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Game version 4.501 discussion: New visibility, "Wind of Fury", 4K for P-39 and Bf-109-G6, Tanks final features


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Posted

Well done developers. A real improvement.

 

thanks

 

jokkr

Posted (edited)
2 hours ago, gagood17 said:

Doesn't work for me.  I still get an error message when loading  in the ME.   Have been building a campaign on the Arras map.  There's got to be an easy fix.   Any ideas?

 

 

Just open Mission Editor, selct "Tools" Tab and select resave missions in folder - then select Il-2 Data folder or specific Mission folders and the missions will be resaved. Worked flawless for me.

No need to delete anything for me.

Edited by 216th_Jordan
Posted

I've got that message

I have it when I try the tools/Convert missions to binary in Folder or tools/Resave all missions in folder

Sorry to ask, but because I'm English native speaker, I want to be sure to do the right way. My in progress campaign is ruined...

 

image.thumb.png.3b8bd137be1751fe8e486bb921b74c86.png

Posted
1 hour ago, =IL2AU=ToknMurican said:

 

Lone bombers sneaking through to target areas doesn't exactly sound all like a realistic experience to me anyways.   There are reasons they flew in large numbers with escorts.  We aren't flying F-117 Nighthawks. 

Impossible in this game, where you maybe is able to fly 3 to 5 together. 

Then you have no other option. 

  • Confused 1
Posted
2 hours ago, -DED-Rapidus said:

Well, there is another option, but the localizations will be lost. You need to copy the mission file, your map.mission file, to another folder and open it with ME.

image.thumb.png.fbc57687a05cb268187cebd10a675b24.png

Posted

Hi guys, first impressions very good so far. 

 

Still finding it difficult to spot enemy planes which are below the horizon, but not impossible as it once was!

 

Thank you very much for your effots 

Posted (edited)
31 minutes ago, DN308 said:

I've got that message 2.07 MB · 0 downloads

I have it when I try the tools/Convert missions to binary in Folder or tools/Resave all missions in folder

Sorry to ask, but because I'm English native speaker, I want to be sure to do the right way. My in progress campaign is ruined...

 

image.thumb.png.3b8bd137be1751fe8e486bb921b74c86.png

 

I just finished the job, and got this with quite a few OLD missions ... Veterranen66, Cocconut stuff from 2012. Not loadable with any tricks.

Also a newer one from Hamaha15, Oyster, would not load, maybe because there is a mod involved. His Stroosser (?) loaded OK though.

 

If this screen pops up, exit the ME with windows task manager.

If you're lucky you can load the msnbin file as rapidus suggested.

If not: note down the name of the offending file, and delete it, restart the re-save process.

Edited by jollyjack
Posted
1 hour ago, 216th_Jordan said:

 

Just open Mission Editor, selct "Tools" Tab and select resave missions in folder - then select Il-2 Data folder or specific Mission folders and the missions will be resaved. Worked flawless for me.

No need to delete anything for me.

Thank You!   Seems to have worked for most missions (all but one).  Does take a while.  

Posted (edited)
3 hours ago, =IL2AU=ToknMurican said:

 

Lone bombers sneaking through to target areas doesn't exactly sound all like a realistic experience to me anyways.   There are reasons they flew in large numbers with escorts.  We aren't flying F-117 Nighthawks. 

 

Exactly. This is why some of us were of the strong opinion that with previous spotting it was unplayable and unrealistic. It is no longer possible to "game the game".

Edited by [DBS]TH0R
  • Upvote 1
Posted
1 hour ago, 6./ZG26_Loke said:

Impossible in this game, where you maybe is able to fly 3 to 5 together. 

Then you have no other option. 

 

I don't understand what you mean. Here's what happened last week in Sketch's "Friday Night Flights" event. A little more than 3 to 5 planes flying together ?

 

unknown.png

  • Upvote 2
Posted

The spotting is amazing. Absolutely what I'd hoped for when I saw you were working on it. Big hugs to the dev team.

  • Like 1
Posted
2 hours ago, 6./ZG26_Loke said:

Impossible in this game, where you maybe is able to fly 3 to 5 together. 

Then you have no other option. 

hopefully the marshall wotsit will help out with this and get more people flying together to stay alive.

  • Upvote 1
Posted

I have not been too active in writing at this forum.

But this was so great update and at has improved enjoyment factor of this great game :yahoo:

 

I just want to say thanks to dev team...great job :good: 

 

  • Like 1
  • Upvote 3
6./ZG26_Custard
Posted
37 minutes ago, Alonzo said:

 

I don't understand what you mean. Here's what happened last week in Sketch's "Friday Night Flights" event. A little more than 3 to 5 planes flying together ?

Most servers end up being fighter centric. It is rare these days (but not impossible) to see mass bomber formations and if you are just randomly flying on servers that don't have organised events it can be difficult to find fighter jocks who will willing escort you to the target and back without them getting bored half way through and flying off to do something else. Even the famous Friday night bomber flights which originally promoted bombers and bombing missions ended up as somewhat of a  a fighter pilots playground. I remember some of the very first missions we flew  were in formation with 10 to 15 He 111's and it was amazing. 

Posted

Not going to lie, I basically gave up on this sim for the most part because it was just not satisfying to play for me due to the difficulty in seeing other planes.

 

Did a quick mission last night and the combination of 8x AA and the new spotting was really superb.

 

Spotting other airplanes still requires effort and skill, as it should, but it seems much more reasonable now. Can't put my finger on what is different (contrast?), but I like it.

 

Well done!

  • Like 4
  • Upvote 5
Posted

It'll be interesting if the Air Marshall mode allows spawning AI aircraft (e.g. a couple of player aircraft leading an entire squadron of bombers or a flight of Sturmoviks).

  • Upvote 2
Posted

What a game changing update! I've flown this sim since 2014 and this is one of the best, if not the best update so far. Thank you so much IL-2 team!

  • Upvote 5
Posted
21 minutes ago, 6./ZG26_Custard said:

Most servers end up being fighter centric. It is rare these days (but not impossible) to see mass bomber formations and if you are just randomly flying on servers that don't have organised events it can be difficult to find fighter jocks who will willing escort you to the target and back without them getting bored half way through and flying off to do something else. 

This is true, but there is a difference between "Impossible" and "not done very often".

Besides, on a non-event night server an organized group of 3-5 guys is perfectly adequate to launch an attack and be effective. Two fighters and two attackers is not that difficult to put together, not too crowded on comms, and with better visibility easier to link back up after an attack or disruption to the formation.

Posted
1 hour ago, Alonzo said:

 

I don't understand what you mean. Here's what happened last week in Sketch's "Friday Night Flights" event. A little more than 3 to 5 planes flying together ?

 

unknown.png

We were talking large bomber formations. 

I only see a few ground attackes in that pic. 

Posted (edited)
33 minutes ago, Avimimus said:

It'll be interesting if the Air Marshall mode allows spawning AI aircraft (e.g. a couple of player aircraft leading an entire squadron of bombers or a flight of Sturmoviks).

That would be great, some testing on host part would be done on how many players can do it and with lets say 2-3 AI wingmans per bomber player it would look great if game could handle 84 players + that extra ai. In clod you could do that (was buged when spawning on ground as they would just take off and land, and some comands didnt work, but worked in airstarts so so. Was great when in ju87 to have some extra AI decoys bombing radars at dover :) )

Edited by CountZero
  • Upvote 1
=IRFC=kotori87
Posted

Air mashal mode? What on earth is Air Marshal Mode?

Posted
8 minutes ago, kotori87 said:

Air mashal mode? What on earth is Air Marshal Mode?

A multiplayer mode where there are several tools available to a designated player to help with coordinating attack and defence in a multiplayer mission. Its been worked on for a while but has been delayed.

Posted
51 minutes ago, 6./ZG26_Loke said:

We were talking large bomber formations. 

I only see a few ground attackes in that pic. 

 

Combat Box is a late war server, and by that point in the war most ground attack was done by fighter-bombers. Look at all the P47s and P38s, that was the ground attack part of the Allied formation. I'm not sure I'd want to be dawdling along in a lumbering bomber when there's P51s and K4s zipping around.

 

There are plenty of smaller scale ground attack runs every night of the week. Just look for the TBAS guys, they'll be on comms and leading a gaggle of A-20s or 110s, usually with fighter escort and coordination via SRS.

 

Regardless, if you make a statement like "large formations of bombers are impossible in this game" you need to be very precise about what you mean, because it certainly looks to me like both large numbers of aircraft and significant player coordination are not just possible, but demonstrated frequently.

 

 

  • Upvote 3
Atomic_Spaniel
Posted

New visibility is much better - it feels just right at 1440p

Posted
34 minutes ago, Alonzo said:

 

Combat Box is a late war server, and by that point in the war most ground attack was done by fighter-bombers. Look at all the P47s and P38s, that was the ground attack part of the Allied formation. I'm not sure I'd want to be dawdling along in a lumbering bomber when there's P51s and K4s zipping around.

 

There are plenty of smaller scale ground attack runs every night of the week. Just look for the TBAS guys, they'll be on comms and leading a gaggle of A-20s or 110s, usually with fighter escort and coordination via SRS.

 

Regardless, if you make a statement like "large formations of bombers are impossible in this game" you need to be very precise about what you mean, because it certainly looks to me like both large numbers of aircraft and significant player coordination are not just possible, but demonstrated frequently.

 

 

Then we see it differently. 

 

We as a small group, end up flying mostly alone as everyone else, either take off alone, or simply fly fighters. 

I have over the past three years, only seen a single other player join our flight a few times. 

When we ask for escort, we are ignored. Maybe because it's more fun flying free Hunt. 

And that is why we few end up, trying to sneak around, under, over or straight through, and run like hell to get back again safely. 

 

Guest deleted@134347
Posted
7 minutes ago, 6./ZG26_Loke said:

Then we see it differently. 

 

We as a small group, end up flying mostly alone as everyone else, either take off alone, or simply fly fighters. 

I have over the past three years, only seen a single other player join our flight a few times. 

When we ask for escort, we are ignored. Maybe because it's more fun flying free Hunt. 

And that is why we few end up, trying to sneak around, under, over or straight through, and run like hell to get back again safely. 

 

 

@Alonzo's point is that you need to be in a 1) squad  and 2) highly organized/disciplined one  in order to pull off the large bombing runs, which I think brings up a fair point of the actual required discipline/attention to actually pull off something like that to begin with. Planning defines the formation leads, wings, take off sequence, altitude formation, etc etc.. If you have a bunch of folks join an open comm server you'd need to manage them somehow, got their interest, etc etc etc..  I've been part of ad-hoc bombing runs in open discord but the max number players that could do it on the fly is ~4 guys.. Anything beyond that and the disorganization starts to creep in:  someone forgot to assign a hotas key for something, another guy can't remember the rpm/mix settings, another thinks it's better to fly lower and won't climb... bla bla bla...

 

=SqSq=Civilprotection
Posted

Hey all. I'm still testing all the changes to visibility, but my initial impressions are good-- especially for fighters. I have some reservations about bombers (or at least how the pe-2 is displayed at 8-12km distance), but testing continues.

 

I do see a debate developing around how bombers will "survive" as a legitimate tactic given that it is easier to spot and intercept them in the current build. I won't argue the ease of spotting, but I have written a post about what multiplayer mission makers can do to encourage the formation of medium and large bomber formations between random pilots.

 

Take a look. Maybe you will agree; maybe you will disagree. Hopefully it is an interesting read.

Posted
25 minutes ago, Didney_World said:

 

@Alonzo's point is that you need to be in a 1) squad  and 2) highly organized/disciplined one  in order to pull off the large bombing runs, which I think brings up a fair point of the actual required discipline/attention to actually pull off something like that to begin with. Planning defines the formation leads, wings, take off sequence, altitude formation, etc etc.. If you have a bunch of folks join an open comm server you'd need to manage them somehow, got their interest, etc etc etc..  I've been part of ad-hoc bombing runs in open discord but the max number players that could do it on the fly is ~4 guys.. Anything beyond that and the disorganization starts to creep in:  someone forgot to assign a hotas key for something, another guy can't remember the rpm/mix settings, another thinks it's better to fly lower and won't climb... bla bla bla...

 

Agree, but such bomber attack squadrons simply does not exist. We have tried for many years to invite others, but the majority of players prefer flying fighters, which leaves us being about up to 5 people flying together. And then we do need to sneak around to be successful.

Posted (edited)

Anyone interested in large, organised bomber formations is welcome to join us for our Friday and Sunday flights Discord Link.

We are having no problems at all with the new spotting.

Edited by [DBS]Browning
  • Upvote 1
Posted

Depending on how many are flying,  56sqn tend to have about 4 bombers escorted by 4 - 6 fighters. I will admit that since BoBp was released the bombers tend to be P38s but before that they were PE2s or A20s.

 

We did try 8 unescorted PE2s in close formation once just to see if they were as invulnerable as the LW fighters jocks kept saying but despite staying in formation, six were destroyed within 2 minutes of being spotted and the last two  died about 30 seconds after dropping on the target ?

Posted (edited)
20 hours ago, Atomic_Spaniel said:

New visibility is much better - it feels just right at 1440p

 

Agreed. I feel they also fine tuned the FOV or something else than just LODs. I can finally fly with wide zoom when needed and still see stuff around me. The addition of MSAA is superb, at 1440 even x2 looks super sharp to me.

 

On one sortie upon RTB I ran into a lone He-111 and escorted it to target for some 10 minutes. Not once I had problems of requiring it after losing sight by zig-zaging over it and its flight path. In the now old spotting system I would have lost it, probably after each pass...

 

Picked up BON and Hurricane as a token of gratitude for listening to the community.

Edited by [DBS]TH0R
  • Like 2
  • Thanks 1
  • Upvote 2
Posted

Big thanks to the dev team for this excellent spotting fix. It is a very good improvement that was worth the wait. Well done :salute:

  • Thanks 1
  • Upvote 1
Posted

Has anyone mentioned the issue with the binoculars (in tank) yet?

  • Upvote 1
Posted
Just now, stupor-mundi said:

Has anyone mentioned the issue with the binoculars (in tank) yet?

 

Why do you need to use binoculars inside a tank?

  • Haha 2
  • Confused 1
Roger_Meatball
Posted

The spotting is amazing. Awesome job. This game is now way better at simulating a WWII piloting experience. We won't see anything we don't look for, we can still lose planes if we're impatient, we can still lose planes in ground clutter, the sun, and clouds. It is possible to track a nearby plane with wide FOV, which it should be. Thank you for listening to the community - this upgrade will help all of us have more authentic sorties :)

  • Confused 1
  • Upvote 3
Posted
5 minutes ago, Vortice said:

 

Why do you need to use binoculars inside a tank?

 

Maybe you want to read the manual?

  • Like 1
Posted
6 minutes ago, Vortice said:

 

Why do you need to use binoculars inside a tank?

image.thumb.png.88d00a5d511a13d201afa8b874d4e0a0.png

  • Like 1
Posted
1 minute ago, FlyingNutcase said:

image.thumb.png.88d00a5d511a13d201afa8b874d4e0a0.png

He's outside the tank, looking away into the distance..

Posted
13 minutes ago, Vortice said:

 

Why do you need to use binoculars inside a tank?

I hope that was a joke.

 

Posted

I want some binoculars inside my plane so I can check the rudder bar for dust and fluff.

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