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Wolf8312

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About Wolf8312

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  1. Wolf8312

    DCS news

    The hardest thing you will learn in the gazelle is how to get it into a stable hover! Learning the right seat weapons systems is a breeze. The HOT weapon system on the left is a little more difficult but mainly because it requires a stable hover! It did take me a while to learn that module to the point where I could participate in the campaign though, as navigation is also a factor. Worth learning though!
  2. Wolf8312

    DCS news

    Unfortunately the campaigns with the spitfire are still awful to play, with or without ASW/MS, as in the laters case, the spitfire prop causes too many artifacts (can normally ignore but in normandy campaigns it get's ridiculous), and in the formers (no MS) it's just too stuttery. Spitfire devs really need to fix the propeller so it jives with ASW/MS as all the other WW2 modules do, which are so much better in VR performance wise. Trouble is the spit is my favorite module, so I just put up with it, and I have kinda got used to it for the most part. It beats the alternative IMO. The epsom campaign was unplayable (first mission anyway) last time I checked, but if you can put up with the spitfire propeller artifacts (I turn my gun reticle of when not in combat) then sweet Jesus is it immersive! I'm kinda saving these spitfire campaigns for the future though myself though, when hopefully some fixes will come along. Sadly the other german modules have no normandy campaigns, so you will need to design some. Highly recommend you do that anyway really, as the missions can be streamlined with VR performance in mind. But it has to be said, mission making is rather time consuming, and nothing beats flying other peoples missions with all the surprises and polish they often bring. But rememeber you don't always need to make a mission, just edit one and make it run better in VR. Check out the Mustang campaigns, as the mustang works much better in VR/ASW. I havent tried these campaigns myself yet -despite buying them- because I suck in the mustang basically, but I reckon the missions will no doubt be set up with more historical accuracy (IE above 20,000 feet) in mind, so kills won't be as difficult. I think normandy is a beautiful map, but the trees from a low altitude still let it down visually IMO. Performance is perfectly playable, but as mentioned above, it's best to make some missions yourself, as many of the user made missions are much too demanding for VR. One thing I will say though is VR/DCS is strange. Mine was running like crap recently and I thought it was the update, then suddenly its working as good as it was when we got the big update a few months ago. Might sound weird, but you gotta break it in a bit sometimes as well! Keep in mind the first mission is always full of stutters as things (damage model) are loaded in for the first time, so don't take that mission as any yardstick. The next time you play it should be much smoother in this regard. What I do is set up a random dogfight, and before I start on any big missions or campaigns I fly around and fight, in order to get the stutters out of its system. It works pretty well.
  3. Wolf8312

    DCS news

    Yes I must say estimated time of release "certainly not 5 years" doesn't exactly fill me with confidence that I will be playing it any time soon! I imagine it will be excellent though as I must say DCS SP content is really good stuff.
  4. Wolf8312

    DCS news

    Will I be able to fit it with a gun at any point?
  5. Wolf8312

    DCS news

    Yeah I made a pretty good mission with it recently by my own standards anyway. Definitely enjoying it. It’s got everything a mission usually has, and as I learned randomization it keeps things interesting. But I need to learn a few more things now to take it to the next step. I want to have real radio messages for example, and also need to work on the victory conditions. Do you have any advice on how to make missions more interesting or exciting? Sometimes I find the best missions are those I would least expect. There’s no action, even but it’s just pure atmosphere!
  6. Wolf8312

    DCS news

    I actually love making my own missions, I love the creative side of things, making templates and road blocks, and convoys and things. Kinda like lego as a child! There's alot of things I didn't realize the ME could do until watching tutorials. It's actually something I enjoy doing in and of itself. But it is time consuming and frustrating at times. It's the little idiot mistakes one makes that end up taking up the most time! Please do share your campaign I also have the F5 but it was something I bought on sale and then proceeded to utterly ignore. Any other little missions you can share I would be very grateful. You dont happen to know the answer to this question do you? https://forums.eagle.ru/showthread.php?t=229221
  7. Wolf8312

    DCS news

    If you can make proffesional missions with BOX, and have them published, you should have no problem with the DCS mission editor, and make all the content you like! Besides outside of WW2 with helicopters and Jets DCS already has plenty of content. I'm ashamed to say that I haven't even finished 5 percent of it!
  8. Wolf8312

    DCS news

    Hum haven't noticed that. Will probably be something that annoys me too now you were kind enough to point it out hehe! At the moment theres alot of fiddling around getting the fighters to fly in sync with the bombers.
  9. Wolf8312

    DCS news

    I just made my first bomber attack mission in DCS. I gotta say if you have the time to put into it you can make some fantastic WW2 missions. One thing I didn't realize until recently with DCS is that you can use dynamic weather/clouds without it tanking VR performance as with the cloud density setting (never use that one). With the weather effects, and the rain combined with DCS' jaw dropping and highly realistic terrain/scale it makes for a very immesive experience in VR. Thanks to learning how to randomize my missions it also keeps things more interesting than they used to be too, as you don't know where the enemy will come from, or even if he will be there at all. Although I love the creativity, making half way decent missions is very time consuming, but I highly recommend DCS players learn the ME, because it is such a powerful but also simple to use tool. Basically if you want to enjoy WW2 you have no other alternative really. This can help you with creating bomber formations-
  10. Wolf8312

    DCS news

    Theres no problem. But the rule is for every five positive posts about DCS there must be at least one negative!
  11. Wolf8312

    DCS news

    Actually that's how I play DCS already, it's strange how nobody seems to realize how casual DCS can be, and it's probably a big reason I spend more time on DCS than IL-2. Very easy to knock up a few little missions and then quit. I kinda miss the old IL-2 campaign for the same reason! I used to like just attacking an airport or a train when I didn't really have time to play for a long while, but still didn't want the tedious predictability of the QMB. Not saying new campaign was not much better, but it was nice to have someting more complete than the QMB, that could also be both realistic and casual/quick at the same time. DCS is really easy to just throw a few units around an airfield, have a few planes taking off and a few randomized scripted surprises, and just go in and have fun for half an hour. All you need to do to play DCS casually is learn the ME, and how to take off, fly land and fight in the module you are using. But yeah I in order to play it casually to just have fun you do have to put some work in first!
  12. Wolf8312

    DCS news

    Yeah in VR too the chopper experience is close to perfect. Try flying the hero campaign in VR! You have to fly out to three different oil rigs in terrible weather conditions. Fantastic VR experience, and unlike the WW2 side of things where the best I can hope for are my own shoddy missions, the missions in the campaigns are polished and proffesional and utterly ooze atmosphere. Feels so close to the real thing some times. At one point out over the icy ocean I nearly lost control of the AC and down to a watery grave. I actually felt a sense of the panic and confusion for a moment, and the relief when I recovered was delicious! You haven't been buying the same module over and over again have you? Cause to be fair if so, that would kinda be your fault! 😁 They're just trying to attract a bigger market for players who don't want the overwheming complexity of DCS and something more accessible. More players, means more money, more money means more development.
  13. Wolf8312

    Model Pilot

    1-1 haha with the ability to climb inside and turn it on! Nah seriously just something for a mantle peice really! Or a bedside table. Do you have any recommendations. I dont mind wood, but really I would like something that doesn't look or feel flimsy.
  14. Wolf8312

    Listening to music while dogfighting?

    I shall get right on it! Edit- Oh yes see what you mean. Funny cause my best friend is a die hard metal fan, and I have always disliked and disparaged it, but I have to say it goes well with dog fighting!
  15. Wolf8312

    Listening to music while dogfighting?

    Yeah I gotta get some music for Rfactor 2 in VR. I wonder if racing music is a thing! Although it should be immersion breaking, for me in VR it actually adds immersion by creating a more emotional, stiring sensation. Operatic almost! There are times when the music seems to be in perfect harmony with the movements of the plane, or action itself!
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