BRSQD_JetherJr Posted April 22, 2019 Posted April 22, 2019 please to whom it may concern ... Do not let CLOD die ... flight from the beginning just like the BOS. and I can say that at first the BOS was much better l, it was not easy to aim at the enemy, the aircraft crossed very much, imagine two aircraft voand 600, 700km / h and crossing ... so now as all update and mimis of many I see that simulator happened to be more a game a little more simulated than many games arcades ... before all this I see that the Engineering and FM and flight dynamics of the CLOD is still yes better than the BOS so the team does not want to leave that he is again the favorite of the community ... I imagine that the 777 team does not want to lose everything that has already worked in their Engineering that started with RoF, I'm sure Engineering is very good but they are adjusting it. to attract players who like arcade more than simulate. I understand why all this but I do not accept, I know that all this generates a sale, that at the end of everything is what matters most ... Sell as many copies as possible ... no more I ask PLEASE DO NOT LEAVE THE CLOD DIE. 3 1 1 1
JonRedcorn Posted April 22, 2019 Posted April 22, 2019 (edited) Too late. inb4lock. Edited April 22, 2019 by JonRedcorn
Feathered_IV Posted April 23, 2019 Posted April 23, 2019 "Hang on boys, I think he's trying to tell us something..." 1
Cybermat47 Posted April 23, 2019 Posted April 23, 2019 1C hasn’t let CloD die. They gave TF all the tools we need, and we’re working on it right now, with a beta for 5.0 in the works. 2 2
Sokol1 Posted April 23, 2019 Posted April 23, 2019 What can "kill" or not CloD is the interest of players when 5.0 is released. 2
BRSQD_JetherJr Posted April 24, 2019 Author Posted April 24, 2019 @Sokol1 I hope... @Pb_Cybermat47 Thanks for this and I am looking forward to seeing the full CLOD servers again .. Thanks TF 1
von_Tom Posted April 27, 2019 Posted April 27, 2019 My suspicion is that when 5.0 is released it will be picked up the dedicated CLOD users and by others (like me) as a curio. Whether that will be enough to justify continued development is another matter. For me it would be better to let CLOD die but to fold all of those working on it into a team to do a desert scenario for BOX, then a Malta and Italy scenario, then BoB again. Just my thoughts... von Tom 2 1 1
Trooper117 Posted April 27, 2019 Posted April 27, 2019 No, it should not be left to die at all... 1 2
BRSQD_JetherJr Posted April 27, 2019 Author Posted April 27, 2019 10 hours ago, von_Tom said: My suspicion is that when 5.0 is released it will be picked up the dedicated CLOD users and by others (like me) as a curio. Whether that will be enough to justify continued development is another matter. For me it would be better to let CLOD die but to fold all of those working on it into a team to do a desert scenario for BOX, then a Malta and Italy scenario, then BoB again. Just my thoughts... von Tom If the IL-2 GReat BAttles had the dynamism and seriousness of the aircraft parameters that CLOD has .... I am a lover of the Il-2 series but have made the Il-2 Great battles much worse since the beginning. ... I prefer games more simultaos than arcades as is the BOS .... Simulator that gives the mouse fly and keyboard in my thinking is not simulator.
von_Tom Posted April 28, 2019 Posted April 28, 2019 (edited) 3 hours ago, 1.eB_Apache said: If the IL-2 GReat BAttles had the dynamism and seriousness of the aircraft parameters that CLOD has .... I am a lover of the Il-2 series but have made the Il-2 Great battles much worse since the beginning. ... I prefer games more simultaos than arcades as is the BOS .... Simulator that gives the mouse fly and keyboard in my thinking is not simulator. Wrong thinking. Allowing the use of a mouse does not mean that you have to fly with a mouse. What it means is that it is accessible to many more people than it would otherwise be. Hell, I bet some people with umpteen HOTASs and MFDs sill use a keyboard for a command. My personal thought is that the resources that have been put so well and lovingly into clod would have been better placed elsewhere. That's all. BoX has dynamism and seriousness in spades though. von Tom Edited April 28, 2019 by von_Tom typos 1 2
=IRFC=TALLY Posted April 28, 2019 Posted April 28, 2019 Yes, Yes, Yes - MALTA or North Africa !!!!! Doppin Bombs on Tanks, .... 1 1
JonRedcorn Posted April 28, 2019 Posted April 28, 2019 (edited) 11 hours ago, 1.eB_Apache said: If the IL-2 GReat BAttles had the dynamism and seriousness of the aircraft parameters that CLOD has .... I am a lover of the Il-2 series but have made the Il-2 Great battles much worse since the beginning. ... I prefer games more simultaos than arcades as is the BOS .... Simulator that gives the mouse fly and keyboard in my thinking is not simulator. lol you are on drugs, il2 has gotten way more sim oriented than the earlier titles. 1946 was very sim light, its more of a big picture combat sim, box has great simulation in it of the aircraft. Clod is so realistic because I can click a fuel cock before I hit the key to automatically start my engine. ? Ground handling in cliffs of dover is probably some of the most awkward and arcadey ground handling in any flight sim I've ever played, the aircraft literally bounce around like a cartoon. So tired of this cliffs is so realistic bs. Not only that but when people say clod feels on rails that's because it absolutely does feel on rails. You get a 109e model, and a spit and hurricane to play with. That's pretty much it for fighter aircraft, box has like 40 planes in it now. If we still had to make half assed click pits we'd have 10 planes to fly right now and still be flying over stalingrad, or better yet the game would be dead just like cliffs is. Edited April 28, 2019 by JonRedcorn 1 3
Trooper117 Posted April 28, 2019 Posted April 28, 2019 Well, if the GB series was going to do North Africa, I'd be all over it, but they refuse to go there. As CloD 'is' going there I can't wait for their next version to be released. 2
BRSQD_JetherJr Posted April 28, 2019 Author Posted April 28, 2019 [media] [/media] Watch the dynamics of the ballistic of a video compiled of CLOD and buy with videos with GREAT BATTLES later with real WWII videos that are in youtuber
von_Tom Posted April 28, 2019 Posted April 28, 2019 4 hours ago, 1.eB_Apache said: Watch the dynamics of the ballistic of a video compiled of CLOD and buy with videos with GREAT BATTLES later with real WWII videos that are in youtuber What am I looking for? As an aside the BoX video was from 2014. Have you got a more recent one to compare? von Tom
InProgress Posted April 29, 2019 Posted April 29, 2019 (edited) 23 hours ago, JonRedcorn said: lol you are on drugs lol you are on drugs Nothing you said makes any sense and feels like poor defence line to defend box with your last words. No one is forcing you to use clickable cockpit, just put everything on keyboard. Game gives you choice and makes everyone happy. But apparently it's too much for you when devs make something you don't like for people who enjoy it. 40 planes after 500$ or more and 5+ years in development, why not add that part? Whole truth hurts? Clod was abandoned (probably) due to Ubisoft who was publisher not because you click inside a cockpit. Really, the hell are you even talking about? Game with constant content added will live longer. Bos would be empty as well if not Moscow, Kuban and more. Where is the sense in comparing number of planes for game in development since 2014 with one that was released and let go. Or do you think devs said "oh we have clickable cockpits, lets not add anymore planes because it's too much work"... What has TF to do with maddox games? How are they responsible for quality of their work? They took over and fix + add new stuff. But the fanboy logic = clickable cockpit = dead game. DCS laughs at you. There is tons of bad stuff in box, after 5 years I am still waiting for working bomb panel in ju87, but I guess adding it won't let us have another 40 planes. Can't wait to see me262 turning in circles, after all box is perfect. Lets hate clod. Also reading your other posts here, it's clear you have no idea about clod whatsoever. And your altitude towards it is highly negative. Thinking that 5.0 was supposed to be released year ago... where did you get that thing from? Or you just make up stuff? They got source code in the end of 2017. So in 1 year you expected them to make new map, add bunch of planes, bunch of new models including lots of new ships from small to huge, submarines, fix AI and bugs, make new single player campaigs and fix existing ones and much much more in their spare time from real life jobs and private life? Yes you must be on drugs. 20 hours ago, Trooper117 said: Well, if the GB series was going to do North Africa, I'd be all over it, but they refuse to go there. As CloD 'is' going there I can't wait for their next version to be released. They wont go there, no matter clod or not. If I remember correctly in Q&A, one of the devs said that Africa would require bunch of new research and completely new work from 0, new assets, textures, everything. With Pacific ahead, that requires it too, it would be too much work for something that is very unpopular. Africa is not very interesting theatre for most people. You don't have to be a psychic to know that Pacific would sell insanely better than some forgotten war in middle of nowhere with sand everywhere. At best they would do Italy. Edited April 29, 2019 by InProgress 1 1
Trooper117 Posted April 29, 2019 Posted April 29, 2019 Well mate, 'Forgotten' war to you maybe, but here in Blighty, North Africa is not forgotten. North Africa is remembered because most of Europe was in Germany's hands, countries were falling like ninepins and Britain at that stage stood alone. It was a time when British and Commonwealth forces took on Axis ground forces and won... it gave us our first victory against the Nazi regime and proved that they could be stopped! That is one of the major reasons why British people like me are interested in North Africa! 1
Eisenfaustus Posted April 29, 2019 Posted April 29, 2019 (edited) 3 hours ago, InProgress said: lol you are on drugs Nothing you said makes any sense and feels like poor defence line to defend box with your last words. No one is forcing you to use clickable cockpit, just put everything on keyboard. Game gives you choice and makes everyone happy. But apparently it's too much for you when devs make something you don't like for people who enjoy it. 40 planes after 500$ or more and 5+ years in development, why not add that part? Whole truth hurts? Clod was abandoned (probably) due to Ubisoft who was publisher not because you click inside a cockpit. Really, the hell are you even talking about? Game with constant content added will live longer. Bos would be empty as well if not Moscow, Kuban and more. Where is the sense in comparing number of planes for game in development since 2014 with one that was released and let go. Or do you think devs said "oh we have clickable cockpits, lets not add anymore planes because it's too much work"... What has TF to do with maddox games? How are they responsible for quality of their work? They took over and fix + add new stuff. But the fanboy logic = clickable cockpit = dead game. DCS laughs at you. There is tons of bad stuff in box, after 5 years I am still waiting for working bomb panel in ju87, but I guess adding it won't let us have another 40 planes. Can't wait to see me262 turning in circles, after all box is perfect. Lets hate clod. Also reading your other posts here, it's clear you have no idea about clod whatsoever. And your altitude towards it is highly negative. Thinking that 5.0 was supposed to be released year ago... where did you get that thing from? Or you just make up stuff? They got source code in the end of 2017. So in 1 year you expected them to make new map, add bunch of planes, bunch of new models including lots of new ships from small to huge, submarines, fix AI and bugs, make new single player campaigs and fix existing ones and much much more in their spare time from real life jobs and private life? Yes you must be on drugs. They wont go there, no matter clod or not. If I remember correctly in Q&A, one of the devs said that Africa would require bunch of new research and completely new work from 0, new assets, textures, everything. With Pacific ahead, that requires it too, it would be too much work for something that is very unpopular. Africa is not very interesting theatre for most people. You don't have to be a psychic to know that Pacific would sell insanely better than some forgotten war in middle of nowhere with sand everywhere. At best they would do Italy. I think you are overreacting. JonRedcorn propably meant calling BoX "arcade" while CLOD is a simulator is wrong - and I agree with him on that. If your set all the options to realistic and deactivate technochat there is not much difference between flying an Emil in CLOD or in BoX (E4/N and E7 are the easiest planes to compare between the two sims). At least not to me - I don't think the absence of clickable cockpits makes BoX arcadish. The devs on the other stated IIRC that making halfclickable cockpits as in CLOD takes much longer than to create them as they are now - so if BoX did these clickpits JonRedcorns assumption that we had considerably less content than we have now seems to be correct. And since combat flight sims have become a niche market and the dev team seems hard pressed to keep the sim economically his assumption that a lack of content might have lead to economic desaster for the company seems legit to me as well. CLOD failed at release because it was to ambitious, the development budget ran out and Ubi Soft decided for an emergency release of an unfinished product. It failed in many ways as a video game - and despite the hard work of TF and the many improvements they implemented CLOD in many ways it still feels unfinished. Certain options like weapon loadouts for Single Player and hence the German SP campaign simply don't work. The AI - in spite of showing more interesting maneuvers during a dogfight - generally works even worse than BoX's (and that has to mean something!) So yes - BoX and CLOD both have strengths and weaknesses and generally speaking BoX works alround better at the moment than CLOD. But if the particular strengths of CLOD are more important to you than those of BoX it's obvious that you'll enjoy CLOD more than BoX - and vice versa. No reason for bad blood. Speculating what could have saved CLOD back in the days is futile as time can't be turned back. I'm looking forward to 5.0 - because I still hope CLOD may one day become the game it should have been from the start! Edited April 29, 2019 by Eisenfaustus 1
InProgress Posted April 29, 2019 Posted April 29, 2019 (edited) 1 hour ago, Eisenfaustus said: I think you are overreacting. JonRedcorn propably meant calling BoX "arcade" while CLOD is a simulator is wrong I just went his way, all he could do was answer with really stupid arguments, even if that arcade thing is not true. Saying 40 planes and bashing clod for having lower number is simply stupid in compare to 5+ years of work on box to 1,5 year in TF clod, 500$ game+dlc vs 23$ game. See how stupid it is to compare like this? Also what else he wants in battle of britain game than spitfire and hurracine? Yak 7? Like i said, all he said makes no sense, that's all UK had, Gloster Gladiator is also coming. But in clod time frame, nothing else existed. So his points simply make no sense. 1 hour ago, Eisenfaustus said: If your set all the options to realistic and deactivate technochat there is not much difference between flying an Emil in CLOD or in BoX Except you can't. You are forced to use technochat if you fly something else than fighters. You wont know what bombs you have selected, you wont know if bombs are armed or not. I don't like magic tips that will always tell me if engine got hit, if something is leaking. Not everyone enjoys it but you can't turn it off because after 5 years, plane from stalingrad base game does not have working bomb panel. But ground heading is such a game breaking thing in clod i guess. BoX is simply perfect. 1 hour ago, Eisenfaustus said: The devs on the other stated IIRC that making halfclickable cockpits as in CLOD takes much longer than to create them as they are now This is debatable, even tho DCS sucks when it comes to SP, it has his fans and is quite popular even tho making 1 plane can take 4 years or so (at least moder ones). There will be some people who likes quantity and some will go with quality. Maybe game would still be very popular even with less planes. I would enjoy 100% clickable cockpit and would focus on dcs if they would have real SP and road map than planes from ww2 up to moder times with random maps. 1 hour ago, Eisenfaustus said: CLOD failed at release because it was to ambitious, the development budget ran out and Ubi Soft decided for an emergency release of an unfinished product. Yes, ubisoft. Many games get deleyed, ubisoft is really bad choice as publisher and it's not first time they sold crappy unfinished game. It's not devs fault. Silent hunter 5 is also trash until you install mods. Clod was not too ambitious, it simply had horrible publisher. AI in clod is already fixed as far as i know, it will be updated in 5.0. At least we know that there is AI work going on, unlike spam of topics and complains about box ai. Just my personal opinion but i believe bodenplatte will show how things are, if me262 will act like turn fighter, could bring some backlash. The whole point is not to bash box, i play it, kind of like it tho AI kills most of the fun. What is annoying, is people who come to clod forum and cry about every single thing, that clod is dead, it sucks, box is the best and all clod does is block box from going to africa or battle of britain. Like you said, both games have something cool that other is missing. Except that there are not really people who own clod only and run around box forum to bash every little bug, in oposite to other side it seems. How many times people came here yelling clod needs to die, all focus on box, box is stealing theatres. Just ridiculus. And the most funny thing is, that we are still waiting to see how TF is going to do their first big game, yet it's not even there and we already see lots of hate towards it. Maybe at least wait until it's out? Edited April 29, 2019 by InProgress 1
SCG_motoadve Posted April 29, 2019 Posted April 29, 2019 (edited) DCS and CLOD communities are much better than BOX. That tells you something.(Box has many that are just gamers with arcade mentality , want easy, want wings fall to off, so they see the kill etc) BOX forums are toxic and full of rude people arguing and many defending BOX no matter what. As for developers BOX are great, always updating, and letting you know what is going on. TF taking forever because its a group of passionate guys who have other jobs. And DCS sells unfinished products and leave you with that (Normandy map its almost unplayable) Yak 52 unfinished, damage model waiting for years. So no perfect scenario. At the moment BOX its the most fun, although leaves many simulator fans wanting more detail. Edited April 29, 2019 by II./JG77_motoadve
von_Tom Posted April 29, 2019 Posted April 29, 2019 1 hour ago, II./JG77_motoadve said: DCS and CLOD communities are much better than BOX. That tells you something.(Box has many that are just gamers with arcade mentality , want easy, want wings fall to off, so they see the kill etc) BOX forums are toxic and full of rude people arguing and many defending BOX no matter what.. I'm not so sure about that. The other forums may well seem better on the surface but that may be because dissenters are stamped on. That's the way it goes - someone's forum, their rules and their enforcement however they see fit. I'd be surprised if most simmers aren't going around eyes open to the faults in the available flight sims. They all have their faults just as they all have their strengths. BoX v CLOD v DCS is singularly unhelpful and the arguments are all worn out and tired. Speaking personally I would still rather see TF's work bear fruit in the BoX ecosystem. IF TF pull the rabbit out of the hat and go to the desert with VR and with clod in a useable format for my/my squad's purposes then hallelujah. von Tom
Herne Posted April 29, 2019 Posted April 29, 2019 1 hour ago, InProgress said: Except you can't. You are forced to use technochat if you fly something else than fighters. You wont know what bombs you have selected, you wont know if bombs are armed or not. I don't like magic tips that will always tell me if engine got hit, if something is leaking. Not everyone enjoys it but you can't turn it off because after 5 years, plane from stalingrad base game does not have working bomb panel. But ground heading is such a game breaking thing in clod i guess. BoX is simply perfect. I have not used tech chat or hud instruments (compass) for a very long time and I'll happily fly fighters, bombers or attack AC and enjoy them all. in VR I prefer to get all the info I need from the cockpit. With bombs though I try to be mindful to check the fuses on choosing load out. 54 minutes ago, II./JG77_motoadve said: DCS and CLOD communities are much better than BOX. That tells you something.(Box has many that are just gamers with arcade mentality , want easy, want wings fall to off, so they see the kill etc) BOX forums are toxic and full of rude people arguing and many defending BOX no matter what. I'm surprised to see you say this. I don't frequent many game forums other than this one, but I have found the community generally very welcoming, generous, and the discussions even when people do not agree to be for the most part quite mature. Love your yak vids btw, please keep those coming. whats the fuel burn on that thing per hour ? is avgas generally significantly cheaper than buying fuel at the pump for your car ? Does anyone happen to know if any of the upcoming 5.0 stuff, will improve the version of blitz we have now, or will it be essentially a new product ? I ask because I am only interested in the Battle of Britain but would like to see some of the progress in UI and other related features. If its a patch I'll check it out, but if it is a new product I will wait for VR
BRSQD_Xipan Posted April 29, 2019 Posted April 29, 2019 On 22/04/2019 at 00:47, 1.eB_Apache said: por favor, a quem possa interessar ... Não deixe o CLOD morrer ... voo desde o início, assim como o BOS. e posso dizer que a princípio o BOS foi muito melhor l, não foi fácil mirar no inimigo, o avião cruzou muito, imagine duas aeronaves voand a 600, 700km / he travessia ... então agora como todas as atualizações e mimis de muitos eu vejo que simulador passou a ser mais um jogo um pouco mais simulado do que muitos jogos arcades ... antes de tudo isso eu vejo que a Engenharia e FM e dinâmica de vôo do CLOD ainda é sim melhor que o BOS so time não quer deixar que ele seja novamente o favorito da comunidade ... Imagino que a equipe do 777 não queira perder tudo o que já funcionou em sua Engenharia que começou com o RoF, tenho certeza que Engenharia é muito boa mas eles estão ajustando isso. para atrair jogadores que gostam mais de arcade do que simular. Eu entendo porque tudo isso, mas eu não aceito, eu sei que tudo isso gera uma venda, que no final de tudo é o que mais importa ... Venda o máximo de cópias possível ... não mais eu peço POR FAVOR NÃO DEIXE O CLOD MORRE. For me the Cliffs and the best feeling of flight and air combat. Not to mention that the English and German airplanes are the closest reported in the books. For me it has always been a thrill to duel with a good rider of 110 or 109 has always been a great challenge to duel and choose the best maneuvers to get advantage in combat. In other simulators I do not have these dimensions that I described above. Salute everyone long life to the cliffs! 1
InProgress Posted April 29, 2019 Posted April 29, 2019 10 hours ago, Trooper117 said: Well mate, 'Forgotten' war to you maybe, but here in Blighty, North Africa is not forgotten. North Africa is remembered because most of Europe was in Germany's hands, countries were falling like ninepins and Britain at that stage stood alone. It was a time when British and Commonwealth forces took on Axis ground forces and won... it gave us our first victory against the Nazi regime and proved that they could be stopped! That is one of the major reasons why British people like me are interested in North Africa! I was talking about computer games, it is forgotten. There are barely any games in africa. All developers make is west/east front and then Pacific.
Redwo1f Posted April 29, 2019 Posted April 29, 2019 (edited) Interesting read. I have Cliffs of Dover Blitz and await what TF can do with it - hoping for the best. Just want to point out - there once was a poll conducted by the BOX developers to see, if not Russia, where the community wanted the series to go. I remember that well. Guess what theater actually won the vote? . . . . . . . . . . . . Africa/Mediterranean ...followed in second by Pacific. Jason later announced that they were going to go Pacific. So yes, there is a demand for that theater. Edited April 29, 2019 by Redwo1f
Team Fusion Buzzsaw Posted April 30, 2019 Team Fusion Posted April 30, 2019 TF will finish our Tobruk expansion module... the game will not die yet. But we ask everyone's patience... in order to make sure the game is improved enough that interest will be maintained, we need to complete quite a few changes... and this does take time. Thanks ? 1 1 2
SCG_motoadve Posted April 30, 2019 Posted April 30, 2019 12 hours ago, =11=Herne said: I'm surprised to see you say this. I don't frequent many game forums other than this one, but I have found the community generally very welcoming, generous, and the discussions even when people do not agree to be for the most part quite mature. Love your yak vids btw, please keep those coming. whats the fuel burn on that thing per hour ? is avgas generally significantly cheaper than buying fuel at the pump for your car ? Not horrible? there is lots of great people who are helpful , agreed, but others that are just nasty if you dare to suggest something is wrong with IL2 BOX, super defensive beyond logic, and those post the most. For example look what this former Navy pilot says about it in Steam forums, just one example of many, anothers, 2 guys from my squad , gave up on IL2 BOX altogether also after being flamed way too many times. As for my plane, surprisingly affordable to fly, 16GPH, only 100LL Av Gas though, glad you enjoy the videos. The A.I has been poor for some time,i agree 100% with your post Evilhamster888 because ive seen these things happen myself. Also the "ground loop" is appalling ..go over the official site and read a report by Wayno in fact il quote it here "I flew Navy fighters from 1950 until 1960, about 1200 hours total. I am a retired Boeing Test Engineer, 1960 until 1993. I have been flying Il-2 since it was originated. I have all the Il-2 simulations to date with early purchase on what is still to come. But I will not fly the Battle of Stalingrad sim until you fix "the terrible Ground loop simulation". No fighter airplane ever designed goes into a ground loop as you role out of the chocks! No heavy fighter plane has the ground loop characteristics that you have designed into BOS. I had one ground loop occur in my 20 years of flying. It happened on my first solo flight in a SNJ-5 (AT-6). In the P-40 that is simulated, it is almost impossible to get to the runway, in a "No Wind" condition , without ground looping all the way out! Many other of the BOS planes have a similar problem and I refuse to fly such a glaring simulation error! This is a software failure on the programmer's part. Please set it right! " He got 16 positive emojis and 1 laughing emoji by..LUKEFF a BOX series fanboy official tester who uses the emoji if he personally feels that somebody is "bad mouthing" the series. Its incredible..a official tester laughing at a former Navy pilot with over 1200hrs flight time?? What happens is that if the A.I or indeed any criticism gets mentioned ..they move the topic into complaints then as soon has A.I or the clouds\weather (which is also appalling) gets mentioned they lock the topic. I personally will never put another penny into 1C,s coffers until they fix the Aimbot gunners,and the appalling at times A.I..its a shame ive actually gifted Collector planes in the past to members and have supported this sim,and it does a lot of things well like the "feeling" of flight..i now play another ww2 sim with miles and a mean miles better A.i Last edited by Adger; Apr 8 @ 3:27pm 1 2 1
BraveSirRobin Posted April 30, 2019 Posted April 30, 2019 A laughing emoji is pretty brutal. I hope he eventually recovers. 4
JonRedcorn Posted April 30, 2019 Posted April 30, 2019 9 hours ago, II./JG77_motoadve said: Not horrible? there is lots of great people who are helpful , agreed, but others that are just nasty if you dare to suggest something is wrong with IL2 BOX, super defensive beyond logic, and those post the most. For example look what this former Navy pilot says about it in Steam forums, just one example of many, anothers, 2 guys from my squad , gave up on IL2 BOX altogether also after being flamed way too many times. As for my plane, surprisingly affordable to fly, 16GPH, only 100LL Av Gas though, glad you enjoy the videos. The A.I has been poor for some time,i agree 100% with your post Evilhamster888 because ive seen these things happen myself. Also the "ground loop" is appalling ..go over the official site and read a report by Wayno in fact il quote it here "I flew Navy fighters from 1950 until 1960, about 1200 hours total. I am a retired Boeing Test Engineer, 1960 until 1993. I have been flying Il-2 since it was originated. I have all the Il-2 simulations to date with early purchase on what is still to come. But I will not fly the Battle of Stalingrad sim until you fix "the terrible Ground loop simulation". No fighter airplane ever designed goes into a ground loop as you role out of the chocks! No heavy fighter plane has the ground loop characteristics that you have designed into BOS. I had one ground loop occur in my 20 years of flying. It happened on my first solo flight in a SNJ-5 (AT-6). In the P-40 that is simulated, it is almost impossible to get to the runway, in a "No Wind" condition , without ground looping all the way out! Many other of the BOS planes have a similar problem and I refuse to fly such a glaring simulation error! This is a software failure on the programmer's part. Please set it right! " He got 16 positive emojis and 1 laughing emoji by..LUKEFF a BOX series fanboy official tester who uses the emoji if he personally feels that somebody is "bad mouthing" the series. Its incredible..a official tester laughing at a former Navy pilot with over 1200hrs flight time?? What happens is that if the A.I or indeed any criticism gets mentioned ..they move the topic into complaints then as soon has A.I or the clouds\weather (which is also appalling) gets mentioned they lock the topic. I personally will never put another penny into 1C,s coffers until they fix the Aimbot gunners,and the appalling at times A.I..its a shame ive actually gifted Collector planes in the past to members and have supported this sim,and it does a lot of things well like the "feeling" of flight..i now play another ww2 sim with miles and a mean miles better A.i Last edited by Adger; Apr 8 @ 3:27pm I love how people use the AI as an argument that proves box fanboys exist, which they do, yet AI is the one topic 9/10 people agree on is shit. There's a thread right this very moment in general about it.
Enceladus828 Posted April 30, 2019 Posted April 30, 2019 I really hope that Cliffs of Dover continues after TF 5.0, because if it ends there, then there will be no TF 6.0, meaning probably no: Maps: Bay of Biscay, main map (likely Malta), possibly another. Aircraft: Bristol Beaufort, Walrus, Fairey Albacore, Fairey Swordfish, Short Sunderland, Fw-200, Arado 196, He-115, CANT Z 1007, Re.2000, Ju-52, Fw 190, Beaufighter Mk.VI, P-40F. Assuming there is an Operation Torch, B-26, A-20, TBF Avenger, C-47, possibly more. Note: Some aircraft mentioned above are just guesses. Ships: Bismarck, King George V, Littorio, and Nelson class battleships; British carriers, Illustrious class, possibly several other. I really hope that IL-2 Cliffs of Dover continues after 5.0 because if BoX did BoB, and Med after Bodenplatte, then it probably wouldn't be as good as the TF version (regarding ships and planes). And if BoX goes to the Pacific after BoBp, then we probably wouldn't see the Med until after the PTO's done, which would be several years.
AndyJWest Posted April 30, 2019 Posted April 30, 2019 Whether development of Cliffs of Dover continues beyond TF 5.0 is presumably dependent on how well 5.0 sells. Hand-wringing about it 'dying' isn't going to change that.
Cpt_Cool Posted May 1, 2019 Posted May 1, 2019 Dude, a navy pilot with 2,000,000 hrs of experience thinks it "is almost impossible to get to the runway, in a "No Wind" condition , without ground looping all the way out!" He may know his stuff, and with much better explanation, I bet he would have good points about the shortcomings of BOX, But that statement is hyperbolic and, dare I say,....laughworthy? 1 1
1CGS LukeFF Posted May 2, 2019 1CGS Posted May 2, 2019 20 hours ago, Cpt_Cool said: But that statement is hyperbolic and, dare I say,....laughworthy? Which is why I responded to his comment with a laughing emoji. I don't claim to be that great of a sim pilot, but it's simply not that hard to taxi the P-40 without ground-looping. As with a lot of these things, the problem exists between the keyboard and the chair. 3 1
Trooper117 Posted May 2, 2019 Posted May 2, 2019 The problem exists because 100% realism is expected from an experienced real life pilot with thousands of hours of experience. We can taxi the planes in IL2 because we are 'gaming the game'... it's that simple. For me I accept that I am playing a 'game' and not expecting that 100% reality from it.
AndyJWest Posted May 2, 2019 Posted May 2, 2019 I suspect that even if it were possible to reproduce real aircraft ground handling 100%, real-life pilots would find it harder. You simply don't get all the sensory inputs in a simulation. 1
SCG_motoadve Posted May 2, 2019 Posted May 2, 2019 3 hours ago, Trooper117 said: The problem exists because 100% realism is expected from an experienced real life pilot with thousands of hours of experience. We can taxi the planes in IL2 because we are 'gaming the game'... it's that simple. For me I accept that I am playing a 'game' and not expecting that 100% reality from it. Real pilot here and I dont expect 100% realism, for example, I am very happy with the flight modelling and feel of flight of all planes mostly. The taxiing is just weird, not similar to any plane, not even close, just weird, does not bother me that much, because you can still game the game and taxi the planes. In my case I dont like to see the wings come off so easily, never seen real footage of an Me 110 , P47 , P47 FW 190 loosing the wing from the root. Seen the one of the FW 190 loosing half of the wing after an explosion, I seen the same happen in game, which is pretty good. But loosing wings from root kind ruins it for me. 1
Herne Posted May 3, 2019 Posted May 3, 2019 (edited) 15 hours ago, AndyJWest said: I suspect that even if it were possible to reproduce real aircraft ground handling 100%, real-life pilots would find it harder. You simply don't get all the sensory inputs in a simulation. Well that's true. One of the guys on the forum is lucky enough to own a DR1. I asked him if he could offer some tips to prevent ground loop on landing, something which was all to common with me in ww1 content. He said something like that in IL2 he had yet to land the DR1 without a ground loop. In the real thing he has yet to ground loop. I found his post. This thread was interesting read actually, I think motoadve might enjoy it Edited May 3, 2019 by =11=Herne
Trooper117 Posted May 3, 2019 Posted May 3, 2019 11 minutes ago, =11=Herne said: Well that's true. One of the guys on the forum is lucky enough to own a DR1. I asked him if he could offer some tips to prevent ground loop on landing, something which was all to common with me in ww1 content. He said something like that in IL2 he had yet to land the DR1 without a ground loop. In the real thing he has yet to ground loop. Exactly this... Ground handling has been a problem for quite some time, yet, with a little 'gaming the game' we can get around it. It's not a major problem if you just accept that, don't dwell on it, and just try to enjoy the game. I'm sure Jason and crew will eventually have another look at the problem as and when time permits. I remember when ground handling was first brought up as a problem, and yes, all the usual suspects leapt to the fore and said there was bugger all wrong with it. And yet, the dev's eventually had a look and made some good changes, so clearly there 'was' a problem. Anyhow, I just enjoy what I have at the moment and get on with it... I'm sure it will be looked at again. Blimey... this has derailed the CloD thread a bit, sorry and all that
Guest deleted@32648 Posted May 3, 2019 Posted May 3, 2019 In my opinion CloD and BoX mostly suffer from the same things (mostly), which is rather amusing considering how much people fight over them. - both are great in multiplayer, and unplayable (CloD) or critically flawed to the point of tearing out one's hair (BoX) in SP - both are plagued by what I reluctantly term as fanboyism or some type of ultra-tribalism - both appear to be run by and for, vocal MP people. For Clod this is understandable and unavoidable as it is these people who have tried to fix what they have in front of them as best they can for their own needs. - If either one of them sorted out their SP experience they could clear up in terms of SP customers if the other didn't. If both were able to provide an entertaining immersive SP experience then I'm sure both would get customers, and share them. - if both just provide more of the same without addressing what people point out as problems and barriers to investing many are not going to view them any differently. Good luck to them both, I watch both projects keenly, waiting to see which is first to rise up.
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