1CGS Han 20557 Posted January 21, 2020 1CGS Share Posted January 21, 2020 1 minute ago, Han said: Update 4.004 Dear friends, We're glad to report that update 4.004 is released. The main additions of this one are a new tank for Tank Crew - Pz.Kpfw.V Ausf.D "Panther" - and improved look and additional airfields for Rheinland map (Battle of Bodenplatte). There are many other fixes and improvements as well: .............................. News on 4.004 update, full text You can ask new questions in this thread 7 11 15 Link to post Share on other sites
namhee2 722 Posted January 21, 2020 Share Posted January 21, 2020 First😃 Link to post Share on other sites
No_85_Gramps 267 Posted January 21, 2020 Share Posted January 21, 2020 D/L now, 1.27 GB. Link to post Share on other sites
LF_Gallahad 1872 Posted January 21, 2020 Share Posted January 21, 2020 Good going! Specially: 7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly; 8. Brightness and size of very distant aircraft LODs made more uniform (it differed too much on some aircraft); Thanks, Dev team! 8 Link to post Share on other sites
R3animate 120 Posted January 21, 2020 Share Posted January 21, 2020 I always love seeing community 4K skins added :). 1 Link to post Share on other sites
THERION 1211 Posted January 21, 2020 Share Posted January 21, 2020 Downloading now! What a surprise for today! I guessed, we'd have this update in 2 weeks or so. Great! Thank you for your hard work. Cheerio Link to post Share on other sites
Garven 384 Posted January 21, 2020 Share Posted January 21, 2020 Thanks for the the improvements. 1 Link to post Share on other sites
[CPT]HarryM 324 Posted January 21, 2020 Share Posted January 21, 2020 Looks like some good changes/additions. 1 Link to post Share on other sites
[DBS]Browning 1166 Posted January 21, 2020 Share Posted January 21, 2020 Very happy to see the A-20 fix. Thanks. 1 Link to post Share on other sites
=gRiJ=ToReRo 44 Posted January 21, 2020 Share Posted January 21, 2020 1. Pz.Kpfw. V Ausf.D "Panther" for Tank Crew;2. Better looking river and canal banks on Rheinland map;3. 13 new airfields on Rheinland map: Thanks for the the improvements, Dev team! Link to post Share on other sites
itsbillyfrazier 100 Posted January 21, 2020 Share Posted January 21, 2020 Many thanks, a nice surprise. Interested to see the work done on the river banks of Rhineland map, one of the first things i noticed when i flew it and was a bit disappointed, i look forward to seeing the improvement. Link to post Share on other sites
Trooper117 2622 Posted January 21, 2020 Share Posted January 21, 2020 That Panther looks fantastic! Link to post Share on other sites
Marianggello 12 Posted January 21, 2020 Share Posted January 21, 2020 Thank you very much! Amazing update. 👨🔧 Link to post Share on other sites
Wolfpack345 47 Posted January 21, 2020 Share Posted January 21, 2020 Looks great! Thank you! Link to post Share on other sites
Babayega 47 Posted January 21, 2020 Share Posted January 21, 2020 thank you all!! This looks fantastic! Link to post Share on other sites
NHK295M 96 Posted January 21, 2020 Share Posted January 21, 2020 I did not find new Schiphol airfield🙃 1 1 Link to post Share on other sites
dburne 2594 Posted January 21, 2020 Share Posted January 21, 2020 Getting it now - all sounds great thank you!! Link to post Share on other sites
namhee2 722 Posted January 21, 2020 Share Posted January 21, 2020 5 minutes ago, NHK295M said: I did not find new Schiphol airfield🙃 confirm: 1 Link to post Share on other sites
smink1701 425 Posted January 21, 2020 Share Posted January 21, 2020 Thanks Link to post Share on other sites
Jade_Monkey 3877 Posted January 21, 2020 Share Posted January 21, 2020 Bravo!! Link to post Share on other sites
ROCKET_KNUT 711 Posted January 21, 2020 Share Posted January 21, 2020 17. A-20 engines won't trigger wrong overheat messages It was about time I guess... 🤣 Thank You very much and keep on improving IL2GB! 🍻 1 Link to post Share on other sites
=SquadTag=Username_ 12 Posted January 21, 2020 Share Posted January 21, 2020 Thank you for improving the stutters and fps drops in MP missions. 1 2 Link to post Share on other sites
Max_von_Wuthenau 15 Posted January 21, 2020 Share Posted January 21, 2020 Fantastic! Link to post Share on other sites
Zappatime 34 Posted January 21, 2020 Share Posted January 21, 2020 Thanks and a very happy new year to all the team! Link to post Share on other sites
Hartigan 36 Posted January 21, 2020 Share Posted January 21, 2020 (edited) What an unexpected surprise!! First Jason's briefing room topic and now this! Thank you Devs! Edited January 21, 2020 by Hartigan Link to post Share on other sites
1CGS Sneaksie 2265 Posted January 21, 2020 1CGS Share Posted January 21, 2020 Schiphol should be fine: If you don't see it, make sure you don't have Surface.dat files in your Rheinland map folders (you may have old ones there if you saved missions in the editor before and have mods enabled). 1 1 3 Link to post Share on other sites
1CGS Jason_Williams 27382 Posted January 21, 2020 1CGS Share Posted January 21, 2020 7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly; Let me clarify this a little bit. We think this will help with online stutters, but further testing with the public build will be key. It seemed to perform pretty well in Beta, but MP Beta testing is not so easy with a smaller group. Jason 4 7 6 Link to post Share on other sites
jeanba 111 Posted January 21, 2020 Share Posted January 21, 2020 I am happy to see the improvements on AI 2 Link to post Share on other sites
Redwo1f 363 Posted January 21, 2020 Share Posted January 21, 2020 Really solid list of improvements/adjustments/fixes. Thank you so much! Link to post Share on other sites
BlitzPig_EL 3045 Posted January 21, 2020 Share Posted January 21, 2020 10 minutes ago, Jason_Williams said: 7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly; Let me clarify this a little bit. We think this will help with online stutters, but further testing with the public build will be key. It seemed to perform pretty well in Beta, but MP Beta testing is not so easy with a smaller group. Jason Understood. Will be flying online with the 'Pigs and wring this out and report back. Link to post Share on other sites
NHK295M 96 Posted January 21, 2020 Share Posted January 21, 2020 14 minutes ago, Sneaksie said: (you may have old ones there if you saved missions in the editor before and have mods enabled). I don't enable mods but i fave Surface.dat files. Should i delete them? Link to post Share on other sites
1CGS Sneaksie 2265 Posted January 21, 2020 1CGS Share Posted January 21, 2020 6 minutes ago, NHK295M said: I don't enable mods but i fave Surface.dat files. Should i delete them? Yes, the updated ones are inside the GTP archives. Link to post Share on other sites
Hanu 332 Posted January 21, 2020 Share Posted January 21, 2020 Just now, Sneaksie said: Yes, the correct ones are inside the GTP archives. And the same goes with the other maps also I guess? After deleting those files the new airfields on Rheinland did show up. Thanks. Link to post Share on other sites
sevenless 2370 Posted January 21, 2020 Share Posted January 21, 2020 Thanks. Things are getting better and better. Any info on coniferous trees for the Rhineland map? They are in Battle of Moscow. Any plans to port them over? Link to post Share on other sites
=EXPEND=Tripwire 633 Posted January 21, 2020 Share Posted January 21, 2020 28 minutes ago, Jason_Williams said: 7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly; Let me clarify this a little bit. We think this will help with online stutters, but further testing with the public build will be key. It seemed to perform pretty well in Beta, but MP Beta testing is not so easy with a smaller group. Seems that there is some significant improvement in the general stuttering experienced in MP. Stuttering was reduced and the improvement instantly noticeable from a quick sortie on Berloga during general flight where it was most noticeable in previous game versions even without lots of action onscreen. Lets see if others notice the same. 2 3 Link to post Share on other sites
=EXPEND=CG_Justin 355 Posted January 21, 2020 Share Posted January 21, 2020 1 minute ago, =EXPEND=Tripwire said: Seems that there is some significant improvement in the general stuttering experienced in MP. Stuttering was reduced and the improvement instantly noticeable from a quick sortie on Berloga during general flight where it was most noticeable in previous game versions even without lots of action onscreen. I can echo this. I know Trip is in VR, but Im running TrackIR and noticed a signifigant improvement to the stutters. I have yet to try the new map though. That one was the worst for me online. Link to post Share on other sites
40plus 1092 Posted January 21, 2020 Share Posted January 21, 2020 Holy crap!! 😁😁 Link to post Share on other sites
Diggun 1272 Posted January 21, 2020 Share Posted January 21, 2020 2 minutes ago, =EXPEND=Tripwire said: 7. Updated texture cache system, it should reduce stutters in heavy load MP missions significantly This is most exciting! Can't wait to get home and check this out! 2 Link to post Share on other sites
Kataphrakt 123 Posted January 21, 2020 Share Posted January 21, 2020 I wonder if the Panther will have its engine lifespan simulated similar to what is currently done for aircraft. Completely destroying it if operated too heavily for too long to discourage players from always using max throttle. 🤔 1 Link to post Share on other sites
=EXPEND=Capt_Yorkshire 116 Posted January 21, 2020 Share Posted January 21, 2020 Link to post Share on other sites
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