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Posted
Just now, itsbillyfrazier said:

 

Yep, I'm pretty certain Stoopy will be updating all the PG's as soon as he can.

 

Good...looks like I have some work cut out for me as well...after the Update to 4.601 almost all my 3rd party scripted campaigns and Missions are Shite now :(

itsbillyfrazier
Posted
Just now, Atlantia39 said:

 

Good...looks like I have some work cut out for me as well...after the Update to 4.601 almost all my 3rd party scripted campaigns and Missions are Shite now :(

 

Yeah its one of the side affects of a game update unfortunately, but most mission makers update their missions pretty soon after an update.

 

Stoopy updates his pretty fast....he may even add a little something extra in the next update if we are nice to him and we show a little

 

 

@Stoopy - No pressure! ?

Posted
1 hour ago, Atlantia39 said:

Hello...any plans to make this compatible with Version 4.601?

 

Yessir - as the mighty @itsbillyfrazier indicated, will do so in a couple hors or so.  Meanwhile, I also posted a quick step-by-step on how to fix this yourself for other missions as you like, on page 4 of the release announcement discussion thread here:

 

 

Posted

@Atlantia39, @itsbillyfrazier and anyone else following this thread:  Stalingrad PG mission files have been converted for compatibility with IL-2 release v4.601, and are available in the download link in the first post at the start of this thread.

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Posted

NOTAM: 
Mission files have now **REALLY** been updated for compatibility with release 4.701 and can be downloaded using the link in the first post of this thread.

 

Apologies for the errors in the download provided yesterday (mission files can now be edited in the Mission Editor whereas before they failed integrity checking).

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  • LukeFF unpinned this topic
  • 2 months later...
Posted

It's actually really useful and great fun as of September 1st, 2023! Many thanks - works great, I first tried it with the Fw 190 A-3 and escort flight.

  • 4 months later...
Posted

So great design! Making isolated quick missions into a single one.

I have two questions:

1) Is it possible to change ordnance during the mission? Sometimes I need bomb to destroy buildings, but sometimes I only need bullets to fight aircraft. With bombs or just racks, I will be at disadvantege. If not possible, not all missions are playable at the same time.

2) Once a mission is activated, other than destroying all targets, any other way to deactivate it? I activated a mission showing that artillery were attacking my airfield. I destroyed some but ran out of ammo. I returned to airfield for resupply but found the runway was still under attacking. Don't know will it hit me actually or it is just visual effect.

  • 3 months later...
Posted

Just got done playing the F4 playground...impressive and fun!  Just the perfect way to shoot things up and relive any kind of aggro from the day. Great job!

 

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