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Game version 4.004 discussion: Pz.Kpfw.V, Rheinland additions, 4K for Yak-1 s.69


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1 minute ago, Han said:

Dear friends,

We're glad to report that update 4.004 is released. The main additions of this one are a new tank for Tank Crew - Pz.Kpfw.V Ausf.D "Panther" - and improved look and additional airfields for Rheinland map (Battle of Bodenplatte). There are many other fixes and improvements as well:

..............................

 

News on 4.004 update, full text

You can ask new questions in this thread

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Good going!

Specially:
7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly;
8. Brightness and size of very distant aircraft LODs made more uniform (it differed too much on some aircraft);

 

Thanks, Dev team!

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Schiphol should be fine:

 

image_2020_01_21T15_37_32_090Z.thumb.png.fd3039d551e0e96172de971fca5848c4.png

 

If you don't see it, make sure you don't have Surface.dat files in your Rheinland map folders (you may have old ones there if you saved missions in the editor before and have mods enabled).

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7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly;

 

Let me clarify this a little bit. We think this will help with online stutters, but further testing with the public build will be key. It seemed to perform pretty well in Beta, but MP Beta testing is not so easy with a smaller group.

 

Jason

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10 minutes ago, Jason_Williams said:

7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly;

 

Let me clarify this a little bit. We think this will help with online stutters, but further testing with the public build will be key. It seemed to perform pretty well in Beta, but MP Beta testing is not so easy with a smaller group.

 

Jason

Understood.

 

Will be flying online with the 'Pigs and wring this out and report back.

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Just now, Sneaksie said:

 

Yes, the correct ones are inside the GTP archives.

And the same goes with the other maps also I guess?

After deleting those files the new airfields on Rheinland did show up. Thanks.

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28 minutes ago, Jason_Williams said:

7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly;

 

Let me clarify this a little bit. We think this will help with online stutters, but further testing with the public build will be key. It seemed to perform pretty well in Beta, but MP Beta testing is not so easy with a smaller group.

 

Seems that there is some significant improvement in the general stuttering experienced in MP. Stuttering was reduced and the improvement instantly noticeable from a quick sortie on Berloga during general flight where it was most noticeable in previous game versions even without lots of action onscreen.

 

Lets see if others notice the same.

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1 minute ago, =EXPEND=Tripwire said:

 

Seems that there is some significant improvement in the general stuttering experienced in MP. Stuttering was reduced and the improvement instantly noticeable from a quick sortie on Berloga during general flight where it was most noticeable in previous game versions even without lots of action onscreen.

 

I can echo this. I know Trip is in VR, but Im running TrackIR and noticed a signifigant improvement to the stutters. I have yet to try the new map though. That one was the worst for me online.

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2 minutes ago, =EXPEND=Tripwire said:

7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly

This is most exciting! Can't wait to get home and check this out!

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