Mac_Messer Posted January 21, 2020 Posted January 21, 2020 Tha Panthahr looks wondershoen! I hope some day the detailed stuff you guys make can be used to its full potential online.
The_Grim_1 Posted January 21, 2020 Posted January 21, 2020 can we get more info in the Sim shaker update? as of yesterday only "wings" had IL-2 support and that was limited to just roll and pitch. have you added to that support or opened up support to the features on "Sim shaker for aviators" (i.e. guns, flaps, ground bumps etc...)? i would love to know more. and for everyone else i have the "Buttkicker Gamer 2" and OMG does it add to the experience. it's definitely worth looking into, i swear you'll love it if you use the recommended software it's sooo friggin' awesome! 1
BMA_Hellbender Posted January 21, 2020 Posted January 21, 2020 Quote 22. Flying Circus planes won't display a wrong message about engine failure when it is switched off; Thank you so much for this! A small but very welcome improvement. Are you still planning to do the updated speed measurements announced in Update 3.101? Quote 69. The error that caused the Flying Circus aircraft propellers to have more power than RoF ones has been found and fixed. The notable difference was found at lower flight speeds, but additional research showed that this error made during porting of RoF planes to Flying Circus more or less affected all flight characteristics of the Flying Circus aircraft. In this update this error is fixed, so flight characteristics of all Flying Circus planes fully correspond to RoF before update 1.034. You can see the updated flight characteristics of Albatros D.Va and S.E.5a in their in-game descriptions, while updated descriptions for other Flying Circus aircraft will follow in the next update when we redo all the required measurements; We could do them ourselves but you told us that you have more accurate software for doing speed measurements.
Jason_Williams Posted January 21, 2020 Posted January 21, 2020 2 minutes ago, The_Grim_1 said: can we get more info in the Sim shaker update? as of yesterday only "wings" had IL-2 support and that was limited to just roll and pitch. have you added to that support or opened up support to the features on "Sim shaker for aviators" (i.e. guns, flaps, ground bumps etc...)? i would love to know more. and for everyone else i have the "Buttkicker Gamer 2" and OMG does it add to the experience. it's definitely worth looking into, i swear you'll love it if you use the recommended software it's sooo friggin' awesome! We've added most if not all of what Andrey asked for. I do not have one so I cannot comment other than one person who has a JetSeat in Beta loved what we've done. As far as compatibility with other sound activated devices, I have no idea since no one from those companies has worked with us, but we now output the data so it's there to be used. Jason 2 2 2
Guest deleted@134347 Posted January 21, 2020 Posted January 21, 2020 3 minutes ago, The_Grim_1 said: can we get more info in the Sim shaker update? as of yesterday only "wings" had IL-2 support and that was limited to just roll and pitch. have you added to that support or opened up support to the features on "Sim shaker for aviators" (i.e. guns, flaps, ground bumps etc...)? i would love to know more. and for everyone else i have the "Buttkicker Gamer 2" and OMG does it add to the experience. it's definitely worth looking into, i swear you'll love it if you use the recommended software it's sooo friggin' awesome! I think to get the full range of effects you'd need to get an 8-motor Jetseat (or equivalent), but for the Sound Module it seems it's only limited to 2 shakers, left and right... a bit anti-climatic.. https://dreamsimteam.blogspot.com/p/simshaker-and-buttkicker.html
Y-29.Silky Posted January 21, 2020 Posted January 21, 2020 Was hoping to see DM improvements especially on the P-47 and P-38... They seem to only have 1 damage model, and that is breaking into 4 pieces. One time my P-47 was broken in half by a K-4 from the fuselage, 30mm is bigger than a 20mm, but it's not as big as Anti-Aircraft-Artillery to break an entire P-47 in half, I guarantee that never happened in real life. P-38 just breaks in 4 pieces by default even when you hit the strongest point, the engine. Way too many planes are losing wings it's like War Thunder right now and it's always from the root, the strongest part.
Rassmussen Posted January 21, 2020 Posted January 21, 2020 Thanks for the great update!Unfortunately, the following errors on the Rhineland map were not corrected:1. German pilots do not receive all medals in their careers, the front flight clasp and the honorary cup are not awarded.2. In the Tempest MK.V career, no bombs can be selected for ground attacks.3. German pilots can destroy ground targets, but destroyed antiaircraft guns and artillery are not counted in the mission results.
RedKestrel Posted January 21, 2020 Posted January 21, 2020 3 hours ago, Jason_Williams said: 7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly; Let me clarify this a little bit. We think this will help with online stutters, but further testing with the public build will be key. It seemed to perform pretty well in Beta, but MP Beta testing is not so easy with a smaller group. Jason Thank you very much! I understand the clarification. I will bump my settings back up to where they were before the stutters started and 'stress test' this online and compare it. If I may, People who have experienced the online stuttering before, I would say please post any changes or improvements you notice in the Technical Issues thread setup for MP stuttering. This may help pinpoint if this has worked for the broader community.
The_Grim_1 Posted January 21, 2020 Posted January 21, 2020 (edited) 11 minutes ago, Count_de_Money said: I think to get the full range of effects you'd need to get an 8-motor Jetseat (or equivalent), but for the Sound Module it seems it's only limited to 2 shakers, left and right... a bit anti-climatic.. https://dreamsimteam.blogspot.com/p/simshaker-and-buttkicker.html it should be fine i think. it's 3 parts for a Bass shaker 1)you need the "sound Module" 2) "wings" which supports IL-2 3) Bass shaker support it seems like we just need to wait on a "simshaker wings" update now that IL-2 is sending more data. Edited January 21, 2020 by The_Grim_1
Guest deleted@134347 Posted January 21, 2020 Posted January 21, 2020 Just now, The_Grim_1 said: it should be fine i think. it's 3 parts for a Bass shaker 1)you need the "sound Module" 2) "wings" which supports IL-2 3) Bass shaker support it seems like we just need to wait on a "simshaker wings" update not that IL-2 is sending more data. well, i'm using 2 shakers right now (rear under seat/front under pedals), which is just a straight hook up to the game sound and I can feel the effects thru them just fine. Motor rumble, runway rumble, gear up/down, bullets.. It'd be nice to get a screenshot of the Simshaker for Il2 showing all of the supported features that are offered there.
The_Grim_1 Posted January 21, 2020 Posted January 21, 2020 2 minutes ago, Count_de_Money said: well, i'm using 2 shakers right now (rear under seat/front under pedals), which is just a straight hook up to the game sound and I can feel the effects thru them just fine. Motor rumble, runway rumble, gear up/down, bullets.. It'd be nice to get a screenshot of the Simshaker for Il2 showing all of the supported features that are offered there. oh man you're in for a treat once the software supports everything. right now you're just using the low frequency for the shaking. there's sooo much more to offer, once fully supported like in DCS you'll feel buffeting before a stall, cracks in the runway, bombs dropping and a bunch of other stuff, it all will feel very different and unique. the A10 rattles me teeth when i use the main gun. in IL-2 it's was all a low rumble mixed together. "wings" with the "Bass shaker support" gave more feed back but was still limited to pitch and roll. this sounds great!
MikhaVT Posted January 21, 2020 Posted January 21, 2020 10 minutes ago, Count_de_Money said: well, i'm using 2 shakers right now (rear under seat/front under pedals), which is just a straight hook up to the game sound and I can feel the effects thru them just fine. Motor rumble, runway rumble, gear up/down, bullets.. It'd be nice to get a screenshot of the Simshaker for Il2 showing all of the supported features that are offered there. How does that work/what's it take to setup?
Guest deleted@134347 Posted January 21, 2020 Posted January 21, 2020 1 minute ago, The_Grim_1 said: oh man you're in for a treat once the software supports everything. right now you're just using the low frequency for the shaking. there's sooo much more to offer, once fully supported like in DCS you'll feel buffeting before a stall, cracks in the runway, bombs dropping and a bunch of other stuff, it all will feel very different and unique. the A10 rattles me teeth when i use the main gun. in IL-2 it's was all a low rumble mixed together. "wings" with the "Bass shaker support" gave more feed back but was still limited to pitch and roll. this sounds great! so you're using the 8-actuator seat pad, right? If so I'm down to getting one, I think the only viable option for the US players is the Realteus ForceFeel, at least I can purchase it right now.. https://www.realteus.com/products/forcefeel Just now, Kataphrakt said: How does that work/what's it take to setup? trying to figure that out now..
Jason_Williams Posted January 21, 2020 Posted January 21, 2020 Please take any serious SimShaker discussions to this section of the forum. https://forum.il2sturmovik.com/forum/128-simshaker/ Andrey from SimShaker has agreed to help answer your technical questions in that section. Looks like he needs to update his software to add the proper support on his end. Jason 2 4 1
=621=Samikatz Posted January 21, 2020 Posted January 21, 2020 Will any of the new airfields have squadrons assigned to them in career?
Autobahnkurier Posted January 21, 2020 Posted January 21, 2020 Will small farms be added to the Rheinland map? Small cities? 4
Sybreed Posted January 21, 2020 Posted January 21, 2020 (edited) @=FB=VikS can you tell me if the AI issue related to speed in career mode was fixed in this patch? The one I talked to you about in PMs? edit: Oh I think it might be fixed? Tested my flight and they were going 380km/h instead of 300! Edited January 21, 2020 by Sybreed
PeterZvan Posted January 21, 2020 Posted January 21, 2020 Thank you for the update. For me its a huge improvement on the stutter side. Minimal stutters currently on Combat Box server over populated areas with plenty aircraft around fighting, AAA shoting... I am very happy - playability improved significantly. 1
SCG_Wulfe Posted January 21, 2020 Posted January 21, 2020 Has anyone noticed if between the stutter fixes and texture LOD changes if spotting feels better at close range? (I realize this was not mentioned as having been addressed in the patch notes.)
LLv34_Flanker Posted January 21, 2020 Posted January 21, 2020 S! Nice update. Much more consistent FPS now. And the Panther. Oh boy Bad kitty!
SvAF/F16_WhiteMoose Posted January 21, 2020 Posted January 21, 2020 I have problems updating the game. Steem doesn’t update it automatically like it should and I can’t start the game because after loading a while this massage pops up that the game needs a update? Solution anyone?
Hartigan Posted January 21, 2020 Posted January 21, 2020 Has anyone noticed performance improvement in single player? Or does this patch affect only for MP stutters? Will download new patch tomorrow to see results ...can't wait . I've been happy with current performance in SP in VR but new improvements are always welcome
Babayega Posted January 21, 2020 Posted January 21, 2020 1 hour ago, Y-29.Silky said: Was hoping to see DM improvements especially on the P-47 and P-38... They seem to only have 1 damage model, and that is breaking into 4 pieces. One time my P-47 was broken in half by a K-4 from the fuselage, 30mm is bigger than a 20mm, but it's not as big as Anti-Aircraft-Artillery to break an entire P-47 in half, I guarantee that never happened in real life. P-38 just breaks in 4 pieces by default even when you hit the strongest point, the engine. Way too many planes are losing wings it's like War Thunder right now and it's always from the root, the strongest part. my P-47 gets way more than 4 damage points. I have seen my rudder come off, elevator, one flap, cowl flaps damaged, engine fire, landing gear fly off, etc...the jug is a beast (the ww2 version of the A-10 IMHO). I have had that thing beat up!
pilotpierre Posted January 21, 2020 Posted January 21, 2020 Gooking Lood, and not expected this soon. Got to hand it to our favourite devs, Dey de bestest.
336th_Porkie- Posted January 21, 2020 Posted January 21, 2020 p-51 doors covers won't open/close? does this address issue of door covers coming off at 500+mph?
Missionbug Posted January 21, 2020 Posted January 21, 2020 Thank you very much guys for the update, really appreciated. Wishing you all the very best, Pete.
DD_Arthur Posted January 21, 2020 Posted January 21, 2020 7 minutes ago, 361st_Porkie- said: does this address issue of door covers coming off at 500+mph?
Tipsi Posted January 21, 2020 Posted January 21, 2020 (edited) 6 hours ago, Jason_Williams said: 7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly; Let me clarify this a little bit. We think this will help with online stutters, but further testing with the public build will be key. It seemed to perform pretty well in Beta, but MP Beta testing is not so easy with a smaller group. Jason. I have to say that on COMBAT BOX with 65 players on mission Crossing the Rhine 1.0.5: I saw SIGNIFICANTLY WORSE fps and increase in stutters, although I never had noticeable stutter issues before Can anyone else confirm this? Edited January 21, 2020 by Tipsi 1
simfan2015 Posted January 21, 2020 Posted January 21, 2020 Thank you all for yet another great improvement! The Panther is really terrific! I hope TC 2 will become a reality. If not this year then the next!? The sim feels more smooth too. Never expected 4.004 to come so soon!
dburne Posted January 21, 2020 Posted January 21, 2020 Excellent update guys! Spent a few hours with it today.
Voidhunger Posted January 21, 2020 Posted January 21, 2020 Blacksix please, make some missions for the Panther, i will buy them instantly!
WheelwrightPL Posted January 21, 2020 Posted January 21, 2020 For "Tank Crew" owners: are the "Tank Crew" tanks replacing regular tanks on all IL2 maps that you have ? (I mean just their external models & physics). If not: I suggest for devs to implement this in order to make the tank module more appealing even for pilots-only.
Stummyhurt Posted January 21, 2020 Posted January 21, 2020 This is fantastic, my night fighting careers that weren't spawning player planes work again and the whole game seems to run smoother with less load on my PC , especially in tank mode
1CGS LukeFF Posted January 21, 2020 1CGS Posted January 21, 2020 (edited) 4 hours ago, Rassmussen said: German pilots do not receive all medals in their careers, the front flight clasp and the honorary cup are not awarded. The Honor Cup isn't awarded after August 1944 - the Honor Clasp replaced it in reality. Front Flight Clasp - what squadron? EDIT: I see the problem in the awards config file: it's III./JG 27. Will work on a fix for the devs ASAP. 4 hours ago, Rassmussen said: In the Tempest MK.V career, no bombs can be selected for ground attacks. Not a bug - bombs weren't fitted until May 1945. Edited January 22, 2020 by LukeFF
Taxman Posted January 21, 2020 Posted January 21, 2020 22 minutes ago, LukeFF said: Not a bug - bombs weren't fitted until May 1945. Thanks Luke I was wondering also.
Rjel Posted January 22, 2020 Posted January 22, 2020 Thx for the update. Unexpected but welcomed. Always more content, always more fixes, always more coming down the pike. I've gotten all the return from my investment and more. I really couldn't have expected any of this in Dec. 2012 when I joined this adventure. 1
dburne Posted January 22, 2020 Posted January 22, 2020 3 minutes ago, Rjel said: Thx for the update. Unexpected but welcomed. Always more content, always more fixes, always more coming down the pike. I've gotten all the return from my investment and more. I really couldn't have expected any of this in Dec. 2012 when I joined this adventure. Yep same here, wow hard to believe it has been that long now. What a great ride.
Bo_Nidle Posted January 22, 2020 Posted January 22, 2020 (edited) This new update appears to have introduced a graphics bug to the P-51D-15. There is now two very unsightly and noticable green jagged patches along the upper and lower surfaces of both wings. It only appears to affect the Mustang. I have taken two screenshots of the issue, one of one of my creations and one of an "official" in game skin. All the skins are also showing this bug in the model viewer. Most distressing. ? ****UPDATE EDIT: Its fixed itself. I did not restart my PC after the update installed. I have now restarted my pc and the issue is gone. It is visble for a second if you change skins in the hangar but disappears again. All is right with the world again. I have left this post on in case anyone else encounters the same issue.**** Edited January 22, 2020 by Bo_Nidle
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