Rei-sen Posted May 10, 2018 Posted May 10, 2018 (edited) UPDATE\WARNING: Please note that although you can run this game in your VR headset, it won't be the same experience that you have in BOX. And it's not only the graphics quality. There are known problems with displaying clouds, smokes, tracers ets. When they are displayed closer than they appear. Use at your own risk. Remember, the game itself was not designed with the VR support in mind. And it's an absolute blast! It's still pretty impressive even after BoX, although the immersion is a bit less. So if any of you craves for all those planes we currently don't have in BoX - try 1946 in VR! I've ran BAT and VP and they look pretty good! Now how to run it in VR. You would need a VorpX. It's a paid software, and it's not cheap. It costs $40. But if you desperately want to fly Hurricanes, G.50s, Zero's, Gladiators, etc in VR - that's the way to do it. You would need VorpX and OpenTrack, since tracking in VorpX doesn't work well. When you start the game, just set headtracking to 0 in VorpX in order to disable it. That way you'll have opentrack tracking only. Before launching the game, you need to import a profile for IL2 1946. Here's the thread that I've found:https://www.vorpx.com/forums/topic/il2-1946-working/ I didn't follow his instructions, just used current Home version without any wrappers and it worked fine with OpenTrack. Also, I didn't mess with the config file. If you wan't to set a custom resolution, you'll need to set it in Nvidia Control Panel first, otherwise the game won't run. Also it won't run with Pal's Visuals Mod. Edited February 16, 2019 by Arthur-A
Wolf8312 Posted May 24, 2018 Posted May 24, 2018 I was thinking VorpX would be a great way to play CLOD and even BOS as although it wont be quite as good/3D, the performance would probably be great and to be honest I'd still get almost as much immersion and actually be able to play sims that I can no longer stomach because I dont want to go back to a monitor or track IR. Is there any support for Clod or ROF do you know?
Rei-sen Posted May 25, 2018 Author Posted May 25, 2018 @Wolf8312 you can run CloD via VorpX however it's a pain. The mouse pointer is not displayed.
Wolf8312 Posted May 25, 2018 Posted May 25, 2018 15 hours ago, Arthur-A said: @Wolf8312 you can run CloD via VorpX however it's a pain. The mouse pointer is not displayed. Thanks for letting me know man.
Rei-sen Posted May 26, 2018 Author Posted May 26, 2018 No problem, @Wolf8312. I guess with CloD it's better to wait for official VR support.
Wolf8312 Posted May 26, 2018 Posted May 26, 2018 4 minutes ago, Arthur-A said: No problem, @Wolf8312. I guess with CloD it's better to wait for official VR support. Yeah its a shame though cause although VorpX isnt perfect I would bet performance would be almost the same as in 2D and as you probably know VorpX can be still pretty damned immersive!
-332FG-Hank_DG Posted February 8, 2019 Posted February 8, 2019 So i tried this out with that vorpx profile that you posted in the pic, but the clouds are super close in 3D and it's just a nauseating experience. I'm trying to not give up on getting it to work but, i'm kind of lost on what to do
JonRedcorn Posted February 9, 2019 Posted February 9, 2019 Is this like seeing an image displayed on a screen in the VR environment? Like how the hell does this work?
II./JG77_Manu* Posted February 16, 2019 Posted February 16, 2019 On 5/10/2018 at 11:21 AM, Arthur-A said: And it's an absolute blast! It's still pretty impressive even after BoX, although the immersion is a bit less. So if any of you craves for all those planes we currently don't have in BoX - try 1946 in VR! I've ran BAT and VP and they look pretty good! Now how to run it in VR. You would need a VorpX. It's a paid software, and it's not cheap. It costs $40. But if you desperately want to fly Hurricanes, G.50s, Zero's, Gladiators, etc in VR - that's the way to do it. You would need VorpX and OpenTrack, since tracking in VorpX doesn't work well. When you start the game, just set headtracking to 0 in VorpX in order to disable it. That way you'll have opentrack tracking only. Before launching the game, you need to import a profile for IL2 1946. Here's the thread that I've found:https://www.vorpx.com/forums/topic/il2-1946-working/ I didn't follow his instructions, just used current Home version without any wrappers and it worked fine with OpenTrack. Also, I didn't mess with the config file. If you wan't to set a custom resolution, you'll need to set it in Nvidia Control Panel first, otherwise the game won't run. Also it won't run with Pal's Visuals Mod. I heared it's a big problem that when you shoot, the whole screen (=whole world in VR) is shaking which makes it a neauseating and bad experience..can you confirm?
Rei-sen Posted February 16, 2019 Author Posted February 16, 2019 (edited) 2 hours ago, II./JG77_Manu* said: I heared it's a big problem that when you shoot, the whole screen (=whole world in VR) is shaking which makes it a neauseating and bad experience..can you confirm? I can't say it's nauseating but there's a problem. Also clouds, smokes etc are displayed closer than they appear. Sorry, I should've noted that in the original post. I've updated it now. I would only suggest it if you desperately want to fly some rare planes that we currently don't have in BOX in VR. Edited February 17, 2019 by Arthur-A
rowdyb00t Posted February 17, 2019 Posted February 17, 2019 I used vorpX a lot when I had my Rift. Does anyone know if it’s compatible with Vive pro?
Rei-sen Posted February 17, 2019 Author Posted February 17, 2019 @rowdyb00t it should be. I ran 1946 in vorpX with my Odyssey just fine. 1
John_The_Bodge Posted March 30, 2019 Posted March 30, 2019 I got this working a few days ago - awesome, sitting in my Seafire on deck. I used the res Libory recommended (1600x1800) and it works just great. No need to use the LibOVRWrapper these days - Opentrack has no issues with the current Oculus version. Some tips: I always find that after the intro track, the game freezes at the final frame, though you can still hear the music etc. All I had to do was bring up the VorpX menu and change the 3D process. Just click the right arrow and go all the way round until it's back at the Full VR (I think that's what it was - I'll check) setting it started on. This makes the game UI appear and I can continue. I found that if I switched the Intro track off, the game wouldn't start. I initially edited the config ini and set the res in that - which worked, but the res is also there to choose in the video options in game, so it's not really necessary, once you have created the custom resolution. I did initial testing with my desktop res of 1920x1080, which works - but is too zoomed-in, so the larger res is needed. I often find that when the game starts - and sometimes briefly at other times, the UI is only visible in the left eye. Don't worry, it will sort itself out. It is very awesome - so well worth doing. I've spent the last 2 days going through my vast collection of custom missions and campaigns downloaded from numerous sites years ago and installing them to fly in VR. I'm currently using the bog standard Steam 4.13.4 version, but will be adding BAT soon. 2
JonRedcorn Posted March 31, 2019 Posted March 31, 2019 (edited) 17 hours ago, JD-UK said: I got this working a few days ago - awesome, sitting in my Seafire on deck. I used the res Libory recommended (1600x1800) and it works just great. No need to use the LibOVRWrapper these days - Opentrack has no issues with the current Oculus version. Some tips: I always find that after the intro track, the game freezes at the final frame, though you can still hear the music etc. All I had to do was bring up the VorpX menu and change the 3D process. Just click the right arrow and go all the way round until it's back at the Full VR (I think that's what it was - I'll check) setting it started on. This makes the game UI appear and I can continue. I found that if I switched the Intro track off, the game wouldn't start. I initially edited the config ini and set the res in that - which worked, but the res is also there to choose in the video options in game, so it's not really necessary, once you have created the custom resolution. I did initial testing with my desktop res of 1920x1080, which works - but is too zoomed-in, so the larger res is needed. I often find that when the game starts - and sometimes briefly at other times, the UI is only visible in the left eye. Don't worry, it will sort itself out. It is very awesome - so well worth doing. I've spent the last 2 days going through my vast collection of custom missions and campaigns downloaded from numerous sites years ago and installing them to fly in VR. I'm currently using the bog standard Steam 4.13.4 version, but will be adding BAT soon. You used vorpx correct? Really want to try this, but don't want to spend the 40 bucks on vorpx. I've used opentrack and the rift to play 1946 on a massive screen in bigscreen but that was subpar. If I can get an actual VR experience it might be worth it. Edited March 31, 2019 by JonRedcorn
John_The_Bodge Posted April 29, 2019 Posted April 29, 2019 Apologies for the late reply - I don't visit forums so much these days. Yes, I used VorpX - but I have flown it a lot more since and there are definitely some issues that need ironing out. The whole cockpit seems to move slightly when you look around, and this can be quite off-putting. The scale also seems to change when you move your head on the X-axis. This can probably be ironed out, but so far I've not had the time for twiddling. If it can't be ironed out and this is all you want VorpX for, I would say don't. If I do get that issue fixed, I will post here. 1
JonRedcorn Posted April 29, 2019 Posted April 29, 2019 43 minutes ago, JD-UK said: Apologies for the late reply - I don't visit forums so much these days. Yes, I used VorpX - but I have flown it a lot more since and there are definitely some issues that need ironing out. The whole cockpit seems to move slightly when you look around, and this can be quite off-putting. The scale also seems to change when you move your head on the X-axis. This can probably be ironed out, but so far I've not had the time for twiddling. If it can't be ironed out and this is all you want VorpX for, I would say don't. If I do get that issue fixed, I will post here. Thanks think I will save my 40 bucks.
dalgetty Posted June 16, 2020 Posted June 16, 2020 (edited) I just got the Rift working for IL-2 1946 without VorpX. You just need to: buy Virtual Desktop from Steam for $15. download opentrack (free) watch this 5 minute video https://www.youtube.com/watch?v=SRFd-hnW9K0 After following the instructions I just added il2fb.exe to the Options> Game Tracking, assigned a button on the joystick to reset view, and it worked. Finally a solution. Unlike vorpX you can return Virtual Desktop if it doesn't work, and it costs a third as much. It also worked for fsxRise of Flight and CoD. Good times. Edited June 16, 2020 by dalgetty added some info
354thFG_Drewm3i-VR Posted January 20, 2021 Posted January 20, 2021 On 6/16/2020 at 8:14 AM, dalgetty said: I just got the Rift working for IL-2 1946 without VorpX. You just need to: buy Virtual Desktop from Steam for $15. download opentrack (free) watch this 5 minute video https://www.youtube.com/watch?v=SRFd-hnW9K0 After following the instructions I just added il2fb.exe to the Options> Game Tracking, assigned a button on the joystick to reset view, and it worked. Finally a solution. Unlike vorpX you can return Virtual Desktop if it doesn't work, and it costs a third as much. It also worked for fsxRise of Flight and CoD. Good times. Was CoD in 3d? Was 1946 in 3D?
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