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216th_Cat

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About 216th_Cat

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    Not in the Pub... yet.

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  1. It is quite weird how often we have occupied the same piece of the sim arena at the same time. Logical coincidence or the collision of parallel universes? Where's Spock? I'm sure he'd know.
  2. I'd be very surprised if FC1 isn't as far as it's going. Out of the two 'experimental' modules it's been obvious for a long time that TC has been getting all the love. One can only assume that it sold better than Flying Circus. Furthermore, being a WW2 game it integrates with the rest of BoX. Now we have player-controlled AA vehicles on the way - again, WW2, and using a lot of the knowledge built up from TC (probably). It will be very interesting to see what comes after BoN. If FC2 isn't announced then it never will be, if you ask me. Not that anyone has, of course.
  3. Hurricane Mark IIB of No. 81 Squadron RAF at Murmansk-Vaenga airfield, Russia
  4. Hooray! Favourite plane inbound! Can't wait ๐Ÿ‘.
  5. Well I like the idea of having a player-controlled AA gun. Much more than I do the idea of driving a tank around in a flight sim. To me TC feels like a totally separate game, albeit a fairly interesting one at that. The two original driveable tanks were ok to muck about in, but driveable and player-controlled ack-ack seems much more integrated with the flying side of things and will probably get much more use. From me at least. Looking forward to giving it a go. Cheers.
  6. Gunner's left arm does the same: Multiplayer, co-op, PWCG, 20/09/20. The gunner is not dead, although he is slumped on to his gun in a very unnatural position. His head still moves.
  7. Khalkin Gol 1939 Epirus 1940-41 Malta 1940-42 Murmansk 1941 Crimea 1941--44 Continuation War Finland 1941-44 Any or all of these if there is to be no Pacific expansion with this game engine. Cheers.
  8. ๐Ÿ˜ฒNot me. It's a lovely plane with an enormous amount of punch. The 'Lightning Strikes' campaign on the other hand... well, that gets rather repetitive. It was free though, so no complaints from me. ๐Ÿ‘
  9. I've been making a button box too. For my labelling I printed everything onto photographic paper using best print settings, then, not having a laser printer covered it with clear 'adhesive foil'. Aka 'sticky-back plastic' to anyone who used to watch Blue Peter in its glory days. I then stuck that on to the top fo the box with UHU glue and punched through the holes. I quite like the look of it, but still have to wire up the switches!
  10. Excellent DD. Really looking forward to the Tempest campaign, the new haze effect looks cool and there's a Hurricane in the shot. Bring it on! ๐Ÿ‘
  11. Funny thing is, during an early Q&A with Oleg when Cliffs (which was called something else back then, can't remember what) was still a twinkle in his eye, I submitted the question 'Will there be clickable cockpits?' and the answer was a firm no. Possibly, the addition of click-pits against his wishes might have been one of the many reasons for him jumping ship.
  12. I'm happy with it as it as - as long as the AI suffer exactly the same effects. I can't say that I've ever noticed an AI behaving as if he's unconscious, but I would expect a lack of new manouvres whilst they are.
  13. Does he really have to worry about FS2020? Chalk and cheese. Yes, folk might be spending more time on the civ sim for a while, but it'll settle down. Go to all the places Covid-19 won't let you - FS2020. Blow stuff up and shoot things down - in 'real' aeroplanes no less, no crappy GPS consoles - then it's Il-2 GB. ๐Ÿ˜Š Haven't flown anything with more than one engine in FS2020, and I'm disappointed if it doesn't boast a mixture control lever.
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