=621=Samikatz Posted May 17, 2018 Posted May 17, 2018 1 minute ago, Jason_Williams said: The first two Bodenplatte planes are ready for testing Spit 9 and 109 G-14. They go into Beta this weekend. We're a couple weeks behind schedule, which is not too bad. Jason Take as much time as you guys need, Kuban was a little late but the results were well worth it! 1
Oyster_KAI Posted May 17, 2018 Posted May 17, 2018 Waiting for early access one day like one year...... OK!!!I'll eat some good food,get enough sleep in these days until early access release ,then use my full power to fly the new planes of Bobp!!
6./ZG26_5tuka Posted May 17, 2018 Posted May 17, 2018 (edited) Very positively suprised about the ambitious map size. This definetly exeeds my expectations (didn't believe Frankfurt would become a flyable area). It's an appropiate playground for the Me 262. Looking forward to see the devs' take on familiar regions. Edited May 17, 2018 by 6./ZG26_5tuka 1
falle96 Posted May 17, 2018 Posted May 17, 2018 I gotta say, I'm really excited for this expansion. Keep up the great work, guys!
NO_SQDeriku777 Posted May 17, 2018 Posted May 17, 2018 (edited) Is there any chance an upcoming Dev Diary could address upcoming multi-player improvements, such as the long awaited Air Marshall feature and improved COOP lobby? The multi-player experience for casual players that aren't active members of squadrons (due to time commitment problems etc.) is NOT great. Basically spawn into a MP server, fly around aimlessly, get destroyed by players in highly coordinated squadrons. The Air Marshall is really the key to solving this as it solves the "flying around aimlessly problem" and MP chat is NOT an effective coordination mechanism. People often don't use the official Teamspeak servers so it is really difficult for casual players to make a big difference. Edited May 17, 2018 by NO_SQDeriku777
Ruben_Szabo Posted May 17, 2018 Posted May 17, 2018 31 minutes ago, Jason_Williams said: The first two Bodenplatte planes are ready for testing Spit 9 and 109 G-14. They go into Beta this weekend. We're a couple weeks behind schedule, which is not too bad. Jason nice, thanks! im really up 4 a late 109 ride but im exited about the Spitfire too!
TP_Silk Posted May 17, 2018 Posted May 17, 2018 8 minutes ago, NO_SQDeriku777 said: Is there any chance an upcoming Dev Diary could address upcoming multi-player improvements, such as the long awaited Air Marshall feature and improved COOP lobby? The multi-player experience for casual players that aren't active members of squadrons (due to time commitment problems etc.) is NOT great. Basically spawn into a MP server, fly around aimlessly, get destroyed by players in highly coordinated squadrons. The Air Marshall is really the key to solving this as it solves the "flying around aimlessly problem" and MP chat is NOT an effective coordination mechanism. People often don't use the official Teamspeak servers so it is really difficult for casual players to make a big difference. It seems to me that the issues you're describing are all about player choices. I'm afraid that no matter what 1c/777 come up with, it won't make people use the feature. If folks don't use TS now, they won't log onto it to be told what to do by a random player that they don't even know. That, of course, is merely my opinion, not a definitive response.
HenFre Posted May 17, 2018 Posted May 17, 2018 (edited) Great news I am very exited to see that Fliegerhorst Quakenbrück is on the map. Nr. 2 from the top of the map. It housed the Flieger Übungsstelle Quakenbrück from 1936 until 1938 and the FFS (FlugzeugFührerSchule) 82 until 1939/1940, where new pilots where trained to fly 1 or 2 engined planes with a weight up to 5000 kg. The map also seem to contain the flightschools two working stations at Vechta and Plantlünne. During operation Bodenplatte the airfield at Quakenbrück housed II./JG 6 which targeted the forward airbase at Volkel in the Netherlands. Only limited damage was done during this attack. Edited May 17, 2018 by HenFre Spelling
6./ZG26_Custard Posted May 17, 2018 Posted May 17, 2018 Hats off to the team, this is the Chuck Norris of maps 1
Enceladus828 Posted May 17, 2018 Posted May 17, 2018 With them having Operation Market Garden, they'll have to make the C-47.
Custard Posted May 17, 2018 Posted May 17, 2018 1 minute ago, Novice-Flyer said: With them having Operation Market Garden, they'll have to make the C-47. Li-2 is planned, and Jason already addressed this comment on the previous page with: 'not necessarily'.
AtomicP Posted May 17, 2018 Posted May 17, 2018 1 hour ago, TP_Silk said: It seems to me that the issues you're describing are all about player choices. I'm afraid that no matter what 1c/777 come up with, it won't make people use the feature. If folks don't use TS now, they won't log onto it to be told what to do by a random player that they don't even know. That, of course, is merely my opinion, not a definitive response. Having played other games that have chat or commander systems, few people seem to use them. My guess is that language barriers are a thing, as well as people lacking basic equipment such as a mic or headset. Personally I usually don't have the time to dedicate to organising something with a squadron or squad and would rather just hop in and play for an hour. Like you say, the devs could build a new system, but likely it wouldn't get used. I will say that TeamSpeak is not easy to use (very dated UI) and wish that Discord would get more traction as it's far more intuitive for new users.
Falcon41 Posted May 17, 2018 Posted May 17, 2018 (edited) Wonderful news, you guys are incredible. With all the discussion of airfields and Holland vs The Neitherlands (I always thought they were synonymous) I need to do some more reading and get up to speed on events during this time period. One point I’d like to make is that this wonderful game is a flight simulator and not a city simulator. Honestly, when engaging another aircraft how much attention do you pay to the terrain? Edited May 17, 2018 by Falcon41 Wrong word
NO_SQDeriku777 Posted May 17, 2018 Posted May 17, 2018 2 hours ago, TP_Silk said: It seems to me that the issues you're describing are all about player choices. I'm afraid that no matter what 1c/777 come up with, it won't make people use the feature. If folks don't use TS now, they won't log onto it to be told what to do by a random player that they don't even know. That, of course, is merely my opinion, not a definitive response. Are you familiar with the proposed new Air Marshall features? I would imagine that a lot of players would avail themselves of centralized coordination that would route them to sectors where they would not be outnumbered.
HenFre Posted May 17, 2018 Posted May 17, 2018 10 minutes ago, Falcon41 said: Honestly, when engaging another aircraft how much attention do you pay to the terrain? @Falcon41 What about until and afterwards you engage that aircraft? For me personally bad looking terrain like that in CLOD is a total immersion killer. 1
SCG_Space_Ghost Posted May 17, 2018 Posted May 17, 2018 1 minute ago, NO_SQDeriku777 said: Are you familiar with the proposed new Air Marshall features? I would imagine that a lot of players would avail themselves of centralized coordination that would route them to sectors where they would not be outnumbered. Are you familiar with them? Not very much was said between the time it was announced and the time it was backburnered.
NO_SQDeriku777 Posted May 17, 2018 Posted May 17, 2018 58 minutes ago, 7.GShAP/Silas said: Try just using the chat. It's usually enough. I have and its not. The Air Marshall is a much needed feature on Dev Roadmap that I hope will be coming soon.
sevenless Posted May 17, 2018 Posted May 17, 2018 Operation Plunder (March 23 – 28, 1945) Excellent! I love it to see the area where I live is in the game. Rees, where the crossing took place is only 15km away from my home. Some excellent info about this Operation can be found here: http://ww2talk.com/index.php?threads/rhine-crossing-1945-the-rees-bridgehead-30-corps-in-operation-turnscrew.50742/
unreasonable Posted May 17, 2018 Posted May 17, 2018 Looks very impressive: glad to see the decision to include as much of the area as possible in the map. Those of us with Rise of Flight experience will understand a little of how the map will work out; in the RoF case no Paris or Brussels, but the towns and villages near the front portrayed in somewhat simplified form. Of course the technology has moved on so we hope for some improvement, but we need to be realistic. If it has the right "feel" all will be well.
Falcon41 Posted May 17, 2018 Posted May 17, 2018 47 minutes ago, HenFre said: @Falcon41 What about until and afterwards you engage that aircraft? For me personally bad looking terrain like that in CLOD is a total immersion killer. HenGre, Your right; however some well placed landmarks, villages/cities should get you to where you need to be. Don’t get me wrong I love all the detail, but I love flying more. 1
TP_Silk Posted May 17, 2018 Posted May 17, 2018 49 minutes ago, NO_SQDeriku777 said: Are you familiar with the proposed new Air Marshall features? I would imagine that a lot of players would avail themselves of centralized coordination that would route them to sectors where they would not be outnumbered. I'm probably as familiar with it as anyone else here given that we have not had much in the way of specific details yet. I read the proposals and plan for it and still don't think that it will be able to address the issues you raised. For instance, I assume (and yes, I know that's not a good thing to do) that most folks that don't use voice comms at that moment most likely do it for one of three reasons. Either they have their own squad voice comms up already, or they can't be bothered, or they don't believe that their English (or whatever other language) skills are up to the job. None of those three things will be addressed by Air Marshall. I agree that some form of coordination would often be welcome and that the proposed feature is a great step forward in achieving that, I just don't believe that it will be a universal panacea to fix the MP woes.
Quax Posted May 17, 2018 Posted May 17, 2018 Great map size ! Looking forward to cross it in the Me262
blockheadgreen_ Posted May 17, 2018 Posted May 17, 2018 4 hours ago, Jason_Williams said: The first two Bodenplatte planes are ready for testing Spit 9 and 109 G-14. They go into Beta this weekend. We're a couple weeks behind schedule, which is not too bad. Jason Will the Spit have the Ferranti Gyro Sight and +25lbs? Or will it be 1943 settings?
Vortice Posted May 17, 2018 Posted May 17, 2018 Now that's a map to die for! But not very often, I hope.
Poochnboo Posted May 17, 2018 Posted May 17, 2018 4 hours ago, =621=Samikatz said: They go into Beta this weekend. That means we early access people get them this weekend...or you have beta testers trying it first?
Taxman Posted May 17, 2018 Posted May 17, 2018 Thanks for today's DD the new map is impressive and what a surprise!! A great big thank you to the team, . 1 minute ago, Poochnboo said: That means we early access people get them this weekend...or you have beta testers trying it first? I believe to the beta testers first.
dburne Posted May 17, 2018 Posted May 17, 2018 2 minutes ago, Poochnboo said: That means we early access people get them this weekend...or you have beta testers trying it first? Dream on sunshine... 1
Custard Posted May 17, 2018 Posted May 17, 2018 3 minutes ago, Poochnboo said: That means we early access people get them this weekend...or you have beta testers trying it first? This isn't DCS, beta means internal beta. It gets released to the public when its done. 1
Poochnboo Posted May 17, 2018 Posted May 17, 2018 Okay....I'm still fairly a newbe when it comes to BOX. I'll be quiet and go back and sit in the corner with my dunce cap on and wait.....(sigh).. 8 hours ago, 19RAF_MJDixon said: Sorry, I wasn't expecting 19 Squadron to actually be in the career - just making a comment that it will be easier to be immersed in Multiplayer flying an RAF Mustang IV over Europe as 19 Squadron than flying an RAF Kittyhawk over Russia. 19 Squadron did fly the bubble top Mustangs, though. I have photos of them. They had the code QV on the sides, didn't they? Have photos of them taken in April of '45. A little later than Bodenplatte, of course. But you can certainly, realistically, fly the Mustang Mk IV's over Europe in 19 Squadron's colors. 1
Pierre64 Posted May 17, 2018 Posted May 17, 2018 Are new AAA guns planned for BoBP ? Like Flakvierling and M16 Half-track and Bofors 40.
TP_Silk Posted May 17, 2018 Posted May 17, 2018 I was just comparing this with Google Maps of the same area now. It's mahoosive! Have we had any word about drop tanks yet? From my reading I know that most, if not all of the German fighters engaged in Bodenplatte were equipped with them and that many of the Allied fighters were too.
Trooper117 Posted May 17, 2018 Posted May 17, 2018 7 hours ago, Jason_Williams said: Sorry Trooper, we will not be re-creating this as you are suggesting. We don't have Dakotas and gliders. You will fly missions in support of the larger operation in and around the general area. As we say in the DD, we have to make compromises. Do not expect the entire Western front to unfold under your belly. Jason Understood mate!
6./ZG26_Gielow Posted May 17, 2018 Posted May 17, 2018 8 hours ago, BlackSix said: I plan to add in the career: NSGr. 1 and NSGr. 2 - they had Ju 87 D-3/D-5 (special thanks =27=Davesteu for the info); I., II., III./SG 4 and III./KG 51 (NSGr. 20) - they had Fw 190 F-8 (mod of A-8); About A-20: AFAIK only 342 Squadron (Free French) had Boston IIIA and IV but this Sqn was based at Vitry-en-Artois (B-50) from Oct 10, 1944 to Apr 22, 1945 - it's out of our map borders. Maybe you guys can spawn a He111 H20 or the H16 with new payload options for transport and night missions.
Crooner Posted May 17, 2018 Posted May 17, 2018 (edited) Just needs them B17s :D Edited May 17, 2018 by LLv24_T_Annddy
19RAF_MJDixon Posted May 17, 2018 Posted May 17, 2018 2 hours ago, Poochnboo said: Okay....I'm still fairly a newbe when it comes to BOX. I'll be quiet and go back and sit in the corner with my dunce cap on and wait.....(sigh).. 19 Squadron did fly the bubble top Mustangs, though. I have photos of them. They had the code QV on the sides, didn't they? Have photos of them taken in April of '45. A little later than Bodenplatte, of course. But you can certainly, realistically, fly the Mustang Mk IV's over Europe in 19 Squadron's colors. I think by the time they switched to the Mustang IV with the bubble top they had switched to operations over Norway, having moved back to Britain in late '44. They also flew the Spit V and Spit IX pre D-Day, so no shortage of aircraft types to fly at least.
kestrel79 Posted May 17, 2018 Posted May 17, 2018 Nice map! Someone needs to take the in game map and overlay it over google maps to give us an idea of the size and scale. Think there was a graphic that did this for all flight sims shown together it was really cool.
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