FTC_Snowy Posted October 27, 2019 Posted October 27, 2019 (edited) I’ve not read much of this thread so as to avoid any ‘spoilers’ ?. Almost finished mission 3 and was about to land when my system went down. I’m not sure of the cause but will happily re-fly this one as I missed hitting some targets of opportunity. I’m really enjoying this Gambit21. Thank you for creating such a detailed and enjoyable campaign. Edited October 27, 2019 by Snowy
FTC_Snowy Posted October 28, 2019 Posted October 28, 2019 Finished mission 4. Either my crew took out an Bf 109 that was chasing us through the valleys or he flew into a hillside, either way we were credited with it. Got home in one piece. So much fun.
FTC_Snowy Posted November 10, 2019 Posted November 10, 2019 So I follow the boss on patrol and sink two torpedo boats while he just messes about. OK, so it took most of my bomb load to achieve this but do I get a ‘Well done Alex’ or ‘drinks are on me tonight when we get back Alex’? Not at all, just ‘Form up!’ It’s not fair I tell you! ? 1
Gambit21 Posted November 11, 2019 Author Posted November 11, 2019 3 hours ago, Snowy said: So I follow the boss on patrol and sink two torpedo boats while he just messes about. OK, so it took most of my bomb load to achieve this but do I get a ‘Well done Alex’ or ‘drinks are on me tonight when we get back Alex’? Not at all, just ‘Form up!’ It’s not fair I tell you! ? lol Well done Snowy. What I lack in the editor is a "killed by" trigger...in other words a way for the editor logic to determine that's it's YOU that killed something vs the AI. Otherwise I could include that sort of message. 1
FTC_Snowy Posted November 11, 2019 Posted November 11, 2019 Hi Gambit21, It’s certainly not a problem for me. It is just my way of saying how enjoyable the missions are. Everything from the sunsets to the flares at the airfield. I love it.
jokerBR Posted November 12, 2019 Posted November 12, 2019 Hi Gambit. First of all, I'm having a good time flying your campaign, thank you very much for this. Some small bugs happened so far, like once my entire flight (I believe it was in mission 6) took right instead of left in the last waypoint before attack and then suddenly despawned right in front of me. No problem, I went ahead alone and completed it. Today, I tried to fly the "swating nest" mission twice, and every time, right after bombing the hangars, when I tried to change bomb drop grouping (single/pairs/etc) the game just CTD - straight, no message or error. Windows event log said something about il2.exe causing Exception code: 0xc0000005. Strange that I tested before getting to this point in mission and changing bomb grouping was ok. Dunno if this is some bug or not, just wanted to report. Now, back to try it for the third time - this time I promise NOT to change anything, because the incursion time is long. Also, I thought that missions would be flown following the leader down to the deck through mountains, but until now every mission has a long ingress route flown above clouds (minus this one, which I believe is the #11 or #12). Anyway, excellent campaign, enjoying the hell out of the A20.
Gambit21 Posted November 12, 2019 Author Posted November 12, 2019 (edited) @jokerBR, there are a handful of missions with ingress routes between mountains etc. I can't remember the mission numbers now off the top of my head, but more than the one exception that you named. Can you please enable crash reporting? Go to your data folder and double click on the "EnableErrorReporting.reg Then after you get a crash, double click on data/ViewCrashDumps.cmd Then fly "swatting the nest" again and send me the resulting file? I know it's a hassle, but would be a big help. Edited November 13, 2019 by Gambit21
jokerBR Posted November 13, 2019 Posted November 13, 2019 Nevermind Gambit, I found that the culprit is indeed a mod that I'm using that permits me to fly on the bombardier position. The crash occurs when I change bomb grouping from this position. If I change it from the pilot view, the game doesn't crash. Sorry for the false alarm. Next time I'll try to remember that I use mods on SP (and the first thing to do when facing errors is to disable them). Cheers
Gambit21 Posted November 13, 2019 Author Posted November 13, 2019 49 minutes ago, jokerBR said: Nevermind Gambit, I found that the culprit is indeed a mod that I'm using that permits me to fly on the bombardier position. The crash occurs when I change bomb grouping from this position. If I change it from the pilot view, the game doesn't crash. Sorry for the false alarm. Next time I'll try to remember that I use mods on SP (and the first thing to do when facing errors is to disable them). Cheers Thanks joker. I'll have to remember to ask if mods are enabled if I get crash reports in the future...never even occurred to me before this post.
jollyjack Posted November 13, 2019 Posted November 13, 2019 User mods often give errors also in Train Simulator 2020 i was told, especially after updates, as some (mods) probably need to be updated too. ... Landscape and texture detail mods can be quite critical, but can be very worthwhile though, as basic TW2020 textures look quite ugly.
FTC_Snowy Posted November 27, 2019 Posted November 27, 2019 I'm steadily working my way through this campaign and today sunk a sub. So atmospheric with the rain, the pre-dawn takeoff and the dawn's light gradually illuminating the cockpit. I think I am enjoying being a light bomber virtual pilot than a fighter pilot in the WWII era. Looking forward to a Mosquito campaign should one eventuate. 1 1
Deicide Posted December 3, 2019 Posted December 3, 2019 I picked up this campaign during the sale. I'm on mission 8... I can't express into words how much I've enjoyed it. Aside of Eagle Leader flying like a dick from time to time 240mph to 170mph okayyyy SUDDEN DIVE at way point lead for many "oh shit!" moments haha. That is honestly my only complaint is the flight lead, if I was leader that'd be great (i'm not finished the campaign yet so who knows). This is the first campaign I've played thru, I picked up a few others as well during the sale. But I hope this is what every campaign I bought is also like/similar. The anti-shipping missions are by far my favorite. The 2nd and 5th mission (i think it was those) I saw the airplanes taking off and I just smiled with joy as I remembered I still had my internal bomb bay still full of 100kg bombs. So many planes destroyed on the runway. such good times. Like I said I'm only mission 8, i rarely ever post/comment on here, but I felt the need to come on here and post about my joy so far with this campaign. I look forward greatly to any thing you have in the future. 2 1 1
Gambit21 Posted December 4, 2019 Author Posted December 4, 2019 4 hours ago, CrazyJow said: I picked up this campaign during the sale. I'm on mission 8... I can't express into words how much I've enjoyed it. Aside of Eagle Leader flying like a dick from time to time 240mph to 170mph okayyyy SUDDEN DIVE at way point lead for many "oh shit!" moments haha. That is honestly my only complaint is the flight lead, if I was leader that'd be great (i'm not finished the campaign yet so who knows). This is the first campaign I've played thru, I picked up a few others as well during the sale. But I hope this is what every campaign I bought is also like/similar. The anti-shipping missions are by far my favorite. The 2nd and 5th mission (i think it was those) I saw the airplanes taking off and I just smiled with joy as I remembered I still had my internal bomb bay still full of 100kg bombs. So many planes destroyed on the runway. such good times. Like I said I'm only mission 8, i rarely ever post/comment on here, but I felt the need to come on here and post about my joy so far with this campaign. I look forward greatly to any thing you have in the future. Yeah the Lead is very "seat of the pants" in his flying - gotta stay on your toes. Thank you for the compliments...makes it all worth it. 1
Grancesc Posted January 20, 2020 Posted January 20, 2020 @Gambit21 This A-20 campaign is a masterpiece. Very immersive, indeed. Even I as mainly a virtual fighter pilot had a lot of fun flying bombers. Thank you. 1
KPnutskgwanchos Posted January 21, 2020 Posted January 21, 2020 Love the atmospherics you have created here and beautiful use of the map. Only thing that prevents me playing more is the inability of the game engine to compress time. I simply cannot spend 30 mins just waiting to get to the action so frustrating. Anyway many thanks for this and hopefully one day I will get to fly it all if the devs can ever introduce meaningful time compression!
Gambit21 Posted January 23, 2020 Author Posted January 23, 2020 On 1/21/2020 at 10:36 AM, KPnutskgwanchos said: Love the atmospherics you have created here and beautiful use of the map. Only thing that prevents me playing more is the inability of the game engine to compress time. I simply cannot spend 30 mins just waiting to get to the action so frustrating. Anyway many thanks for this and hopefully one day I will get to fly it all if the devs can ever introduce meaningful time compression! Thank you. I understand, but if getting to the action is the only desire then the QMB is more suitable for you...or another campaign with bases closer to the action. Aside from just blowing things up, the campaign is also designed for the guy who enjoys the act of flying, as I stated long ago. This is why so much time was put into this aspect of the campaign. It’s best enjoyed by someone who can set aside 50 minutes to an hour plus to really sink their teeth into the experience. Thus time accelerating to the target area would frankly be pointless - just fire up the QMB. The Hell Hawks campaign is the same way. Pilots had to actually spend time getting to the target, and the flying aspect is just as much of a focus in the new campaign (with plenty of blowing things up along the way) All that said nobody understands demands in time better than me, I haven’t actually flown for fun in several years now - no time.
Zeev Posted January 23, 2020 Posted January 23, 2020 Hi, On mission 3 part two of Anapa I was able to drop only 4 bombs out of 12. I ended with 8 bombs and clicking the "drop bombs" button did not do anything. Switching to "Bomb view" by clicking V button and clicking "Open" and "Drop" buttons did not do anything. Switching from 1 or multiple bomb drops did not help. What am I doing wrong?
Zeev Posted January 23, 2020 Posted January 23, 2020 Hi, On mission 3 I am able to drop only 4 bombs out of 12. Then I am stuck with 8 bombs. Switching to "Bombing View" with V key and pressing the "Open" and "Drop" buttons do not help. What am I doing wrong?
KPnutskgwanchos Posted January 25, 2020 Posted January 25, 2020 On 1/23/2020 at 7:19 PM, Gambit21 said: Thank you. I understand, but if getting to the action is the only desire then the QMB is more suitable for you...or another campaign with bases closer to the action. Aside from just blowing things up, the campaign is also designed for the guy who enjoys the act of flying, as I stated long ago. This is why so much time was put into this aspect of the campaign. It’s best enjoyed by someone who can set aside 50 minutes to an hour plus to really sink their teeth into the experience. Thus time accelerating to the target area would frankly be pointless - just fire up the QMB. The Hell Hawks campaign is the same way. Pilots had to actually spend time getting to the target, and the flying aspect is just as much of a focus in the new campaign (with plenty of blowing things up along the way) All that said nobody understands demands in time better than me, I haven’t actually flown for fun in several years now - no time. Thanks for reply Gambit... Fully understand what you are saying. No criticism of your fine effort here intended. I do know what you mean regards the immersive nature of doing the flying. Something very satisfying about formation flying in the Havoc. It would be good for the game to give you the choice on jump to action or just speeding up one leg etc. Ironically it means I would play the game more often as I could be confident of enjoying shorter slots... For example between the kids going in the bath and then drying their hair ???
Gambit21 Posted January 25, 2020 Author Posted January 25, 2020 Lol - I raised twin girls. I can relate. 1 1
KPnutskgwanchos Posted January 30, 2020 Posted January 30, 2020 Hi Gambit .... quick question ... Mission Number 4 ... Moving to new Airfield ... Tried a few times and getting problems such that I cant finish the mission. Trucks in the way on the taxi way to take off Lead aircraft ... the one taxying in front of me ..... gets to runway taxis half way down it then stops for good (checking back half way thru mission it was taxying in circles) Two other A20s do take off but end up endlessly circling a town half way down the route I get no target opportunities I land on my own as destination but mission does not trigger completed Any Ideas?
Gambit21 Posted January 30, 2020 Author Posted January 30, 2020 2 hours ago, KPnutskgwanchos said: Hi Gambit .... quick question ... Mission Number 4 ... Moving to new Airfield ... Tried a few times and getting problems such that I cant finish the mission. Trucks in the way on the taxi way to take off Lead aircraft ... the one taxying in front of me ..... gets to runway taxis half way down it then stops for good (checking back half way thru mission it was taxying in circles) Two other A20s do take off but end up endlessly circling a town half way down the route I get no target opportunities I land on my own as destination but mission does not trigger completed Any Ideas? Some bug/s that have suddenly cropped up perhaps. Before I look into it, are you running any mods?
KPnutskgwanchos Posted January 30, 2020 Posted January 30, 2020 Not running any Mods no .... let me try one more time .... perhaps I should try waiting with the leader half way down the runway to see if he takes off when the other 2 A20s taxi out .... as I say tho the immediate issue is the trucks moving on the taxi way which the lead A20 crashes thru without any obvious damage altho on the second attempt one of the trucks caught fire .....
Gambit21 Posted January 30, 2020 Author Posted January 30, 2020 Ok - this is the first report of this. I’ll fire it up later and take a look.
KPnutskgwanchos Posted January 30, 2020 Posted January 30, 2020 Thanks gambit but I'm happy to try again tomorrow... Don't want to waste your time
busdriver Posted January 30, 2020 Posted January 30, 2020 (edited) 9 hours ago, KPnutskgwanchos said: Trucks in the way on the taxi way to take off Yep I can confirm that. It looks like Lead taxied through them (optical illusion with icons on). Wondered how #2 was going to get around me to line up on the runway. I taxied around the vehicles on the infield grass. Probably should have waited for #2 to pass me. But I didn't. 9 hours ago, KPnutskgwanchos said: Lead aircraft ... the one taxying in front of me ..... gets to runway taxis half way down it then stops for good (checking back half way thru mission it was taxying in circles) Two other A20s do take off but end up endlessly circling a town half way down the route Lead does taxi pretty far down the runway and stop. I stopped on the right side of the runway (in line with Lead) not far past the threshold with what I thought was plenty of room for #2 to get around me. Numbers 2 and 4 stopped as if they couldn't get around me. Finally I took off (triggering that I announced I was ready for takeoff in the process). Numbers 2 and 4 taxied up to Lead and they all promptly took off. The mission went well (as expected?) with the exception the AI would not land. After multiple missed approaches I ended the sortie with the mission complete. This campaign is very entertaining. I like flying the A-20 at low level. Edited January 30, 2020 by busdriver 1
Gambit21 Posted January 31, 2020 Author Posted January 31, 2020 Generous of you to test busrdriver - thank you. After checking, there is nothing wrong with the mission logic (which I'm not surprised at, it's been working for a year now) so some odd/new vehicle logic (under the hood) but that I didn't see in beta for some reason. Offending vehicles deleted, that's the only fix I have time for. Landing issue was wind at 4 mps, set wind to 0. Mission working again...fix will be posted ASAP. Thanks again. 1
KPnutskgwanchos Posted January 31, 2020 Posted January 31, 2020 Brilliant work chaps! .... I will get on it this evening .... much appreciated
Gambit21 Posted January 31, 2020 Author Posted January 31, 2020 5 hours ago, KPnutskgwanchos said: Brilliant work chaps! .... I will get on it this evening .... much appreciated The fixed mission will not appear until the devs post an update.
KPnutskgwanchos Posted January 31, 2020 Posted January 31, 2020 1 hour ago, Gambit21 said: The fixed mission will not appear until the devs post an update. OK roger that ?
VampireNZ Posted March 21, 2020 Posted March 21, 2020 (edited) Just purchased and started this campaign and 2 missions in am liking it a lot so far. Just a couple of observations if I may, (apologies if they have already been raised, was trying to avoid spoilers so didn't read every post in thread).. Mission 1 - following the flight leads direction to form up after attacking the target, 5 of the AI did indeed form up but one just continued to circle the target area, along with 2 enemy fighters! The flight then proceeded to travel back over friendly lines to the WP, then because they were missing a man they turned around and flew back over enemy territory to the target zone and the two circling fighters (who didn't seem to be attacking the single A-20) and the lone hero who continued to circle. They followed this process several times so I gave up and just flew home and landed. Rumor has it that lone A-20 is still circling.... Also would it be popssible to include a beep or some other auditory cue when you pop up the big messages in the main screen (not the small radio comms to the left). In VR unless you are specifically looking in the forwrd direction you can easily miss the message. I may or may not be doing a fair bit of sightseeing enroute.. Looking fwd to the rest of the campaign and enjoying flying the A-20 (new a/c for me also). ? Edited March 21, 2020 by VampireNZ Edit
jollyjack Posted April 7, 2020 Posted April 7, 2020 On 1/25/2020 at 10:02 AM, Gambit21 said: Lol - I raised twin girls. I can relate. You'll have more time even, when they are around 14-16 blocking the bathroom for many hours .. 1
Redglyph Posted April 12, 2020 Posted April 12, 2020 (edited) @Gambit21 Noted a "Kirmskaya in site" and another other similar typo. It's "in sight". Really enjoying it so far! Edited April 12, 2020 by Redglyph
migmadmarine Posted April 17, 2020 Posted April 17, 2020 (edited) Has anyone encountered an issue with mission 12 where flight lead (just after the ju-52s make their drop) climbs up to 15,000 feet and just circles? Also, in the second to last mission, there were come collisions between aircraft during taxi to runway and takeoff. Edited April 18, 2020 by migmadmarine
Hipsu Posted April 20, 2020 Posted April 20, 2020 On 4/17/2020 at 4:22 AM, migmadmarine said: Has anyone encountered an issue with mission 12 where flight lead (just after the ju-52s make their drop) climbs up to 15,000 feet and just circles? Just played mission 12 and yes, that happened to me. Had to return home alone. In mission 11 the leader flew into a hill. I restarted and it went ok the second time.
Gambit21 Posted April 21, 2020 Author Posted April 21, 2020 Thanks guys. Sometimes changes to AI/flight behavior affect the way the aircraft react to waypoints etc...normal thing. I'll take a look when I get a chance.
migmadmarine Posted April 21, 2020 Posted April 21, 2020 Unfortunately I don't remember witch mission, one of the ones you have to go north through the mountains with a second flight that flys in parallel with you, at some points the flights were very close, and made the turns quite stressfull.
Gambit21 Posted April 21, 2020 Author Posted April 21, 2020 21 minutes ago, migmadmarine said: Unfortunately I don't remember witch mission, one of the ones you have to go north through the mountains with a second flight that flys in parallel with you, at some points the flights were very close, and made the turns quite stressfull. Well that's just part of the job buddy.
Gambit21 Posted April 21, 2020 Author Posted April 21, 2020 On 4/16/2020 at 6:22 PM, migmadmarine said: Has anyone encountered an issue with mission 12 where flight lead (just after the ju-52s make their drop) climbs up to 15,000 feet and just circles? Circles for how long? Logic is set so that he circles for 1 minute before egressing. 8 hours ago, Hipsu said: Just played mission 12 and yes, that happened to me. Had to return home alone. Same question for you. 8 hours ago, Hipsu said: In mission 11 the leader flew into a hill. I restarted and it went ok the second time. While attacking I assume?
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