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SimShaker - Wings support thread for IL-2 users


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Posted

Looks like my demo time is finally up. I just purchased a license for Simshaker Wings. What is the latest version I just want to make sure I have the latest stable release thanks!

Posted
29 minutes ago, kestrel79 said:

Looks like my demo time is finally up. I just purchased a license for Simshaker Wings. What is the latest version I just want to make sure I have the latest stable release thanks!

2020-12-06_13-37-04.thumb.png.7a60dc7c07808261deab960ec39c77da.png

  • Like 1
Posted

Can anybody tell me what are the differences (features) between Simshakers for Aviators and Simshaker Wings?

Posted
1 hour ago, RavN_Gora said:

Can anybody tell me what are the differences (features) between Simshakers for Aviators and Simshaker Wings?

Supported by SimShaker Wings software PC titles: Falcon BMS, War Thunder, AeroFly FS 2, IL-2 Great Battles, Condor 2.
If you want to get tactile feedback support for titles like DCS World, X-Plane 11, MSFS 2020, Prepar 3D, please pay attention to SimShaker for Aviators software.

  • Like 1
Posted (edited)

Thx Andre, so If I play DCS and Il2 then I need to install both? I can understand that different sims are cover by different soft, but what with features? Are they the same? I tried to find something on the net but it is hard. Find something on YT is impossible. Maybe someone can throw me some links? 

 

I cannot find anything about Shimsaker Wings

Here is nice vid about Simshakers for Aviators: 

 

 

Edited by RavN_Gora
Posted

Yes, you will need them both. The features are mostly the same.

SvAF/F16_lassekongo
Posted

Hi Andre just received your jetpad today and its working great :). One question i have though is regarding the simshaker software wings i got and the phusical controller. When i try to lower the engine beat to one 1% I still think the vibrations from the engines are a little to strong so i try to lower the overall settings with the wheel on the controller but it doesnt seem to do anything. So is there something wrong with the controller or is there any other way to lower the engine vibration settings ?

Posted
15 minutes ago, lassekongo2 said:

Hi Andre just received your jetpad today and its working great :). One question i have though is regarding the simshaker software wings i got and the phusical controller. When i try to lower the engine beat to one 1% I still think the vibrations from the engines are a little to strong so i try to lower the overall settings with the wheel on the controller but it doesnt seem to do anything. So is there something wrong with the controller or is there any other way to lower the engine vibration settings ?

Hi lassekongo2,

by default the dial is disabled for USB mode in Gametrix Control Panel software. You can reduce the overall vibrating level by slider in the Gametrix Control Panel.

If you want to enable the dial to affect the USB mode vibrating level by the correspondent checkbox you need the Russian version of Gametrix Control Panel software to be installed.

Unfortunately, the English version of Gametrix Control Panel software has a bug which prevents you from enabling that feature.

SvAF/F16_lassekongo
Posted
On 12/7/2020 at 7:02 PM, Andre said:

Hi lassekongo2,

by default the dial is disabled for USB mode in Gametrix Control Panel software. You can reduce the overall vibrating level by slider in the Gametrix Control Panel.

If you want to enable the dial to affect the USB mode vibrating level by the correspondent checkbox you need the Russian version of Gametrix Control Panel software to be installed.

Unfortunately, the English version of Gametrix Control Panel software has a bug which prevents you from enabling that feature.

yeah now it works thanks hahah ?

VBF-12_Mister26
Posted

I have my JetPad with Sim Shaker 2.4, and seems to work fine, except when I shoot my guns the JetPad USB disconnects then reconnects.  Anyone know why? @Andre

 

v/r

 

VBF-12_Mister26

Posted
2 hours ago, VBF-12_Mister26 said:

I have my JetPad with Sim Shaker 2.4, and seems to work fine, except when I shoot my guns the JetPad USB disconnects then reconnects.  Anyone know why? @Andre

 

v/r

 

VBF-12_Mister26

Looks like the power supply unit doesn't' provides the power needed to play such a strong effect. Please contact me by email to discuss how we could solve the issue.

VBF-12_Mister26
Posted

ANDRE IS THE MAN!!!  He fixed my problem easily and his customer service is top notch!!!  Thank you so much @Andre

 

v/r

 

VBF-12_Mister26

  • Thanks 1
  • Upvote 1
  • 2 weeks later...
=FF4H=Blackbird71
Posted

 

Hello,

I cannot get any output from my buttkicker gamer 2 from the IL2 software shaker actions in game.

In summary:

The software seems to load OK
The buttkicker buzzes when I press the Test bass shakers button so soundcard connections are OK

It can play the different raw sound files from audacity when played direct to the soundcard

I have the fully paid latest software + add-on for the 6 shakers. Activated OK.

The software is saying it is receiving UDP packets from IL2 but the packets received though always seem to be "200 UDP packets of length 44"

 

Pull the gun trigger, lower undercarriage, etc and no buzz from buttkicker.

It looks like maybe a problem in the UDP packets being interfaced between IL2 and them being actioned in simshaker as I noticed in some screen shots that the text log interface shows the actual UDP effects description and other info which seems to be missing here.

 

I have attached some screenshots below if someone can help please.....so near but so far !!

 

If I can get this working then I have some actual adjusted sound files from different WW2 aircraft I have recorded and edited into suitable format so they sound more realistic
eg: Lower/retract gear with a rubble followed by a hard 'clunk' or increasing rubble from flaps/spoilers opening to better indicate increased turbulance.

These were recorded from a real Spitfire and Hurricane and then effects optimised as best as possible for buttkicker output

 

 

Simshaker2.jpg

Simshaker3.jpg

Screenshot il2.png

Posted
7 minutes ago, Blackbirdkevini1963 said:

 

Hello,

I cannot get any output from my buttkicker gamer 2 from the IL2 software shaker actions in game.

In summary:

The software seems to load OK
The buttkicker buzzes when I press the Test bass shakers button so soundcard connections are OK

It can play the different raw sound files from audacity when played direct to the soundcard

I have the fully paid latest software + add-on for the 6 shakers. Activated OK.

The software is saying it is receiving UDP packets from IL2 but the packets received though always seem to be "200 UDP packets of length 44"

 

Pull the gun trigger, lower undercarriage, etc and no buzz from buttkicker.

It looks like maybe a problem in the UDP packets being interfaced between IL2 and them being actioned in simshaker as I noticed in some screen shots that the text log interface shows the actual UDP effects description and other info which seems to be missing here.

 

I have attached some screenshots below if someone can help please.....so near but so far !!

 

If I can get this working then I have some actual adjusted sound files from different WW2 aircraft I have recorded and edited into suitable format so they sound more realistic
eg: Lower/retract gear with a rubble followed by a hard 'clunk' or increasing rubble from flaps/spoilers opening to better indicate increased turbulance.

These were recorded from a real Spitfire and Hurricane and then effects optimised as best as possible for buttkicker output

 

 

Simshaker2.jpg

Simshaker3.jpg

Screenshot il2.png

Hello,

I can see a typo in the telemetrydevice section. I think that explains why you get only 44 bytes motion device type packets.

 

 

Screenshot 2020-12-26 154945.png

Posted (edited)
22 minutes ago, Andre said:

Hello,

I can see a typo in the telemetrydevice section. I think that explains why you get only 44 bytes motion device type packets.

 

 

Screenshot 2020-12-26 154945.png


My entry has no spelling mistake and my packets are 44 too.
I'm also curious to know if any device can be set to "mono" without throwing up an error, and if forcing the output to be "stereo", so as to avoid the error dialog even though only one transducer is being fed, has anything to do with vibrations in-game coming and going as they please.

Edited by JG51-Hetzer
Posted
21 minutes ago, JG51-Hetzer said:


My entry has no spelling mistake and my packets are 44 too.
I'm also curious to know if any device can be set to "mono" without throwing up an error, and if forcing the output to be "stereo", so as to avoid the error dialog even though only one transducer is being fed, has anything to do with vibrations in-game coming and going as they please.

I'm afraid I don't quite understand you. I'm sorry.

Posted (edited)
7 minutes ago, Andre said:

I'm afraid I don't quite understand you. I'm sorry.


xFi Titanium HD sound card. If I set the output to be "Mono" I get error dialog and all the settings I put in vanish. If I set the output to be "Stereo" I get no error dialog and the vibrations work in the game. Until they don't, for no apparent reason. I can increase the buttkicker volume, then suddenly the vibrations come back but massively over-powered (so I reduce the volume). I find I'm constantly adjusting the buttkicker volume, trying to keep the vibes going. I've guessed that this is possibly caused by having "stereo" selected as the output when I have only one transducer.

Edited by JG51-Hetzer
Posted

I see, thank you.

What is the error dialog? I guess that the sound card may not support mono format.

If you select stereo having just 1 bass-shaker connected, few effects, which are space separated as right/left side effect, will be missed for 1 side. There should not be any essential power fluctuation.

=FF4H=Blackbird71
Posted

I corrected the [KEY = telemetrydevice] but no difference

 

[KEY = motiondevice]
    addr = "127.0.0.1"
    decimation = 2
    enable = true
    port = 29373
[END]

[KEY = telemetrydevice]
    addr = "127.0.0.1"
    decimation = 2
    enable = true
    port = 29373
[END]

Screenshot 2020-12-24 151331.png

Posted (edited)

I have issue with 6ch bass shaker plugin. 2ch stereo is working ok but when switching to 6ch geting red messages that is  not communicating with Asio software/drivers. Tested many drivers of integrated Realtek sound card ( Alc1220 chipset) and even bought SB Audigy RX card with officialy Asio 2.0 support. I have Win 10 20h2 ( I hope Andre tested this win revision) and rolled out many sound card drivers. Also for my tests I have disabled win defender and have no other AV software,  but still no luck. Any ideas?

 

BTW I have the same problems with Wheel Software and bassshaker plugin.

 

 

3FF1D24F-7161-416F-87D1-25DFBFABFD6F.png

Edited by TWHYata_PL
Posted (edited)

To be honest, I don't know what may be wrong with the ASIO driver.

Works fine at my end with ASIO4ALL 2.13 driver, never experienced any issues.

 

1460822142_Screenshot2020-12-27140914.thumb.png.711e874e12a3c3d9914d170b0ce1bc01.png

Edited by Andre
Posted (edited)

The NAudio error is what I get with trying to set "Mono" on my card. It seems that many standard and good devices are having major issues with this software unfortunately.
I'm going to switch the SSW to my onboard Realtek and see what happens.

Onboard Realtek, sounds to speakers via fibre-optic cable, signal to buttkicker via SSW is green speaker out, set to mono, all good (though the engine vibe does like to slowly fade away for some reason).
This is no longer having a "dedicated" card for SSW, my onboard is now providing both outputs...sounds to speakers, vibes to buttkicker.

ssw.png

Edited by JG51-Hetzer
Posted
55 minutes ago, JG51-Hetzer said:

The NAudio error is what I get with trying to set "Mono" on my card. It seems that many standard and good devices are having major issues with this software unfortunately.

 

Mono is something exotic nowadays. I'm not very much surprised that "good devices" may not support that mode. If that becomes a real problem I could make a special set of pseudo-mono samples so one could use Stereo mode operating just one bass-shaker.

Posted (edited)
6 minutes ago, Andre said:

Mono is something exotic nowadays. I'm not very much surprised that "good devices" may not support that mode. If that becomes a real problem I could make a special set of pseudo-mono samples so one could use Stereo mode operating just one bass-shaker.


If it's not supported by most devices, why is the "Mono" setting there?

Anyway, my Realtek onboard supports it and I've now discovered it can provide both sound and vibe outputs simultaneously. I'm also lucky to have a speaker system that takes optical input (Logitech Z5500). It might be useful for people to not be led to think a "dedicated" sound device is absolutely needed to run SSW. :)

Edited by JG51-Hetzer
Posted
1 minute ago, JG51-Hetzer said:


If it's not supported by most devices, why is the "Mono" setting there?

 

Mono is a natural choice to operate one bass-shaker. It works on all the cards/devices I have tried so far.

Posted
1 minute ago, Andre said:

Mono is a natural choice to operate one bass-shaker. It works on all the cards/devices I have tried so far.

 

You also say "Mono is something exotic nowadays. I'm not very much surprised that "good devices" may not support that mode." Mixed signals there Andre (lol, pun alert!). ;)

Posted
40 minutes ago, JG51-Hetzer said:

 

You also say "Mono is something exotic nowadays. I'm not very much surprised that "good devices" may not support that mode." Mixed signals there Andre (lol, pun alert!). ;)

Sir, in my opinion, one of my statements does not exclude the other, but reflects the overall complexity of our world. I think in terms of sound reproduction "mono" is really something exotic (obsolete) these days. After all, most soundcards are made for sound reproduction purposes.

But it seems our conversation is taking on a strange character. If you do not like SimShaker Wings, I could make a deviation from the rules and refund your payment for the sake of my own peace of mind. But I would really appreciate if you tested hardware compatibility before you paid me, as recommended. That would be much easier for my accounting.

Posted
3 minutes ago, Andre said:

Sir, in my opinion, one of my statements does not exclude the other, but reflects the overall complexity of our world. I think in terms of sound reproduction "mono" is really something exotic (obsolete) these days. After all, most soundcards are made for sound reproduction purposes.

But it seems our conversation is taking on a strange character. If you do not like SimShaker Wings, I could make a deviation from the rules and refund your payment for the sake of my own peace of mind. But I would really appreciate if you tested hardware compatibility before you paid me, as recommended. That would be much easier for my accounting.


Unfortunately your website is anything but clear on some things. I still don't know for sure if I needed to pay extra for the extra transducers module. Your site says the SSW module on its own can run up to two transducers but users advised me otherwise, so I ended up purchasing the extra module. I also introduced the xFi card after purchase when I ran into numerous issues using the Realtek onboard and a USB DACs box. None of this could have been worked through during the limited demo-mode allowance. Your website also states that a "dedicated card" is required...it would now seem not to be the case (in specific circumstances involving being able to use both optical and jack outputs simultaneously). Then we still have the issue of vibrations fading in and out for no apparent reason, even when the setup appears to be functioning perfectly. Others getting the test-button vibe but no in-game vibes. All of this leads me to conclude the SSW software is glitchy and requires a great deal of fettling at the user end.

In summary...when it works, it's very good. When it doesn't it's a major frustration. Maybe you should devote some time to establishing exactly what its issues are with the variety of main-stream devices being used with it. I seem to have narrowed down at least one workable solution after paying my money, with some number of hours and fortunate access to a variety of hardware. Should this be the case for everyone (caveat emptor etc)? Or should it just work reliably out of the box for most people who spend a quite high asking price?

Posted (edited)
4 hours ago, Andre said:

Works fine at my end with ASIO4ALL 2.13 driver, never experienced any issues.

 Are you using latest win 10 rev. called 20h2 ?

Any chances for new version which can work without asio drivers? Simhub and SRS software supporting 6ch withous asio and it works in my system , unfortunatelly this aps are supporting only racing games.

Edited by TWHYata_PL
Posted
1 hour ago, JG51-Hetzer said:

In summary...when it works, it's very good. When it doesn't it's a major frustration. Maybe you should devote some time to establishing exactly what its issues are with the variety of main-stream devices being used with it. I seem to have narrowed down at least one workable solution after paying my money, with some number of hours and fortunate access to a variety of hardware. Should this be the case for everyone (caveat emptor etc)? Or should it just work reliably out of the box for most people who spend a quite high asking price?

Thank you for the feedback. I will bear in mind that some users have bad experience with the application.

 

Quote

Unfortunately your website is anything but clear on some things. I still don't know for sure if I needed to pay extra for the extra transducers module. Your site says the SSW module on its own can run up to two transducers but users advised me otherwise, so I ended up purchasing the extra module.

I hope my website says it clearly "SimShaker Wings base software provides immersing event driven force feedback via Gametrix JetSeat/SimShaker JetPad and 1 - 2 bass-shakers"

If that's not clear enough, what would you recommend me to change in order to make it more clearly?

 

Quote

Your website also states that a "dedicated card" is required...it would now seem not to be the case (in specific circumstances involving being able to use both optical and jack outputs simultaneously).

I agree, a "dedicated card" is a simplification that doesn't sharply reflect the situation. Actually, one needs a separate sound output to feed the bass-shaker(s). And that may be not just a dedicated sound card, which, on my opinion, is just a most common and understandable case. 

 

Quote

None of this could have been worked through during the limited demo-mode allowance.

I think that 4 demo hours (6 times by 40 minutes) would be enough for most cases. For special cases that can be prolongated, that seems not to be a problem, if one asked me.

 

Quote

Then we still have the issue of vibrations fading in and out for no apparent reason, even when the setup appears to be functioning perfectly.

I think I haven't got other complaints on that.

 

Quote

Others getting the test-button vibe but no in-game vibes.

That mainly depends on application getting telemetry from the game or not. Maybe not the application fault at all.

 

Quote

Should this be the case for everyone (caveat emptor etc)? Or should it just work reliably out of the box for most people who spend a quite high asking price?

I don't think that's the case for everyone. This is perhaps too broad a generalization.

Let the buyer be vigilant? I agree with that. If you came to buy something from me, I assume that I am dealing with adult conscious people.

Posted
1 hour ago, TWHYata_PL said:

 Are you using latest win 10 rev. called 20h2 ?

Yes, my Windows 10 version is 2004.

 

Quote

Any chances for new version which can work without asio drivers? 

I haven't had it in plans so far. I think I will try to look for a solution or a workaround, but the nature of such an issue with ASIO drivers is not clear for me.

Posted (edited)
4 hours ago, Andre said:

Yes, my Windows 10 version is 2004.

Windows 10 version 20H2 is version released in the second half of 2020 whereas its predecessor, Windows 10 version 2004 is version released in the first half of 2020. 

 

Now I'm wonder if 20h2 is not an issue with 6ch bass shaker plugin.

4 hours ago, Andre said:

 

I haven't had it in plans so far. I think I will try to look for a solution or a workaround, but the nature of such an issue with ASIO drivers is not clear for me.

Thank you, I appreciate your effort

Edited by TWHYata_PL
Posted
7 hours ago, TWHYata_PL said:

Windows 10 version 20H2 is version released in the second half of 2020 whereas its predecessor, Windows 10 version 2004 is version released in the first half of 2020. 

 

Now I'm wonder if 20h2 is not an issue with 6ch bass shaker plugin.

Thank you, I appreciate your effort

Ohh, I see, thank you. I think I still have version 2004 on all my PCs. I usually update when it's prompted by Windows.

 

  • Upvote 1
Posted
On 12/27/2020 at 1:39 PM, TWHYata_PL said:

I have issue with 6ch bass shaker plugin. 2ch stereo is working ok but when switching to 6ch geting red messages that is  not communicating with Asio software/drivers. Tested many drivers of integrated Realtek sound card ( Alc1220 chipset) and even bought SB Audigy RX card with officialy Asio 2.0 support. I have Win 10 20h2 ( I hope Andre tested this win revision) and rolled out many sound card drivers. Also for my tests I have disabled win defender and have no other AV software,  but still no luck. Any ideas?

 

BTW I have the same problems with Wheel Software and bassshaker plugin.

 

 

3FF1D24F-7161-416F-87D1-25DFBFABFD6F.png

 

I wonder, what if you checked 'Run as administrator'  in the SimShaker Wings launcher?

Posted

Update on my useage. I had everything running fine with the onboard sound outputting both sound (optical out) and vibes (3.5mm green jack) until I went into VR. Had no vibes during the flight, ended and took a look at the panel and there was a long list of "too many mixer inputs" (or words like that). It seems that SSW has issues with VR for some reason.
I've gone back to running SSW off the xFi Titanium card which works fine in VR, though I still get the inconsistent engine vibes (they fade away, come back intermittantly). UDP packets are fine so I'm putting it down to something in IL2's code not being 100%.

Posted
50 minutes ago, JG51-Hetzer said:

Update on my useage. I had everything running fine with the onboard sound outputting both sound (optical out) and vibes (3.5mm green jack) until I went into VR. Had no vibes during the flight, ended and took a look at the panel and there was a long list of "too many mixer inputs" (or words like that). It seems that SSW has issues with VR for some reason.
I've gone back to running SSW off the xFi Titanium card which works fine in VR, though I still get the inconsistent engine vibes (they fade away, come back intermittantly). UDP packets are fine so I'm putting it down to something in IL2's code not being 100%.

Thank you for the update.

So, the only problem you've got now is the inconsistent engine vibes? What plane do you fly? I will try to check it at my end.

 

As I mentioned above I think I will make a special set of monophonic  sound samples for SimShaker Wings stereo mode. May be that will make someone's life easier, when sound card doesn't support mono mode.

  • Thanks 1
Posted
1 hour ago, Andre said:

Thank you for the update.

So, the only problem you've got now is the inconsistent engine vibes? What plane do you fly? I will try to check it at my end.

 

As I mentioned above I think I will make a special set of monophonic  sound samples for SimShaker Wings stereo mode. May be that will make someone's life easier, when sound card doesn't support mono mode.


Currently I'm flying the 109 F4 but I think it happens in any plane. It did seem to behave better when I was able to run in Mono mode but still wasn't perfect. I'm wondering if maybe it's something to do with the game and SSW sharing one core of the CPU (if such be the case) and game activity takes priority.

Posted

Ok, so SimShaker software is clearly a work in progress. This thread is full of examples. I hope that the numerous glitches can be worked out eventually. Until then I will abstain from giving my money to what can only be described as an Early Access software. 

Posted

You are missing out on a great experience.

  • Upvote 1
Posted
7 hours ago, Andre said:

 

I wonder, what if you checked 'Run as administrator'  in the SimShaker Wings launcher?

19:51:56.421 NaudioPlaybackEngine 6 ch: could not initialize playback device. Audio subsystem is temporarily disabled. ASIO Driver open Failure!

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