posted (edited)

When I hover over the airplane thumbnail a tool-tip "Assign aircraft skins to this pilot"  appears in the page in the roster, with the pilot logbook, photo, and so on, but when I click on it nothing happens.

Do I need to add skins to a particular folder first in order to make a selection menu appear?

Looks like that tool-tip shouldn't be there and you need to assign skins on a different page (Your Campaign Name >  Personnel > Skin Management).

Edited by Hypertexthero
New information.

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