Foobar Posted November 7, 2014 Posted November 7, 2014 Added one more visual detail for railroads: This is what always have been missed.
Rama Posted November 7, 2014 Posted November 7, 2014 group them (broad leaafed trees and conifers in groups, not mixed) As far as I know, they can't do that. They can have deciduous trees only or conifers trees only or mixed on the whole map, There's only one forest type, they can't have forests of different kind. I know it is very hard (if not impossible) to create a natural looking enviroment. I would recoment to delete all trees next to the streets. It may be a bit empty, but more natural looikng. go more like this: more bushes, gras and less individual trees Do you have historical photos of the Velikiye Luki area to support this?
1CGS zeus-- Posted November 7, 2014 1CGS Posted November 7, 2014 - two very different tree types in the mix -> group them (broad leaafed trees and conifers in groups, not mixed) - trees look like they all have more or less the same distance to each other - missing shadows? All these notes are correct and evident, but I can`t write my own game I try to add the small details and decoration that can be created with current game-engine.
VRPilot Posted November 7, 2014 Posted November 7, 2014 (edited) nature is chaos. human brain simply can't recreate chaos. If you click trees to a location the problem is: you will always follow a pattern. For a natural look you would need an insane amount of details and pure chaos. Look at parks, palace gardens and so on: plants, flowers and trees placed by human always look artificial. You can cover the pattern a bit with massive details, thousends of bushes and so on. But impossible to do as a single person and the game engine -> you see the pattern which makes it unnatural pls don't get me wrong, I want to help, not whine about your work! Edited November 7, 2014 by VollautoVolker
1CGS zeus-- Posted November 7, 2014 1CGS Posted November 7, 2014 I try to add the small details and decoration that can be created with current game-engine. But we planned additional works for forests: new types of trees, regrouping and mixing the woods.
=LD=dhyran Posted November 7, 2014 Posted November 7, 2014 But we planned additional works for forests: new types of trees, regrouping and mixing the woods. Outstanding! Where is your donation button?
1CGS zeus-- Posted November 7, 2014 1CGS Posted November 7, 2014 Where is your donation button? PayPal not working in Ukraine
A-E-Hartmann Posted November 7, 2014 Posted November 7, 2014 Excellent work Zeus ,thank you for what you are doing .
Uufflakke Posted November 8, 2014 Posted November 8, 2014 I know it is very hard (if not impossible) to create a natural looking enviroment. I would recoment to delete all trees next to the streets. It may be a bit empty, but more natural looikng. When you take a close look to the image belowe of area close to Velikye Luki trainstation you can see a lot of trees lined up along streets. Further away from trainstation there seem to be no trees but that is hard to discern I would say. But in case you mean with 'streets' roads into open fields then again there seem to be less to no trees. http://www.wwii-photos-maps.com/targetrussia/citynamesbeginningv/index.html 1
1CGS zeus-- Posted November 11, 2014 1CGS Posted November 11, 2014 TOP SECRET!Velikie Luki map. WiP preview. 1 block = 10x10km.
Reflected Posted November 11, 2014 Posted November 11, 2014 Nice! How are the experiments with autumn textures going? Any sneak peeks?
Yakdriver Posted November 11, 2014 Posted November 11, 2014 Somehow the shots and the map remind me of Slovakia for 1946.I hope we get to see something similarly beautiful one day...http://www.simhq.com/_air11/air_335b.html
79_vRAF_Friendly_flyer Posted November 11, 2014 Posted November 11, 2014 nice work, but the dekoration looks to unnatural: - two very different tree types in the mix -> group them (broad leaafed trees and conifers in groups, not mixed) I had a look at the vegetation over there in Google Earth. The difference in vegetation seems to me typical of what you'll find where I live too, where confers growing where the trees are rarely felled (they take a while to mature), while the faster growing leafy trees (mostly birch, ash and alder) shooting up wherever land is left fallow. Here's a screen-shot showing late autumn or early spring. The pines (I think it is) grows along the railway, the naked leafy trees grow everywhere else:
1CGS zeus-- Posted November 13, 2014 1CGS Posted November 13, 2014 Any sneak peeks? Just for fun Really tired of white colors 11
Guest deleted@1562 Posted November 13, 2014 Posted November 13, 2014 Nice colors for a change. Is the water animated somehow?
Uufflakke Posted November 13, 2014 Posted November 13, 2014 Getting interesting now. But I see objects, woods and roads are still in winterversion. Also still ice on rivers. Would be a challenge I guess to get animated waters.
Dakpilot Posted November 13, 2014 Posted November 13, 2014 With rivers and the Channel front map from RoF I think the assets needed for water are available in DN engine Thanks for the hard work Zues and team..latest updates to Velikie Luki map looking great, but I think you made a mistake showing that non winter shot be prepared for a lot of interest LoL Cheers Dakpilot
Yakdriver Posted November 13, 2014 Posted November 13, 2014 Phew! looks like summer time.where are the Bikini Babes!!!
Rama Posted November 13, 2014 Posted November 13, 2014 With rivers and the Channel front map from RoF I think the assets needed for water are available in DN engine DN engine has both 2D and animated 3D water. So far, on RoF maps, the 3D animated water has only be used for the sea. 1
Feathered_IV Posted November 13, 2014 Posted November 13, 2014 Wow. A glimpse of the future. Nice one!
79_vRAF_Friendly_flyer Posted November 13, 2014 Posted November 13, 2014 Wow. A glimpse of the future. Nice one! +1
Blooddawn1942 Posted November 13, 2014 Posted November 13, 2014 Uh! Now that sole screenshot boosts my expectation beyond anything! Forget about the Starks....SUMMER is coming!!!:-) 1
No601_Swallow Posted November 13, 2014 Posted November 13, 2014 Just for fun Really tired of white colors 31396101.jpg Hee hee! But is that the "citadel" in the background? (This was the site, I think, of a "last stand" of sorts by the German garrison, some of whom finally managed to break out and make it back to their own lines.)
1CGS zeus-- Posted November 13, 2014 1CGS Posted November 13, 2014 (edited) But is that the "citadel" in the background? Yes it is Screenshot with it: (all buildings inside the wall are destroyable) Edited November 13, 2014 by zeus--
Gambit21 Posted November 13, 2014 Posted November 13, 2014 (all buildings inside the wall are destroyable) ...are you saying we get school busting missions finally?
Brano Posted November 13, 2014 Posted November 13, 2014 Those who will put their hands on that cerkev (church) inside will go to hell!
No601_Swallow Posted November 13, 2014 Posted November 13, 2014 Yes it is Screenshot with it: 28018471.jpg (all buildings inside the wall are destroyable) Outstanding, sir!
Habu Posted November 13, 2014 Posted November 13, 2014 Just for fun Really tired of white colors 31396101.jpg Oh my God.
1CGS zeus-- Posted November 20, 2014 1CGS Posted November 20, 2014 Same new video (near Toropets city) 3
No601_Swallow Posted November 21, 2014 Posted November 21, 2014 Lovely video! I love how it's easy to pick out the railway lines in the distance. The video also gives a good impression of the huge size of this map! Zeus, it must be a great feeling to fly in such a landscape and think that you and your group have created it all! Once again, thank you for all the hard work!
71st_AH_Mastiff Posted November 21, 2014 Posted November 21, 2014 cant really wait for the fall spring maps
Tyberan Posted November 22, 2014 Posted November 22, 2014 Even in a rough state that non-winter version looked sweet. Indeed cant wait for spring maps, and some seriously muddy airfields
79_vRAF_Friendly_flyer Posted November 23, 2014 Posted November 23, 2014 Same new video (near Toropets city) Landmarks! Good landmarks! This map is going to be a joy to fly over!
A-E-Hartmann Posted November 27, 2014 Posted November 27, 2014 As usually excellent work . Thank you .
LLv34_Flanker Posted November 27, 2014 Posted November 27, 2014 S! And has Zeus planned next map already?
1CGS zeus-- Posted December 1, 2014 1CGS Posted December 1, 2014 At last we now in "two weeks" stage Velikie Luki`s textures carpet done up to ~60% 1
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