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BraveSirRobin
Posted

If you’re happy flying the most iconic helicopter in military history over Iceland, good for you.

Guest deleted@83466
Posted

Part of the point is, is that I had to actually learn the chopper in the first place.  The other part of the point is that you can have fun flying something anywhere, at least for me, without being paralyzed  by “this jungle is actually Guam, not Vietnam, so I can’t practice aggressive  landings in a small clearing and enjoy it.”

Posted

The lost paradise campaign is put over Marianas. Perfect flying length. Sort of jungle. Storyline is similar to Vietnam but isn’t.  
perfect campaign. It is something more than just a study sim. It make you feel an accomplishment just to navigate , handle beacons and the difficulty of the missions themselves. Huey is an old dusty module. I can fly it with joy anywhere there is a good mission for it. Might looks dated. But it is a old school chopper with maybe best ever FM

Posted
On 10/8/2023 at 11:17 PM, dburne said:

 

Unfortunately there will be no long term, at least not looking like it at this point.

Someday probably in the not too distant future, you will no longer see me on the forums. I can try to show my wife how to make a post but I would not count on it. If you see me disappear from posting at some point for days, then feel free to drink a toast to me.

;)

Damm.


I just read this dburne and couldn't help but reply, like those gentlemen above. As they said, your presence here and in other places make them home.
Really sorry to hear that. My best wishes.


Kind regards,

Posted
42 minutes ago, LuftManu said:

Damm.


I just read this dburne and couldn't help but reply, like those gentlemen above. As they said, your presence here and in other places make them home.
Really sorry to hear that. My best wishes.


Kind regards,

 

Thank  you so very much!!

 

Posted (edited)
15 hours ago, BraveSirRobin said:

If you’re happy flying the most iconic helicopter in military history over Iceland, good for you.

 

They did also fly over Iceland, though ? . I blame Hollywood for making Huey handcuffed with M-16 and Vietnam together, while in reality, the Vietnam chapter, albeit important for the later career of this design, was only a small part of its overall operational history. After all, half of the friggin world (pro-West) has been flying it for half a century.

 

At the same time, the other half (pro-East) has been flying the Hip, which has also been manufactured in higher numbers than the Huey, so the latter ain't "the most iconic" either. It depends on who you ask. Both are good ole workhorses, though.

Edited by Art-J
Posted

Yes I really do not care for opinions on where I fly them. To date choppers are best in DCS. I flew a couple of good ones in x plane. But damn the scenery was pathetic. 
I took the AH 64 just to see how I was doing taking off and landing the thing. 
And while at it refreshed my memory on the system. Man that chopper take the fun out of flying. Now I totally forgot how to change channels in coms. Back to YouTube again

Posted

Very sorry to hear about your situation @dburne. It‘s always nice seeing you active here in the forum and as others above put it so well, it is a big part of what makes this place a good place to come back to frequently. My best wishes to you!

  • Like 1
Posted (edited)
16 minutes ago, ZachariasX said:

Very sorry to hear about your situation @dburne. It‘s always nice seeing you active here in the forum and as others above put it so well, it is a big part of what makes this place a good place to come back to frequently. My best wishes to you!

 

Thank you so very much Zach I really appreciate it!!!

You guys - all these  heartfelt comments - I cry easily.

Thank You!!

Edited by dburne
  • Like 2
1PL-Husar-1Esk
Posted

@dburne

Life can sucks, be strong, take a good fight and hope for the best. Sorry for being harsh sometimes. 

  • Like 1
Posted
5 hours ago, 1PL-Husar-1Esk said:

@dburne

Life can sucks, be strong, take a good fight and hope for the best. Sorry for being harsh sometimes. 

 

No need to apologize at all - and thank you so very much!

  • Like 1
Posted (edited)

it 's really a shock @dburne

I read about you illness earlier but though it was something short and normal - if illness can be normal, but not that.

I was always looking forward to your posts, here and on DCS forum, maybe because I'm not too young myself or maybe just because there was always something interesting in them as opposed to a million of others ?

 

I'm going to miss it, so keep them coming as long as you can. And have fun as long as you can

 

?

I don't drink, but if there is a time to make an exception, it's this

Edited by Koziolek
  • Like 2
Posted
31 minutes ago, Koziolek said:

it 's really a shock @dburne

I read about you illness earlier but though it was something short and normal - if illness can be normal, but not that.

I was always looking forward to your posts, here and on DCS forum, maybe because I'm not too young myself or maybe just because there was always something interesting in them as opposed to a million of others ?

 

I'm going to miss it, so keep them coming as long as you can. And have fun as long as you can

 

?

I don't drink, but if there is a time to make an exception, it's this

 

Ah thank you so very much, I really appreciate it!

Don't worry, I do not drink either. Surprisingly.

 

You guys - just continue to choke me up! Thanks again, so very much!!

  • Like 1
Posted
On 10/12/2023 at 6:03 AM, dburne said:

 

No need to apologize at all - and thank you so very much!

 

check PM and hang in there!

Posted
On 10/10/2023 at 9:59 PM, SeaSerpent said:

…so I can’t practice aggressive  landings in a small clearing and enjoy it.”


So I can do really, REALLY aggressive landings in the Huey. The kind where essentially the chopper doesn’t survive…that’s OK right?

 

I only have maybe 6 hours in it (if that) but haven’t come anywhere near the rapid, Vietnam-style hot LZ touch and go. I feel like every student would have died if it was this hard.

 

Well I can do the touch, but the chopper is in no shape to “go” at that point.

Posted (edited)
8 hours ago, Gambit21 said:


So I can do really, REALLY aggressive landings in the Huey. The kind where essentially the chopper doesn’t survive…that’s OK right?

 

I only have maybe 6 hours in it (if that) but haven’t come anywhere near the rapid, Vietnam-style hot LZ touch and go. I feel like every student would have died if it was this hard.

 

Well I can do the touch, but the chopper is in no shape to “go” at that point.

I had an ambition of learning all the choppers and be good at them. 
By that time we only had Huey, MI 8 and KA 50

Man adding the Hind and Apache I find myself repeating KA 50, Apache and Hind to a degree that I find myself as an acceptable pilot.  But I cannot call myself a good combat pilot in any of them. Flying these means being dependant on muzzle memory. And I can’t on 3 choppers. 
But my greatest disappointment was discovering my clumsy flying in the Huey after focusing on above 3. 
I could fly Huey backward into a hangar or under a low bridge. So being good is not static it is constant training

Edited by Lusekofte
Guest deleted@83466
Posted (edited)
On 10/14/2023 at 6:49 PM, Gambit21 said:


So I can do really, REALLY aggressive landings in the Huey. The kind where essentially the chopper doesn’t survive…that’s OK right?

 

I only have maybe 6 hours in it (if that) but haven’t come anywhere near the rapid, Vietnam-style hot LZ touch and go. I feel like every student would have died if it was this hard.

 

Well I can do the touch, but the chopper is in no shape to “go” at that point.


I think you might get a lot better at those kinds of landings if you practice autorotations.  If we were real helicopter pilots we would be required to learn that skill until we could do it in our sleep, right?   So then, when the helicopter actually has power to the rotor, you’ll have much better judgement when it comes to the aggressive flare and raising the collective.  I don’t have VR, but it might be easier if you do, because of the depth perception.  My sense is it’s probably harder to do it on a 2D screen than in real life, but you’d have to ask real Heli pilots if that’s true.

 

When about to initiate a descent to landing, I drop the collective while simultaneously pulling up into a 10-15 degree nose-up attitude initially (edit: add whatever trim you need to approximate where you will want it at hover, which is just slightly nose up) using force trim to keep it there.  That puts me close-ish to being trimmed for a hover, or landing.  I have no idea how they do it in reality, but with the way trim interacts with a self-centering joystick, that’s the only way I know.  The ground effect is a giant cushion, and I find I can enter into it with a bigger descent rate than my eyes are telling me.

 

Edited by SeaSerpent
Correction after doing it in sim and observing where the nose was
Posted

I talked , No had a writing conversation with a chopper pilot active on both x plane and DCS. 
You are right, some things are harder. He probably was a much better sim pilot than me because he focused on glide path and how he missed that in sim environment. 
VR is something else, might be better to just see how far things are. 
But this pilot was more into what he believed, wrong rendering of objects closing in. 
I have no idea if he flew in VR. But even in VR I find it a bit hard judging distances. To do a good landing path

Guest deleted@83466
Posted (edited)
12 minutes ago, Lusekofte said:

I talked , No had a writing conversation with a chopper pilot active on both x plane and DCS. 
You are right, some things are harder. He probably was a much better sim pilot than me because he focused on glide path and how he missed that in sim environment. 
VR is something else, might be better to just see how far things are. 
But this pilot was more into what he believed, wrong rendering of objects closing in. 
I have no idea if he flew in VR. But even in VR I find it a bit hard judging distances. To do a good landing path


I picked a spot on the windshield or below it, that represents a 10 to 12 degree angle to the landing spot,  at which point I initiate my descent.  And that initial descent is close to 1000fpm, obviously reduced proportionally all the way down.  I try not to do a “hockey stick” approach, but work the numbers so that the angle remains as constant as possible all the way down.

 

Also, for those that have never heard it before, the approach, at least in a standard landing, should visually appear as if you are walking up to the landing spot.  If it appears you are running, not walking, you’re probably too fast.

 

Edited by SeaSerpent
Posted

I use the spiraling technique like these guys, bleeds energy and speed off fast, and you won't enter a vortex ring state easily with constant forward and change in direction right to the deck.

 

 

Posted

Huey. Pure and simple.

 

I'm trying the method used in Vietnam to avoid small arms fire near the LZ, and land as quickly as possible. Aiming to start at 2500' AGL,, descend at 3000 fpm and land after a 360 deg turn. Without more detailed info, I don't know exactly how it was done, but this is my interpretation (56 secs.). White container is the LZ.

 

 

 

 

 

 

..

  • Like 2
  • Upvote 1
Posted

Clearly I need to learn to land the Huey more aggressively. Those of a sensitive disposition and/or allergic to smoking holes should probably stay out of Crimeanamistan airspace until further notice... ?

Posted (edited)
22 hours ago, AndyJWest said:

Clearly I need to learn to land the Huey more aggressively. Those of a sensitive disposition and/or allergic to smoking holes should probably stay out of Crimeanamistan airspace until further notice... ?

 

You might like to try this version landing. It's easier to do. From 2.45.

 

 

 

 

 

 

 

..

Edited by Gingerwelsh
  • Like 1
Posted

I’m a kind of watch the instrument guy. A habit from the mi8. Aggressive landing in a campaign I am flying render me to loose the rotor due to narrow road with Forrest and power lines and bad visibility and wind and rain. I can do it once but f*** up second time. 
there is enemy fire from both sides so no space for turns. And that engine cannot cope with too fast decent with little forward speed. 
 

Posted
1 hour ago, nirvi said:

 

"( Subject to change )" as always.

 

It should include the F-15E Terrain Following Radar update, which looks like being fun in a scare-the-pants-off-you sort of way. Sadly, the JDAMs that will probably make this most useful (for pop-up-attacks) aren't coming until later, by the look of it.

Posted

Your probably right re JDAMs, but i hope they come, been a fair few screenshots with them in 

 

My F-15 wishlist stuff is still far out, looking forward to link16, JHMCS and lightning/sniper pods!

Posted
 

 

"( Subject to change )" as always.

 

It should include the F-15E Terrain Following Radar update, which looks like being fun in a scare-the-pants-off-you sort of way. Sadly, the JDAMs that will probably make this most useful (for pop-up-attacks) aren't coming until later, by the look of it.

 

Bah!  Low level ingress/runway denial with durandals. :)

 

Guest deleted@83466
Posted

Haven’t done MP in a long while, and it was always SRS.  Do any of the multiplayer servers use the built-in voice?

Posted

Real fun in a Huey.

 

 

 

 

..

On 10/16/2023 at 11:00 AM, Gingerwelsh said:

 

You might like to try this version landing. It's easier to do. From 2.45.

 

 

 

 

 

Real fun in a Huey.

 

 

 

 

 

..

 

Posted

Open beta update is live chaps...

Posted

Looking forward to some reports on 2.9. I have it installed but do not have it in me to try yet, hopefully soon.

Posted

Well I got 2000 km to drive just for the install. I should have guessed it would come now

Posted

Not fully tested but SSS seems to help significantly in taking away the shadow "wipe" seem at low level. Overall its another BIG step forward for DCS. 

Posted
3 hours ago, dburne said:

Looking forward to some reports on 2.9. I have it installed but do not have it in me to try yet, hopefully soon.

 

You'll probably love the new Spitfire cockpit :) .

 

Gfx gizmos to be tested tomorrow, though I like this DLAA thingy so far. Not resource hungry it seems and gets rid of most of the buildings shimmering that old MSAA struggled with.

  • Like 1
Posted

Although I can really only do the basic of things and replay tracks without dragging out all the gear I have to say its a very solid update and nicely rounds out some of the things the original MT patch started. Every map ive flown in feels more immersive and together whilst new AA options do their job very well. With something of an overpowered system for the 1080P 2D world i live in I dont need to worry about upscaling. The jury is out but I think, like MSFS, Im leaning towards TAA over DLAA but if I were only have DLAA as an option I would not complain. Yet to play with the LOD scaling but, given the default is a mid point, I hope this may be a just as good a thing for those with power to spare as well as those without especially on the LOD  hobbled maps like Syria. Certainly as a mudpusher and whop whopper Im hoping to see less unfurling trees and lego brick houses. 

 

As a playable prospect, DCS in 2022 was something of a hit and miss affair for me, even as a SP.  To the point i would have  held off making any more larger purchases. The MT and latest patch have completely changed that and I think ED are to be congratulated for sticking to their guns and not rushing things through. 

 

  • Like 2
  • Thanks 1
Posted

Right now, I'm testing the Gazelle to see, if I'll get more into the Heli faction - and wow, seeing the gras moving from the propwash when hovering over a gras field.

Just looks insane.

  • Thanks 1

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