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Parachuting out of the plane


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Posted

I am wondering what happened in real conditions when pilots jumped out of the plane but at high altitude like above 6'000 meters.

In the game if I am not wrong the sequence is basically scripted and the parachute opens very quickly after the jump whatever the altitude.

But this probably does not reflect the reality. At high altitudes we should free fall until you reach less cold temperatures before opening the chute.

In war time the practice was to free fall as much as possible and open the parachute very low to avoid being a sitting duck target. Military parachutes of that time had also a faster vertical speed again to allow the shorter possible transition.

 

 

 

 

  • Upvote 3
Posted

and because of that we need separate key for opening the chute!

  • Upvote 2
  • 1CGS
Posted

It's a flight simulator, not a parachute simulator. I could care less about needing a button to open a parachute. 

  • Upvote 4
PatrickAWlson
Posted
34 minutes ago, LukeFF said:

It's a flight simulator, not a parachute simulator. I could care less about needing a button to open a parachute. 

 

I don't think the request is having a button as much as it is changing the open parachute logic to be triggered based on proximity to ground instead of immediately upon leaving the airplane.  It is not a high impact request but the fact is that lots of little details add up.  It's the sort of thing that if it takes minimal effort to do then you consider it.  If it takes any significant effort you don't do it.  

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  • Upvote 3
Posted

My memories of SRE and Life Support annual, open a chute above 10K and expect injury, open it up above 20K and beyond, your coming down cut into pieces, the speeds you hit by the time it pops open in the thin air will be so high it'll tear you right out of the harness.  We did HALO drops, was no such critter as a HAHO. 

  • Upvote 1
Posted
4 hours ago, LukeFF said:

It's a flight simulator, not a parachute simulator. I could care less about needing a button to open a parachute. 

"Bailing simulator". That actually just gave me an idea

Posted (edited)

It's a really groovy idea and ya don't need a new button for this.

 

Use the same button but just code it as a two-step process.  First time button is hit, the bailout sequence executes and your pilot bails.  Once the pilot has cleared the cockpit and is falling, a second button press is required to open the chute.  Ignore button presses while pilot is egressing the cockpit, since I know this friend of mine who has this habit of punching the eject button multiple times as he panics.

 

It would also be an intuitive implementation of a new feature for the 80% of users who don't read release notes... "Hey my chute isn't opening... Let me press the button again... Ahhh there it goes....WOW that was like, totally IMMERSIVE..."

 

Most importantly: No one can complain that it's now too complicated etc etc.  Oh some will try.  But it will be a very short argument.

 

 

Edited by =[TIA]=Stoopy
Forgot to add amazed response by pretend user
  • Like 1
  • Upvote 1
Posted

Who in their right mind opens chute at 6000 meters? 

Posted
12 hours ago, ME-BFMasserME262 said:

"Bailing simulator". That actually just gave me an idea

 

You could lend money to broke-ass NPCs, is that what you have in mind?

Posted
1 minute ago, danielprates said:

 

You could lend money to broke-ass NPCs, is that what you have in mind?

Dibs on Greek states. 

Posted
16 hours ago, LukeFF said:

It's a flight simulator, not a parachute simulator. I could care less about needing a button to open a parachute. 

 

"I couldn't care less about needing a button to open a parachute."

 

Now write it out 100x, Luke. ☝️

 

 

35 minutes ago, =[TIA]=Stoopy said:

I know this friend of mine who has this habit of punching the eject button multiple times as he panics.

 

Is this friend you, Stoopy? ?

 

 

Ahhh, I contribute so much to these forums. ?

  • Haha 2
Posted

This post is to help devs pass the "baby blue" phase in their life. They are now in the very painful and intense "gamebirth phase". Once they will have delivered their baby  (properly named Be Bop a Platte ), they will have a kind of "free fall" period before adrenalin kicks in again for a new major title.

 

So in this "fuzzy" period they can find the motivation to "finalize" small details like the opening altitude of the parachute, splashes on the water for skipping bombs and many small liitle details not hard to implement and requiring medium work. This is more motivating then just "killing" bugs. ?

 

 

 

Posted
20 hours ago, IckyATLAS said:

At high altitudes we should free fall until you reach less cold temperatures before opening the chute.

Oh no, chute is supposed to open right away, even, or, especially at high altitudes. You bail out at 8000 meters, you have about 30 seconds left until you will NOT be able to pull the ripchord anymore and you will pass out. If your chute hasn't depolyed then, chances are that you will not wake up in time to open the cute "in warmer air". You not only have to wake up but you have to come to your senses and pull the right thing, not the chord that separates the chute from your harness...

 

It is almost certain that you will take a nap coming down from great hight. Whether you do that on the cute or in free fall, that is Darwin at work.

  • Upvote 2
Posted

Remember reading Chuck Yeager didn't open his chute right away.  Not sure how high he was.

Posted

You mean when he  bailed out from his NF-104? That's the benefit of a space suit. You have oxygen. Besides, he opened his chute as soon as he rid himself of the seat which in turn crashed right on top of him once he opened the chute. He really oppened the chute ASAP. Else he could have seperated himself from his plane and the debris. Well, if he knew how to do bodyflying.

Posted (edited)
11 minutes ago, ZachariasX said:

You mean when he  bailed out from his NF-104? That's the benefit of a space suit. You have oxygen. Besides, he opened his chute as soon as he rid himself of the seat which in turn crashed right on top of him once he opened the chute. He really oppened the chute ASAP. Else he could have seperated himself from his plane and the debris. Well, if he knew how to do bodyflying.

No, I'm talking about when he was shot down in WW2.  At least that is what I remember reading in his biography.

Edited by US93_Furlow
Posted (edited)
11 hours ago, Soilworker said:

Is this friend you, Stoopy? ?

 

@Soilworker - Sorry but because I tend to self-medicate, I can't answer that question without violating doctor-patient confidentiality. 

 

The more I think about this idea the more I like it.   

 

Beside adding a more immersive element, it goes a long way towards putting an end to the chute-kill debate in the MP environment.  Don't want to be shot in your chute?  Wait as long as you can before pulling the cord, make 'em work for it! 

 

It doesn't make IL2 a "bailout simulator" per se,  but it does add a skydiving element to it in a way.  Maybe those kids that like to jump in the gunner's seat online and shoot the tail off your bomber, could instead start a "skydiving club" of sorts, and come along for the ride just for the experience of jumping out and doing a free-fall over the Volga.  

 

It truly is a superior suggestion that I hope the dev team puts on a to-do list (quick someone move this thread to the Suggestions forum!)

 

Edited by =[TIA]=Stoopy
  • Like 1
  • Upvote 1
Posted
4 minutes ago, =[TIA]=Stoopy said:

It doesn't make IL2 a "bailout simulator" per se,

But man I'd turn rabid if the paparglider in my chute pack has a porked FM!

 

5 minutes ago, =[TIA]=Stoopy said:

Don't want to be shot in your chute?

Just fly a Camel.

  • Haha 1
Posted
4 hours ago, ZachariasX said:

Oh no, chute is supposed to open right away, even, or, especially at high altitudes. You bail out at 8000 meters, you have about 30 seconds left until you will NOT be able to pull the ripchord anymore and you will pass out. If your chute hasn't depolyed then, chances are that you will not wake up in time to open the cute "in warmer air". You not only have to wake up but you have to come to your senses and pull the right thing, not the chord that separates the chute from your harness...

 

It is almost certain that you will take a nap coming down from great hight. Whether you do that on the cute or in free fall, that is Darwin at work.

 

@ZachariasX, approximately how far would a person have fallen in those 30 seconds?  A quick calculation says just over 4,400 meters when not accounting for air resistance.  Accounting for drag will reduce that, but doesn't that still at least get close to where oxygen deprivation is recoverable?  Admittedly I know little on the subject.

 

Posted
1 minute ago, =[TIA]=Stoopy said:

 

@ZachariasX, approximately how far would a person have fallen in those 30 seconds?  A quick calculation says just over 4,400 meters when not accounting for air resistance.  Accounting for drag will reduce that, but doesn't that still at least get close to where oxygen deprivation is recoverable?  Admittedly I know little on the subject.

 

Passing out happens gradually. Within seconds after not being on oxygen you'll be unable to do more complex tasks, especially ones that require coordination and strenght. This is why in airliners, upon decompression, you must always put on your mask first before helping others. If you don't you most likely help nobody, least yourself. So couting on not passing out really is another roll of the dice after old black joe already struck you once. Think of those chutes as the very last method to keep you alive. When a chute pops, it can tagle up. or just fail to unwrap. The more time you have fixing the issue the better. These are not sports devices that are tested all the time.

 

Then again. It's up to you when and if you pull that chord.

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