Hipsu Posted July 1, 2020 Posted July 1, 2020 (edited) Great stuff. For some reason Rod was too modest to post this here himself. Part 1: Part 2: Edited July 3, 2020 by Hipsu 10 12 8
161snails Posted July 1, 2020 Posted July 1, 2020 yeah just listend to episode one, looking forward to the second part. lots of interesting little snippets going on
Irishratticus72 Posted July 1, 2020 Posted July 1, 2020 Someone needs to walk that dog that's going bonkers in the background. 3
ShamrockOneFive Posted July 1, 2020 Posted July 1, 2020 It's a good interview and a good primer for people coming into the series who want to know a little of the history as well.
PatrickAWlson Posted July 1, 2020 Posted July 1, 2020 I liked that WWI stuff came up near the end. Might be a long shot but I am hoping that sales of FC eventually warrant a follow up. 3 1 13
dburne Posted July 1, 2020 Posted July 1, 2020 37 minutes ago, PatrickAWlson said: I liked that WWI stuff came up near the end. Might be a long shot but I am hoping that sales of FC eventually warrant a follow up. I hardly ever fly FC, maybe someday I will get a little more into it. However if they did do a follow up I sure would purchase it to support the cause, as I am sure a lot of folks in here would. 6
Avimimus Posted July 1, 2020 Posted July 1, 2020 I get the impression that the devs would keep interested in making sims indefinitely (it isn't like they wouldn't want to do FC vol.2 or 3)... the big issue seems to be profitability if they move too far away from the best selling theatres/aircraft. Given enough time they'd probably end up building the Fw-189 and more WWI aircraft etc. But making sales of such 'niche' interests reliably profitable would require a larger user-base overall... Perhaps if they could use more narrative based advertising to make the niche products appear dramatic and important...?? Perhaps if sales of all products increase overall?
migmadmarine Posted July 1, 2020 Posted July 1, 2020 Desperately want there to be FC V.2 etc, love the WWI stuff so dearly. 1 6
Bearcat Posted July 2, 2020 Posted July 2, 2020 This is a great interview.. KUDOS to Jason for your diplomacy throughout this interview... 1 4
SJ_Butcher Posted July 2, 2020 Posted July 2, 2020 2 hours ago, Avimimus said: I get the impression that the devs would keep interested in making sims indefinitely (it isn't like they wouldn't want to do FC vol.2 or 3)... the big issue seems to be profitability if they move too far away from the best selling theatres/aircraft. Given enough time they'd probably end up building the Fw-189 and more WWI aircraft etc. But making sales of such 'niche' interests reliably profitable would require a larger user-base overall... Perhaps if they could use more narrative based advertising to make the niche products appear dramatic and important...?? Perhaps if sales of all products increase overall? Flight sim is a niche, that's a fact, but what could kill your loyal player base is not listen to them. Many players have been claiming that are things to be addressed like visibility issue. Do you think I am going to buy another game if they don't fix that? It's impossible I will buy another product if I can't enjoy the multiplayer fights, my entire squad already moved to another game and I did the same, playing IL2 no more than a hour per week. 1
Beazil Posted July 2, 2020 Posted July 2, 2020 2 hours ago, Avimimus said: I get the impression that the devs would keep interested in making sims indefinitely (it isn't like they wouldn't want to do FC vol.2 or 3)... the big issue seems to be profitability if they move too far away from the best selling theatres/aircraft. Given enough time they'd probably end up building the Fw-189 and more WWI aircraft etc. But making sales of such 'niche' interests reliably profitable would require a larger user-base overall... Perhaps if they could use more narrative based advertising to make the niche products appear dramatic and important...?? Perhaps if sales of all products increase overall? Well stated and you answered your own question, for our collective benefit I might add. 1
Dutch2 Posted July 2, 2020 Posted July 2, 2020 Around 45 is very important and indeed Daniel hit the nail on this.
No145_Bunny Posted July 2, 2020 Posted July 2, 2020 A good way to sell more "niche" aircraft is to not just make the aircraft but to also allow it to be used for the job it was designed for:- The devs could introduce more Recon type a/c but should also allow an on-board camera to take recon pictures They could introduce the Lysander but should also allow it to carry a passenger or equipment canister and land in a remote french field They could introduce pathfinder flares for the Mossie Give people a reason to buy the niche a/c by introducing the thing / role / equipment it was intended for. The sim shouldn't just be about air combat imho, make it more versatile. 2 5
Missionbug Posted July 2, 2020 Posted July 2, 2020 I always like these interviews, looking forward to the next, thank you very much, really appreciated. Take care and be safe. Wishing you all the very best, Pete.
Beazil Posted July 2, 2020 Posted July 2, 2020 Thanks for sharing the interview Hipsu. It was very informative and entertaining.
No.23_Starling Posted July 2, 2020 Posted July 2, 2020 The difference between a car and a motorcycle. Exactly how I feel about open cockpits! IMO ww1 VR is exciting as it gets. If you want to see how I find open cockpits watch Waggaz Wings on YouTube and my first lesson in a Tiger Moth
Avimimus Posted July 2, 2020 Posted July 2, 2020 12 hours ago, No145_Bunny said: A good way to sell more "niche" aircraft is to not just make the aircraft but to also allow it to be used for the job it was designed for:- The devs could introduce more Recon type a/c but should also allow an on-board camera to take recon pictures They could introduce the Lysander but should also allow it to carry a passenger or equipment canister and land in a remote french field They could introduce pathfinder flares for the Mossie Give people a reason to buy the niche a/c by introducing the thing / role / equipment it was intended for. The sim shouldn't just be about air combat imho, make it more versatile. I think, to sell recon to an audience, you'd have to sell the idea: "A lone aircraft flying deep behind enemy lines - Alone unarmed and unafraid Wrestling with turbulence and light to try to get the perfect photograph. The photograph which changes the war" ...and to pitch low altitude recon and high altitude recon as totally different. Also, maybe include artillery spotting for those people who just want to blow up the world: "I might be flying a biplane, but I have friends a battery of 105mm guns waiting for my word - and that is a heavier armament than any fighter or any bomber has!" If we want non-clichéd roles to be popular we have to sell them as exciting, heroic, interesting and fun. 1 2
BladeMeister Posted July 2, 2020 Posted July 2, 2020 Great interview and I hope Daniel gets his wish to relive the old days of ROF development by creating FC2. S!Blade<>< 1 3
Gambit21 Posted July 3, 2020 Posted July 3, 2020 The analogy of car vs motorcycle is perfect for WWII vs WWI aircraft - one of the reasons I love the I16 so much is that it bridges that gap...love that thing. You get that "wind in your hair" feel...also why I loved flying the Zero with the cockpit open in the old sim...and dammit I'd BETTER get that opportunity again. Anyway I can't wait to spend time with the WWI stuff eventually, just no time at this juncture. Good interview. 1
Avimimus Posted July 3, 2020 Posted July 3, 2020 3 minutes ago, Gambit21 said: The analogy of car vs motorcycle is perfect for WWII vs WWI aircraft - one of the reasons I love the I16 so much is that it bridges that gap...love that thing. Yeah, that is my reason for kindof wanting the I-153... to see how far biplanes got (reproduced at this level of fidelity). It had some pretty annoying stall characteristics in the original Il-2 though!
RNAS10_Oliver Posted July 3, 2020 Posted July 3, 2020 (edited) “the hurricanes that were released” ? Coming in an update soon then? Edited July 3, 2020 by Oliver88
DFLion Posted July 3, 2020 Posted July 3, 2020 Great interview by Rod White. Listening carefully to Jason and Daniel talking about their passion, I feel very comfortable moving into the future with the IL2 flight sim series with these gentlemen at the helm. Jason's clever marketing ability and knowledge of flight simulation came out very prominently and Daniel's technical skills, in making everything work well within the engine with effective and regular updates to keep on improving the simulation as it grows. I am now really looking forward to all the new content with the Battle of Normandy coming up. I hope Daniel is working quietly away on a four engine bomber which I know would take a long time to build, though would be worth every cent, even if we payed a larger premium to have it. Keep up the good work! DFLion
Rjel Posted July 3, 2020 Posted July 3, 2020 (edited) On 7/1/2020 at 9:04 PM, SJ_Butcher said: Flight sim is a niche, that's a fact, but what could kill your loyal player base is not listen to them. Many players have been claiming that are things to be addressed like visibility issue. Do you think I am going to buy another game if they don't fix that? It's impossible I will buy another product if I can't enjoy the multiplayer fights, my entire squad already moved to another game and I did the same, playing IL2 no more than a hour per week. As many times as “me and my entire squad” have quit this sim, I’m amazed anyone is still actually playing IL-2 BoX. ? Edited July 3, 2020 by Rjel 1 1 2 7
Field-Ops Posted July 3, 2020 Posted July 3, 2020 WHOA, I just heard Jason say an infantry element to Tank Crew? I never thought id hear that! 1
216th_Jordan Posted July 3, 2020 Posted July 3, 2020 (edited) 3 hours ago, Field-Ops said: WHOA, I just heard Jason say an infantry element to Tank Crew? I never thought id hear that! Wait, i think i missed that! Can you give a timestamp for the video? Would be greatly appreciated! Ahh at the end of part 2, did not listed to that before! So cool! Edited July 3, 2020 by 216th_Jordan
CountZero Posted July 3, 2020 Posted July 3, 2020 Disapointed that plan is for no Spitfire Mk.XIV this year, didnt expect slow airplane manufacturing this year, Yaks, hurri p47 c47 and 190 only ? And what ALL rest of airplanes from BoN in 2021 ?
SJ_Butcher Posted July 3, 2020 Posted July 3, 2020 6 hours ago, Rjel said: As many times as “me and my entire squad” have quit this sim, I’m amazed anyone is still actually playing IL-2 BoX. ? The player base Is already small enough, less sales is not good for business. I refuse to buy any other product until the core of the game is fixed, stuttering and visibility.
RNAS10_Oliver Posted July 3, 2020 Posted July 3, 2020 (edited) 46 minutes ago, US93_Talbot said: FC2! FC2! FC2! "and also we will have some additional announcements about potential future uh projects that are currently in the early design phase, um we hope that we will have agreements with whoever can build those uh coming out later this year" Just reading too much into that could mean: Yugra Media with more Flying Circus? Digital Forms with more Tank Crew? Or something completely new? FC2! FC2! FC2! ? Edited July 3, 2020 by Oliver88 1
Giovanni_Giorgio Posted July 3, 2020 Posted July 3, 2020 Awesome interview! I really liked the parts when @Jason_Williams talks about his vision on where the product is going and how he makes those decisions. I really enjoyed both parts, but I wish Jason would elaborate on his view on which direction should Multiplayer develop and what will be coming next for this very exciting part of the game.
US96_Wright Posted July 3, 2020 Posted July 3, 2020 (edited) 4 hours ago, Field-Ops said: WHOA, I just heard Jason say an infantry element to Tank Crew? I never thought id hear that! And if they can make it a combined arms and do the same with FC I think it would be interesting and if done right the advertisement can cause the FC community to skyrocket in numbers Picture it: Lone recon plane spots a artillery battery than fires flare balloon observer confirms target and alerts front line which alerts Aerodrome. Aerodrome sends bombers to target with escort to bomb it chaos ensues bombers make it and release the bombs thus destroying the base. The bombers and escorts land and alert aerodrome and which in turn alerts the Infrantry that it ready to charge. COMBINED ARMS!!! Edited July 3, 2020 by US93_Wright 2
JGr2/J5_Hotlead Posted July 3, 2020 Posted July 3, 2020 (edited) This sounds quite hopeful! I for one would have a tough time going back to ROF. Warts and all, Flying Circus is still much better IMHO. The fact that it is continually being updated with the rest of the sturmovik series is a huge plus factor. And if a Vol 2 arrives with a new map / new planes / possibly career mode eventually, I think the WW1 side of things will really start to shine. I know I’d be thrilled to purchase a preorder as soon as it came out. ? And oh my word, yes! @US93_Wright‘s idea sounds bloody AMAZING! ? Edited July 3, 2020 by JG1_Hotlead_J10 1
Avimimus Posted July 3, 2020 Posted July 3, 2020 14 hours ago, Oliver88 said: “the hurricanes that were released” ? Coming in an update soon then? I'd assume 4.009 as they'll roll out the P-47 and Elefant first in 4.008... So it might well be a race to see if will get a Hurricane II in Cliffs/Tobruk/Desert Wings first or in BoX... I'm personally very excited for both. 1
Jason_Williams Posted July 3, 2020 Posted July 3, 2020 24 minutes ago, US93_Wright said: And if they can make it a combined arms and do the same with FC I think it would be interesting and if done right the advertisement can cause the FC community to skyrocket in numbers Picture it: Lone recon plane spots a artillery battery than fires flare balloon observer confirms target and alerts front line which alerts Aerodrome. Aerodrome sends bombers to target with escort to bomb it chaos ensues bombers make it and release the bombs thus destroying the base. The bombers and escorts land and alert aerodrome and which in turn alerts the Infrantry that it ready to charge. COMBINED ARMS!!! Don't get too excited. This is not shooter level stuff. Just fancy objects that do stuff to give the ground war more flavor, but it's a ways off. Jason 2 1 2 5
Beazil Posted July 3, 2020 Posted July 3, 2020 1 hour ago, Jason_Williams said: Don't get too excited. This is not shooter level stuff. Just fancy objects that do stuff to give the ground war more flavor, but it's a ways off. Jason Atmosphere is always something to get excited about, my friend. The more "fancy objects" and the more immersion the better! S! 1
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