thrdbhesdbh Posted October 8, 2020 Posted October 8, 2020 My laptop isnt powerful enough to buy the blitz edition of il2 cliffs of dover but the non blitz edition doenst have a purchase on steam for some reason?
Sokol1 Posted October 9, 2020 Posted October 9, 2020 (edited) I have CloD installed since ~04/2011 - always in a non "top" computer, and can assure for you, the latest versions is the ones that work with less issues and are less "heavy" for the computer. Today I need open 4.312 (default + MOD) for some test, and is noticeable how is more stutter and less "eye candy" that Blitz, only some effects (like fluids leak spray) was tuned down in Blitz, supposedly for increase performance. Edited October 9, 2020 by Sokol1
Mysticpuma Posted October 9, 2020 Posted October 9, 2020 I'd certainly disagree with you about less eye candy. The explosions from bombs on the ground were significantly more good looking than the current versions. The current version (explosions) has been tweaked to the hilt and a lot of what makes the effects look in older versions has now been replaced with ugly 2d looking sprites. Other effects certainly have improved, engine smoke is beautifully fluid now, fires on aircraft and smoke are noticeably better too. Check out this video by Barfly at the 4m 24sec mark to see what the explosions looked like a few years back ? 2 2
ATAG_Flare Posted October 9, 2020 Posted October 9, 2020 The old effects were 2D sprites as well. But the "dirt collumns" did look quite good, I must say. Overall though, the game visually is much better in Blitz/5.0 than it ever did before. Sure the bombs might not look quite as great but the general fidelity, landscapes, gunsights, lighting, anti-aliasing, etc - all much better now.
Sokol1 Posted October 9, 2020 Posted October 9, 2020 (edited) MP, When I say that old versions (4.312 is probable what OP get after Steam automatic update if bough an original DVD) are less "eye candy" I refer to overall picture: "Durero Magic Square" in middle of the Channel, Swamps over all England, bands in beaches... antialising... and so on. But I point that "some effects (like fluids leak spray) was tuned down in Blitz, supposedly for increase performance" and besides those you mention (what I agree) I can add fires on planes of original version, for me are the more close what I see in RL gun cam from any CFS game, actual fire can be more bright, Hollywood... but looks like any "video game fire"... OK... opinions. As GrandMa say "It's No Use Crying Over Spilled Milk". ? The point for OP is that buying an old version don't assure better performance in their computer, besides restrict then to noneffective (in case of CloD) Steam support for eventual issues. Edited October 9, 2020 by Sokol1
messsucher Posted October 9, 2020 Posted October 9, 2020 CloD was my very first Steam game. Still remember how was pissed because was forced to make a Steam account for CloD ?
343KKT_Kintaro Posted October 9, 2020 Posted October 9, 2020 Hey Mysticpuma, I remember that video, it's a classic. But please, just read the end credits: plenty of effects have been added to the original in-game capture, both video and audio effects. The list of used softwares is mentioned on the credits. The added effects are sometimes clearly noticeable in the video: as of 0'38'', CGI animated German officers and German crewmen are superimposed over the original in-game capture. Same for this whipped up dust at the rear of this Do 17 (0'50''), in my opinion it is most likely a superimposed effect. The explosions you show on those screenshots (4'29'' in the video) may be originally in-game produced, but immediately after the exlosions start, I may be wrong but I thing that additional effects are overlaid on them (wooden debris at 4'32'', subsequent fire at 4'38''). This is an edited video and shouldn't be cited as a referee if we discuss such matters. 2 hours ago, messsucher said: CloD was my very first Steam game. Still remember how was pissed because was forced to make a Steam account for CloD ? Yes, that was my feeling too back in March 2011. But that's not the point. The point is if whether or not the older versions of the game are lighter than BLITZ for a PC and also if whether or not the in-game visuals have evolved in a better way. Back in 2011-2017 we had: 1. Star Wars laser beams, this is: projectiles being fired like lasers, describing straight lines, with not realistic tracers effects. Just look at the balistics and tracers effects we have now, they are awesome in BLITZ. 2. Less realistic 2D clouds. Our current 2D clouds are awesome and the original ones bear not comparison with the BLITZ edition. Let's wait and see what happens with our future 3D TrueSky clouds. We need those volumetric clouds if we want the developers upgrade the game up to a VR compatible version, and we need the game is VR-compatible if we want it being developed in the future. Thus, although I adore our current 2D clouds, we will have to tell them bye bye sooner or later for the sake of the game. 3. Less realistic trees. I currently run four different sims in my computer, DCS, RoF, IL2CoD, IL2GB, and CoD definitely offers the most impresive and realistic trees. DCS and RoF didn't really improved their trees in the last years and now they are obsolete when you compare them with our last patched trees. When you fly among the clouds in a CoD session, when you fly very close to the clouds, you see how they turn twisting on their axis because they are 2D projections... but not the trees, they remain stable and are absolutely realistic. Not in IL2GB, when you fly turning over the trees and you look at them just from above, they turn on their axis and deliver a very unrealistic effect. We really have the best trees in a military flight simulation. 4. Etc.
Jaws2002 Posted October 9, 2020 Posted October 9, 2020 10 hours ago, ATAG_Flare said: Overall though, the game visually is much better in Blitz/5.0 than it ever did before. Sure the bombs might not look quite as great but the general fidelity, landscapes, gunsights, lighting, anti-aliasing, etc - all much better now. I strongly disagree with you. But i'm not talking about the last pre blitz version, but the early pre Team fusion version. The early lightimg was significantly better than the gray, murky mess the game has now, as lighting engine. 1
OBT-Mikmak Posted October 9, 2020 Posted October 9, 2020 (edited) @Jaws2002, Do you have video examples allowing us to compare ? (videos without FX of course...) Edited October 9, 2020 by OBT-Mikmak
Jaws2002 Posted October 9, 2020 Posted October 9, 2020 I don't have videos, but yoy can find on youtube, if you look at the older videos for Cliffs of Dover. I di post some screenshots of the original lighting in this thread: https://forum.il2sturmovik.com/topic/64369-will-the-new-weatherlighting-system-fix-the-sky-banding-and-purple-nighttime-colour/?tab=comments#comment-986234 The lighting engine of Cliffs of Dover, back in 2011, was straight in line with what you see now in FS2020 and modern DCS. CLOD lighting engine is now is not even close to what rhis game had.
Mysticpuma Posted October 9, 2020 Posted October 9, 2020 "The explosions you show on those screenshots (4'29'' in the video) may be originally in-game produced" No "may" about it, those were the original explosions and why I posted screenshots of them. Yes the video has extra effects which is why I didn't highlight them in images but those effects were really impressive, plumes of debris and felt powerful. Check this video controlled detonation of a WW2 bomb. And this one:
343KKT_Kintaro Posted October 9, 2020 Posted October 9, 2020 The plumes of those [real] bombs depend on the material they have above... don't you agree? In any simulator, the color, shape and range of the explosion will be nothing but standards because of the limited ressources of the average PC being used by the average gamer... don't you agree? The same explosions are visible in the good old classic video "Pulse" by Phobos (as early as April the 15th, 2011, that was only three weeks after release): 1
messsucher Posted October 9, 2020 Posted October 9, 2020 2 hours ago, 343KKT_Kintaro said: The plumes of those [real] bombs depend on the material they have above... don't you agree? In any simulator, the color, shape and range of the explosion will be nothing but standards because of the limited ressources of the average PC being used by the average gamer... don't you agree? The same explosions are visible in the good old classic video "Pulse" by Phobos (as early as April the 15th, 2011, that was only three weeks after release): That is another masterwork video. Just imagine what a game they released, even with all those lasers you mentioned in another post. This is off topic, but how the CoD died? Can I ready about it anywhere?
343KKT_Kintaro Posted October 9, 2020 Posted October 9, 2020 Just now, messsucher said: This is off topic, but how the CoD died? Can I ready about it anywhere? It's in connection with the non Blitz edition anyway, so, I guess we still stay on topic... - Oleg-Wan Maddox-Kenobi... how did CoD die? - A young simmer named Darth Luthier, who was a pupil of mine until he turned to evil, helped the Empire hunt down and destroy all the combat flight sims. He betrayed and murdered CoD. Now combat flight sims are all but extinct. Luthier was seduced by the dark side of the Force. The above is nothing but a joke. The real thing is that CoD never died, it is still here, installed in my computer, and in very good health.
messsucher Posted October 9, 2020 Posted October 9, 2020 4 minutes ago, 343KKT_Kintaro said: It's in connection with the non Blitz edition anyway, so, I guess we still stay on topic... - Oleg-Wan Maddox-Kenobi... how did CoD die? - A young simmer named Darth Luthier, who was a pupil of mine until he turned to evil, helped the Empire hunt down and destroy all the combat flight sims. He betrayed and murdered CoD. Now combat flight sims are all but extinct. Luthier was seduced by the dark side of the Force. The above is nothing but a joke. The real thing is that CoD never died, it is still here, installed in my computer, and in very good health. Ok, it would be on my HD too if it worked in Linux, and now if it had VR too. This Battles work both in Linux and VR, and work good.
343KKT_Kintaro Posted October 9, 2020 Posted October 9, 2020 22 hours ago, thrdbhesdbh said: My laptop isnt powerful enough to buy the blitz edition of il2 cliffs of dover but the non blitz edition doenst have a purchase on steam for some reason? A Spanish-speaking inexperienced beginner is having some graphic bugs and he uses a laptop too. Those bugs are, in my humble opinion, much more related to his managing of his video card rather than to the game itself. The game, yes, the only game which is being run in his laptop, we talk about BLITZ, since the original non-blitz edition is no longer supported by the developers. This guy showed me one video of the game on his laptop and the game runs fluently. You'll notice, thrdbhesdbh, that in the present thread, which you started yourself, a debate arose on the noticeable differences between the old versions of IL2CoD and the current BLITZ edition. Those gamers who feel some nostalgia because of graphic effects now gone... may not remember that on April the 1st, 2011, the game simply was not playable and, despite of the date, that wasn't a joke. I remember the bugs. Phobos made cool videos, but his videos are pure cheating as they do not show the state of the simulation as it was at the time. Something had to be done. Progressively, as of 2012, the Team Fusion volonteers made the game becomes playable. I can't remember who, but at some point in the past one virtual pilot dropped one comment on somewhere, on a blog, on a forum, I can't remember, but one comment stating that the game started to be playable after patch 1.5... but even that was nothing but the beginning. We are not in the source code of the game, we simply don't know if wheter or not it was necessary to thrown away those exlosion effects so that the game says bye bye to serious bugs that were sinking its reputation at the time. We don't know those things. Developers had to make choices, and they still have to. This is why I trust TFS. In any case, if neither Steam nor the official website propose the old version on sale... what can we do? the only official version that is on sale and that is supported by a team of developers is the BLITZ re-release, end of story. 1 minute ago, messsucher said: Ok, it would be on my HD too if it worked in Linux, and now if it had VR too. This Battles work both in Linux and VR, and work good. "This Battles"? You mean... the Great Battles series?
messsucher Posted October 9, 2020 Posted October 9, 2020 4 minutes ago, 343KKT_Kintaro said: "This Battles"? You mean... the Great Battles series? Yeah. And I remember very well how CoD was when it was released, played it the same day. I remember all the hype too before it was released, how people were praying Oleg to let them have pre-release version to try out or release the game already no matter how finished it is. The hype was big and serious! Then it was released and ooooh, graphics were shiny and stunning, even with the lowest setting because the game would be a slideshow in higher settings ? I also remember we sat 1/2 hours in Fiat G.50 trying to get the engines starting and getting airborne without the engines breaking ? More memories. I remember how awesome it was to fly bf 109, the Hurricane, or Blenheim. They all worked very well. I remember how it was to do dive bombing on channel with Stuka. It was great! I even remember doing the practice missions with the yellow biplane. I am not sure how many patches it took, but the game was working good.
343KKT_Kintaro Posted October 9, 2020 Posted October 9, 2020 2 minutes ago, messsucher said: I am not sure how many patches it took, but the game was working good This is what I'm saying: it took plenty of patches... and patches are nothing but decisions being taken so that the game is playable, even if the price that has to be paid deals with explosion graphic effects that are now buried in the past. We don't have to regret anything related to some of the graphic effects that are over. I sincerely think we are lucky to see the game's current development, with such an add-on full of content and such a pace of updates.
messsucher Posted October 9, 2020 Posted October 9, 2020 2 minutes ago, 343KKT_Kintaro said: This is what I'm saying: it took plenty of patches... and patches are nothing but decisions being taken so that the game is playable, even if the price that has to be paid deals with explosion graphic effects that are now buried in the past. We don't have to regret anything related to some of the graphic effects that are over. I sincerely think we are lucky to see the game's current development, with such an add-on full of content and such a pace of updates. Sure thing, this is great times in fact. We have three WW2 sims and two WW1 sims, and also there is FS2020, which can lead players to this WW2 simming. People should just become agents and go to FS2020 forums post propaganda pictures of WW2 sims there ?
343KKT_Kintaro Posted October 9, 2020 Posted October 9, 2020 1 minute ago, messsucher said: People should just become agents and go to FS2020 forums post propaganda pictures of WW2 sims there ? God da... you're right! LOL.
Sokol1 Posted October 9, 2020 Posted October 9, 2020 (edited) 19 hours ago, messsucher said: This is off topic, but how the CoD died? Can I ready about it anywhere? The thing is that CloD was born premature, almost dead. And after the focus of developer became in make another game, a kind of MMO a la War Thunder called "Battle of Moscow", and result that two years latter neither improve CloD, neither release the new. The light effects that Jaws 2000 was talking about was broken in official patch, together with other things, like spline roads. The whole picture of the game now is ways better, but at cost of sacrifice some features, like effects (spray of leakages, fires, bombs explosions...) that are very good on original. Looks that DCS World will continue with the effects of original CloD (some ex CloD programmers work for DCS now). See this fuel fire, looks a still of Pacific theater gun cam, early CloD has much of this, but it needed to be tuned https://forums.eagle.ru/attachment.php?attachmentid=249718&stc=1&d=1602253746 Edited October 10, 2020 by Sokol1 1
messsucher Posted October 9, 2020 Posted October 9, 2020 (edited) 16 minutes ago, Sokol1 said: The thing is that CloD was born premature, almost dead. And after the focus of developer became in make another game, a kind of MMO a la War Thunder called "Battle of Moscou", and result that two years latter neither improve CloD, neither release the new. The light effects that Jaws 2000 was talking about was broken in official patch, together with other things, like spline roads. The whole picture of the game now is ways better, but at cost of sacrifice some features, like effects (spray of leakages, fires, bombs explosions...) that are very good on original. Looks that DCS World will continue with the effects of original CloD (some ex CloD programmers work for DCS now). See this fuel fire, looks a still of Pacific theater gun cam, early CloD has much of this, but it needed to be tuned https://forums.eagle.ru/attachment.php?attachmentid=249718&stc=1&d=1602253746 Ah, alright, thanks, now I remember more, I remember them making Battle of Moscow, which then turned out to be nice graphics but arcadish. Never bought the game. Was a bit unhappy. Edited October 9, 2020 by messsucher
9./JG52_J-HAT Posted October 10, 2020 Posted October 10, 2020 @messsucher in case you want to delve into the history of ClOD, start with the links I posted on this topic (last posts) and the information provided by Sokol and Kintaro. You can still go to the banana forums (1C official forums) and look for posts starting around January 2011. The drama went for a whole year before it got cancelled.Out of the top of my head I‘d say pages 78-80 on that forum.
Jaws2002 Posted October 10, 2020 Posted October 10, 2020 About buying the original release...you can't. While Team Fusion was working to fix Clod, after the game was abandoned by it's publisher, the code was hacked and a lot of questionable mods were available. Once Team fusion took over and started working together with 1C, and Steam, a new version had to be made that could lock out all those shady mods, so they couldn't ruin the online gameplay.
messsucher Posted October 10, 2020 Posted October 10, 2020 (edited) 3 hours ago, 9./JG52_J-HAT said: @messsucher in case you want to delve into the history of ClOD, start with the links I posted on this topic (last posts) and the information provided by Sokol and Kintaro. You can still go to the banana forums (1C official forums) and look for posts starting around January 2011. The drama went for a whole year before it got cancelled.Out of the top of my head I‘d say pages 78-80 on that forum. Thanks, enjoying the old forums, remembering the old times full of Hope! ? It was spectacular time have to say. Oleg was a deity, flight simming god. In one page there is 7 different threads containing the name Oleg in the title ? http://forum.1cpublishing.eu/forumdisplay.php?f=98&order=desc&page=72 Edit: More interesting stuff. One person put it quite right on topic made 2010 about how flight sims are ten years after, that is now. http://forum.1cpublishing.eu/showthread.php?t=14343&page=1 "Unless something radical happens we will see a continual evolution of hardware. A faster CPU, more cores, faster GPU probably with more cores there, some merging of CPU and GPU, etc. But all of this just equals greater performance for a cheaper cost with each evolution. Next generation of monitors will probably be OLED based. You can do some fancy stuff with that potentially including curved surfaces and transparent monitors (until they are turned on). But it's the "same" as before. So end result is a more graphically rich and more sophisticated (physics, sound, etc.) sim but nothing ground breaking. It's always just +1. " Edited October 10, 2020 by messsucher
jollyjack Posted October 10, 2020 Posted October 10, 2020 (edited) i love bananas ... Edited October 10, 2020 by jollyjack
Jaws2002 Posted October 10, 2020 Posted October 10, 2020 38 minutes ago, jollyjack said: i love bananas ... Nah...ubizoo was the real home of Il-2.
9./JG52_J-HAT Posted October 10, 2020 Posted October 10, 2020 13 minutes ago, Jaws2002 said: Nah...ubizoo was the real home of Il-2. haha true, there was the old ubisoft forums too. I remember those too. That was what, 2001/2002/2003 and after? When the Il-2 expansions were still coming out. From CloD I remember only the banana forums.
343KKT_Kintaro Posted October 10, 2020 Posted October 10, 2020 40 minutes ago, Jaws2002 said: Nah...ubizoo was the real home of Il-2. I think that, still online in the present day, there are old threads in the US Ubisoft forum where the users were talking about "BoB". Those discussions were tooking place back in 2005 (before the first official announcement in 2006), but in my opinion, at the same time, the 1C forum in Russian was certainly treating the same subject.
messsucher Posted October 10, 2020 Posted October 10, 2020 Haha, found this very controversial thing I did not even remember at all. FYI those who see this the first time, it is an authentic screenshot and was a feature in game. Alright, enough of these peeks into the past. It was just a mess when CoD was released.
Mysticpuma Posted October 10, 2020 Posted October 10, 2020 20 hours ago, 343KKT_Kintaro said: The plumes of those [real] bombs depend on the material they have above... don't you agree? In any simulator, the color, shape and range of the explosion will be nothing but standards because of the limited ressources of the average PC being used by the average gamer... don't you agree? The same explosions are visible in the good old classic video "Pulse" by Phobos (as early as April the 15th, 2011, that was only three weeks after release): And there we see the original, beautiful explosions
343KKT_Kintaro Posted October 10, 2020 Posted October 10, 2020 26 minutes ago, messsucher said: Haha, found this very controversial thing I did not even remember at all. FYI those who see this the first time, it is an authentic screenshot and was a feature in game. Alright, enough of these peeks into the past. It still is available... and I don't think it's controversial at all. Simply go to the mission builder and in the list of available flyable planes, look for "Heartbreaker". 1 minute ago, Mysticpuma said: And there we see the original, beautiful explosions Yeah, maybe... but the flight sim we have now presents FAR LESS problems. Personally I refuse to go back to those effects if it is at the cost of gameplay. 1
messsucher Posted October 10, 2020 Posted October 10, 2020 2 minutes ago, 343KKT_Kintaro said: It still is available... and I don't think it's controversial at all. Simply go to the mission builder and in the list of available flyable planes, look for "Heartbreaker". It caused quite some rage in the forums, and fighting because some thought it is a good addition. I think it did have some missions in original CoD. It was not just a plane you could select in mission builder.
343KKT_Kintaro Posted October 10, 2020 Posted October 10, 2020 Just now, messsucher said: I think it did have some missions in original CoD. It was not just a plane you could select in mission builder. I can fly this Spitfire with this demoiselle on board whenever I want. I cannot understand why you can't do it yourself.
messsucher Posted October 10, 2020 Posted October 10, 2020 Just now, 343KKT_Kintaro said: I can fly this Spitfire with this demoiselle on board whenever I want. I cannot understand why you can't do it yourself. Roflmao in bf 109 there is no room for the spitfire girl ? I would take the spitfire girl for a ride in two seater biplane. Too bad memes were not really a thing back then, otherwise many would had been done ? 1
Sokol1 Posted October 10, 2020 Posted October 10, 2020 18 minutes ago, messsucher said: It caused quite some rage in the forums, and fighting because some thought it is a good addition. I think it did have some missions in original CoD. It was not just a plane you could select in mission builder. If they have leaved this thing as "Easter egg" OK, only who have patience in play that uninspired "Cliffs of Dover" campaign will see (in Warbirds 2.7x you only see Godzilla if fly far, far South). But, probable thinking that have created "a thing", they put this annoyance in QM planes options (the Heartbreak).
DD_Arthur Posted October 10, 2020 Posted October 10, 2020 (edited) 1 hour ago, Sokol1 said: But, probable thinking that have created "a thing", they put this annoyance in QM planes options (the Heartbreak). Spitgirl? Have you no romance Sokol? The story of Spitgirl - in Ilya's own words; The romance is based on an event that happened to another veteran. He had been secretly admiring a girl that worked in the mess hall for months. She wasn't like the other girls at the airfield. Usually she wouldn't give men the time of day, but did seem to like him more than the others. She had never been in a plane in her entire life, and one day she suddenly agreed to let the gentleman take her for a ride. They met in a hangar after dark and climbed into the cockpit of a fighter that was normally a tight fit even for one. Disregarding common sense, our friend took off into the night, stealing a kiss as he did so. Tearing herself away, the girl spotted something blue glowing in the distance. It turned out to be an enemy plane approaching their airfield. Our friend's instincts took over, he wheeled around, got on the German's tail and shot him down in flames. The girl's shrieks were even louder than the sound of his machine guns. He landed. She ran off into the woods to hide. He got a medal. They got married. And even 63 years later, when I heard the story, they were still together and still madly in love. That particular story struck a real chord with me, and I couldn't get it out of my mind for years. I'm really happy with the way it turned out in the game. Personally, I think what this game really lacks is an SU26 firing photon torpedoes..... Edited October 10, 2020 by DD_Arthur 2
messsucher Posted October 10, 2020 Posted October 10, 2020 11 minutes ago, DD_Arthur said: Spitgirl? Have you no romance Sokol? The story of Spitgirl - in Ilya's own words; The romance is based on an event that happened to another veteran. He had been secretly admiring a girl that worked in the mess hall for months. She wasn't like the other girls at the airfield. Usually she wouldn't give men the time of day, but did seem to like him more than the others. She had never been in a plane in her entire life, and one day she suddenly agreed to let the gentleman take her for a ride. They met in a hangar after dark and climbed into the cockpit of a fighter that was normally a tight fit even for one. Disregarding common sense, our friend took off into the night, stealing a kiss as he did so. Tearing herself away, the girl spotted something blue glowing in the distance. It turned out to be an enemy plane approaching their airfield. Our friend's instincts took over, he wheeled around, got on the German's tail and shot him down in flames. The girl's shrieks were even louder than the sound of his machine guns. He landed. She ran off into the woods to hide. He got a medal. They got married. And even 63 years later, when I heard the story, they were still together and still madly in love. That particular story struck a real chord with me, and I couldn't get it out of my mind for years. I'm really happy with the way it turned out in the game. Personally, I think what this game really lacks is an SU26 firing photon torpedoes..... Just ROFLMAO
343KKT_Kintaro Posted October 10, 2020 Posted October 10, 2020 Is this "Heartbreaker" Spifire girl named Florence?
Sokol1 Posted October 10, 2020 Posted October 10, 2020 (edited) Quote Personally, I think what this game really lacks is an SU26 firing photon torpedoes..... But that "woodpecker" thing is not sufficient for Su(FO)-26? What he lack is that "Spit'girl" as pilot, would be the icing on the cake for this "imbroglio". That Ilya exaggerated in Vodka. Edited October 10, 2020 by Sokol1 3
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