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Changes and tweaks to career mode


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Yogiflight
Posted

On January 13, 1942, Sch.G1 was deployed on the basis of the II. (Schlacht)/LG2 stationed in Dugino. On the same day the 4./Sch.G1 was formed in Dugino, equipped with Bf 109 E aircrafts. It stayed in Dugino until April 1942, when it was sent to Germany to receive Hs 129s. I think it would be a nice addition if this would be added to the career mode, so you can start flying for the II. (Schlacht)/LG2 and on January 13 have the choice to fly for the I./Sch.G1 or change to the newly formed 4./Sch.G1 and fly the Bf 109 E7 until April on the Moscow map and then go on on the Stalingrad map flying the Hs 129.

  • 1CGS
Posted

Unfortunately, at this point I don't think you are going to see any new playable units for the maps we already have. The good news though is that there will be a lot of new ground attack units in the Karelia and Odessa careers.

  • Like 3
Posted (edited)

How is it defined who becomes the next squadron leader? In my current UK career, Commander died, but even though I've been already Deputy Commander Flight Lieutenant, another Flight Lieutenant became Commander. The very same day, or the next one, I was promoted to the rank of Squadron Leader and instantly awarded the Air Force Cross (12.09.1944). It was near the end of the Normandy career. Now I'm in Rhineland, and still as Deputy Commander.

 

I would also like to know, how is the rotation defined of who gets to fly, as since 15.04.1944 to 21.09.1944 which is 134 days of service, I made only 72 flights. I noticed that I am often assigned to either one, or two flights per day, but after I click the next day, then I disappear from the list for some reason, and I think at most, it has been around 5 days of me seeing myself assigned each day, just to click next day and disappear again. 

Edited by Aurosa
Yogiflight
Posted
3 hours ago, Aurosa said:

How is it defined who becomes the next squadron leader? In my current UK career, Commander died, but even though I've been already Deputy Commander Flight Lieutenant, another Flight Lieutenant became Commander. The very same day, or the next one, I was promoted to the rank of Squadron Leader and instantly awarded the Air Force Cross (12.09.1944). It was near the end of the Normandy career. Now I'm in Rhineland, and still as Deputy Commander.

This is something, I asked for to be changed. Unfortunately it won't happen. If I am not completely wrong, it is always the third pilot, who gets the new squadron commander, not the Deputy, as it should be. This leads to quite absurd situations, when your Squadron Commander gets wounded. You then might have a squadron leader with the lowest officers rank, a deputy with a higher rank, and the former Squadron Commander with the highest rank, becomes a regular pilot in the squadron after he has recovered.

 

13 hours ago, LukeFF said:

Unfortunately, at this point I don't think you are going to see any new playable units for the maps we already have.

I thought so, but I wanted to ask if there is a chance.

 

13 hours ago, LukeFF said:

The good news though is that there will be a lot of new ground attack units in the Karelia and Odessa careers.

Too sad, that we won't get the Bf 110 E1 or the Hs 123, which could be used from the beginning up to Stalingrad at least.

  • 2 weeks later...
easterling77
Posted (edited)

Again annoying behavior of the AI

 

P39 Kuban career

Free hunt mission

 

Several 109s are gangin up un me while my 3 other wingmen are just ignoring them an doing circles around me an the 109's.

It's just frustrating when your allied AI does nothing and even the enemies and your wingmen are irgnoring each other - that just kills any feeling of aircombat between oposing units.

 

_gen.zip

Edited by easterling77
  • 1CGS
Posted
On 3/15/2025 at 7:44 AM, easterling77 said:

Again annoying behavior of the AI

 

P39 Kuban career

Free hunt mission

 

Several 109s are gangin up un me while my 3 other wingmen are just ignoring them an doing circles around me an the 109's.

It's just frustrating when your allied AI does nothing and even the enemies and your wingmen are irgnoring each other - that just kills any feeling of aircombat between oposing units.

 

_gen.zip 530.61 kB · 1 download

 

One of our mission designers ran the mission and didn't encounter any issues. Did you perhaps issue any orders to your wingmen? This can sometimes cause them to not react to enemies around you.

easterling77
Posted
13 hours ago, LukeFF said:

 

One of our mission designers ran the mission and didn't encounter any issues. Did you perhaps issue any orders to your wingmen? This can sometimes cause them to not react to enemies around you.

 

Hey @LukeFF

 

Thank you for the reply and the testing.

 

Yes I did Issue orders to the flight - so maybe I should omit them in the future?

 

If this can fix such issues, I'm happy with that. 

 

I'll soon start a new career hopfully avoidung such incidents.

 

 

Best greetings 

DP

 

 

 

  • 1CGS
Posted

Yes, it's best to just let your wingmen do what they need to do. I experienced something similar recently with the Iron Wind campaign and was told that yes, issuing the AI commands can cause them to go inactive. 

  • Thanks 1
  • 2 weeks later...
PB0_Roll
Posted (edited)

Is there a fix in preparation ?

Edited by PB0_Roll
  • 1CGS
Posted

Not that I'm aware of.

PB0_Roll
Posted

Thanks for info.

  • 6 months later...
Posted (edited)

Why AI autopilot sometimes doesn't work at all? In missions where you have to patrol, fly over a certain area, it often sets engine to 0%, then glides straight with remaining speed with no purpose, just to crash. Now I'm in Frontline Patrol, and AI autopilot for some unknown reason just kept switching magneto on Bf 109, just to turn the engine off, and crash. I have not been hit, there was no damage. 

 

The only thing that I noticed with AI autopilot, is that it is designed to always attack, and prioritize combat, over everything else, no matter what, even the friendly AI doesn't do that. Easily noticeable in the Normandy career, when the player airplane with AI autopilot on, is the only airplane that flies to the closest enemy airplane, breaking formation, while everyone else ignores them, and instead follow the navigation marks on the map. 

Edited by Aurosa
  • 1CGS
Posted
6 hours ago, Aurosa said:

Why AI autopilot sometimes doesn't work at all? In missions where you have to patrol, fly over a certain area, it often sets engine to 0%, then glides straight with remaining speed with no purpose, just to crash. Now I'm in Frontline Patrol, and AI autopilot for some unknown reason just kept switching magneto on Bf 109, just to turn the engine off, and crash. I have not been hit, there was no damage. 

 

The only thing that I noticed with AI autopilot, is that it is designed to always attack, and prioritize combat, over everything else, no matter what, even the friendly AI doesn't do that. Easily noticeable in the Normandy career, when the player airplane with AI autopilot on, is the only airplane that flies to the closest enemy airplane, breaking formation, while everyone else ignores them, and instead follow the navigation marks on the map. 

 

If you have the mission files showing these issues, please post them here. Otherwise, there's nothing the team can really do.
 

 

Posted

No I don't, I always forget about them. I need to note it somewhere.

Posted

Hi @LukeFF;

 

Something I have noted on Eastern Front fighters career is that it seems cargo planes intercept and airborne operations intercept missions seems a little too common given the theatre and timeframes both for german and soviet sides. For the germans fighters I think that those should be extremely rare most of the times; for the soviet I can see them being more common during the Stalingrad airbridge phase and the Kuban retreat phase but I think they should be toned down in all other phases of the careers.

 

Also, Soviet fighters units seems to me to get a little too many ground attacks missions, maybe for the early (and late) years it’s fine but could you check how often do they get generated for the 1942-1944 (this for the upcoming careers) timeframe?

 

Regards;

 

Alex 🫡

  • 1CGS
Posted
5 hours ago, Alexmarine said:

Hi @LukeFF;

 

Something I have noted on Eastern Front fighters career is that it seems cargo planes intercept and airborne operations intercept missions seems a little too common given the theatre and timeframes both for german and soviet sides. For the germans fighters I think that those should be extremely rare most of the times; for the soviet I can see them being more common during the Stalingrad airbridge phase and the Kuban retreat phase but I think they should be toned down in all other phases of the careers.

 

Also, Soviet fighters units seems to me to get a little too many ground attacks missions, maybe for the early (and late) years it’s fine but could you check how often do they get generated for the 1942-1944 (this for the upcoming careers) timeframe?

 

Regards;

 

Alex 🫡

 

Sure, I can check that again when we start working on career mode for Odessa and the Gulf of Finland. 

  • Upvote 1

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