LizLemon Posted May 10, 2020 Posted May 10, 2020 This is using DXVK to make the game use Vulkan instead of DX11 - https://github.com/doitsujin/dxvk How much this improves performance, if any, will greatly depend on your system. You might see no difference, a reduction in FPS, or an improvement. On my system the average and max FPS go up a bit, but minimum framerate sees a nice bump and the overall framepacing is more consistent. This may work better with AMD GPUs, and may work better with lower end CPUs. It also might break a ton of stuff I haven't noticed yet. INSTALL; Drag the bin folder inside the zip into the root install folder, ie "C:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad" UNINSTALL: Delete "d3d11.dll" and "dxgi.dll" in "C:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\bin\game" This IS NOT compatible with 3dmigoto. Vulkan.zip 7 2 11
rowdyb00t Posted May 10, 2020 Posted May 10, 2020 (edited) Didn’t know that was possible. I will try it out. Thanks Liz! Edited May 10, 2020 by rowdyb00t
SJ_Butcher Posted May 10, 2020 Posted May 10, 2020 Vulkan Is the future over DX, every developer should pick that path because it's SO independent and not MS propietary crap 8
JG4_dingsda Posted May 10, 2020 Posted May 10, 2020 3 minutes ago, SJ_Butcher said: it's SO independent and not MS propietary crap And an extra like for this one! :)
Urra Posted May 10, 2020 Posted May 10, 2020 Hope this works nicely with the deferred shader coming in 3 weeks!
OrLoK Posted May 11, 2020 Posted May 11, 2020 ooooo0ooooo0oooo! ill try this tomorrow! excellent! ive started Twitch streaming il2 so any extra frames are a boon!
rowdyb00t Posted May 11, 2020 Posted May 11, 2020 (edited) Any one having trouble in steam vr with this. I get the display on the monitor but nothing in the headset. Here we go https://github.com/ValveSoftware/openvr/wiki/Vulkan @SCG_Fenris_Wolf Can you look into this?? I’m having a bit of trouble with steam vr and vulkan Edited May 11, 2020 by rowdyb00t
SCG_OpticFlow Posted May 11, 2020 Posted May 11, 2020 Seems like it doesn't support AMD CrossFire 6 hours ago, CanadaOne said: Is this Linux only or does it work with Win7? It works with Windows 7. If you're using AMD GPU, make sure Radeon version is at least 19.3 1
Sandinourcoffee6 Posted May 11, 2020 Posted May 11, 2020 Could crash your game,I used it in another game and it crashed I had to reinstall the game,I am not saying it will not work in great battles,but I would like to hear a lot people experience,even before I would try it
Sakivano Posted May 11, 2020 Posted May 11, 2020 I've tried it this morning and performance in the game is much worse. There are lots of microstutters. I've got windows 10, nvidia 2080su and i9 9900k. I deleted the two files and all is working well now.
LLv34_Flanker Posted May 11, 2020 Posted May 11, 2020 (edited) S! After a quick test on Moscow map I got a solid framerate of 116fps at all times. I have it capped by nVidia Control Panel to 117fps, 3 below my screen´´s refreshrate. How do you get the overlay showing? Tested a dogfight, no problems at all. Found one thing that works worse than DirectX: dust/smoke in external view. For example when on ground and plane kicks up dust the FPS drops quite a bit. Or when looking from external view and shooting with the Fw190A-8 all guns, the smoke tanks FPS. Inside cockpit no problems at all, at least in the air. More testing. Definitely the dust from ground and gun smoke causing FPS to tank pretty hard. Otherwise no issues at all, framerates very smooth and no graphical issues. Edited May 11, 2020 by LLv34_Flanker Added more info
LLv34_Flanker Posted May 11, 2020 Posted May 11, 2020 S! Placebo or not, but except the dust/smoke issue the mod ran exceptionaly well. NO stutters at all except a short pause here and there when game loads textures or whatever. Could do more testing on various settings in game have any effect to the better or worse. Was worth testing..
Retnek Posted May 11, 2020 Posted May 11, 2020 (edited) 1 hour ago, LLv34_Flanker said: Tested a dogfight, no problems at all. Found one thing that works worse than DirectX: dust/smoke in external view. For example when on ground and plane kicks up dust the FPS drops quite a bit. Or when looking from external view and shooting with the Fw190A-8 all guns, the smoke tanks FPS. Inside cockpit no problems at all, at least in the air. Did some vulkanism with vanilla x-plane already, good experience! So no question to try it here, too: Deactivated reshade and used "in-game" settings for 2xAA (plus 2xmultisample via Nvidia CP) and sharpen against blurred landscape. Maybe a bit less visibility, now I believe to see them at 4.5 km and no longer at 5 - that kind of exact science. But I very much like the contours of the contacts from 1 to 3 km - crisp and sharp! Performance is as good as before, sometimes 5 - 10 % better, maybe. BUT with some micro-stutter every 10 sec or so. Not strong, not that bad, but visible - that kind we got rid of a few updates ago. Can confirm problems with dust / trailing fuel plume after hits - FPS going down from 100 fps to 70 or even 50. FPS-loss because of fuel plumes and stuttering is bit too much for me - but in any other aspect and given it was not optimized - wow, well done! (4.3 GHz I5 2500k with 16 GB, 1060 6GB, Dell 1440p 144 Hz) Edited May 11, 2020 by Retnek
JG_deserteagle540 Posted May 11, 2020 Posted May 11, 2020 @LLv34_Flanker, 1 hour ago, LLv34_Flanker said: Tested a dogfight, no problems at all. Found one thing that works worse than DirectX: dust/smoke in external view. For example when on ground and plane kicks up dust the FPS drops quite a bit. Or when looking from external view and shooting with the Fw190A-8 all guns, the smoke tanks FPS. Inside cockpit no problems at all, at least in the air. Exactly my observation too. I couldn't get the Reshade working though and that is too bad. Anyway, it is good to have some competition for directX
peregrine7 Posted May 11, 2020 Posted May 11, 2020 1 hour ago, Blitzen said: Is this compatible with VR,specifically Pimax5K ? Try it and see. Seems steamVR may not work, but Oculus might (Oculus has had Vulkan support for about 2 years). Opencomposite for Oculus users may be the best bet. For other headset brands I'm not sure.
Blitzen Posted May 11, 2020 Posted May 11, 2020 (edited) Doesn't seem to work with my Pimax/Pitool VR setup. VR dual image shows up on my monitor but not in the headset.removing the files gets VR going again...sigh...? Edited May 11, 2020 by Blitzen added text
SCG_OpticFlow Posted May 11, 2020 Posted May 11, 2020 2 hours ago, Retnek said: Did some vulkanism with vanilla x-plane already, good experience! So no question to try it here, too: Deactivated reshade and used "in-game" settings for 2xAA (plus 2xmultisample via Nvidia CP) and sharpen against blurred landscape. Maybe a bit less visibility, now I believe to see them at 4.5 km and no longer at 5 - that kind of exact science. But I very much like the contours of the contacts from 1 to 3 km - crisp and sharp! Performance is as good as before, sometimes 5 - 10 % better, maybe. BUT with some micro-stutter every 10 sec or so. Not strong, not that bad, but visible - that kind we got rid of a few updates ago. Can confirm problems with dust / trailing fuel plume after hits - FPS going down from 100 fps to 70 or even 50. FPS-loss because of fuel plumes and stuttering is bit too much for me - but in any other aspect and given it was not optimized - wow, well done! (4.3 GHz I5 2500k with 16 GB, 1060 6GB, Dell 1440p 144 Hz) Could it be the CPU going into power-save mode?
Retnek Posted May 12, 2020 Posted May 12, 2020 10 hours ago, OpticFlow said: Could it be the CPU going into power-save mode? Good hint, thx! Don't think so, I use SAS_Storebrors nifty tool "FUMS" to set Win-10 into "maximum performance" as soon as the exe of IL2-GB is starting. But you're right, no problem to repeat it after a fresh reboot without and with Vulkan. I'll let you know.
LLv34_Flanker Posted May 12, 2020 Posted May 12, 2020 S! Did some more testing with the mod. Seems that the mod gives a very welcome smooth framerate, but has issues with certain effects. These are: dust while rolling/crashing, gun smoke, leak effects(with lesser effect) and clouds. Bomb explosions/effects have no effect I could tell. Will do some more testing to see if anything else really changes. Offline of course. Always vanilla game if going online.
FTC_ChilliBalls Posted May 12, 2020 Posted May 12, 2020 So, can we use this with mods off, similar to how reshade works?
Retnek Posted May 12, 2020 Posted May 12, 2020 Did some further testing - quick mission, 2x4 fighters vs 2x4, Moscow-map with medium clouds. Freshly re-booted PC, no further software active - a proper test-bed. Results are consistent with my and others observations cited above. With Vulkan active: - 5 -10 % more fps from inside the cockpit, smooth and a crisp picture. From 85 - 90 to around 95 FPS - just by looking at the FPS-display FPS seem more constant with Vulkan, too - still minor microstutters - mostly when other planes passing near-by Quite different picture when looking from outside the plane (F2) and some coolant- and / or fuel-fumes are visible. Exhaust-fumes are lowering FPS, too, but to a much lesser extent. External with Vulkan: - intact plane against plain ground and plain sky FPS sometimes better than DX, up 15 % or > 130 FPS. - intact plane against horizon, sometimes woods or cities 10 -30 % less FPS (seems to depend on view-angle) - as soon as fumes are nearby FPS sometimes go down 50 % ( to 70 or even 50 FPS) - follow my plane from behind while trailing water and fuel will bring FPS down to 25 sometimes - everything is fine as soon as I change perspective away from fume/horizon or switch into cockpit (4.3 GHz I5 2500k with 16 GB, 1060 6GB, Dell 1440p 144 Hz - same setting as given above) 1
Urra Posted May 12, 2020 Posted May 12, 2020 On 5/11/2020 at 6:51 AM, Sakivano said: I've tried it this morning and performance in the game is much worse. There are lots of microstutters. I've got windows 10, nvidia 2080su and i9 9900k. I deleted the two files and all is working well now. Have you checked the log.txt file in the game folders? I had a lot of missing textures. It gets new list every startup of the game. I reinstalled the game and first test ran smooth. There is still one texture missing even in the brand new install. But hoping to put in a dummy file for that one.
Retnek Posted May 12, 2020 Posted May 12, 2020 23 hours ago, JG_deserteagle540 said: I couldn't get the Reshade working though and that is too bad. No problem with reshade here, it's doing fine. Can't see much difference in performance and quality, too. 1
huligan Posted May 13, 2020 Posted May 13, 2020 (edited) no works with my Oculus Rift S + opencomposite dll :(((((((((((((((((((((((( with SteamVR double picture of game only on monitor,but in HMD steamVR dome :((( Edited May 13, 2020 by huligan
LLv34_Flanker Posted May 13, 2020 Posted May 13, 2020 S! Well, it is a wrapper after all. But gives a hint that Vulkan would offer better performance than DX.
=RS=Stix_09 Posted May 13, 2020 Posted May 13, 2020 (edited) i tried it, did not get noticeable performance increase, actually caused some stuttering at times. Tried with and with out reshade(v4.5.2) ,in both cases worked but same result. Could be a problem maybe with my MSI afterburner software (did not test without that running), it was showing vulkan was running ok, so i know it was active. Usually stuttering is a software conflict/issue somewhere... (my specs are below) I did not play around with it enough to fully test it. Edited May 13, 2020 by =RS=Stix_09
BRSQD_Bacana Posted May 15, 2020 Posted May 15, 2020 (edited) @Retnek Hello, I have my Setup similar to yours just by changing the Processor. I7 2700k. Do you recommend using it? Are you currently using? I'm starting with BOS now. You can also help me with the configuration of Reshade, I have a lot of difficulty and spotting if dots. Sorry for my bad english. Thanks for the feedback. Edited May 15, 2020 by =ABr=BR_Paco
Retnek Posted May 15, 2020 Posted May 15, 2020 2 hours ago, =ABr=BR_Paco said: @Retnek Hello, I have my Setup similar to yours just by changing the Processor. I7 2700k. Do you recommend using it? Are you currently using? No problem at all - you're good for 100 FPS online at least. My settings are here: and here If your impression of the landscape should remain somewhat natural do not expect to detect contacts much above 5 km distance. Even less when looking down against the ground. With some advanced sharpening you add one km or so distance, depends on your taste. If you stay with a more or less natural impression, there's no real need for reshade. You can go with 2x AA (enhanced via Nvidia CP), blurred landscape and in-game-sharpen. For a beginner I'd say the impact of training yourself to scan the sky systematically and adapt to the conditions of this simulator is important. Trying to enhance detection distance by graphics settings might earn a few hundred meters. Nice, too, but less efficient. Check out this guide. Very good description of settings and effects. Results still depend much on your hardware and taste, but at least you have a reference what the setting might be good for. 1
Brennus Posted May 20, 2020 Posted May 20, 2020 This appears to fix the AMD RX corruption associated with the 4.006 update. Also, using FXAA rather than MSAA has resulted in much better performance, as I was looking at an almost -10 FPS deficit with DXVK when FXAA wasn't an option.
2/JG26_rudidlo Posted May 21, 2020 Posted May 21, 2020 On 5/10/2020 at 11:15 PM, SJ_Butcher said: Vulkan Is the future over DX, every developer should pick that path because it's SO independent and not MS propietary crap Is it future, but with 60% of fps when I compare it with DirectX
FTC_ChilliBalls Posted May 21, 2020 Posted May 21, 2020 15 hours ago, GOZR said: Oculus nope doesn t even let you start My game won´t even launch in 2D with this, so have you tried out whether the game starts at all without VR?
EGFlyer Posted July 17, 2021 Posted July 17, 2021 Попробовал 2 файла из шапки - в меню дико тормозит, в игре вообще изображение намертво повисло с 3го кадра.
AEthelraedUnraed Posted July 17, 2021 Posted July 17, 2021 52 minutes ago, EGFlyer said: Попробовал 2 файла из шапки - в меню дико тормозит, в игре вообще изображение намертво повисло с 3го кадра. Please speak English. If you don't speak it well enough, you can use Google Translate. Alternatively, there's a Russian IL2 forum: http://forum.il2sturmovik.ru/.
EGFlyer Posted July 23, 2021 Posted July 23, 2021 17.07.2021 в 18:21, AEthelraedUnraed сказал: Please speak English. If you don't speak it well enough, you can use Google Translate. Alternatively, there's a Russian IL2 forum: http://forum.il2sturmovik.ru/. Sorry. Now in English: I've tried 2 files from topic - in menu screen are big lags. In game it freezes after a few frames at all.
ryankm Posted September 9, 2021 Posted September 9, 2021 Are you guys running on Win10? I tryed on Linux with WINE and get the same error I always get when launching the game.
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