jaguar Posted March 26, 2021 Posted March 26, 2021 I would like to see Malta/Sicily for operation Husky, with following planeset: - Bf109G4/G6 - Fw 190F2/F3/G2/G3 - Macchi 205V Serie I(Serie III?) - P-40F/K (Kittyhawk II/III) - A20B/C (Boston III) - Baltimore - SM79 The planeset for 1942 is already well covered 4
ippai Posted March 28, 2021 Posted March 28, 2021 (edited) Heres a list of improvement I would like to see. Control wise would love 1 To be able to map the look zoom to a slider/tmp lever. At the moment it allows the axis to be mapped but doesn't work in game. 2 Control profiles to be mapped to individual Aircrafts 3 Remove control key bindings for controls and functions that an aircraft doesn't have. Really useful for new players like myself who can spend ages mapping keys to only find out that they don't work in that particular plane. Track Ir Not sure if this is possible, when zoomed in an option to slow down the speed the view moves when you move your head. Plus to be able to crane your head further back without the view stopping. I know you can only move your head back so much IRF but can move your eyes up to see further back and we have much better FOV than you can get on a computer monitor. Sound. Different voices would also be nice. Sounds are otherwise the best of the combat sims. Campaign a back button to the last mission. A couple of times I've accidently skipped a mission after failing. Texture wise would love better desert texture at ground level but can live with the current ones. And lastly Would love an option with the map overlay so it stays centred on the players plane. Cheers Edited March 28, 2021 by ippai
Gil57 Posted April 1, 2021 Posted April 1, 2021 About the Ju52 's activity, I'm a little surprised that an important mediteranean operation in which it played an important part, the invasion of Crete (may 1941), seems to be another "forgotten battle" My wishlist for future: 1-The new TRUESKY weather environment at first 2-Sea and ground kills to be added in the online stats (wasn't so important for BoB but more important in desert operations) 3-SM79 and Boston-III as bombers (More bombers? Cant1007 and Maryland!) 4-Specifically for battle of Crete: map including a little part of south-east Greece, Ju52 and... Brewster Buffalo (and a few Royal Navy ships) 5-More battle of France planes: CurtissH75, MB152, Potez 63-11, Leo45 and Br693 ! 1 2
Gil57 Posted April 4, 2021 Posted April 4, 2021 Forgot one idea : For an upcoming new release, considering the channel battlefield would be extended to later 1942 scenario, a great addition would be to make a flyable Dornier 217 bomber, Beginning with the Do 217E which was very active during Jubilee operation over Dieppe in the KG2 and KG40. As this plane was rarely modelled in flight simulators and also very active in Mediteranean ops (and could be developped as Do217K and M which carried Hs293 and FritzX missils and guided bombs). Also, night fighter variants... a lot of potential in this one, I think 3 1
Team Fusion Buzzsaw Posted April 4, 2021 Team Fusion Posted April 4, 2021 3 hours ago, GilB57 said: Forgot one idea : For an upcoming new release, considering the channel battlefield would be extended to later 1942 scenario, a great addition would be to make a flyable Dornier 217 bomber, Beginning with the Do 217E which was very active during Jubilee operation over Dieppe in the KG2 and KG40. As this plane was rarely modelled in flight simulators and also very active in Mediteranean ops (and could be developped as Do217K and M which carried Hs293 and FritzX missils and guided bombs). Also, night fighter variants... a lot of potential in this one, I think I've already answered this question on the Steam forums. I will re-post that answer below: There are a number of reasons why a Do 17/215 is unlikely. 1) There is only one surviving Do-17, but it was recovered from the seabed and is a corroded mess... see link below: http://warbirdsnews.com/warbird-restorations/raf-museum-dornier-17-restoration-underway.html That means, unlike a lot of WWII types, there is not a museum aircraft which can be visited, photographed in detail and measured... it is almost impossible to do correct cockpit, bombardier and gunner station modeling... the pictures from the time are limited and don't show all the details. Yes, there are lots of drawings of the outside dimensions and structure which can be used to create the external model... that has been done, but the interior is a bit of a mystery. 2) The performance data is also limited compared to what is available for many other types. 3) The aircraft was inferior to the Ju-88 in almost all areas, and inferior to the He-111 in bomb carrying and durability. So not many players would want to fly the Do-17 when they have the choice of the other two. This was the reason the aircraft was phased out from Luftwaffe service. The Do-17/215 is in the game so the players can create historically accurate scenarios... it is just not really worthwhile making flyable. 4) The addition of the Do-17 doesn't really add a unique experience players can have in CLIFFS OF DOVER - BLITZ.... it is just another Luftwaffe bomber... which doesn't do anything the Ju-88 or He-111 doesn't do. For example, the reason we might consider adding a flyable Walrus or Heinkel He-59 is they would offer something unique for the players to experience, i.e. Air/Sea rescue. 5) Finally, there are a lot of other aircraft which are higher up on many more player's wishlists... like the FW-190, B-17, B-24, etc. etc. 1
343KKT_Kintaro Posted April 4, 2021 Posted April 4, 2021 29 minutes ago, Enceladus said: @Buzzsaw He said the Do-217, not the Do-17 Well... if I copy-paste from Wikipedia: - - - Quotation - - - Surviving aircraft A total of 1,925 Do 217s were produced, however no complete aircraft survives. The largest known relic of this aircraft, a large piece of the rear fuselage, can be found at the Italian Air Force Museum in Rome. One remnant of a Do 217 in the United States is one of the Motoranlage unitized BMW 801ML (BMW 801L) radials, still fully cowled, at the New England Air Museum that used to power a Do 217. The remains of two aircraft then based at Toulouse that crashed over the Pyrenées in July 1944, were being recovered in 2013. - - - End of quotation - - - By all accounts... it should be considered Buzzsaw still is right, whether we talk about D-17s or Do-217s... don't you think so, fellas? 1
Enceladus828 Posted April 4, 2021 Posted April 4, 2021 (edited) 4 minutes ago, 343KKT_Kintaro said: By all accounts... it should be considered Buzzsaw still is right, whether we talk about D-17s or Do-217s... don't you think so, fellas? For the time being, the Do-335 is probably the only Dornier aircraft that has the greatest chance of ever being made flyable in this game. Edited April 4, 2021 by Enceladus
FurphyForum Posted April 5, 2021 Posted April 5, 2021 C'mon Buzz, you know you want it.......Reggiane 2005 and Fiat G.55
Redwo1f Posted April 5, 2021 Posted April 5, 2021 Quietly whispers, In-house dynamic campaign engine with squad based roster tracking (and actual flight logs). 3
jollyjack Posted April 6, 2021 Posted April 6, 2021 (edited) Still waiting for a simple clear and 4k ripe HUD showing airspeed and height to keep me from crashing; as i am a lousy pilot BTW. Edited April 6, 2021 by jollyjack
343KKT_Kintaro Posted April 6, 2021 Posted April 6, 2021 28 minutes ago, jollyjack said: HUD showing airspeed and height This is called the speed bar. Indeed, there's no speed bar in Cliffs of Dover which is the second IL-2 game while you can find it in the first IL-2 (1946) and the third IL-2 (Great Battles). Your request, Jollyjack, already caused controversies in the past because some players in this game cannot stand the simple fact of the availability of such a feature. On the one hand I can't understand them because, if the speed bar is fully optional, then even server administrators wouldn't manage to impose it to those who disable it in their simulation. On the other hand, I can't understand the impetuosity some show when requesting this feature. I'm pretty sure I'm a worse pilot than you Jollyjack and I need no speed bar among my info windows... simply checking your dashboard is enough and, furthermore, provides a more satisfactory and immersive simulation. This request has been presented several times in the past in the present official forums and TFS top management never said a word about implementing or not implementing a speed bar in Cliffs of Dover. My suspicion is that they don't want to implement it and, please no offence Jollyjack, I'd be quite happy with that.
jollyjack Posted April 6, 2021 Posted April 6, 2021 Well, in Il2 you can switch it off,for the ones that can look at those measly little meters (on a 4k screen). My eyes are not that good any more. There's a song about that: 20/20 visions For me it also makes Cliffs far less appetizing and less playable. Especially on take off and landing i'd like to know whats going on.
343KKT_Kintaro Posted April 6, 2021 Posted April 6, 2021 Hey Jollyjack, thank you for the song, I've never heard it before and I always liked the US country style music... (but please do not tell this to my Tenno). 23 minutes ago, jollyjack said: My eyes are not that good any more. Oh, I see. But I'm almost 46 now, and my vision is getting worse and worse too... so now I zoom on the dashboard, much more than before. Believe me or not, but whatever the resolution you'll find in the game (4k... 2k...), you can exercice yourself doing fast zooms on your dashboard, even during the takeoff and landing stages. 1
Gil57 Posted April 6, 2021 Posted April 6, 2021 On 4/4/2021 at 10:16 PM, Buzzsaw said: I've already answered this question on the Steam forums. I will re-post that answer below: There are a number of reasons why a Do 17/215 is unlikely. 1) There is only one surviving Do-17, but it was recovered from the seabed and is a corroded mess... see link below:http://warbirdsnews.com/warbird-restorations/raf-museum-dornier-17-restoration-underway.html That means, unlike a lot of WWII types, there is not a museum aircraft which can be visited, photographed in detail and measured... it is almost impossible to do correct cockpit, bombardier and gunner station modeling... the pictures from the time are limited and don't show all the details. Yes, there are lots of drawings of the outside dimensions and structure which can be used to create the external model... that has been done, but the interior is a bit of a mystery. 2) The performance data is also limited compared to what is available for many other types. 3) The aircraft was inferior to the Ju-88 in almost all areas, and inferior to the He-111 in bomb carrying and durability. So not many players would want to fly the Do-17 when they have the choice of the other two. This was the reason the aircraft was phased out from Luftwaffe service. The Do-17/215 is in the game so the players can create historically accurate scenarios... it is just not really worthwhile making flyable. 4) The addition of the Do-17 doesn't really add a unique experience players can have in CLIFFS OF DOVER - BLITZ.... it is just another Luftwaffe bomber... which doesn't do anything the Ju-88 or He-111 doesn't do. For example, the reason we might consider adding a flyable Walrus or Heinkel He-59 is they would offer something unique for the players to experience, i.e. Air/Sea rescue. 5) Finally, there are a lot of other aircraft which are higher up on many more player's wishlists... like the FW-190, B-17, B-24, etc. etc. I was thinking about the Do217 because of the unique experience of managing missiles and guided bombs over the Mediteranean sea against allied ships, but I admit the lack of data about it can be a real problem (many nowadays players are very sensitive about the exact position of every button and controller in the cockpit ) Anyway, thank you for this very argued answer (and sorry to have missed the previous answer)
blockheadgreen_ Posted April 6, 2021 Posted April 6, 2021 I've been dying for a good Westland Whirlwind in a sim, but it looks as though I'd have to up and make it myself :') The performance data is all there, but having attempted to collect plans/blueprints to make the model, they are somewhat lacking beyond the basic outlines and some of the cockpit arrangement. One can dream.. 1
Guest deleted@7076 Posted April 7, 2021 Posted April 7, 2021 (edited) -Deleted- Edited September 12, 2022 by Varrattu
Rokychuchi Posted April 8, 2021 Posted April 8, 2021 On 4/5/2021 at 5:43 PM, Redwo1f said: Quietly whispers, In-house dynamic campaign engine with squad based roster tracking (and actual flight logs). This, please (quietly quoting). Thanks. 1
343KKT_Kintaro Posted April 8, 2021 Posted April 8, 2021 6 hours ago, JG27_DAN55 said: I'd like Focke-Wulf Fw 190 You'll be delighted to know that the president of Team Fusion Simulations already said we will have three subvariants of the Anton in this game: Fw 190 A-1 Fw 190 A-2 Fw 190 A-3 When ? "Heaven Knows, Mr. Dan55". It's only second-guessing, but I think we will have those three Antons next year in 2022, or in 2023 at the latest (with the entire new add-on obviously). By the way, last year "Desert Wings - Tobruk" brought eight new flyable types to the game: Bf 108 C.202 CR.42 D.520 Gladiator P-40 F4F Wellington So let's keep guessing: I say this add-on which is currently under development will bring eight new aircraft to the list of flyables as well... Am I right you TFS guys? 2
Enceladus828 Posted April 9, 2021 Posted April 9, 2021 3 hours ago, 343KKT_Kintaro said: It's only second-guessing, but I think we will have those three Antons next year in 2022, or in 2023 at the latest (with the entire new add-on obviously). By the way, last year "Desert Wings - Tobruk" brought eight new flyable types to the game: Bf 108 C.202 CR.42 D.520 Gladiator P-40 F4F Wellington So let's keep guessing: I say this add-on which is currently under development will bring eight new aircraft to the list of flyables as well... Am I right you TFS guys? I am not a member of Team Fusion so these are just my suggestions for new aircraft types other than the Fw-190: Swordfish SM.79 Hs-129 MC.200 C-47 (if they do Operation Torch) Walrus and He-59 (if they do Air/Sea rescue) A-20C B-17 P-38 A-36 Hawk 75 That's all I have for the next installment, other than later variants of existing aircraft like the Bf-110F, Wellington III, P-40F, and Spitfire Mk.Vc, and carrier aircraft like the Seafire, Sea Gladiator and Sea Hurricane if Aircraft Carriers are included in the next installment.
Guest deleted@7076 Posted April 18, 2021 Posted April 18, 2021 (edited) -Deleted- Edited September 12, 2022 by Varrattu
jollyjack Posted April 18, 2021 Posted April 18, 2021 The looks of the planes are great. But flight behavior i can't get right, seems like flying a kite ...
FTC_Karaya Posted April 18, 2021 Posted April 18, 2021 As said in another thread I'd love to see the winter Channel map reworked. Currently it is all white which is a real eye sore and strain. Maybe mix in a few fields with varying amounts of snow coverage, that would help greatly. Another thing that could be added by Team Fusion is a loadout tool that can be accessed outside the game like this one: https://theairtacticalassaultgroup.com/forum/showthread.php?t=11555 Unfortunately it hasnt been updated for 5.0 and the new aircraft that came with Desert Wings. It could potentially be very helpful, similarly to the control setup wizard. And to help with this maybe TFS could also adapt the standard user.ini that comes with the game so all player controlled vehicles by default come with a blank entry. What I mean by that is, this: [Aircraft.Bf-109E-1] conv _Gun02 Gun.MG17_Wing 200 400 conv _Gun00 Gun.MG17 400 400 conv _Gun01 Gun.MG17 400 400 conv _Gun03 Gun.MG17_Wing 200 400 belt _Gun02 Gun.MG17_Wing MainBelt 4 4 4 4 5 2 0 0 0 0 belt _Gun00 Gun.MG17 MainBelt 2 0 0 0 0 4 4 4 4 5 belt _Gun01 Gun.MG17 MainBelt 4 4 4 4 5 2 0 0 0 0 belt _Gun03 Gun.MG17_Wing MainBelt 2 0 0 0 0 4 4 4 4 5 beltPreset Modified _Gun02 Gun.MG17_Wing MainBelt 4 4 4 4 5 2 0 0 0 0 beltPreset Modified _Gun00 Gun.MG17 MainBelt 2 0 0 0 0 4 4 4 4 5 beltPreset Modified _Gun01 Gun.MG17 MainBelt 4 4 4 4 5 2 0 0 0 0 beltPreset Modified _Gun03 Gun.MG17_Wing MainBelt 2 0 0 0 0 4 4 4 4 5 weapons 1 1 regiment BoB_LW_JG77_I squadron 3 hullNumber 1 aging 128 loadout Modified Bf-109E-3_NoseGuns Default Bf-109E-1_WingGuns Default The part in brackets [ ] on top is the most important. Until a player has started modifying a plane's loadout, there is no such entry in the user.ini, so you cant even cut corners and copy/paste loadouts from one aircraft to a similar one until you have actually gone into the game's loadout menu and made a custom loadout for that plane. That's a pretty annoying hurdle for new players, especially with the amount of flyables we now have in the game. 1
4SCT_V-Twin Posted April 19, 2021 Posted April 19, 2021 On 3/5/2021 at 6:17 AM, Buzzsaw said: The C.205 was one, but also there was the Reggiane 2005 and Fiat G.55. Less than 50 R.2005 were produced so this is unlikely to be created, but there were 274 G.55's built during the war in addition to the 262 Macchi C.205's None of the italian planes was built in numbers comparable to the allies or germans, so evaluating on this criterion what plane to model would put out of the game even the most produced italian fighter: the mighty Cr42... Unfortunatly the Regia Aeronautica kept dispersing the production among many manufacturers and types. Nevertheless, the Regia Aeronautica put everything she had into action, even the Re2005, a batch of which was assigned to the 362a Squadriglia of the 22° Gruppo based at Napoli-Capodichino and saw regular combat action. So a better criterion can be exactly this: if a (italian) plane equipped at least a squadron and this squadron has a recorded fight activity then she's a candidate to modeling. 1
Guest deleted@299837 Posted April 28, 2021 Posted April 28, 2021 On 4/5/2021 at 5:52 AM, 343KKT_Kintaro said: Well... if I copy-paste from Wikipedia: - - - Quotation - - - Surviving aircraft A total of 1,925 Do 217s were produced, however no complete aircraft survives. The largest known relic of this aircraft, a large piece of the rear fuselage, can be found at the Italian Air Force Museum in Rome. One remnant of a Do 217 in the United States is one of the Motoranlage unitized BMW 801ML (BMW 801L) radials, still fully cowled, at the New England Air Museum that used to power a Do 217. The remains of two aircraft then based at Toulouse that crashed over the Pyrenées in July 1944, were being recovered in 2013. - - - End of quotation - - - By all accounts... it should be considered Buzzsaw still is right, whether we talk about D-17s or Do-217s... don't you think so, fellas? Emm one can have dreams right... None of the HS 129 exist today but still it's featured in GB with great cockpit details
Angry_Kitten Posted May 15, 2021 Posted May 15, 2021 Things that would really improve the game. An improvement to the "customize the plane" and the "customize loadout" and an option to control engine noise volume should be at the top. Customize the skin, lets me do everything except change nose art. The loadout screen is a joke from my end, because it lets me choose between two identical weapons to use on the plane, and their is nothing that tells me how the hell a person is supposed to alter the belt loadout
Talisman Posted May 15, 2021 Posted May 15, 2021 8 hours ago, pocketshaver said: Things that would really improve the game. An improvement to the "customize the plane" and the "customize loadout" and an option to control engine noise volume should be at the top. Customize the skin, lets me do everything except change nose art. The loadout screen is a joke from my end, because it lets me choose between two identical weapons to use on the plane, and their is nothing that tells me how the hell a person is supposed to alter the belt loadout Re the loadout issue, I have posted some vids to help you over on this thread. Good luck Tomahawk - Faulty gunsight? - General Discussion - IL-2 Sturmovik Forum (il2sturmovik.com) Happy landings, Talisman
Pinguim Posted May 15, 2021 Posted May 15, 2021 (edited) I would probably switch to CloD as my main flightsim if the tracers weren't so bad (little spirals that obfuscate the pilot's view) and if there was a convenient way to change rounds in singleplayer (there are complaints around these issues in the steam forum, basically only thing that works rn is FMB for >each< mission you want to play). edit: echoing karaya's post - an app (like the joystick wizard) that quickly changes the rounds in all missions in a campaign etc., perhaps with a UI like the old loadout tool. I have no idea how feasible it is though. Edited May 15, 2021 by Pinguim
Buffo002 Posted May 27, 2021 Posted May 27, 2021 (edited) Mediterranean: Some British aircraft carrier. Aircraft: Fairey Fulmar, Skua, Buffalo B-339B, Fairey Swordfish Sea planes: Hurricane, Martlet, Gladiator, etc. Edited May 27, 2021 by Buffo002 2
blockheadgreen_ Posted May 28, 2021 Posted May 28, 2021 (edited) My latest wish: the announcement of the next module soon ;)) More seriously, there are a tiny select couple of model-accuracy issues that would be nice to see fixed: the windscreens and canopy of the Spit Vb trops are the wrong version (should be the later Vc type, maybe with the Malcolm hood too) and has the wrong prop (most had the de Havilland prop and spinner - same as on the Mk I model); the models representing RAF planes from mid-late 1941 and onwards should have the optically improved (and more iconic) Mk II* square-glass sight. I also hope that if (hopefully when) the Typhoon IA is modelled, that the usual mistake of a solid rear-cockpit fairing isn't made. Although the first few were built as such, and may have reached squadrons in such a configuration in 1941, by the time the Typhoon IA made its actual operational debut in May 1942 all of them had been fitted with the plexiglass fairing - be it through retrofitting or in production itself. In addition, all Typhoon IBs excepting the prototypes were fitted with the plexiglass fairing. Photos of operational IAs: Spoiler Edited May 28, 2021 by Lythronax 1
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