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Posted

Hi, all. Has 1C or anyone else ever posted more detailed information regarding graphics settings and what they do, or how they affect your performance? I'd like to run IL-2 at it's best when making screenshots of skins I create (performance isn't important), yet I'm not sure what many of these settings actually do. Most settings are self explanatory, but a few are a bit confusing. I think the ones I'm least sure about are; Landscape filter, Dynamic resolution factor, SSAO, HDR, and Sharpen. I'd appreciate any more information regarding any of these. Thanks!

  • Upvote 1
Posted

YEAH!, I think it would be good an "official" definition by dev team of all those options, at least what they exactly do. And pin that info at the top.

Most of this info is spread along the releases notes over the years.

Then additionally they could explain if they load CPU and/or GPU, and how they affect performance, and some samples of images.

For example, we learnt the clouds settings load basically GPU.

  • Upvote 2
Posted

I couldn’t agree more, @chiliwili69. I seem to remember that RoF had a user manual with a brief description of what each setting does. 

LLv34_Flanker
Posted

S! 

 

BoX used to have a similar graphics settings panel as RoF. Was easy to use due that. But devs decided to force feed this preset system, even it was heavily opposed. 

 

For screenshots just put all on Ultra/Extreme, experiment with SSAO and HDR if you want them on. After that go to startup.cfg found in game root. Open with notepad or similar and find text Bloom enable = 1. Change to 0 and save. That bloom effect is hideous. 

  • Thanks 3
Posted
On 12/29/2019 at 8:55 PM, the_dudeWG said:

Hi, all. Has 1C or anyone else ever posted more detailed information regarding graphics settings and what they do, or how they affect your performance? I'd like to run IL-2 at it's best when making screenshots of skins I create (performance isn't important), yet I'm not sure what many of these settings actually do. Most settings are self explanatory, but a few are a bit confusing. I think the ones I'm least sure about are; Landscape filter, Dynamic resolution factor, SSAO, HDR, and Sharpen. I'd appreciate any more information regarding any of these. Thanks!

  • Landscape filter, basically anisotropic filtering for the landscape. Looks better set to "sharp".
  • SSAO - makes objects in the scene cast shadows into corners, makes the cockpit look a little better.
  • HDR - gives a larger difference in brightness between dark and light objects, if you enable this, might want to reduce gamma a little.
  • Sharpen - important for spotting, gives higher contrast around objects

For screenshots, I'd do landscape on sharp, SSAO on, HDR on, sharpen off (you can sharpen in post-processing software after you have made the screenshot, with more control). The other thing you might want to consider is NVidia DSR (or AMD equivalent) to take screen shots at higher-than-monitor resolution. I see a lot of Star Citizen screenshots taken at "8K" and I presume they aren't actually playing the game at those settings, since it'd be a slideshow. DSR might get you higher resolution images before you edit them.

  • Thanks 1
Posted
On ‎12‎/‎30‎/‎2019 at 6:06 AM, chiliwili69 said:

YEAH!, I think it would be good an "official" definition by dev team of all those options, at least what they exactly do. And pin that info at the top.

Most of this info is spread along the releases notes over the years.

Then additionally they could explain if they load CPU and/or GPU, and how they affect performance, and some samples of images.

For example, we learnt the clouds settings load basically GPU.

 

 

Yes! Exactly that. :cool:

 

Also an exact definition of CPU core usage by the devs.

 

 

fubar_2_niner
Posted
19 hours ago, LLv34_Flanker said:

S! 

 

BoX used to have a similar graphics settings panel as RoF. Was easy to use due that. But devs decided to force feed this preset system, even it was heavily opposed. 

 

For screenshots just put all on Ultra/Extreme, experiment with SSAO and HDR if you want them on. After that go to startup.cfg found in game root. Open with notepad or similar and find text Bloom enable = 1. Change to 0 and save. That bloom effect is hideous. 

Nice find with the Bloom edit, always hated it myself too ?

 

Fubar

Posted

Thanks for the info @Alonzo, that will definitely help. It’s very interesting what you say about HDR. I’ve noticed that shadows seem unusually dark in FC. I would guess I’ve been using HDR and it’s something that looks wrong to me. I’ll try experimenting with gamma to see if it helps. Cheers!

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