Chief_Mouser Posted March 19, 2019 Posted March 19, 2019 'Mission Editor has stopped working' when I try to load the landscape presets for the new Prokhorovka map. Other maps open fine. Anyone else getting this, or any suggestions? Cheers.
Leon_Portier Posted March 19, 2019 Posted March 19, 2019 I can load the map in the ME normally, I dont own it though.
Thad Posted March 19, 2019 Posted March 19, 2019 7 minutes ago, 216th_Cat said: 'Mission Editor has stopped working' when I try to load the landscape presets for the new Prokhorovka map. Other maps open fine. Anyone else getting this, or any suggestions? Cheers. Loading the landscape presets for Prokhorovka worked just fine for me. ?
CanadaOne Posted March 19, 2019 Posted March 19, 2019 No problem here. Would like to know how to choose the extra armour option on the new Panzer MKIII for AI if anyone knows. Thanks.
IckyATLAS Posted March 19, 2019 Posted March 19, 2019 Absolutely no problem. Loading takes time, as well as loading the templates but after that its all fine.
Chief_Mouser Posted March 19, 2019 Author Posted March 19, 2019 Well, I updated my backup copy of BoX and was able to open the Prok map in that; made a mission, saved it and got it to open in my 'game' copy, so at least I have got the map open. It is still touch and go whether it doesn't crash again though. Yes, Prok is a more 'PC-heavy' map compared to what's gone before but it's a hell of a lot smaller than the others and I have no problem with them. Something in my regular copy is slowing the Prok map down; it really sets the fans off and I can hear the HDD thinking aloud! I don't have any mods turned on btw. Could it be graphics -related?
Leon_Portier Posted March 19, 2019 Posted March 19, 2019 1 hour ago, Thad said: There is no mission AI control for the new tanks. They are player control only. ? Before TC there were 2 versions of some tanks. One is player controlled (marked with an underscore I think) and the other is a AI tank. Maybe its this time alike?
CanadaOne Posted March 19, 2019 Posted March 19, 2019 1 hour ago, Thad said: There is no mission AI control for the new tanks. They are player control only. ? For the life of me I do not understand what that means. I have put all the new tanks into missions as AI units.
Thad Posted March 20, 2019 Posted March 20, 2019 Player control tanks look like this in the editor _kv1s _m4a2 _pziii-m _pzvi-h1 _pziii-l _t34-76stz There are AI controlled version of the games pziii-l kv1s and the t34-76-stz There are no such AI controlled versions available for the new m4a2, pziii-m or the Tiger pzvi-h1. One cannot create a mass of Tigers for the player to take on with the player Kv1s. The current Tiger is Player only.
Sketch Posted March 20, 2019 Posted March 20, 2019 @216th_Cat - Try to reset your editor settings Go to ...\1C Game Studios\IL-2 Sturmovik Battle of Moscow\bin\editor\ launch the ResetEditorSettings bat file ??? Profit Also, inside the editor -> try unchecking this guy (see image) if it's checked. It'll load a blank mission instead of the last mission you used; when loading the editor. 1 1
Chief_Mouser Posted March 20, 2019 Author Posted March 20, 2019 7 hours ago, [TWB]Sketch- said: @216th_Cat - Try to reset your editor settings Go to ...\1C Game Studios\IL-2 Sturmovik Battle of Moscow\bin\editor\ launch the ResetEditorSettings bat file ??? Profit That's cracked it! Never realised the command was there. Now it opens a treat, and not too slow either. Thanks a million, much appreciated. Cheers. 2
Sketch Posted March 20, 2019 Posted March 20, 2019 NNNnniiiccceee! I'm glad stuff is working for you, and I was able to help. ? 1
CanadaOne Posted March 20, 2019 Posted March 20, 2019 12 hours ago, Thad said: Player control tanks look like this in the editor _kv1s _m4a2 _pziii-m _pzvi-h1 _pziii-l _t34-76stz There are AI controlled version of the games pziii-l kv1s and the t34-76-stz There are no such AI controlled versions available for the new m4a2, pziii-m or the Tiger pzvi-h1. One cannot create a mass of Tigers for the player to take on with the player Kv1s. The current Tiger is Player only. I don't mean to be difficult, but I'm still not catching this. Below is three AI KV-1s against 3 AI Tigers, and they're going at it. And I can make either kind of tank a player vehicle and join in.
CanadaOne Posted March 20, 2019 Posted March 20, 2019 Ill try. 8 minutes ago, SAS_Bombsaway said: Are you able to do that with the M4A2? Yeah.
Thad Posted March 20, 2019 Posted March 20, 2019 (edited) 1 hour ago, CanadaOne said: I don't mean to be difficult, but I'm still not catching this. Below is three AI KV-1s against 3 AI Tigers, and they're going at it. And I can make either kind of tank a player vehicle and join in. That surprises me. You may be correct. I'll have to do some testing. If we can, that's great. But If so... why the difference in vehicle designation in the editor? ie _m4a2 (player) and no m4a2 (AI) Edited March 20, 2019 by Thad
CanadaOne Posted March 20, 2019 Posted March 20, 2019 (edited) 10 minutes ago, Thad said: That surprises me. But can you have a moving column of Tigers on a designated route of waypoints? If so... why the difference in vehicle designation in the editor? ie _m4a2 (player) and no m4a2 (AI) One waypoint, yes. I do it all the time. I have trouble figuring out how to make two waypoints work with anything. I'm not very accomplished with the _____________. (Can't mention it by name, lest the gnashing of angry little teeth and stamping of angry little feet commence.) Edited March 20, 2019 by CanadaOne
Thad Posted March 20, 2019 Posted March 20, 2019 Well, you may be correct. I'll try to change one of my missions to test this out. If you are correct, that's great. 1
CanadaOne Posted March 20, 2019 Posted March 20, 2019 Pretty cool is the guy who can barely turn on the ______________ without having a mental breakdown is showing the pros a new trick. 1 1
SAS_Bombsaway Posted March 20, 2019 Posted March 20, 2019 Thanks Canada One. Now it seems there may be hope for some new missions after all. 1
CanadaOne Posted March 20, 2019 Posted March 20, 2019 Oh, back to the question I asked at the start: Would like to know how to choose the extra armour option on the new Panzer MKIII for AI if anyone knows. Thanks.
SAS_Bombsaway Posted March 20, 2019 Posted March 20, 2019 In the modifications list. When you " set up " you tank. Click modifications and it's in the list.
CanadaOne Posted March 20, 2019 Posted March 20, 2019 I didn't see that in the list of options for AI tanks in the ________________. I'll look again.
CanadaOne Posted March 20, 2019 Posted March 20, 2019 Found it, it's in the weapons mods in advanced properties. But it seems I got the stoner crew along with the armour. Grrrrroovy! The odd skin seems to be a momentary bug. The mission plays but it crashes if I try to edit it. Tried the armour add on in a test mission and it was fine, no stoner skin.
TP_Silk Posted July 19, 2019 Posted July 19, 2019 Tried the reset command and the map still will not open in top-down 2D view for me. I've even deleted Prokhorovka Presets folder and got it to reload from Steam via the file verification function. This is seriously annoying as I can't accurately place objects on the map.
TP_Jacko Posted July 20, 2019 Posted July 20, 2019 (edited) I have the same problem. I also don't use the Steam version. It seems any attempt to look view from the object also causes an instant crash Edited July 20, 2019 by TP_Jacko
TP_Silk Posted July 24, 2019 Posted July 24, 2019 Still crashes after today's update. Quote Faulting application name: STEditor.exe, version: 1.0.0.1, time stamp: 0x5cf900d8 Faulting module name: landscape.dll, version: 0.0.0.0, time stamp: 0x5cf900b9 Exception code: 0xc0000094 Fault offset: 0x000000000002c6c7 Faulting process ID: 0x2f24 Faulting application start time: 0x01d542535c41f394 Faulting application path: D:\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\bin\editor\STEditor.exe Faulting module path: D:\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\bin\editor\landscape.dll Report ID: ac3ad258-147d-4fde-8523-614854d17e65 Faulting package full name: Faulting package-relative application ID:
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now