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Posted (edited)

UPDATE\WARNING: Please note that although you can run this game in your VR headset, it won't be the same experience that you have in BOX. And it's not only the graphics quality. There are known problems with displaying clouds, smokes, tracers ets. When they are displayed closer than they appear. Use at your own risk. Remember, the game itself was not designed with the VR support in mind.

And it's an absolute blast! It's still pretty impressive even after BoX, although the immersion is a bit less. So if any of you craves for all those planes we currently don't have in BoX - try 1946 in VR! I've ran BAT and VP and they look pretty good!

Now how to run it in VR. You would need a VorpX. It's a paid software, and it's not cheap. It costs $40. But if you desperately want to fly Hurricanes, G.50s, Zero's, Gladiators, etc in VR - that's the way to do it.

You would need VorpX and OpenTrack, since tracking in VorpX doesn't work well. When you start the game, just set headtracking to 0 in VorpX in order to disable it. That way you'll have opentrack tracking only. Before launching the game, you need to import a profile for IL2 1946.

Here's the thread that I've found:
https://www.vorpx.com/forums/topic/il2-1946-working/

I didn't follow his instructions, just used current Home version without any wrappers and it worked fine with OpenTrack. Also, I didn't mess with the config file. If you wan't to set a custom resolution, you'll need to set it in Nvidia Control Panel first, otherwise the game won't run. Also it won't run with Pal's Visuals Mod.

Capture.PNG

Edited by Arthur-A
  • 2 weeks later...
Posted

I was thinking VorpX would be a great way to play CLOD and even BOS as although it wont be quite as good/3D, the performance would probably be great and to be honest I'd still get almost as much immersion and actually be able to play sims that I can no longer stomach because I dont want to go back to a monitor or track IR. Is there any support for Clod or ROF do you know?

Posted

@Wolf8312 you can run CloD via VorpX however it's a pain. The mouse pointer is not displayed. 

Posted
15 hours ago, Arthur-A said:

@Wolf8312 you can run CloD via VorpX however it's a pain. The mouse pointer is not displayed. 

 

Thanks for letting me know man.

Posted

No problem, @Wolf8312. I guess with CloD it's better to wait for official VR support.

Posted
4 minutes ago, Arthur-A said:

No problem, @Wolf8312. I guess with CloD it's better to wait for official VR support.

 

Yeah its a shame though cause although VorpX isnt perfect I would bet performance would be almost the same as in 2D and as you probably know VorpX can be still pretty damned immersive!

  • 8 months later...
-332FG-Hank_DG
Posted

So i tried this out with that vorpx profile that you posted in the pic, but the clouds are super close in 3D and it's just a nauseating experience. I'm trying to not give up on getting it to work but, i'm kind of lost on what to do

Posted

Is this like seeing an image displayed on a screen in the VR environment? Like how the hell does this work?

II./JG77_Manu*
Posted
On 5/10/2018 at 11:21 AM, Arthur-A said:

And it's an absolute blast! It's still pretty impressive even after BoX, although the immersion is a bit less. So if any of you craves for all those planes we currently don't have in BoX - try 1946 in VR! I've ran BAT and VP and they look pretty good!

Now how to run it in VR. You would need a VorpX. It's a paid software, and it's not cheap. It costs $40. But if you desperately want to fly Hurricanes, G.50s, Zero's, Gladiators, etc in VR - that's the way to do it.

You would need VorpX and OpenTrack, since tracking in VorpX doesn't work well. When you start the game, just set headtracking to 0 in VorpX in order to disable it. That way you'll have opentrack tracking only. Before launching the game, you need to import a profile for IL2 1946.

Here's the thread that I've found:
https://www.vorpx.com/forums/topic/il2-1946-working/

I didn't follow his instructions, just used current Home version without any wrappers and it worked fine with OpenTrack. Also, I didn't mess with the config file. If you wan't to set a custom resolution, you'll need to set it in Nvidia Control Panel first, otherwise the game won't run. Also it won't run with Pal's Visuals Mod.

Capture.PNG

 

I heared it's a big problem that when you shoot, the whole screen (=whole world in VR) is shaking which makes it a neauseating and bad experience..can you confirm?

Posted (edited)
2 hours ago, II./JG77_Manu* said:

I heared it's a big problem that when you shoot, the whole screen (=whole world in VR) is shaking which makes it a neauseating and bad experience..can you confirm?

I can't say it's nauseating but there's a problem. Also clouds, smokes etc are displayed closer than they appear.
Sorry, I should've noted that in the original post. I've updated it now. I would only suggest it if you desperately want to fly some rare planes that we currently don't have in BOX in VR.

Edited by Arthur-A
Posted

I used vorpX a lot when I had my Rift. Does anyone know if it’s compatible with Vive pro?

Posted

@rowdyb00t it should be. I ran 1946 in vorpX with my Odyssey just fine.

  • Thanks 1
  • 1 month later...
John_The_Bodge
Posted

I got this working a few days ago - awesome, sitting in my Seafire on deck.

 

I used the res Libory recommended (1600x1800) and it works just great. No need to use the LibOVRWrapper these days - Opentrack has no issues with the current Oculus version.

 

Some tips:

 

I always find that after the intro track, the game freezes at the final frame, though you can still hear the music etc. All I had to do was bring up the VorpX menu and change the 3D process. Just click the right arrow and go all the way round until it's back at the Full VR (I think that's what it was - I'll check) setting it started on. This makes the game UI appear and I can continue.

 

I found that if I switched the Intro track off, the game wouldn't start.

 

I initially edited the config ini and set the res in that - which worked, but the res is also there to choose in the video options in game, so it's not really necessary, once you have created the custom resolution. I did initial testing with my desktop res of 1920x1080, which works - but is too zoomed-in, so the larger res is needed.

 

I often find that when the game starts - and sometimes briefly at other times, the UI is only visible in the left eye. Don't worry, it will sort itself out.

 

It is very awesome - so well worth doing. I've spent the last 2 days going through my vast collection of custom missions and campaigns  downloaded from numerous sites years ago and installing them to fly in VR. I'm currently using the bog standard Steam 4.13.4 version, but will be adding BAT soon.

  • Thanks 2
Posted (edited)
17 hours ago, JD-UK said:

I got this working a few days ago - awesome, sitting in my Seafire on deck.

 

I used the res Libory recommended (1600x1800) and it works just great. No need to use the LibOVRWrapper these days - Opentrack has no issues with the current Oculus version.

 

Some tips:

 

I always find that after the intro track, the game freezes at the final frame, though you can still hear the music etc. All I had to do was bring up the VorpX menu and change the 3D process. Just click the right arrow and go all the way round until it's back at the Full VR (I think that's what it was - I'll check) setting it started on. This makes the game UI appear and I can continue.

 

I found that if I switched the Intro track off, the game wouldn't start.

 

I initially edited the config ini and set the res in that - which worked, but the res is also there to choose in the video options in game, so it's not really necessary, once you have created the custom resolution. I did initial testing with my desktop res of 1920x1080, which works - but is too zoomed-in, so the larger res is needed.

 

I often find that when the game starts - and sometimes briefly at other times, the UI is only visible in the left eye. Don't worry, it will sort itself out.

 

It is very awesome - so well worth doing. I've spent the last 2 days going through my vast collection of custom missions and campaigns  downloaded from numerous sites years ago and installing them to fly in VR. I'm currently using the bog standard Steam 4.13.4 version, but will be adding BAT soon.

You used vorpx correct? Really want to try this, but don't want to spend the 40 bucks on vorpx. I've used opentrack and the rift to play 1946 on a massive screen in bigscreen but that was subpar. If I can get an actual VR experience it might be worth it.

Edited by JonRedcorn
  • 5 weeks later...
John_The_Bodge
Posted

Apologies for the late reply - I don't visit forums so much these days.

 

Yes, I used VorpX - but I have flown it a lot more since and there are definitely some issues that need ironing out. The whole cockpit seems to move slightly when you look around, and this can be quite off-putting. The scale also seems to change when you move your head on the X-axis.

 

This can probably be ironed out, but so far I've not had the time for twiddling. If it can't be ironed out and this is all you want VorpX for, I would say don't.

 

If I do get that issue fixed, I will post here.

  • Thanks 1
Posted
43 minutes ago, JD-UK said:

Apologies for the late reply - I don't visit forums so much these days.

 

Yes, I used VorpX - but I have flown it a lot more since and there are definitely some issues that need ironing out. The whole cockpit seems to move slightly when you look around, and this can be quite off-putting. The scale also seems to change when you move your head on the X-axis.

 

This can probably be ironed out, but so far I've not had the time for twiddling. If it can't be ironed out and this is all you want VorpX for, I would say don't.

 

If I do get that issue fixed, I will post here.

Thanks think I will save my 40 bucks.

  • 1 year later...
Posted (edited)

I just got the Rift working for IL-2 1946 without VorpX.

You just need to:
buy Virtual Desktop from Steam for $15.
download opentrack (free)

watch this 5 minute video https://www.youtube.com/watch?v=SRFd-hnW9K0

After following the instructions I just added il2fb.exe to the Options> Game Tracking, assigned a button on the joystick to reset view, and it worked. Finally a solution.

Unlike vorpX you can return Virtual Desktop if it doesn't work, and it costs a third as much.

It also worked for fsxRise of Flight and CoD. Good times.


 

Edited by dalgetty
added some info
  • 7 months later...
354thFG_Drewm3i-VR
Posted
On 6/16/2020 at 8:14 AM, dalgetty said:

I just got the Rift working for IL-2 1946 without VorpX.

You just need to:
buy Virtual Desktop from Steam for $15.
download opentrack (free)

watch this 5 minute video https://www.youtube.com/watch?v=SRFd-hnW9K0

After following the instructions I just added il2fb.exe to the Options> Game Tracking, assigned a button on the joystick to reset view, and it worked. Finally a solution.

Unlike vorpX you can return Virtual Desktop if it doesn't work, and it costs a third as much.

It also worked for fsxRise of Flight and CoD. Good times.


 

Was CoD in 3d? Was 1946 in 3D?

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