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sim shaker vibrations in pre & post flight menu screens


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Guest deleted@134347
Posted (edited)

Update with version 1.36:

 

There's definitely an improvement!

 

1) the bass-shakers no longer go crazy after a collision or aircraft explosion

2) there's still a very slight buzzing/vibration in the pre-flight menu screens, but it's very very mild and non disturbing..

 

 

 

hi @Jason_Williams and @Andre

 

not sure if it's a bug with the telemetry flow from the game itself or with Sim Shaker implementation.

 

Observation: 

-  The SimShaker vibration starts when first connecting to the MP server. It starts even prior to selecting the aircraft, its load out, and the AF, before pressing the Start to start the mission.  MP server: Berloga (100%),  Wings of Liberty (occasional), Coconut servers (occasional)

-  The SimShaker vibration does not stop after existing flight via "Finish Mission". The vibration continues through the selection of the plane, load-out, AF.  MP Server:  Berloga (100%).

 

Clarification:  1) this is for BASS-Shakers ONLY.   (not for JetSeat, I don't have such device) 

                        2) If I disable Engine Beat option then the vibration is gone. So it's just that particular setting.

 

just wanted to raise the issue here instead of bugs since it's simshaker specific.

 

cheerios.

CdM

Edited by Count_de_Money
Posted

Have the same issue.

Posted
25 minutes ago, Count_de_Money said:

hi @Jason_Williams and @Andre

 

not sure if it's a bug with the telemetry flow from the game itself or with Sim Shaker implementation.

 

Observation: 

-  The SimShaker vibration starts when first connecting to the MP server. It starts even prior to selecting the aircraft, its load out, and the AF, before pressing the Start to start the mission.  MP server: Berloga (100%),  Wings of Liberty (occasional), Coconut servers (occasional)

-  The SimShaker vibration does not stop after existing flight via "Finish Mission". The vibration continues through the selection of the plane, load-out, AF.  MP Server:  Berloga (100%).

 

just wanted to raise the issue here instead of bugs since it's simshaker specific.

 

cheerios.

CdM

 

2 minutes ago, SCG_motoadve said:

Have the same issue.

 

I don't have this issue  but I only use the Gametrix (Jetseat) in USB mode. Are you using the Budkicker too?

Guest deleted@134347
Posted
2 minutes ago, -=-THERION said:

 

 

I don't have this issue  but I only use the Gametrix (Jetseat) in USB mode. Are you using the Budkicker too?

 

good point, thank you. I've added a clarification - it's for Bass Shakers only... I don't have a Jetseat..

=SFG=capt_nasties
Posted (edited)

I also have this issue, if I auger into the ground (for testing purposes only I swear ?) even with engine beat disabled it still makes my shakers go nuts.  

Edited by capt_nasties
Posted
On 1/31/2020 at 3:50 PM, capt_nasties said:

I also have this issue, if I auger into the ground (for testing purposes only I swear ?) even with engine beat disabled it still makes my shakers go nuts.  

Same here. 

  • 2 weeks later...
=SFG=capt_nasties
Posted

1.37 seems to have fixed this issue for me, but i sometimes get an engine beat like rumble before I even have the plane started .  it will continue no matter what is happening in flight.  have to stop and restart SSW to fix it.  sadly hitting alt+tab in VR is not a good idea in IL2.  anyone else have this one?  How is 1.37 working for you all?

Posted

Im still in the 'fine tune ' of the software ,. But I allso have sometimes the rumble continue after FX chrash or other 

Sometimes it just stop rumbling ....still see there's happening something with packets in software but non on my bumb 

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