Jump to content

Developer Diary, Part 191 - Discussion


Recommended Posts

Posted
19 minutes ago, csThor said:

Interesting. Are the differences in 3D between a "normal" Bf 109 G-14 and a Bf 109 G-14/AS too large to allow it to be a modification for the G-14? The G-14/AS were quite numerous in Reich Defense units in autumn 1944 (i.e. the loss list of III./JG 300 contains almost only G-14/AS entries in September 1944).

 

I dont know from where is info coming that they wont be doing AS version and from where is all the panic coming, yur post is not first i see people asking about this.

I see in In book Bodenplatte: The Luftwaffe's Last Hope, OOB for germans for December 31 1944 clearly states that some units had AS versions pic:
1z4h2d3.jpg

 

So why would they not make that modifications when it was used, and its easyer to do then cliped wing modification for this Spitfire IXe we can see in pictures of this DD. Maybe all thouse lack of engine mods for G6 has people in fear for G14 :)

  • Upvote 2
Posted
1 hour ago, csThor said:

Interesting. Are the differences in 3D between a "normal" Bf 109 G-14 and a Bf 109 G-14/AS too large to allow it to be a modification for the G-14? The G-14/AS were quite numerous in Reich Defense units in autumn 1944 (i.e. the loss list of III./JG 300 contains almost only G-14/AS entries in September 1944).

Weren't the bulging covers for the MG 131 missing on the 14/AS?

Posted (edited)

@ CountZero

 

It was but a question since the 3D model clearly shows the standard G-14 with the old "Beulen". The G-14/AS had the streamlined later engine cover also found on the G-10 and the K-4. That is quite a 3D difference and I am merely wondering if that would still be doable for the team as a modification. Given the differences also in texture (i.e. different panel lines and lighting) it may be "one step too far" for the modification system of the game.

 

@Juri_JS

 

Look at pictures of the G-10 or K-4 and study their engine cover. The same can be found on the G-14/AS.

Edited by csThor
616Sqn_Tyggz
Posted
5 hours ago, PA_Spartan- said:

Why do we have two models or is it the same one?

In those pictures, it seemed almost done ...

:pilot:

 

They're different models. The one in this dev diary is a two-seater. And is somewhat higher poly, while the one shown previously only has one seat and a lower poly count

Jade_Monkey
Posted
22 minutes ago, Tyggz said:

 

They're different models. The one in this dev diary is a two-seater. And is somewhat higher poly, while the one shown previously only has one seat and a lower poly count

 

Look closer on the first announcement. Its a two seater.

Posted

DEAR DEVELOPERS, 

 

Great News and a suberb work as usual, but PLEASE PAY MORE ATTENTION ON THE EXISTING PROJECT (BoS, BoM, BoK)! 

 

- The AI is terrible (both soviet and german), and it because in the carreer system every team mates lives a day. (Collide with each other, not following the orders, do not drop their bombs, are not able to keep the formation etc.). And the top ace of the II./JG 52 is credited with 7 victory in the starting phase, come on guys!  

 

- Can you make individual planes for the units, or at least can we count with separate numbers on the planes? (Just to follow easier who is lost in the combat.)

 

- Please make better radio communication and waste the gestures!

 

Otherwise: superb graphics, this is the future!

 

Thanks 

  • Upvote 6
JG4_Sputnik
Posted
5 hours ago, dburne said:

 

You don't have to wait on Bodenplatte, it is available now for pre-order - also 10 bucks off retail.

;)

Uh thanks, must have slipped under the radar... :salute:

blockheadgreen_
Posted

Spitfire seems to have the usual Barr and Stroud reflector sight, bit disappointing, I had been hoping for the Ferranti Gyro sight which was in use en mass by the time of Bodenplatte (then again it could just be a leftover from the VB model, as the G-14 has the older Revi sight in those pics), but otherwise everything is looking really good.

Posted

Incorporate a chance to escape if bailed out behind enemy lines in Campaign, please. Just bailed out right on the border and was captured. Come on man, there should have been some kind of chance I could`ve scurried through the buildings of Stalingrad or through the fields and not get captured.

 

 

  • Like 1
=gRiJ=Roman-
Posted (edited)
27 minutes ago, seafireliv said:

Incorporate a chance to escape if bailed out behind enemy lines in Campaign, please. Just bailed out right on the border and was captured. Come on man, there should have been some kind of chance I could`ve scurried through the buildings of Stalingrad or through the fields and not get captured.

 

 

As_Far_as_My_Feet_Will_Carry_Me_poster.j

 

 

Edited by PA_Spartan-
Jade_Monkey
Posted
47 minutes ago, Styx13 said:

DEAR DEVELOPERS, 

 

Great News and a suberb work as usual, but PLEASE PAY MORE ATTENTION ON THE EXISTING PROJECT (BoS, BoM, BoK)! 

 

- The AI is terrible (both soviet and german), and it because in the carreer system every team mates lives a day. (Collide with each other, not following the orders, do not drop their bombs, are not able to keep the formation etc.). And the top ace of the II./JG 52 is credited with 7 victory in the starting phase, come on guys!  

 

- Can you make individual planes for the units, or at least can we count with separate numbers on the planes? (Just to follow easier who is lost in the combat.)

 

- Please make better radio communication and waste the gestures!

 

Otherwise: superb graphics, this is the future!

 

Thanks 

Time to learn how to give constructive criticism. Disrespecting and insulting the game and the devs work is going to take you to the ignore folder. Please think that it has taken a lot of work for a team to get to where we are. Think a bit about that before enlightening us all.

  • Upvote 2
Posted
1 hour ago, Styx13 said:

DEAR DEVELOPERS, 

 

Great News and a suberb work as usual, but PLEASE PAY MORE ATTENTION ON THE EXISTING PROJECT (BoS, BoM, BoK)! 

 

- The AI is terrible (both soviet and german), and it because in the carreer system every team mates lives a day. (Collide with each other, not following the orders, do not drop their bombs, are not able to keep the formation etc.). And the top ace of the II./JG 52 is credited with 7 victory in the starting phase, come on guys!  

 

- Can you make individual planes for the units, or at least can we count with separate numbers on the planes? (Just to follow easier who is lost in the combat.)

 

- Please make better radio communication and waste the gestures!

 

Otherwise: superb graphics, this is the future!

 

Thanks 

What sim are you flying???

 

All this dump on AI.  So far in 3.001, no AI pile up on runway, no flying into each other in formation, German Veterans and Aces work vertical and VVS fly as well with regards to their aircraft.  My Il2 squad mates engage ground targets and AA on mission and our escort flight does a bloody good job of keeping German flyers off our backs.

 

So, again, I ask, what sim are you flying cause it isn't the same one I am and I am flying Il2 BoX series patch 3.001

 

Maybe try full real with campaign before dissing the sim.

Jade, funny, I didn't get far enough down the thread to see you had already addressed the issue.

 

I do agree with the behind enemy lines escape.  Maybe make it 50/50 if a pilot is downed behind enemy lines then they are captured or able to hike to friendly lines.  I remember a tale of a Finnish flight leader and his wingman rooky being shot down behind lines.  The Rooky first and the flight leader closer to Finnish lines.  When the Rooky managed to return to base, the flight leader asked is he was scared of being caught but the Rooky relied it was not the Russians he was afraid of but the mosquitoes.  He couldn't sleep because of them even when he covered himself in lots of moss.

 

They have one of the downed planes in the local aviation museum in Tikkakoski.

  • 1CGS
Posted
1 hour ago, Lythronax said:

Spitfire seems to have the usual Barr and Stroud reflector sight, bit disappointing, I had been hoping for the Ferranti Gyro sight which was in use en mass by the time of Bodenplatte (then again it could just be a leftover from the VB model, as the G-14 has the older Revi sight in those pics), but otherwise everything is looking really good.

 

It could always end up being a modification, seeing as optional gunsights are a mod in ROF.

  • Like 1
Phantom-103
Posted

ACHTUNG PANZER!!!

t3.gif

  • Haha 2
Posted
28 minutes ago, Jade_Monkey said:

Time to learn how to give constructive criticism. Disrespecting and insulting the game and the devs work is going to take you to the ignore folder. Please think that it has taken a lot of work for a team to get to where we are. Think a bit about that before enlightening us all.

 

I think I was constructive, no need to take offense, and give me a high-minded lesson about criticism. On the contrary! This is not a free product, I'm just a costumer, who paid for this. And perhaps there will be some person (including me), who dissatisfied with the product. I think this is rightful. The normal answer from a paid developer would be: Yes, I understand, but... in progress or not... etc. 

 

You can delete my opinion, or you can put me into the ignore folder, but the carreer is originated from the RoF, maybe together with the AI. And it because, this is not a revolutionary WWII combat flight simulator. But I agree, the graphics is perfect.  

 

No need to answer, I give the floor to the laudatory comments.         

 

 

 

  

44 minutes ago, blitze said:

What sim are you flying???

 

All this dump on AI.  So far in 3.001, no AI pile up on runway, no flying into each other in formation, German Veterans and Aces work vertical and VVS fly as well with regards to their aircraft.  My Il2 squad mates engage ground targets and AA on mission and our escort flight does a bloody good job of keeping German flyers off our backs.

 

So, again, I ask, what sim are you flying cause it isn't the same one I am and I am flying Il2 BoX series patch 3.001

 

Maybe try full real with campaign before dissing the sim.

Jade, funny, I didn't get far enough down the thread to see you had already addressed the issue.

 

I do agree with the behind enemy lines escape.  Maybe make it 50/50 if a pilot is downed behind enemy lines then they are captured or able to hike to friendly lines.  I remember a tale of a Finnish flight leader and his wingman rooky being shot down behind lines.  The Rooky first and the flight leader closer to Finnish lines.  When the Rooky managed to return to base, the flight leader asked is he was scared of being caught but the Rooky relied it was not the Russians he was afraid of but the mosquitoes.  He couldn't sleep because of them even when he covered himself in lots of moss.

 

They have one of the downed planes in the local aviation museum in Tikkakoski.

 

Il-2 BoK, BoS. 

 

I don't want to go into details, or give a historical picture, but the AI is not good. 

 

You mentioned the VVS, but I'm talking mainly about the Luftwaffe. 

 

 

 

Posted
2 hours ago, Styx13 said:

 

I think I was constructive, no need to take offense, and give me a high-minded lesson about criticism. On the contrary! This is not a free product, I'm just a costumer, who paid for this. And perhaps there will be some person (including me), who dissatisfied with the product. I think this is rightful. The normal answer from a paid developer would be: Yes, I understand, but... in progress or not... etc. 

 

You can delete my opinion, or you can put me into the ignore folder, but the carreer is originated from the RoF, maybe together with the AI. And it because, this is not a revolutionary WWII combat flight simulator. But I agree, the graphics is perfect.  

 

No need to answer, I give the floor to the laudatory comments.         

 

 

 

  

 

Il-2 BoK, BoS. 

 

I don't want to go into details, or give a historical picture, but the AI is not good. 

 

You mentioned the VVS, but I'm talking mainly about the Luftwaffe. 

 

 

 

Yeah, sorry, I assumed German referred to Luftwaffe.  My bad. :)

[APAF]VR_Spartan85
Posted

I just want to be able to leave my plane once forced landed, like in the good old days... it’s what you do, shut down ship if needed and then gtfo....

 

Posted
11 hours ago, senseispcc said:

 

The Po2 ...maybe the only plane that flew from 1941 to 1945 and beyond. And in so many versions and roles, training, reconnaissance, harassment, ambulance, supply, liaison, etc.

 

Respectfully, the Spit flew from late 30's to 1950's, the C-47 and it's Soviet counterpart flew as the DC-3 in 1935 and flies today, the Lockheed Electra, and a host of other aircraft flew almost as early as the Po-2 which broke ground in 1927.  The Douglas and Lockheed I mentioned served as air ambulance, transport, bomber, special ops, paratroop insertion, etc., not to mention the C-47 gunship.

 

I, too, love the Po-2 and can't wait to see it and fly it.  I'd love to fly it in real life.  But there are other long-lived multi-role aircraft and the "crop duster" isn't the only a/c that flew from 41-45 and beyond.

  • Upvote 3
Posted
3 hours ago, Styx13 said:

 

I think I was constructive, no need to take offense, and give me a high-minded lesson about criticism. On the contrary! This is not a free product, I'm just a costumer, who paid for this. And perhaps there will be some person (including me), who dissatisfied with the product. I think this is rightful. The normal answer from a paid developer would be: Yes, I understand, but... in progress or not... etc. 

 

You can delete my opinion, or you can put me into the ignore folder, but the carreer is originated from the RoF, maybe together with the AI. And it because, this is not a revolutionary WWII combat flight simulator. But I agree, the graphics is perfect.  

 

No need to answer, I give the floor to the laudatory comments.         

 

 

 

  

 

Il-2 BoK, BoS. 

 

I don't want to go into details, or give a historical picture, but the AI is not good. 

 

You mentioned the VVS, but I'm talking mainly about the Luftwaffe. 

 

 

 

When I read this and saw your post count, I thought you were fairly new to this sim but you've been around since 2015. Surely you've seen this series grow and mature as have I. It ain't perfect but it gets closer with every update. I have yet to see anything that makes me believe that the work won't continue on improving all aspects of this game. Have some faith. And patience.

  • Upvote 1
Posted (edited)
5 hours ago, Styx13 said:

DEAR DEVELOPERS, 

 

Great News and a suberb work as usual, but PLEASE PAY MORE ATTENTION ON THE EXISTING PROJECT (BoS, BoM, BoK)! 

 

- The AI is terrible (both soviet and german).... [much criticism redacted]

Thanks 

 

This doesn't jibe with my experience.  The AI does quite well for whatever experience level you dial in for them.  There's so much going on that maybe an enemy or friendly flight passes by on their own mission and doesn't help or hurt you because they have their own business to attend to.  I love that aspect.  You sweat bullets when you see enemy fighters and then you catch sight of distant bombers they are escorting so they leave you alone to continue your mission unimpeded.  That's not bad AI, that's wonderful, realistic gaming.

 

Styx13, you have so few posts and so much criticism.  Almost as if you are a booted poster returning under a new identity to stir some more trouble.

 

I smell a troll.  :excl:

Edited by TP_Sparky
grammar
danielprates
Posted

Hum....

 

Great to see the Po2,  even if only in its trainer version. 

 

But if we get the night bomber version,  maybe that is the beginning of path that will eventually give us a Lancaster to fly on BoX!

 

I can almost see it: IL-2,  Battle of Cologne!

hellfish-six
Posted

Is there a place to talk about Tank Crew that I haven't stumbled across yet?

Posted

Yes, there are a few topics about Tank Crew, I've created one myself.

Posted
16 hours ago, seafireliv said:

Incorporate a chance to escape if bailed out behind enemy lines in Campaign, please. Just bailed out right on the border and was captured. Come on man, there should have been some kind of chance I could`ve scurried through the buildings of Stalingrad or through the fields and not get captured.

It happened one time to me on the Stalingrad map. I crashlanded directly behind the russian lines and even had to swim through the Don to come back to the german lines. But my career was going on and I was flying again next day. Maybe it was just a bug, but I definitely won't make a bugreport about this. :)

  • Haha 1
  • Upvote 1
Posted

Shame it doesn't look like we are getting a bubble canopy variant of the spitfire but I guess clipped wings (And hopefully 25lbs boost) makes up for that! :wacko: 

Posted
3 hours ago, Yogiflight said:

It happened one time to me on the Stalingrad map. I crashlanded directly behind the russian lines and even had to swim through the Don to come back to the german lines. But my career was going on and I was flying again next day. Maybe it was just a bug, but I definitely won't make a bugreport about this. :)

 

Really? I will have to keep testing more. Thanks for the report.

EAF_Starfire
Posted

Dear Developers

 

I know that this might be the right place, but I doubt a lot of the guys I know agrees with that there are no bugs in 3.00.

It would be nice if you (the developers) address it instead of denying it.

 

2nd.

It would also be nice if you (the developers) decided to tell why you chose the Spitfire Mk. IX and not the XIV. 

The Mk. IX was obsolete at the time of the Bodenplatte

  • Like 1
Posted
1 hour ago, seafireliv said:

Really? I will have to keep testing more. Thanks for the report.

Hmmm, I hope, I don't have to test it anymore:salute:

Posted
2 minutes ago, EAF_Starfire said:

[...]

The Mk. IX was obsolete at the time of the Bodenplatte

 

Maybe, but then the FW190A and Bf-109G were also "obsolete".

ShamrockOneFive
Posted
32 minutes ago, EAF_Starfire said:

Dear Developers

 

I know that this might be the right place, but I doubt a lot of the guys I know agrees with that there are no bugs in 3.00.

It would be nice if you (the developers) address it instead of denying it.

 

2nd.

It would also be nice if you (the developers) decided to tell why you chose the Spitfire Mk. IX and not the XIV. 

The Mk. IX was obsolete at the time of the Bodenplatte

 

From the developer update:

Quote

Anyway, at this moment we already have around 40 changes and enhancements we plan to release in the next 3-4 weeks. Graphics, Career, AI, multiplayer and some other stuff will be addressed.

 

Sounds like there are bugs and that fixes are coming.

 

Second, the Spitfire IX (and particularly this late model Spitfire LF.IXe) and Spitfire XVI equipped 20+ squadrons at Bodenplatte and only 6 of them were Spitfire XIV. If you're thinking we're getting a 1942 era Spitfire IX you would be mistaken.

  • Like 1
  • Upvote 3
Posted (edited)
38 minutes ago, EAF_Starfire said:

 

2nd.

It would also be nice if you (the developers) decided to tell why you chose the Spitfire Mk. IX and not the XIV. 

The Mk. IX was obsolete at the time of the Bodenplatte

 

If you look closely which units were involved you will find that Spit IX was the most prominent. However I guess we will see the Griffon Spit as a collector plane at some date.

 

Appendix 7, page 496 pp

 

https://books.google.de/books?id=K931g607t1QC&pg=PA460&lpg=PA460&dq=2+taf+plane+numbers+bodenplatte&source=bl&ots=jBQG5X-K8M&sig=5GBd5I818Mtkd3FQBVIafzarxNU&hl=de&sa=X&ved=0ahUKEwit8qTF6araAhUI-6QKHXHlBH0Q6AEIXDAJ#v=onepage&q=2 taf plane numbers bodenplatte&f=false

Edited by sevenless
  • Upvote 2
Posted
32 minutes ago, EAF_Starfire said:

....

 

2nd.

It would also be nice if you (the developers) decided to tell why you chose the Spitfire Mk. IX and not the XIV. 

The Mk. IX was obsolete at the time of the Bodenplatte

 

 

Probably because more squadrons were equiped with mk9s then mk14 (14-15 squadrons used mk9 while 4-5 used mk14)  at the aifields attacked on the day of operation bodenplatte. 


As if you look at axis lineup we get are geting choice is not top 5 best fighters used in that op, but top 5 fighters that was in biggest numbers used on that day, ( we dont get A9 insted A8, or G10 insted G14 even though they flew that day in action and are better airplanes then ones we get, as there was more G14s, and A8s used at that day).


Althought i dont know why same is not done in case of P-38L, it should be J model that was used in op not L that was in West at small number, and also it should be Typhoon 1B(17sq) insted Tempest V (5sq), that was in mutch bigger numbers used at that day on attacked airbases.

 

So it seams Allied side is already geting some help when you see airplane choices on both side :P

 

  • Like 3
  • Upvote 1
=FEW=Hauggy
Posted
43 minutes ago, 77.CountZero said:

 

 

Probably because more squadrons were equiped with mk9s then mk14 (14-15 squadrons used mk9 while 4-5 used mk14)  at the aifields attacked on the day of operation bodenplatte. 


As if you look at axis lineup we get are geting choice is not top 5 best fighters used in that op, but top 5 fighters that was in biggest numbers used on that day, ( we dont get A9 insted A8, or G10 insted G14 even though they flew that day in action and are better airplanes then ones we get, as there was more G14s, and A8s used at that day).


Althought i dont know why same is not done in case of P-38L, it should be J model that was used in op not L that was in West at small number, and also it should be Typhoon 1B(17sq) insted Tempest V (5sq), that was in mutch bigger numbers used at that day on attacked airbases.

 

So it seams Allied side is already geting some help when you see airplane choices on both side :P

 

Alright now try to justify the presence of the 262 the same way.

  • Upvote 1
ZZ15_dasSofa
Posted

I adress the Dserver cpu peaks to 100% and therefore short freezes in the game as a big problem. I hope the DServer gets after the Bodenplatte release a good rework on it. In my opinion the Netcode must be also improved.

  • Upvote 1
Posted (edited)
22 minutes ago, Hauggy said:

Alright now try to justify the presence of the 262 the same way.

 

Its 5th fighter airplane that flew in that operation by numbers used that day on axis side, around 40 avialable 24 flew in mission, only 190A8(and F8), 109G14(and G14AS), 190D9 and 109K4 flew in bigger numbers that day, so he is normal choice as 5th fighter airplane for axis side for that operation. Other avialable fighters were used in smaller numbers at that day then 262, so it fits more then 38L or TempV for allieds :biggrin: 

Edited by 77.CountZero
  • Sad 1
  • Upvote 1
=GW=xshinel
Posted

I hope we can have the Po-2 as a free one in the Great Battles paltform, this is a good traning palne.:biggrin:

Posted
5 hours ago, III./JG5_xshinel said:

I hope we can have the Po-2 as a free one in the Great Battles paltform, this is a good traning palne.:biggrin:

what?   we have to support them... 

rodgerdavies
Posted

I'm new around here, but must say I'm impressed by the dev diary format and look forward to following BoB development (and any future additions thereafter) through them. Cheers.

  • Like 1
Posted
9 hours ago, III./JG5_xshinel said:

I hope we can have the Po-2 as a free one in the Great Battles paltform, this is a good traning palne.:biggrin:

 

It’s not for training, it’s for blowing up German trucks at night ;)

Posted

Beautiful Tiger!

 

Can't wait to blow it up. :cool:

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...