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Panzer III Tank Paint Template


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barrydem41
Posted

Hi all, I have a quick question for anybody that knows, were do I put the Panzer III-M skirt skins, I know skins go into data\graphics\skins\_PzIII-M, but I can't figure out where the PzIII-M skirt skins go.

 

Thanks.

Barry

Posted

That would interest me too :mda:

E69_julian57
Posted

+1:(

Posted

@barrydem41  @Hucky and @E69_julian57

 

Hi all,

the skin of the skirts is encrypted in data\Vehicles1.gtp.

The name is : _pziii-m02#1.dds

(This is the ochre with green streaks. I didn't find the ochre, winter and "Wien" official textures skirts).

 

(Note you have to manually create the destination folder : \_pziii-m\textures in vehicles folder).


an example below with some brown and a fictitious tactical number "112" quickly added on only one armour plate.Image1.thumb.jpg.b31244b160c36230e83bf74265a42336.jpg" :

 

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barrydem41
Posted

@Pierre64, thank you very much for the info, I appreciate it. :thank_you:

 

Barry

  • Upvote 1
E69_julian57
Posted

Hello Pierre64
Thanks for the info, but it does not work for me ..?
The dds. What do we create for the skirts that name has to have ..?:blink:
I put the textures folder inside the _PzIII-M folder, it is correct.
The faldon gave him the name _ pziii-m02 # 1.dds as such ..?
When you say vehicle folder, what do you mean ..?
Clarify me something

:salute:

  • Upvote 1
Posted

Hi all,

Julian, you are right !

Some correctives to my post above :

to associate a Pz III M  with its appropriate skirts, name the Pz III skin : example&1.dds

                                                                                           and the skirts skin : example&1#1.dds

and paste them in :  IL-2 Sturmovik Battle of Moscow\data\graphics\skins\_PzIII-M

 

PzIII_winter.thumb.jpg.925c5157843ca6b7c12d4c892b90ca7e.jpg

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barrydem41
Posted (edited)

@E69_julian57

 

What you have to do is make a vehicle folder inside of the data\graphics folder.  It would look like this   data\graphics\vehicles\_pziii-m\textures.  Then you just place the pziii-m02#1.dds file you make inside the texture folder.  From what I can tell, the dds file has to be named pziii-m02#1.  Hope that helps you out.

 

Barry

 

Edit

Hi all, do it the way Pierre64 has suggested as it works, the way i suggested would change it for all official paintjobs.  Thanks again Pierre64 finding out how to do it.

Edited by barrydem41
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E69_julian57
Posted

Hello Pierre 64
I can not get it to work, I tell you what I did until now.
I created a skin and the name PzIII-M_3SS_Div_totenkonf 1
I added the 1 and put it in the PzIII-M folder, inside I created the textures folder where I put the dds. called PzIII-M_3SS_Div_totenkonf # 1.
This does not work for me.  :(

Posted

Julian,

 

IMO, the name of your Pz III-M skin should finish with &1

and its optionnel skirts skin name with &1#1

 

Please, try :

Totenkopf&1.dds (for your PzIII skin),

and : 

Totenkopf&1#1.dds (for your optionnel skirts).

And paste  them in data\graphics\skins\_PzIII-M

 

Greetings,

 

 

  • Thanks 1
E69_julian57
Posted

Copy the names for the skin and the skirts and pasted in the PzIII-M folder.
It still does not work...?:scratch_one-s_head:

Posted

Does your skin folder name begin with a bottom dash ?

Like that _PzIII-M

 

  • Thanks 1
Posted (edited)

It works, here is a test tank, vielen Dank für die Hilfe

 

2019_6_1__22_54_0.thumb.jpg.32e722a45d620e4d05abd8b21d3347a3.jpg

Edited by Hucky
  • Like 1
  • Upvote 1
E69_julian57
Posted (edited)

 

 

11 hours ago, Pierre64 said:

Does your skin folder name begin with a bottom dash ?

Like that _PzIII-M

 

Yes,the skin works the skirts not:scratch_one-s_head:

Edited by E69_julian57

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