PatrickAWlson Posted July 19, 2022 Author Posted July 19, 2022 @Feldgrun Please press report error and post the zip
Hotaru_Ito Posted July 19, 2022 Posted July 19, 2022 12 hours ago, Feldgrun said: Mission report issue. I tried to enable, but when I fly a mission (which are great, by the way), there is no record of it. When I click on Combat Report, the page freezes & I have to use Task Manager to close. Please let me know what I need to do to fix it. Sometimes I get quite a long delay after clicking Combat Report, like 60 seconds or more. While that's going on, PWCG seems to be frozen, but it does eventually work fine. Have you tried waiting a few minutes before shutting it down? 1
Feldgrun Posted July 20, 2022 Posted July 20, 2022 11 hours ago, Hotaru_Ito said: Sometimes I get quite a long delay after clicking Combat Report, like 60 seconds or more. While that's going on, PWCG seems to be frozen, but it does eventually work fine. Have you tried waiting a few minutes before shutting it down? Thanks, that actually worked fine. Problem solved. 2
Stonehouse Posted August 3, 2022 Posted August 3, 2022 (edited) Cross posting this here so it is more visible, issue with P51B loadout selection list. 100% reproducible at my end for a mixed P51D/P51B squadron, issue occurs prior to generation of mission in any of the campaigns I have active with a P51D/B squadron, so figure you don't probably need campaign zipped up for this one Pat? If you do need it just let me know, happy to provide it when I'm back in front of my PC. Edited August 3, 2022 by Stonehouse
RedeyeStorm Posted August 6, 2022 Posted August 6, 2022 Hello Patrick, Flying a Mosquito career. Target was a train at Munchen-Gladbach. My flight were credited with several air kills but we didn't even see them in flight. Error text and zip via dropbox download link because bigger then 5 mb. https://www.dropbox.com/s/zbmex5myornl4b6/RAF Bomber202208061208186.zip?dl=0 RAF Bomber MissionAnalysis.txt 1
Stonehouse Posted August 9, 2022 Posted August 9, 2022 Problem with P51B loadout drop list still exists with 13.11.0. List contains duplicates and incorrect entries. Picking the wrong entry causes the mission generation to fail.
PatrickAWlson Posted August 9, 2022 Author Posted August 9, 2022 15 minutes ago, Stonehouse said: Problem with P51B loadout drop list still exists with 13.11.0. List contains duplicates and incorrect entries. Picking the wrong entry causes the mission generation to fail. Yeah ... that's because I didn't fix it On 7/19/2022 at 1:00 PM, Hotaru_Ito said: Sometimes I get quite a long delay after clicking Combat Report, like 60 seconds or more. While that's going on, PWCG seems to be frozen, but it does eventually work fine. Have you tried waiting a few minutes before shutting it down? The most significant performance bottleneck is getting the map images to load and then draw/refresh operations. The next possibility is parsing upwards of 100 log files. The last possibility is the actual processing itself. I do not see issues like this, even when I am running PWCG from my normal 7200 RPM hard drive, so it's hard for me to know where the performance issue is coming from on your machine. 1
Hotaru_Ito Posted August 9, 2022 Posted August 9, 2022 (edited) 1 hour ago, PatrickAWlson said: The most significant performance bottleneck is getting the map images to load and then draw/refresh operations. The next possibility is parsing upwards of 100 log files. The last possibility is the actual processing itself. I do not see issues like this, even when I am running PWCG from my normal 7200 RPM hard drive, so it's hard for me to know where the performance issue is coming from on your machine. Doesn't bother me, it always works eventually. Only time it's an issue is when you don't already know it takes a while and it looks like the program is frozen. Maybe display a message that says "processing logs... may take a minute or two" or something, just so people know it's still working? Just an idea. Edited August 9, 2022 by Hotaru_Ito
PatrickAWlson Posted August 9, 2022 Author Posted August 9, 2022 @Stonehouse I should have a fix for the P-51B. In the interim, don't choose anything on the list past "Mk 64 500lb Bomb x2 Mk 8 Rocket x6". 1
jasta11ace Posted August 17, 2022 Posted August 17, 2022 Hi Pat, First off with installation of the latest versions I lost all my campaigns. Tried starting a new campaigns in FC and Bodenplatte. Below is the error report. Thanks in advance for any help. PWCGErrorLog.txt
PatrickAWlson Posted August 17, 2022 Author Posted August 17, 2022 (edited) 2 hours ago, jasta11ace said: Hi Pat, First off with installation of the latest versions I lost all my campaigns. Tried starting a new campaigns in FC and Bodenplatte. Below is the error report. Thanks in advance for any help. PWCGErrorLog.txt 35.77 kB · 2 downloads I am guessing that your careers are not actually lost. They are just not being read properly at the moment. I cannot recreate the problem locally and I do have a freshly downloaded install the same way everybody else does it. If this problem was in the download then everybody would be having it, including myself. I would suggest a reinstall, taking the following steps. 1. Save your user directory (plural since you have this problem with BoS and FC) to a backup folder. Your campaigns should be in there and they are probably still good. 2. Delete your PWCG directory completely. 3. Download the latest PWCG and install. 4. try to create a new campaign before restoring your user directories. 5. Restore your user directories. Edited August 17, 2022 by PatrickAWlson 1
jasta11ace Posted August 17, 2022 Posted August 17, 2022 It worked. Campaigns back, everything. Thank you, thank you, Pat. I'm a happier man. 1 1
jasta11ace Posted August 19, 2022 Posted August 19, 2022 PWCG skin pack question: I fly single player and really love the PWCG skin packs for AI aircraft. Would PWCG recognize HSD skins the same way for AI planes?
AtomicP Posted August 19, 2022 Posted August 19, 2022 I might be doing something daft here, but in a RAF career I initially flew the Spitfire IX, got wounded for 64 days, then the next mission my squadron had moved to the Spitfire XIV. I marked this as a plane I don't have in the configuration (I don't have BoN) so this campaign is a bust for me. It obviously makes sense from a historical perspective, but a bit of a bummer otherwise. I've checked the planes owned in the config and it only has the mark V and mark IV. Thanks for the great work in developing PWCG over the years. Much appreciated. Peter-RAF202208191608941.zip
PatrickAWlson Posted August 19, 2022 Author Posted August 19, 2022 2 hours ago, AtomicP said: I might be doing something daft here, but in a RAF career I initially flew the Spitfire IX, got wounded for 64 days, then the next mission my squadron had moved to the Spitfire XIV. I marked this as a plane I don't have in the configuration (I don't have BoN) so this campaign is a bust for me. It obviously makes sense from a historical perspective, but a bit of a bummer otherwise. I've checked the planes owned in the config and it only has the mark V and mark IV. Thanks for the great work in developing PWCG over the years. Much appreciated. Peter-RAF202208191608941.zip 929.89 kB · 0 downloads The actions were intentional and the campaign is not a bust. You can request some Spitfire IXs through the equipment request process. Campaign->Activity->Equipment Request. Check the planes you want to drop and choose the type that you want to replace them with. Your ever efficient PWCG quartermaster will have them on the flight line in time for the next mission. 4 1
AtomicP Posted August 19, 2022 Posted August 19, 2022 53 minutes ago, PatrickAWlson said: The actions were intentional and the campaign is not a bust. You can request some Spitfire IXs through the equipment request process. Campaign->Activity->Equipment Request. Check the planes you want to drop and choose the type that you want to replace them with. Your ever efficient PWCG quartermaster will have them on the flight line in time for the next mission. Gotcha, cheers!
=FI=Nellip42 Posted August 28, 2022 Posted August 28, 2022 General question - is there any limit to the number of players PWCG can deal with in Coop mode? We have been using the coop mode as a squad for a few months and we seem to encounter stability problems. We have up to 11 people flying but when the campaign gets to 7 or 8 missions in, we start to have issues loading subsequent missions.
PatrickAWlson Posted August 29, 2022 Author Posted August 29, 2022 10 hours ago, =FI=Nellip42 said: General question - is there any limit to the number of players PWCG can deal with in Coop mode? We have been using the coop mode as a squad for a few months and we seem to encounter stability problems. We have up to 11 people flying but when the campaign gets to 7 or 8 missions in, we start to have issues loading subsequent missions. There is no hard and fast number. It is a combination of the number of AI entities PWCG puts into play, number of player planes, number of objects, and your system's ability to handle them. PWCG generates the missions. The game loads and runs them. Every mission is independent of the previous one. There is nothing about mission #10 that is carrying baggage from mission #1. If you are experiencing failure to load (is that what you mean by stability issues?) it is probably because there is too much activity in a mission. This is PWCG stressing the game too much on your system. PWCG can push the game pretty hard. You might want to scale back activity - scale back ground activity to low if you are doing mostly air to air and scale back air activity if you are doing moistly air to ground. You might also want to limit ground objects that are represented. See simple configuration in the campaign menu. I know that some people have about the same number of participants in their campaigns but they might be running beefier systems. For myself, I don't play coop so I have very little experience with how much a coop mission can handle.
=FI=Nellip42 Posted August 29, 2022 Posted August 29, 2022 Thanks for the response. My system is ok I think: 10th gen i7 with 8 cores, 3070 graphics, and 32gb RAM, probably not beefy ?, but not bad. Interestingly turn out last night was down, only 5 of us, and coop ran fine. I will do as you suggest and dial down the settings in config when more of us show up.
PatrickAWlson Posted August 29, 2022 Author Posted August 29, 2022 5 hours ago, =FI=Nellip42 said: Thanks for the response. My system is ok I think: 10th gen i7 with 8 cores, 3070 graphics, and 32gb RAM, probably not beefy ?, but not bad. Interestingly turn out last night was down, only 5 of us, and coop ran fine. I will do as you suggest and dial down the settings in config when more of us show up. Unfortunately it is kind of voodoo as to what the actual maximums are. 1C does put out an idea of maximums but the game can generally handle much more. PWCG, especially at higher settings, blows right past those limits. If it didn't the mission would be pretty stale. Given that decision on my part it becomes up to individual users to scale down activity to whatever is manageable for them.
Stonehouse Posted August 30, 2022 Posted August 30, 2022 (edited) @PatrickAWlson Another small typo in a squadron file Pat. 354th FG has a skin reference which points to the 352nd FG. This causes the 352nd's P51B skin to be p51b_skin05 in the Bodenplatte campaign no matter what if you try to enable tactical codes for the 352nd. I know my custom version of the 352nd is not standard PWCG and so not supported but figured you'd want to know of the issue in the 354th FG as it is bound to bite you one day and it was quite hard to find the cause. Details below Spoiler Edited August 30, 2022 by Stonehouse
OG_NickNack68 Posted September 2, 2022 Posted September 2, 2022 Hey Pat. Love the PWCG but I'm having a problem with the Combat Report. It takes quite a while (couple minutes) after clicking the combat report button and it comes up with a error box with PWCG Could not perform AAR. For input string: "nan" I deleted the all three campaign generators and reinstalled fresh, started a new campaign and still this error. I'm sure I'm doing something wrong and I searched the forum for "nan" and came up with nothing. Hoping to fix it myself and not bother you but... I attached the error report text file. Thanks for your help and for this great career generator! Nick PWCGErrorLog.txt
OG_NickNack68 Posted September 3, 2022 Posted September 3, 2022 Finally got a notification and it said to post this zip file but the forum limit for attachment is 5mb and the zip is 6.3mb. Let me know if there's another way. Nick
13/JG513JG5_Keiler Posted September 16, 2022 Posted September 16, 2022 Hello. I discovered some Translation mistakes in the german Translation of the Gui of the pwcg bos. Leave campaign = Kampagne verlassen (not Urlaubskampagne) Scrub Mission = Mission verwerfen (not Mission schrubben) Thx for this nice tool. Great work. 1
Przemro Posted October 3, 2022 Posted October 3, 2022 Hi, its rather small suggestion but is there a chance You could add next to plane name from what battle it is? ex Bf 109 F-4 (BOS) when You pick squadron. I have attached wher I would mean it to be added. Thanks for great tool!
9./JG52Gruber Posted October 5, 2022 Posted October 5, 2022 I'm flying an A20 campaign on the Rheinland map and my AI escorts are a no show. They circle the rendezvous point but don't follow the bomber group. Just had an entire flight of 6 bombers wiped by a pair of 110's. Is that something with the base AI or PWCG?
354thFG_Leifr Posted October 5, 2022 Posted October 5, 2022 4 hours ago, 9./JG52Gruber said: I'm flying an A20 campaign on the Rheinland map and my AI escorts are a no show. They circle the rendezvous point but don't follow the bomber group. Just had an entire flight of 6 bombers wiped by a pair of 110's. Is that something with the base AI or PWCG? Base AI I guess, Pat works to the limitations as best he can. I've never had any luck getting the AI escorts to rendezvous either - doesn't matter how precise I am with WP, or how much I dally in the area afterwards, they will never activate. The AI is sorely lacking in BoX, unfortunately...
9./JG52Gruber Posted October 6, 2022 Posted October 6, 2022 12 hours ago, Leifr said: Base AI I guess, Pat works to the limitations as best he can. I've never had any luck getting the AI escorts to rendezvous either - doesn't matter how precise I am with WP, or how much I dally in the area afterwards, they will never activate. The AI is sorely lacking in BoX, unfortunately... Granted it's been some time since I last played the stock campaign but I have done Ju 88 / He 111 missions where the AI escort does fly above you weaving back and forth and sort of tried to protect you. So I think it is or at least was possible to have effective AI escort.
DukeSpookem Posted October 8, 2022 Posted October 8, 2022 It started throwing an error when trying to submit report. Says error during AAR process. PWCGErrorLog.txt
DukeSpookem Posted October 9, 2022 Posted October 9, 2022 Restarted the campaign and it did it again on the same date. 6/6/44 with the P51D15, 354th FG out of Deanland.
Almenas Posted October 10, 2022 Posted October 10, 2022 I'm sure it's been mentioned somewhere, but AI doesn't react. There are a lot of enemy planes in the air and the leader flies stubbornly his route.
PatrickAWlson Posted October 10, 2022 Author Posted October 10, 2022 16 hours ago, DukeSpookem said: Restarted the campaign and it did it again on the same date. 6/6/44 with the P51D15, 354th FG out of Deanland. Thanks for the report. Fix will be available in the next drop.
-332FG-KIWIvolshebnik Posted October 10, 2022 Posted October 10, 2022 Any chance something like this could be implemented in the future? It would be great for Coop campaigns. Cheers. 1
RageSaS Posted October 13, 2022 Posted October 13, 2022 On 10/9/2022 at 11:12 PM, DukeSpookem said: Restarted the campaign and it did it again on the same date. 6/6/44 with the P51D15, 354th FG out of Deanland. i have the same issue same day same airport only difference is the plane i flew wich is theP-51B-5PWCGErrorLog.txt
justin_z3r0 Posted October 15, 2022 Posted October 15, 2022 I'm noticing that combat reports are taking a real long time to prepare lately. Sometimes 3-5 min I'm finding. Is there a cache I need to clear out somewhere perhaps? Are others finding this as well?
Pantsy Posted October 16, 2022 Posted October 16, 2022 I am also unable to progress past 6/6/44 on the two campaigns I've started- one flying a Mosquito and one flying the P38J. Getting an error during the AAR, when I click "Submit report" on the claim victories screen, regardless of whether I claim victories or not. I can't upload the zip file recommended by the dialog box because it is too large for the forum. I've attached the general error log if that's any help. I hope you can fix it! PWCGErrorLog.txtThe base game campaign is pretty lifeless and PWCG makes it way more fun.
PatrickAWlson Posted October 17, 2022 Author Posted October 17, 2022 Beta 2 Fixed Added Newspapers Added Normandy iconic missions as single fly missions (Main Menu->Iconic Missions) Added new 5.002 blank skins Lots of work in code and configs on tactical codes Played with the algorithm to try to keep airfield objects away from any area usable by real planes. Normandy invasion obstacles appear on May 1 1944 Normandy mulberrys appear on June 15 1944 III./ZG 26 flying ME410s out of Dieppe Saint Aubin do not have enough runway. Eliminated Ju88 North Africa skin Fixed issue that could prevent AAR from completing. Fixed issue of Allied AA in the water during landings One of the config changes is not backwards compatible. Delete PWCG and do a fresh install (i recommend this every time anyway). Your campaigns ARE backwards compatible. Just do not delete the User directory. 1 2
Redeye Posted October 17, 2022 Posted October 17, 2022 Just a quick tip: The RAF had grey/green camo in 1942. I don't know the exact date of the switch (I think it was sometime in 1941 after offensive ops). The traditional bown/green associated with the BoB is not used after that point.
justin_z3r0 Posted October 17, 2022 Posted October 17, 2022 On 10/15/2022 at 8:46 AM, justin_z3r0 said: I'm noticing that combat reports are taking a real long time to prepare lately. Sometimes 3-5 min I'm finding. Is there a cache I need to clear out somewhere perhaps? Are others finding this as well? the issue seems to be resolved. not sure what changed, but combat reports are no happening almost instantly. I love when a problem sorts itself out.
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